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Fix crash when creating collections named "All beatmaps" or "Manage collections..."
Closes https://github.com/ppy/osu/issues/25834 The name fallback that was there previously since https://github.com/ppy/osu/pull/11892 was half broken. This way should be a lot less prone to failure.
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@ -37,22 +37,17 @@ namespace osu.Game.Collections
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CollectionName = name;
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}
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public bool Equals(CollectionFilterMenuItem? other)
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public virtual bool Equals(CollectionFilterMenuItem? other)
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{
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if (other == null)
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return false;
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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// collections may have the same name, so compare first on reference equality.
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// this relies on the assumption that only one instance of the BeatmapCollection exists game-wide, managed by CollectionManager.
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if (Collection != null)
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return Collection.ID == other.Collection?.ID;
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if (Collection == null) return false;
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// fallback to name-based comparison.
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// this is required for special dropdown items which don't have a collection (all beatmaps / manage collections items below).
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return CollectionName == other.CollectionName;
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return Collection.ID == other.Collection?.ID;
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}
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public override int GetHashCode() => CollectionName.GetHashCode();
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public override int GetHashCode() => Collection?.ID.GetHashCode() ?? 0;
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}
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public class AllBeatmapsCollectionFilterMenuItem : CollectionFilterMenuItem
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@ -61,6 +56,10 @@ namespace osu.Game.Collections
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: base("All beatmaps")
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{
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}
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public override bool Equals(CollectionFilterMenuItem? other) => other is AllBeatmapsCollectionFilterMenuItem;
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public override int GetHashCode() => 1;
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}
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public class ManageCollectionsFilterMenuItem : CollectionFilterMenuItem
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@ -69,5 +68,9 @@ namespace osu.Game.Collections
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: base("Manage collections...")
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{
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}
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public override bool Equals(CollectionFilterMenuItem? other) => other is ManageCollectionsFilterMenuItem;
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public override int GetHashCode() => 2;
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}
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}
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