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Fix handling of combo offset without new combo, and incorrect lazer tests
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@ -434,12 +434,12 @@ namespace osu.Game.Tests.Beatmaps.Formats
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new OsuBeatmapProcessor(converted).PreProcess();
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new OsuBeatmapProcessor(converted).PostProcess();
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Assert.AreEqual(4, ((IHasComboInformation)converted.HitObjects.ElementAt(0)).ComboIndexWithOffsets);
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Assert.AreEqual(5, ((IHasComboInformation)converted.HitObjects.ElementAt(2)).ComboIndexWithOffsets);
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Assert.AreEqual(5, ((IHasComboInformation)converted.HitObjects.ElementAt(4)).ComboIndexWithOffsets);
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Assert.AreEqual(6, ((IHasComboInformation)converted.HitObjects.ElementAt(6)).ComboIndexWithOffsets);
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Assert.AreEqual(11, ((IHasComboInformation)converted.HitObjects.ElementAt(8)).ComboIndexWithOffsets);
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Assert.AreEqual(14, ((IHasComboInformation)converted.HitObjects.ElementAt(11)).ComboIndexWithOffsets);
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Assert.AreEqual(1, ((IHasComboInformation)converted.HitObjects.ElementAt(0)).ComboIndexWithOffsets);
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Assert.AreEqual(2, ((IHasComboInformation)converted.HitObjects.ElementAt(2)).ComboIndexWithOffsets);
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Assert.AreEqual(3, ((IHasComboInformation)converted.HitObjects.ElementAt(4)).ComboIndexWithOffsets);
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Assert.AreEqual(4, ((IHasComboInformation)converted.HitObjects.ElementAt(6)).ComboIndexWithOffsets);
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Assert.AreEqual(8, ((IHasComboInformation)converted.HitObjects.ElementAt(8)).ComboIndexWithOffsets);
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Assert.AreEqual(9, ((IHasComboInformation)converted.HitObjects.ElementAt(11)).ComboIndexWithOffsets);
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}
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}
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@ -457,12 +457,12 @@ namespace osu.Game.Tests.Beatmaps.Formats
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new CatchBeatmapProcessor(converted).PreProcess();
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new CatchBeatmapProcessor(converted).PostProcess();
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Assert.AreEqual(4, ((IHasComboInformation)converted.HitObjects.ElementAt(0)).ComboIndexWithOffsets);
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Assert.AreEqual(5, ((IHasComboInformation)converted.HitObjects.ElementAt(2)).ComboIndexWithOffsets);
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Assert.AreEqual(5, ((IHasComboInformation)converted.HitObjects.ElementAt(4)).ComboIndexWithOffsets);
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Assert.AreEqual(6, ((IHasComboInformation)converted.HitObjects.ElementAt(6)).ComboIndexWithOffsets);
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Assert.AreEqual(11, ((IHasComboInformation)converted.HitObjects.ElementAt(8)).ComboIndexWithOffsets);
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Assert.AreEqual(14, ((IHasComboInformation)converted.HitObjects.ElementAt(11)).ComboIndexWithOffsets);
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Assert.AreEqual(1, ((IHasComboInformation)converted.HitObjects.ElementAt(0)).ComboIndexWithOffsets);
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Assert.AreEqual(2, ((IHasComboInformation)converted.HitObjects.ElementAt(2)).ComboIndexWithOffsets);
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Assert.AreEqual(3, ((IHasComboInformation)converted.HitObjects.ElementAt(4)).ComboIndexWithOffsets);
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Assert.AreEqual(4, ((IHasComboInformation)converted.HitObjects.ElementAt(6)).ComboIndexWithOffsets);
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Assert.AreEqual(8, ((IHasComboInformation)converted.HitObjects.ElementAt(8)).ComboIndexWithOffsets);
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Assert.AreEqual(9, ((IHasComboInformation)converted.HitObjects.ElementAt(11)).ComboIndexWithOffsets);
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}
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}
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@ -3,30 +3,30 @@ osu file format v14
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[HitObjects]
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// Circle with combo offset (3)
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255,193,1000,49,0,0:0:0:0:
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// Combo index = 4
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// Combo index = 1
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// Spinner with new combo followed by circle with no new combo
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256,192,2000,12,0,2000,0:0:0:0:
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255,193,3000,1,0,0:0:0:0:
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// Combo index = 5
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// Combo index = 2
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// Spinner without new combo followed by circle with no new combo
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256,192,4000,8,0,5000,0:0:0:0:
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255,193,6000,1,0,0:0:0:0:
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// Combo index = 5
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// Combo index = 3
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// Spinner without new combo followed by circle with new combo
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256,192,7000,8,0,8000,0:0:0:0:
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255,193,9000,5,0,0:0:0:0:
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// Combo index = 6
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// Combo index = 4
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// Spinner with new combo and offset (1) followed by circle with new combo and offset (3)
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256,192,10000,28,0,11000,0:0:0:0:
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255,193,12000,53,0,0:0:0:0:
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// Combo index = 11
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// Combo index = 8
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// Spinner with new combo and offset (2) followed by slider with no new combo followed by circle with no new combo
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256,192,13000,44,0,14000,0:0:0:0:
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256,192,15000,8,0,16000,0:0:0:0:
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255,193,17000,1,0,0:0:0:0:
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// Combo index = 14
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// Combo index = 9
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
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{
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Position = position,
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NewCombo = FirstObject || lastObject is ConvertSpinner || newCombo,
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ComboOffset = comboOffset
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ComboOffset = newCombo ? comboOffset : 0
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};
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}
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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
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{
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Position = position,
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NewCombo = FirstObject || lastObject is ConvertSpinner || newCombo,
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ComboOffset = comboOffset,
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ComboOffset = newCombo ? comboOffset : 0,
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Path = new SliderPath(controlPoints, length),
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NodeSamples = nodeSamples,
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RepeatCount = repeatCount
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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{
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Position = position,
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NewCombo = FirstObject || lastObject is ConvertSpinner || newCombo,
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ComboOffset = comboOffset
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ComboOffset = newCombo ? comboOffset : 0
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};
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}
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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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{
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Position = position,
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NewCombo = FirstObject || lastObject is ConvertSpinner || newCombo,
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ComboOffset = comboOffset,
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ComboOffset = newCombo ? comboOffset : 0,
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Path = new SliderPath(controlPoints, length),
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NodeSamples = nodeSamples,
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RepeatCount = repeatCount
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