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Reduce LoginOverlay pop-in/pop-out sample panning to match NowPlayingOverlay

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Jamie Taylor 2023-10-19 17:24:51 +09:00
parent e17c94d09d
commit 6dc4dbde13
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@ -20,7 +20,7 @@ namespace osu.Game.Overlays
private const float transition_time = 400;
protected override double PopInOutSampleBalance => OsuGameBase.SFX_STEREO_STRENGTH;
protected override double PopInOutSampleBalance => OsuGameBase.SFX_STEREO_STRENGTH * 0.75f;
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);