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Update user profile overlay to show more than one tournament banner
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -11,7 +12,7 @@ using osu.Game.Overlays.Profile.Header.Components;
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namespace osu.Game.Overlays.Profile.Header
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{
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public partial class BannerHeaderContainer : CompositeDrawable
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public partial class BannerHeaderContainer : FillFlowContainer
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{
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public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
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@ -19,9 +20,9 @@ namespace osu.Game.Overlays.Profile.Header
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private void load()
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{
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Alpha = 0;
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RelativeSizeAxes = Axes.Both;
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FillMode = FillMode.Fit;
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FillAspectRatio = 1000 / 60f;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Direction = FillDirection.Vertical;
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}
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protected override void LoadComplete()
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@ -40,13 +41,13 @@ namespace osu.Game.Overlays.Profile.Header
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ClearInternal();
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var banner = user?.TournamentBanner;
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var banners = user?.TournamentBanners;
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if (banner != null)
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if (banners?.Length > 0)
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{
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Show();
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LoadComponentAsync(new DrawableTournamentBanner(banner), AddInternal, cancellationTokenSource.Token);
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LoadComponentsAsync(banners.Select(b => new DrawableTournamentBanner(b)), AddRangeInternal, cancellationTokenSource.Token);
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}
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else
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{
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@ -15,12 +15,13 @@ namespace osu.Game.Overlays.Profile.Header.Components
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[LongRunningLoad]
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public partial class DrawableTournamentBanner : OsuClickableContainer
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{
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private const float banner_aspect_ratio = 60 / 1000f;
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private readonly TournamentBanner banner;
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public DrawableTournamentBanner(TournamentBanner banner)
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{
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this.banner = banner;
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader]
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@ -41,6 +42,12 @@ namespace osu.Game.Overlays.Profile.Header.Components
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this.FadeInFromZero(200);
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}
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protected override void Update()
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{
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base.Update();
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Height = DrawWidth * banner_aspect_ratio;
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}
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public override LocalisableString TooltipText => "view in browser";
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}
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}
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