mirror of
https://github.com/ppy/osu.git
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Merge branch 'master' into gameplay-hud-redesign/counters
This commit is contained in:
commit
04a16b3596
@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1030.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1111.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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@ -8,6 +8,7 @@ using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -153,6 +154,8 @@ namespace osu.Game.Overlays.SkinEditor
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Items = new[]
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{
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new EditorMenuItem(Web.CommonStrings.ButtonsSave, MenuItemType.Standard, () => Save()),
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new EditorMenuItem(CommonStrings.Export, MenuItemType.Standard, () => skins.ExportCurrentSkin()) { Action = { Disabled = !RuntimeInfo.IsDesktop } },
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new EditorMenuItemSpacer(),
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new EditorMenuItem(CommonStrings.RevertToDefault, MenuItemType.Destructive, () => dialogOverlay?.Push(new RevertConfirmDialog(revert))),
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new EditorMenuItemSpacer(),
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new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, () => skinEditorOverlay?.Hide()),
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@ -36,7 +36,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="11.5.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2023.1030.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2023.1111.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2023.1110.0" />
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<PackageReference Include="Sentry" Version="3.40.0" />
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<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
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@ -23,6 +23,6 @@
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<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.1030.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.1111.0" />
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</ItemGroup>
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</Project>
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