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Use orange for non-combo-breaking miss

This commit is contained in:
Dean Herbert
2023-12-20 20:45:18 +09:00
Unverified
parent d2716d8557
commit d1ba2a4a64
+4 -2
View File
@@ -75,10 +75,12 @@ namespace osu.Game.Graphics
{
switch (result)
{
case HitResult.SmallTickMiss:
case HitResult.LargeTickMiss:
case HitResult.IgnoreMiss:
case HitResult.SmallTickMiss:
return Orange1;
case HitResult.Miss:
case HitResult.LargeTickMiss:
case HitResult.ComboBreak:
return Red;