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Commit Graph

9569 Commits

Author SHA1 Message Date
Bartłomiej Dach
f45418dde7 Replace game-side directory/file selector with framework extensions 2021-07-06 22:11:54 +02:00
Derrick Timmermans
ffe18ebe51
Resolve build errors 2021-07-06 14:11:46 +02:00
Derrick Timmermans
07d54d261a
Let selection container handle manual selection changes 2021-07-06 13:24:18 +02:00
Derrick Timmermans
c5a0672277
Use IStateful<SelectionState> instead of ISelected 2021-07-06 12:07:25 +02:00
Dan Balasescu
32e6c9c5d3
Merge pull request #13786 from peppy/multiplayer-test-fixes
Fix multiplayer test failures due to leaderboard load process
2021-07-06 16:33:41 +09:00
Dean Herbert
0658cfb986 Throw exceptions rather than silently failing if attempting to add a clock for a non-tracked user 2021-07-06 14:56:00 +09:00
Dean Herbert
1a6b8b2c73 Populate UserScores as early as possible to avoid weird ordering requirements 2021-07-06 14:53:31 +09:00
Bartłomiej Dach
686dd2b5ce Remove unused constant 2021-07-05 20:35:14 +02:00
Derrick Timmermans
d495196b66
Share item cycling logic with GameplayMenuOverlay 2021-07-05 19:22:55 +02:00
Dean Herbert
f5ddd2a53b Fix critical failure causing scores to not update on the leaderboard 2021-07-06 01:15:30 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Dean Herbert
f1014af284 Move LoadComplete content to run after user retrieval has completed
Feels safer, I think.
2021-07-05 21:35:41 +09:00
Dean Herbert
459f9a0465 Handle nulls and fix missing documentation 2021-07-05 21:35:37 +09:00
Dean Herbert
77adf687c6 Consume ability to lookup multiple users in MultiplayerGameplayLeaderboard
Avoids syncrhonously blocking on asynchronous operations (which was
leading to LCA starvation in tests).
2021-07-05 19:56:37 +09:00
Dean Herbert
9c311a6d8a Add ability to lookup multiple users at once to UserLookupCache 2021-07-05 19:56:16 +09:00
Dean Herbert
229bba14e6 Fix master clock becoming incorrectly paused when all spectator players are too far ahead 2021-07-05 17:45:08 +09:00
Bartłomiej Dach
c143a50b73
Merge branch 'master' into fix-zero-hit-score-submit 2021-07-04 15:31:38 +02:00
Dean Herbert
7a710ceffe Check count as well (statistics can be populated with zero counts) 2021-07-04 16:41:09 +09:00
Dean Herbert
ef82528309 Don't attempt to submit score when nothing has been hit 2021-07-04 15:16:18 +09:00
Dean Herbert
ec71deec51 Remove some mentions of "lazer"
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Bartłomiej Dach
fbe3b447e5 Merge branch 'master' into linkify-metadata 2021-07-03 15:51:08 +02:00
Dan Balasescu
ace57a9ee9
Merge pull request #13727 from peppy/update-disclaimer
Update disclaimer
2021-07-02 21:08:43 +09:00
Dan Balasescu
9eb6ae4d45
Merge pull request #13721 from peppy/submit-on-player-exit
Submit scores on player exit
2021-07-02 18:25:26 +09:00
Dean Herbert
362816492f Move to more friendly namespace 2021-07-02 18:09:16 +09:00
Dean Herbert
eacf867073 Move shared types into their own classes 2021-07-02 18:05:00 +09:00
Dean Herbert
f689e788c9 Avoid using game-wide beatmap during score submission 2021-07-02 14:24:27 +09:00
Dean Herbert
62c125d7a2 Tidy up font formatting methods 2021-07-02 12:21:28 +09:00
Dean Herbert
f0727a63be Reduce usable width 2021-07-02 12:18:52 +09:00
Dean Herbert
a1eaf39645 Slightly change wording to hopefully read better 2021-07-02 12:15:16 +09:00
smoogipoo
4c95af4b16 Add star rating range display 2021-07-01 20:35:31 +09:00
Dean Herbert
4c1b8bc427 Update disclaimer 2021-07-01 20:23:12 +09:00
Dean Herbert
0522500a57 Fix a couple of merge oversights 2021-07-01 19:45:17 +09:00
Dean Herbert
31dbc7798b Merge branch 'master' into linkify-metadata 2021-07-01 19:41:33 +09:00
smoogipoo
a78d1b4c2e Update SR colours to match osu-web 2021-07-01 19:37:21 +09:00
Dean Herbert
74c63e15be Mark score failed on fail and exit 2021-07-01 17:48:09 +09:00
Dean Herbert
04b874bb00 Add flow for submitting score on exiting SubmittingPlayer 2021-07-01 17:02:33 +09:00
Dean Herbert
5bc970af0d Make TestPlayer inherit from SoloPlayer for more flexibility in testing 2021-07-01 16:55:33 +09:00
Dean Herbert
00d3baef11 Exit handling flow 2021-06-30 20:23:48 +09:00
smoogipoo
6dd3c6fe93 Make MultiSpectatorScreen and tests more resillient to timing 2021-06-29 22:45:51 +09:00
smoogipoo
bfdbe3c3fe Fix clocks getting added a second time 2021-06-29 17:29:25 +09:00
smoogipoo
8e04d73b67 Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2 2021-06-29 17:06:57 +09:00
smoogipoo
bcdf36e77b Merge branch 'master' into spectator-start-at-end-2 2021-06-29 15:53:58 +09:00
smoogipoo
92fa99700e Merge branch 'master' into rework-multiplayer-test-scenes 2021-06-29 15:39:59 +09:00
smoogipoo
a3b1e1d5fc Check for null ruleset in FilterCriteria 2021-06-29 15:18:40 +09:00
Dean Herbert
f939e2603a Merge branch 'master' into localisable-tooltips 2021-06-28 15:29:42 +09:00
Gagah Pangeran Rosfatiputra
2b1d3c8e9c
add od filter in search filter 2021-06-26 21:05:01 +07:00
Gagah Pangeran Rosfatiputra
8e1bcc4d6b
add overall difficulty in filter criteria 2021-06-26 21:02:31 +07:00
Bartłomiej Dach
ea384332c3
Merge branch 'master' into logo-transition-sound 2021-06-25 21:12:48 +02:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
aitani9
6bc71590c5 Disable logo click sound when exiting 2021-06-25 09:21:26 -07:00
Dean Herbert
51dd7fc238
Merge pull request #13622 from aitani9/mod-settings-dropdown-height
Decrease the max dropdown height in mod settings
2021-06-25 17:42:47 +09:00
Dean Herbert
5883922177 Remove mod multiplier completely 2021-06-25 16:36:31 +09:00
aitani9
c8022126dc Add logo sound case for transitioning to song select 2021-06-23 13:39:12 -07:00
Dean Herbert
151dfdfb79
Merge pull request #13627 from Joehuu/fix-multiplayer-exit-logic
Fix multiplayer leave dialog not working on all exit operations
2021-06-23 14:56:57 +09:00
Dean Herbert
f62b4f2d24
Merge pull request #13617 from ekrctb/catch-editor
Add "placeholder" (pre-MVP) implementation of osu!catch editor
2021-06-23 14:00:34 +09:00
ekrctb
0b351c9922 Fix "possible NRE" inspection 2021-06-23 10:57:04 +09:00
ekrctb
eec4457473 Add [CanBeNull] to methods returning null by default 2021-06-23 09:40:07 +09:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
ekrctb
a9c7830252 Fix NRE when hit object blueprint is not implemented 2021-06-22 17:20:13 +09:00
Salman Ahmed
b12adc6073 Remove all test skinning changes in favour of the ISkinSource.AllSources path 2021-06-22 10:48:03 +03:00
Dean Herbert
1fff9a93b9 Merge branch 'master' into skin-editor-closest-anchor 2021-06-22 16:41:51 +09:00
Dean Herbert
1b0aadcc6f Merge branch 'master' into transformers-per-skin 2021-06-22 16:03:15 +09:00
Joseph Madamba
db86098062 Fix dialog not closing after spamming OS window close 2021-06-21 20:23:11 -07:00
Joseph Madamba
9bcd1e6922 Move confirm dialog logic to OnExiting 2021-06-21 20:22:18 -07:00
Joseph Madamba
00b4cf1829 Handle sub screen OnExiting logic on main screen 2021-06-21 20:20:43 -07:00
Dean Herbert
b1fd812805
Merge branch 'master' into more-ui-sfx 2021-06-18 23:24:19 +09:00
Jamie Taylor
6e4fc26e16
replace 'songselect' hover/click sounds with 'button' ones for now 2021-06-18 21:03:46 +09:00
Dean Herbert
c751e087ca
Merge branch 'master' into skin-editor-closest-anchor 2021-06-18 18:54:07 +09:00
Dean Herbert
0bc68a7018 Move xmldoc to method 2021-06-18 16:50:31 +09:00
Dean Herbert
19507e107e Reorder methods to make more sense 2021-06-18 16:46:40 +09:00
Dean Herbert
a7f40dc6d4 Merge branch 'remove-synchronous-prepare-score-method' into storyboard-outro-logic-refactor 2021-06-18 16:45:01 +09:00
Dean Herbert
45122594e5 Remove the synchronous version of PrepareScoreForResults
Replaces all existing usages with the `async` version.
2021-06-18 16:24:08 +09:00
Dean Herbert
f3426e38b4 Add note about delay parameter 2021-06-18 16:18:20 +09:00
Dean Herbert
3819a1f03b Remove exit override behaviour
I don't actually know under what scenario this could have been hit, and
actually caused expected behaviour. Consider that in the scenario I
describe in the comment (which I added yesterday), the user is
requesting a pause or exit which would be "cancelled showing the results
instead". But in such a scenario, `PerformExit` would first be run,
which cancels the `resultsDisplayDelegate` in the first place.

The only special case would be pressing the close button on the window
decoration? Which I don't think should be a special case in the first
place, so I'm just going to remove this for the time being to keep
things simple.
2021-06-18 16:12:35 +09:00
Dean Herbert
7ef8eac773 Remove unnecessary (and no longer correct) exception 2021-06-18 16:08:31 +09:00
Dean Herbert
2bf855fcca Move all storyboard outro skip logic out of updateCompletionState
This method should only be called to trigger the score completion
portion of player progression. The storyboard skip/end logic is now
handled separately in `progressToResults`.
2021-06-18 15:50:43 +09:00
Bartłomiej Dach
f282326f9a Move score preparations back below ShowResults check 2021-06-17 19:04:52 +02:00
Bartłomiej Dach
3a1444e75d Fix malformed xmldoc tag
Oops. Made a typo in the PR suggestion.
2021-06-17 19:02:56 +02:00
Dean Herbert
9facfe8964
Apply suggestions from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-06-18 01:07:54 +09:00
Dean Herbert
e0a3696145
Merge branch 'master' into player-completion-refactoring 2021-06-17 23:51:42 +09:00
Bartłomiej Dach
aae2923e14 Merge branch 'master' into player-pause-exit-results-flow-refactoring 2021-06-17 16:05:09 +02:00
Bartłomiej Dach
10b0d066be Reword comments slightly 2021-06-17 16:04:58 +02:00
Bartłomiej Dach
561dbea9e1 Use xmldoc-specific syntax for nicer formatting 2021-06-17 15:26:50 +02:00
Dean Herbert
d03c6da60c Refactor and redocument updateCompletionState() and surrounding methods 2021-06-17 19:13:53 +09:00
Dean Herbert
246ab41cc6 Remove special casing for user exit during storyboard outro 2021-06-17 18:11:15 +09:00
Dean Herbert
7cbebe6d11 Rewrite xmldoc and inline comments for PerformExit 2021-06-17 18:10:59 +09:00
Dean Herbert
808b2baa41 Consume new behaviour to fix UserTile discrepancy
Closes https://github.com/ppy/osu/issues/13522.
2021-06-17 16:31:12 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin 2021-06-16 16:37:28 +09:00
Dean Herbert
83402a70db Fix potential null ref when no beatmap is selected 2021-06-14 15:06:24 +09:00
Dean Herbert
f8b09b7c81 Avoid refresh if score is not related to current display 2021-06-14 14:28:14 +09:00
Dean Herbert
fc442713bb Debounce schedule at base class 2021-06-14 14:26:40 +09:00
Dean Herbert
8dd48d48f6 Add support for song select leaderboard to handle newly imported scores 2021-06-14 14:20:23 +09:00
smoogipoo
9f163f7f20 Use switch statement to be more explicit about state 2021-06-11 19:23:25 +09:00
smoogipoo
0a8daab4f7 Pause master clock when too far ahead 2021-06-11 19:15:53 +09:00
smoogipoo
59eda70c12 Seek to the least most-recent frame instead 2021-06-11 18:40:56 +09:00
smoogipoo
263b8ff097 Wait for full player load 2021-06-11 18:14:37 +09:00
smoogipoo
a99cb79738 Seek master clock on multi-spectator start 2021-06-11 16:25:45 +09:00
smoogipoo
75d825c85c Dont control master clock from sync manager 2021-06-11 16:24:52 +09:00
smoogipoo
1c67ef7c91 Make catchup clock support seeking 2021-06-11 16:23:59 +09:00
Dean Herbert
04413f1634
Merge pull request #13444 from peppy/editor-timeline-taiko-hit-colouring
Show osu!taiko centre/rim colouring in editor timeline
2021-06-11 15:10:24 +09:00
Dan Balasescu
97375d9625
Merge pull request #13438 from bdach/more-metadata-fields
Add remaining metadata fields to editor setup screen
2021-06-11 14:17:34 +09:00
Dean Herbert
bc3b7233ab Show osu!taiko centre/rim colouring in editor timeline
Closes #13443.
2021-06-11 14:17:30 +09:00
Bartłomiej Dach
7fd26ff3b0 Merge branch 'master' into more-metadata-fields 2021-06-11 06:35:51 +02:00
Dean Herbert
38bf04d7ff Give more space for time values to allow for negative offsets 2021-06-11 13:25:09 +09:00
Bartłomiej Dach
417aaacc53 Add test coverage for romanised data transfer 2021-06-10 22:18:39 +02:00
Bartłomiej Dach
e41a5a0fcd Add romanised author & title fields 2021-06-10 22:17:45 +02:00
ilsubyeega-desu
f65f074131
Add star keyword to FilterQueryParser criteria 2021-06-11 02:46:29 +09:00
Salman Ahmed
ef2c4fd0d8 Make RulesetSkinProvidingContainer able to be overriden for testing purposes 2021-06-10 16:36:46 +03:00
smoogipoo
e18f4cd4ba Combine methods 2021-06-10 22:01:39 +09:00
smoogipoo
5073ede115 Clear existing frames when starting gameplay 2021-06-10 21:38:46 +09:00
smoogipoo
9eecb23fef Only seek to the end on first frame arrival 2021-06-10 21:35:52 +09:00
Bartłomiej Dach
252fe0a6cc Add source and tags text boxes to metadata section 2021-06-10 14:13:59 +02:00
Bartłomiej Dach
5a2e710095 Split common method for metadata textbox creation 2021-06-10 13:55:34 +02:00
Dean Herbert
4a4a561ca4
Merge pull request #13330 from nekodex/results-screen-sfx
Add sound effects to the results screen
2021-06-10 18:27:17 +09:00
Salman Ahmed
dde84e5cbd Merge branch 'master' into transformers-per-skin 2021-06-10 11:58:52 +03:00
Dean Herbert
0667354fbd Remove unused resolved skin 2021-06-10 17:30:04 +09:00
Dean Herbert
4f8000a574 Combine cases which return the same value 2021-06-10 17:29:36 +09:00
Dean Herbert
5e80f454ce
Merge branch 'master' into results-screen-sfx 2021-06-10 17:25:35 +09:00
Dan Balasescu
a44fd887ee
Merge branch 'master' into no-unranked-display 2021-06-10 17:09:46 +09:00
Joseph Madamba
cc38556f61 Fix background being dimmed forever after toggling statistics in results screen 2021-06-09 23:26:57 -07:00
Dean Herbert
9a3ca09501
Merge pull request #13384 from bdach/fixed-label-width
Align label widths of editor setup screen controls
2021-06-10 14:55:49 +09:00
Dean Herbert
209d217024 Remove unused using statement 2021-06-10 12:37:56 +09:00
Dean Herbert
3d508f9266 Merge branch 'master' into results-screen-sfx 2021-06-10 11:28:35 +09:00
Joseph Madamba
e3f3c37953 Add ability to navigate score panels with left/right arrows 2021-06-09 17:03:46 -07:00
Salman Ahmed
1aaad7bfd4 Apply few adjustments to skinning overlays comment 2021-06-09 22:49:31 +03:00
Salman Ahmed
e30f6581b3 Wrap gameplay content within a RulesetSkinProvidingContainer 2021-06-09 22:49:31 +03:00
Bartłomiej Dach
89cdea8123
Merge branch 'master' into fix-results-exit-transition 2021-06-09 19:40:56 +02:00
Dean Herbert
b02b8ae2bc
Merge pull request #13381 from smoogipoo/improve-hit-error-judgements
Improve hit error judgement displays
2021-06-09 19:40:17 +09:00
Dean Herbert
31b46afa71 Fix wrong naming scheme for applause samples 2021-06-09 19:35:05 +09:00
Dean Herbert
7d86dafd4f Simplify tick calculation/playback method 2021-06-09 19:31:53 +09:00
Dean Herbert
57bc34f224 Move consts closer to usage 2021-06-09 19:24:35 +09:00
Dean Herbert
cb4f366651 Move forgotten private function down more 2021-06-09 19:15:55 +09:00
Dean Herbert
81cecac90b Move tick rate initialisation to earlier 2021-06-09 19:09:00 +09:00
Dean Herbert
499aba95c0 Simplify sample construction logic and move private functions down 2021-06-09 19:06:37 +09:00
Dean Herbert
21a63efd78 Rename variable back to withFlair to match parent class 2021-06-09 18:55:29 +09:00
Dean Herbert
330bb7cb45 Remove unnecessary skin lookup logic 2021-06-09 18:55:29 +09:00
Dean Herbert
8fda04c2d9 Merge branch 'master' into results-screen-sfx 2021-06-09 18:00:11 +09:00
Dean Herbert
a65b76bdbf Add a simple fade to the results screen
Stops it from immediately disappearing.
2021-06-09 17:19:37 +09:00
Dean Herbert
7b0c5e9d32 Fix results screen changing applied colour to background on exit
The general rule is that screens should only apply colours and the likes
on enter / resume, and leave the outwards transition to whatever screen
is coming next.
2021-06-09 17:18:55 +09:00
Dean Herbert
258d05d1e0 Ensure PlayerLoader restores the background colour to its own value on resume 2021-06-09 17:17:39 +09:00
Dean Herbert
a7ef0173e9 Add safety to ensure background is correct tint when entering gameplay 2021-06-09 17:07:28 +09:00
Bartłomiej Dach
020c63017e Fix inspectcode issues 2021-06-09 09:21:02 +02:00
Bartłomiej Dach
a801a9a14d Ensure background rotation on default skins 2021-06-09 07:59:47 +02:00
Dean Herbert
b754c52392 Update ModAutoplay matching to use new UserPlayable flag instead 2021-06-09 14:32:48 +09:00
Dean Herbert
7774344f0e Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
Bartłomiej Dach
97204b6f27 Reduce unnecessary background changes via IEquatable implementation 2021-06-08 22:37:18 +02:00
Bartłomiej Dach
a98c302211 Bring back skin background source 2021-06-08 22:04:59 +02:00
Bartłomiej Dach
5bf4dd6358 Move skin background to separate file 2021-06-08 21:57:08 +02:00
Bartłomiej Dach
410cb16340 Apply fixed label width to setup screen items 2021-06-08 17:18:00 +02:00
smoogipoo
00efed2c39 Add colours for tick judgements 2021-06-08 23:10:21 +09:00
smoogipoo
c8e14d7710 Ignore non-scorable and bonus judgements 2021-06-08 23:09:23 +09:00
smoogipoo
c3ea1b26e1 Fix DT being doubled in multiplayer spectator 2021-06-08 22:51:42 +09:00
Robin Avery
dc50ae40b9
Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
smoogipoo
ab9290772b Fix a similar case with online play sub-screens 2021-06-08 17:54:54 +09:00
smoogipoo
860f1aebb3 Only call OnBackButton() if the screen has finished loading 2021-06-08 17:38:12 +09:00
smoogipoo
7fa0ac6ed7 Fix possible nullref when exiting song select too fast 2021-06-08 17:03:50 +09:00
Dean Herbert
95852ccdf8 Merge branch 'master' into results-screen-sfx 2021-06-08 15:14:31 +09:00
Bartłomiej Dach
0531c2dcd9 Move empty window check to bar error meter
It's not valid in the base `HitErrorMeter`, as the colour meter only
displays colour for a given judgement, so it is still valid to add new
items to it even if the hit window is 0, as misses are still possible.
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
37d062c7cd Add failing assertions to hit error meter test 2021-06-07 13:16:07 +02:00
Dean Herbert
59130be99c Fix switching storyboard mode not triggering a reload 2021-06-07 17:32:04 +09:00
Dean Herbert
f677f9b5f4 Stop BackgroundScreenDefault from reloading beatmap background when already correct 2021-06-07 17:22:36 +09:00
Robin Avery
29fa4fdf57
Refactor unacceptable syntax 2021-06-07 01:08:39 -04:00
Robin Avery
133d72a8c0
Rename UsingClosestAnchor
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
2021-06-07 00:14:36 -04:00
Robin Avery
f28916e30f
Remove all UsingClosestAnchor() extension logic
It is replaced with ISkinnableDrawable.UsingClosestAnchor.
2021-06-07 00:04:53 -04:00
Robin Avery
ce635af83e
Add UsingClosestAnchor to ISkinnableDrawable
Also implement it as an auto property in its inheritors.
The auto properties default to true.
2021-06-06 23:47:47 -04:00
Robin Avery
da1c38d5a9
Uninvert logic of SkinnableInfo.UsingClosestAnchor
Also rename "IsUsingClosestAnchor" to simply "UsingClosestAnchor".
2021-06-06 10:13:35 -04:00
Robin Avery
11b1b8c633
Add serialization support via SkinnableInfo 2021-06-06 07:18:08 -04:00
smoogipoo
009aa994d0 Fix potential race incorrectly pausing the source clock 2021-06-04 21:58:51 +09:00
Dan Balasescu
57a38374db
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 21:17:40 +09:00
Dean Herbert
840f084dc4
Merge pull request #13303 from LeNitrous/mainmenu-storyboard-backgrounds
Add storyboards as a main menu background source
2021-06-04 19:50:40 +09:00
Dean Herbert
23096c58bb
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 15:06:15 +09:00
Dean Herbert
d444fed46f Detach gameplay score from replay recorder before importing
Closes #13320.
2021-06-04 02:00:02 +09:00
Jamie Taylor
054de675ff
allow skinned 'applause' sample to override results screen sfx 2021-06-03 18:35:55 +09:00
Jamie Taylor
582360d0c8
only load the required impact/applause samples 2021-06-03 18:35:51 +09:00
Jamie Taylor
ed012a724b
refactor from using public variables 2021-06-03 18:35:46 +09:00
Jamie Taylor
8dc595d201
move result screen samples to DefaultSkin 2021-06-03 18:35:27 +09:00
Jamie Taylor
63e5bc4543
update sample names and timings 2021-06-03 18:34:33 +09:00
Jamie Taylor
30eff8cc2a
remove overlapping/legacy applause 2021-06-03 18:34:28 +09:00
Jamie Taylor
9ad87ee5dc
add sfx for results screen + sound design tool 2021-06-03 18:34:22 +09:00
smoogipoo
e887807ae7 Apply review fixes 2021-06-03 18:32:05 +09:00
smoogipoo
be03a2d7d2 Fix multiple calls to seek method potentially not working 2021-06-03 17:47:22 +09:00
smoogipoo
c3280083a2 Merge branch 'master' into fix-spectator-frame-conversion 2021-06-03 17:42:01 +09:00
smoogipoo
662bbed5d1 Fix seeking to gameplay too soon 2021-06-03 17:38:51 +09:00
smoogipoo
420df124b5 Add framestable-bypassing seek for spectator 2021-06-03 17:27:21 +09:00
Nathan Alo
d00fb21188 prevent scaling container from creating a storyboard background 2021-06-03 13:24:21 +08:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support 2021-06-03 13:26:00 +09:00
Dean Herbert
d6656047e3 Fix beatmap statistics with value of zero not displaying correctly at song select
Closes #13307.
2021-06-03 01:58:51 +09:00
Dean Herbert
e0eb0adb0a Remove unnecessary bind in ReplayPlayer 2021-06-02 18:32:14 +09:00
Nathan Alo
dde64adcb5 add new background type in BackgroundScreenDefault 2021-06-02 15:51:43 +08:00
Dean Herbert
a15cac6f53 Change the way Score is initialised in Player to better lend to population of metadata 2021-06-02 15:44:04 +09:00
Dean Herbert
289dc00f38 Merge branch 'master' into autoplay-pause-support 2021-06-01 16:50:44 +09:00
Dean Herbert
3ba0d29108 Fix incorrect beatmap being parsed down for autoplay generation 2021-06-01 15:44:24 +09:00
Dean Herbert
6ef9b346e1 Fix newly found inspections from 2021.1EAP1 2021-06-01 14:33:21 +09:00
Dean Herbert
cbf3ef5400 Create replay via the ICreateReplay interface instead of explicitly ModAutoplay 2021-06-01 14:22:16 +09:00
Dean Herbert
9221213fe5 Fix potential nullref is beatmap load failed 2021-06-01 14:19:23 +09:00
Dean Herbert
14570b6fb1 Merge branch 'master' into autoplay-pause-support 2021-06-01 14:19:21 +09:00
smoogipoo
7f24518004 Fix spectator crashing when converting mania replay frames 2021-05-31 19:24:22 +09:00
smoogipoo
d2d0896298 Expose GameplayBeatmap and GameplayRuleset from Player 2021-05-31 19:22:20 +09:00
Dan Balasescu
46b6f49a92
Merge pull request #13230 from peppy/non-nullable-beatmapset-files
Make `BeatmapSet.Files` non-nullable
2021-05-31 19:10:03 +09:00
Dean Herbert
d1ef5483bc
Merge pull request #12826 from frenzibyte/catch-hide-combo-workaround
Hide legacy HUD combo counters on osu!catch ruleset
2021-05-31 19:04:25 +09:00
Salman Ahmed
4e186b0cf5 ContentVisible -> HiddenByRulesetImplementation 2021-05-31 09:24:26 +03:00
Dean Herbert
06bd696cc2 Remove previous consumption logic in GetWorkingBeatmap
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Salman Ahmed
fb111e23d8 Remove "temporarily" 2021-05-31 07:24:59 +03:00
Salman Ahmed
3fbd4e276d Add simple xmldoc 2021-05-31 00:07:29 +03:00
Bartłomiej Dach
78213e09d4
Merge branch 'master' into editor-exit-stability 2021-05-30 23:03:50 +02:00
Salman Ahmed
fb81e5133f Merge branch 'master' into catch-hide-combo-workaround 2021-05-30 14:16:46 +03:00
Dean Herbert
9b239e308b Merge branch 'master' into beatmap-skin 2021-05-29 15:36:43 +09:00
Dean Herbert
f1b5aced6f Merge branch 'master' into editor-exit-stability 2021-05-28 14:32:32 +09:00
Dan Balasescu
7e0a4562c9
Merge branch 'master' into fix-bad-make-current-call 2021-05-28 00:32:51 +09:00
Dan Balasescu
bc4ccb8a21
Merge pull request #12916 from peppy/fix-taiko-editor-sample-mutations
Fix osu!taiko editor operations not always updating the menu/visual state correctly
2021-05-27 23:55:16 +09:00
Dean Herbert
046087a367 Fix access to AliveChildren before IsLoaded 2021-05-27 16:58:01 +09:00
Dean Herbert
14a4095140 Merge branch 'master' into beatmap-skin 2021-05-26 18:39:47 +09:00
Dean Herbert
b3b39c4c13 Fix BeatmapCarousel accessing ScreenSpaceDrawQuad of non-loaded children
Fixes failure seen at
https://ci.appveyor.com/project/peppy/osu/builds/39302762/tests.
2021-05-26 15:42:27 +09:00
Dean Herbert
268230c8c4 Merge branch 'master' into fix-taiko-editor-sample-mutations 2021-05-25 19:01:47 +09:00
Dean Herbert
7c89dbcd35 Externalise autoplay generation 2021-05-25 18:37:04 +09:00
Dean Herbert
7f9318d976 Expose GameplayBeatmap to derived Player classes 2021-05-25 18:36:47 +09:00
Dean Herbert
c2b938a29f Remove autoplay consideration from Player 2021-05-25 18:09:37 +09:00
Dan Balasescu
6263ebf9da
Merge pull request #12495 from peppy/localisation-proof-of-concept
Add language selection and general structure for localisation support
2021-05-24 23:33:49 +09:00
Dan Balasescu
3b4fbe22f0
Merge pull request #12928 from Firmatorenio/fix-colour-hitmeter-not-registering-taiko-misses
Fix colour hit error meter incorrectly assuming taiko hits were of correct colour
2021-05-24 23:31:54 +09:00
Dan Balasescu
eeda33a453
Merge branch 'master' into localisation-proof-of-concept 2021-05-24 22:56:18 +09:00
Firmatorenio
471f17547a switch determining the hit result by offset to getting it from the judgement directly 2021-05-24 16:49:58 +06:00
Dan Balasescu
af2a831c83
Merge pull request #12926 from peppy/fix-placement-blueprint-disappearing
Fix editor placement ending early if a blueprint becomes alive from a pool
2021-05-24 17:42:18 +09:00
Dean Herbert
65c3c0d53f Merge branch 'master' into localisation-proof-of-concept 2021-05-24 17:10:56 +09:00
Dean Herbert
4fc6ba50b7 Fix editor placement ending early if a blueprint becomes alive from a pool
Closes https://github.com/ppy/osu/issues/12630.
2021-05-24 17:04:02 +09:00
Firmatorenio
e5f586f2a6 fix colour hit error meter not pushing misses when wrong colour note is hit in taiko 2021-05-24 13:29:12 +06:00
Dean Herbert
100e2d14a5 Move call inside conditional 2021-05-24 15:14:55 +09:00
Dean Herbert
a69a1b5211 Fix Player potentially running MakeCurrent when already removed from the screen stack
Closes #12919.
2021-05-24 13:53:53 +09:00
Dean Herbert
83981b692e Also handle items exiting bounds on the opposite side 2021-05-24 13:44:13 +09:00
Dean Herbert
593fea0d5f Limit automatically calculated HUD offsets to keep menu items on screen 2021-05-24 13:14:18 +09:00
Salman Ahmed
d605b6bb8d Fix HUD overlay components bottom positioning logic accounting for combo 2021-05-23 16:22:51 +03:00
Salman Ahmed
6751d79ce8 Fix oversight in HUD overlay components top positioning logic 2021-05-23 16:22:22 +03:00
Dean Herbert
4c9d72e62a Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
Joseph Madamba
2fd0038154 Fix checkmark being hidden after clicking current waveform opacity setting 2021-05-22 16:42:20 -07:00
Dean Herbert
34a5b22b79 Merge branch 'master' into refactor-selection-rotate-logic 2021-05-22 20:52:28 +09:00
Dean Herbert
485728ca4e
Merge pull request #12866 from peppy/refactor-selection-scale-logic
Add proper scaling support to skin editor
2021-05-22 20:07:03 +09:00
Dean Herbert
b13a68592f Merge branch 'master' into localisation-proof-of-concept 2021-05-22 17:07:23 +09:00
Dean Herbert
fb5672814d Add remaining strings for ButtonSystem 2021-05-22 13:56:59 +09:00
Salman Ahmed
4f6de6fdc6 Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00
Dean Herbert
bb2fae55ce Merge branch 'master' into refactor-selection-rotate-logic 2021-05-21 19:19:54 +09:00
Dean Herbert
f335337e5d
Merge pull request #12851 from vininew921/applause-stops-on-score-switch
Fix applause sound stopping after switching scores
2021-05-21 18:49:59 +09:00
Dean Herbert
0acf4cf85c Translate remaining ButtonSystem strings and rename to match class name 2021-05-21 18:48:11 +09:00
Dean Herbert
df426b9334
Merge pull request #12852 from timiimit/multi-larger-freemod-overlay
Make freemod selection overlay taller in multiplayer room
2021-05-21 18:45:15 +09:00
Dean Herbert
a8acbbe69c
Merge pull request #12779 from Game4all/import-from-stable-select-location
Add ability to manually locate a stable location when importing from stable
2021-05-21 18:17:30 +09:00
Dean Herbert
b0a113a36b Merge branch 'master' into localisation-proof-of-concept 2021-05-21 17:57:54 +09:00
Dean Herbert
abc96057b2 Remove relative height specification and use constant height 2021-05-21 17:55:46 +09:00
Dean Herbert
2958b9adf4 Merge branch 'master' into import-from-stable-select-location 2021-05-21 17:37:34 +09:00
Dean Herbert
1ca563e831 Merge branch 'master' into applause-stops-on-score-switch 2021-05-21 17:28:28 +09:00
Dean Herbert
20f890cfd0
Merge branch 'master' into fix-spectator-playing-state-5 2021-05-21 16:49:22 +09:00
smoogipoo
36aa186c6e Merge branch 'thread-safe-spectator-client' 2021-05-21 16:00:24 +09:00
smoogipoo
895eb14c5a Forcefully end playing to fix test failures 2021-05-21 14:09:30 +09:00
Dean Herbert
7ad6a1d5ff
Merge branch 'master' into thread-safe-spectator-client 2021-05-21 11:47:58 +09:00
Dan Balasescu
527847596e
Merge pull request #12884 from peppy/ternary-menu-item-refactor
Create base implementations of the two most common `TernaryStateMenuItem`s
2021-05-20 21:02:15 +09:00
smoogipoo
e3284b976d Merge branch 'thread-safe-spectator-client' into fix-spectator-playing-state-5 2021-05-20 19:46:26 +09:00
smoogipoo
5a8b8782d3 Fix WatchUser being called asynchronously in BDL 2021-05-20 19:44:43 +09:00
smoogipoo
ee4bca9ed1 Handle collection changed event 2021-05-20 19:37:43 +09:00
Dean Herbert
df5970fab4 Create base implementations of the two most common TernaryStateMenuItems 2021-05-20 19:34:53 +09:00
smoogipoo
7ee81669f7 Remove bind helpers from SpectatorClient 2021-05-20 19:27:43 +09:00
smoogipoo
2896da499d Merge branch 'restructure-spectator-client' into thread-safe-spectator-client 2021-05-20 18:53:54 +09:00
smoogipoo
a74405d0ed Merge branch 'master' into restructure-spectator-client 2021-05-20 18:53:42 +09:00
smoogipoo
f74dbb9e1f Remove locking from SpectatorScreen 2021-05-20 18:52:20 +09:00
Dean Herbert
27e81d6504 Implement proper rotation algorithm for skin editor 2021-05-20 18:21:16 +09:00
smoogipoo
6beeb7f7c4 Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
smoogipoo
d197a7f6f5 Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
Dean Herbert
dbfaaecd9c Reword comment to not mention tests driectly 2021-05-20 15:39:29 +09:00
Salman Ahmed
43094425e2 Merge branch 'legacy-beatmap-skin-hud-fallback' into catch-hide-combo-workaround 2021-05-19 23:18:27 +03:00
Dean Herbert
00ed699340 Fix origin specifications using incorrect flags 2021-05-20 01:53:24 +09:00
Dean Herbert
363aec8179 Merge branch 'master' into hit-error-skinnable 2021-05-20 01:51:45 +09:00
Dean Herbert
b2c736b42a Combine and move const closer to usage 2021-05-19 18:09:46 +09:00
Dean Herbert
a639132825 Avoid doing any re-fetch on beatmap from test scenes 2021-05-19 17:58:28 +09:00
Dean Herbert
a0f67ef3bc Move scaling logic out of OsuSelectionHandler for reuse 2021-05-19 17:37:28 +09:00
Vinicius Barbosa
4f397ae7f5
Merge branch 'master' into applause-stops-on-score-switch 2021-05-19 09:52:31 +02:00
Dean Herbert
44e22b31a9 Refactor editor exit sequence to avoid any scenario where a dialog could go stray 2021-05-19 16:51:54 +09:00
Dean Herbert
b83322281e Consume updated logic at MainMenu 2021-05-19 16:51:54 +09:00
Salman Ahmed
013fe4928f Unrevert irrelevant changes 2021-05-19 08:48:21 +03:00
timiimit
1fd00d1313 Change from fullscreen to 0.7 2021-05-18 21:52:28 +02:00
Vinicius Barbosa
d05ffdf120 Added constants for delay value 2021-05-18 20:19:18 +02:00
timiimit
ac5fe0c18c Change larger freemod selection overlay 2021-05-18 18:50:42 +02:00
Vinicius Barbosa
06fffc499b Removed unused variables and directives 2021-05-18 16:56:07 +02:00
Salman Ahmed
c98d036b48 Merge branch 'master' into catch-hide-combo-workaround 2021-05-18 17:47:20 +03:00
Salman Ahmed
e7d2f42149 Revert "Merge branch 'fix-legacy-skin-test' into catch-hide-combo-workaround"
This reverts commit 380d004683, reversing
changes made to ff419af512.
2021-05-18 17:46:15 +03:00
Vinicius Barbosa
76a377f3e0 Fixed applause sound stopping after switching scores 2021-05-18 15:30:45 +02:00
Lucas A
775e0fbde5 Mark StableImportManager as nullable. 2021-05-18 15:27:20 +02:00
Dean Herbert
41d8bc291c
Merge pull request #12783 from smoogipoo/hoc-event-queue
Add a HitObjectUsageEventBuffer to handle HOC events appropriately
2021-05-18 22:22:53 +09:00
smoogipoo
c6160d5304 Only ignore online score id for database import 2021-05-18 21:17:41 +09:00
smoogipoo
d93ac7ac98 Change class xmldoc a bit 2021-05-18 19:15:46 +09:00
smoogipoo
ab6a79f84c Simplify 2021-05-18 19:15:46 +09:00
smoogipoo
97f4f7bbd1 Remove Component inheritance 2021-05-18 18:59:45 +09:00
smoogipoo
633f841a0f Rename to HitObjectUsageEventBuffer 2021-05-18 18:57:02 +09:00
smoogipoo
bfc0205e9b Fix (began, finished) event 2021-05-18 18:49:11 +09:00
Dean Herbert
d661e98fa6 Move common functionality out of OsuSelectionHandler and implement flip support 2021-05-18 18:34:06 +09:00
smoogipoo
61a41d97a4 Add some xmldocs + comments 2021-05-18 17:39:45 +09:00
Dean Herbert
ed957df162 Add simple xmldoc to TransferBlueprintFor method 2021-05-18 16:40:56 +09:00
Dean Herbert
55cc533a37
Merge branch 'master' into hoc-event-queue 2021-05-18 16:31:20 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
Dean Herbert
10c730b37d Add new default locations for hit bar error displays 2021-05-18 15:50:50 +09:00
Salman Ahmed
380d004683 Merge branch 'fix-legacy-skin-test' into catch-hide-combo-workaround 2021-05-18 09:45:43 +03:00
Salman Ahmed
ff419af512 Hide the combo counter content rather than full death 2021-05-18 09:10:15 +03:00
Dean Herbert
829d326e36 Remove alignment logic completely for the time being
This was overly complex and does not play well with the new layout
customisation system. We can add it back as required.
2021-05-18 14:55:34 +09:00
smoogipoo
75c0d4d972 Merge branch 'rework-hitobject-blueprints' into hoc-event-queue 2021-05-18 14:33:52 +09:00
smoogipoo
882d54a8f8 Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
smoogipoo
e621cfc4ea Add Apply() method for applying new DHOs 2021-05-18 14:14:10 +09:00
smoogipoo
f1f3606fd0 Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
Dan Balasescu
9d423245d8
Fix up xmldocs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-18 13:02:23 +09:00
Lucas A
79740dd2d8 Merge conditionnal expression. 2021-05-17 22:01:05 +02:00
Dan Balasescu
ea4dfd3374
Merge pull request #12842 from peppy/song-progress-skinnable
Add layout customisation support for `SongProgress`
2021-05-17 20:15:01 +09:00
Lucas A
fe11426238 Disable appearance of the stable import prompt waiting for user interaction in tests, which caused them to fail. 2021-05-17 12:55:59 +02:00
Lucas A
f60dbbfbbd Reword import dialogs.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-17 12:55:58 +02:00
Lucas A
a7b740fd1d Reword ImportFromStablePopup and display the popup regardless of whether a stable install is detected. 2021-05-17 12:55:58 +02:00
Lucas A
851e33fd15 Hook up StableImportManager. 2021-05-17 12:55:57 +02:00
Dean Herbert
7137315fa7 Remove HitErrorDisplay container and hook up data 2021-05-17 19:46:50 +09:00
Dean Herbert
ecf70c1707 Remove unnecessary container 2021-05-17 18:55:18 +09:00
Dean Herbert
b80768b44a Hook up seeking flow 2021-05-17 18:52:56 +09:00
Dean Herbert
0c433cda86 Update HUDOverlay logic to add automatic layout for bottom-aligned components 2021-05-17 18:52:56 +09:00
Dean Herbert
da0913ca2d Make SongProgress a skinnable component 2021-05-17 18:52:56 +09:00
Dan Balasescu
4151f18f74
Merge pull request #12804 from peppy/fix-autoplay-load-fail-nullref
Fix a potential nullref when starting `Player` with autoplay disabled and beatmap fails to load
2021-05-17 18:40:05 +09:00
Dean Herbert
1f3ae901ce Expose DrawableRuleset for consupmtion by HUD components 2021-05-17 18:23:01 +09:00
Dan Balasescu
ce7c503e6e
Merge branch 'master' into playlist-unicode 2021-05-17 11:47:10 +09:00
Salman Ahmed
34d1490754 Remove null conditional
Shouldn't guard against that here.
2021-05-15 10:00:05 +03:00
Dean Herbert
dc56250a3c
Merge branch 'master' into player-loader-star-rating 2021-05-15 15:39:57 +09:00
Dean Herbert
94b7e89ac0
Merge pull request #12747 from frenzibyte/current-star-rating
Allow changing current star difficulty of a `StarRatingDisplay`
2021-05-15 15:39:39 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
Bartłomiej Dach
7665bdfbbb Merge branch 'master' into null-assignment-warning-enable 2021-05-15 01:08:34 +02:00
Bartłomiej Dach
8b4e6d2911 Remove no longer necessary FinishTransforms(true) call
As the component no longer has any transition transforms applied.
2021-05-14 22:03:35 +02:00
Salman Ahmed
7c2fc9b412 Update usage due to nullability removal 2021-05-14 16:12:33 +03:00
Salman Ahmed
93007c1635 Merge branch 'current-star-rating' into player-loader-star-rating 2021-05-14 16:06:00 +03:00
Salman Ahmed
6cc678f497 Remove nullability and transition support from star rating display 2021-05-14 16:05:40 +03:00
Salman Ahmed
0dc3bfd0c1 Apply simple transforms to star rating display when ready if not 2021-05-14 15:55:26 +03:00
Dean Herbert
f5dd18f266
Use existing LoadedBeatmapSuccessfully bool instead
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-05-14 16:53:51 +09:00
Dean Herbert
67a99c83a3 Tidy bindable changed code up 2021-05-14 16:24:52 +09:00
Salman Ahmed
8338f702c3 Remove not required null conditional 2021-05-14 09:32:56 +03:00
Dean Herbert
dc576c19b4 Fix a potential nullref when starting Player with autoplay enabled and beatmap fails to load 2021-05-14 15:10:02 +09:00
Dean Herbert
48672f8afd Add very basic test logic to ensure PlayerLoader is present for playlists 2021-05-14 15:02:36 +09:00
Dean Herbert
b36c991ba1 Fix single case of incorrect usage 2021-05-14 12:04:38 +09:00
Salman Ahmed
9e8c0a7e70 Fix online play subscreens not pushing player loaders when starting gameplay 2021-05-14 04:25:29 +03:00
smoogipoo
362a09ca73 Fix up + reduce complexity of HOCEventQueue 2021-05-13 21:41:49 +09:00
smoogipoo
aaf31af326 Add blueprint transferral 2021-05-13 21:16:19 +09:00
smoogipoo
86042e1763 Implement HitObjectContainerEventQueue 2021-05-13 21:15:47 +09:00
Dan Balasescu
d5b14b6b99
Merge branch 'master' into remove-skinnable-hud-classes 2021-05-13 21:06:48 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Dan Balasescu
3c471837f8
Merge branch 'master' into skin-serialisation 2021-05-13 19:49:55 +09:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles 2021-05-13 19:24:42 +09:00
Dean Herbert
c8b7cfc753 Merge branch 'skin-serialisation' into remove-skinnable-hud-classes 2021-05-13 19:05:08 +09:00
Naxess
19800f5f7f Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
Dean Herbert
106fa97a11 Rename SkinnableElementTargetContainer to SkinnableTargetContainer 2021-05-13 17:07:38 +09:00
Dean Herbert
7921dc7ece Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
Dean Herbert
cdcd31b546 Replace ISkinSerialisable with IsEditable property 2021-05-13 17:03:17 +09:00
Naxess
b37cb3bdbe Change interpreted difficulty from bindable to regular value
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
2021-05-13 09:00:30 +02:00
Naxess
4eeeaf6a1a Keep track of local bound copy 2021-05-13 07:57:32 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context 2021-05-13 07:40:33 +02:00
Dean Herbert
5b71d8ca37
Merge pull request #12758 from Naxesss/verify-settings-ui
Add setting UI components to the verify screen
2021-05-13 14:35:35 +09:00
Dean Herbert
b81f86bd4d Move DI resolution to inside BDL parameters 2021-05-13 13:54:06 +09:00
Dean Herbert
c6648112e5 Simplify binding flow in InterpretationSection 2021-05-13 13:51:41 +09:00
Dean Herbert
cdcbaf4291 Tidy up specification of SettingsSection 2021-05-13 13:45:10 +09:00
Dean Herbert
3b862798e9 Standardise naming of methods related to SkinnableInfo 2021-05-13 13:14:49 +09:00
Naxess
47948d7b34 Set default for bindable in object initializer
Fixes the CI failure.
2021-05-13 06:08:48 +02:00
Naxess
fb305130de Also refresh when interpreted difficulty changes 2021-05-13 06:00:21 +02:00
Naxess
ee0a6ba93e Use local bound copy in InterpretationSection as well
Else we're relying on the `VerifyScreen`'s bindable instance, and by extension the `VerifyScreen` instance itself.
2021-05-13 05:59:49 +02:00
Dean Herbert
6caf4e3879 Add xmldoc to SkinnableInfo 2021-05-13 12:57:28 +09:00
Naxess
e80d8f6922 Keep track of local bound copy 2021-05-13 05:46:47 +02:00
Naxess
04c1585eb2 Use more consistent lambda discards 2021-05-13 05:38:45 +02:00
Dean Herbert
8b9ac86d4b Merge branch 'master' into skin-serialisation 2021-05-13 12:35:06 +09:00
Naxess
e86834b740 Use local bound copy for HiddenIssueTypes 2021-05-13 05:25:20 +02:00
Naxess
c8d21f2c3f Isolate refreshing to IssueList 2021-05-13 05:25:02 +02:00
Naxess
fbb76ba598 Split ShowIssueTypes dict into hidden and configurable lists
This way `VerifyScreen` is decoupled from which options `VisibilitySection` provides.

Bindings are a bit less neat, though.
2021-05-13 04:50:32 +02:00
Naxess
dd8423c4c4 Set interpreted difficulty to correct default 2021-05-13 04:36:20 +02:00
Naxess
6806e40ad9 Remove unnecessary local variable
This now exists in `VerifyScreen`, which we can access from here.
2021-05-13 04:30:40 +02:00
Naxess
56bd897666 Move ShowIssueTypes to VerifyScreen 2021-05-13 04:29:27 +02:00
Dan Balasescu
4e7c079560
Merge pull request #12753 from peppy/health-bar-hud-overlay-dependency
Remove downwards dependency from `HUDOverlay` to `HealthDisplay`
2021-05-12 19:27:02 +09:00
Dean Herbert
0a895fff15 Remove remaining test usage of SkinnableXXX HUD components 2021-05-12 18:53:25 +09:00
Salman Ahmed
96d3586294 Fix rotation handle visibility logic not handling two handles hovered at once 2021-05-12 11:42:55 +03:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
Dean Herbert
d2e0e8ad94 Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
Dean Herbert
17e3764576 Rename Settings to have a more localised name 2021-05-12 16:38:04 +09:00
Dean Herbert
494a1b01a5 Move SkinnableElementTargetContainer out of HUD namespace 2021-05-12 15:59:33 +09:00
Dean Herbert
4aad7b96ea Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation 2021-05-12 12:54:37 +09:00
Dean Herbert
184dbaf202 Improve safety of bindings in HealthDisplay 2021-05-12 12:53:30 +09:00
Naxess
64d96b06a6 Add interpreted difficulty info to BeatmapVerifierContext
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
4aeaec6ecc Add InterpretationSection and its bindable in IssueList
We'll eventually connect that bindable so that checks can access it.
2021-05-12 01:32:18 +02:00
Naxess
ad78aec1ef Refresh IssueList on changes in VisibilitySection 2021-05-12 01:30:45 +02:00
Naxess
1bb7d412da Add IssueList filtering based on those bindables 2021-05-12 01:29:46 +02:00
Naxess
2e4399f0c1 Add VisibilitySection and its bindables in IssueList 2021-05-12 01:27:21 +02:00
Naxess
01b8794757 Add abstract Section class
Similar to `Section` in the timing screen, but does not make use of checkboxes, nor specific to control points.

So there's a lot of things that differ, hence new class instead of factoring that out.
2021-05-12 01:26:12 +02:00
Naxess
1de35f880b Separate IssueList into own class 2021-05-12 01:23:31 +02:00
Naxess
d3c1ec55ee Take IssueList in IssueSettings constructor
We'll be using this for bindables later.
2021-05-12 01:22:32 +02:00
Naxess
97bd482d4d Factor out load from settings into new Settings class 2021-05-12 01:21:38 +02:00
Dean Herbert
8e226319e2 Remove downwards dependency from HUDOverlay to HealthDisplay 2021-05-11 23:18:23 +09:00
Dean Herbert
048677846b Change HealthDisplay to be a CompositeDrawable 2021-05-11 23:10:30 +09:00
smoogipoo
9ad1e5067e Fix spectate being entered while not having the beatmap 2021-05-11 19:22:09 +09:00
Dean Herbert
f55407f871 Show a message when attempting to customisse a screen which doesn't support it 2021-05-11 18:39:15 +09:00
Dean Herbert
a4e0529617 Replace polling logic with direct bindable reactions 2021-05-11 18:39:15 +09:00
Dean Herbert
a88a8b7d8d Use ISkinnableComponent wherever possible (and expose as BindableList) 2021-05-11 18:39:15 +09:00
Dean Herbert
0cf3efa16b Remove customisation support for SongProgressDisplay 2021-05-11 18:39:14 +09:00
Dean Herbert
03d5f10744 Fix default health bar not being considered for top-right flow layout 2021-05-11 18:39:14 +09:00
Dean Herbert
944f09ec98 Move default skin cross-component dependencies out to default specifications 2021-05-11 18:39:14 +09:00
Dean Herbert
c94df672e5 Also serialise Origin out 2021-05-11 18:39:14 +09:00
Dean Herbert
f53ce951dc Remove DefaultScoreCounter animation for the time being
May add this back in the future, but for now it's causing issues as it
operates on `this`. The default skin may be changing quite a bit in the
near future, so we can decide what to do about animation at that point
in time.
2021-05-11 18:39:14 +09:00
Dean Herbert
4c4d75e6f9 Remove AccuracyCounter sizing dependency in HUDOverlay 2021-05-11 18:39:14 +09:00
Dean Herbert
2396ba42a6 Change HealthDisplay to be a CompositeDrawable 2021-05-11 18:39:14 +09:00
Dean Herbert
bf65547eec Allow some serialised components to not be mutable by the user 2021-05-11 18:39:14 +09:00
Dean Herbert
4769a95b49 Fix encapsulation and remove target lookup overhead 2021-05-11 18:39:14 +09:00
Dean Herbert
b248b2e5e3 Hook up full save/load flow 2021-05-11 18:39:14 +09:00
Dean Herbert
004798d61d Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
Dean Herbert
b54eb56169 Move new judgement binding to LoadComplete to ensure containers are loaded 2021-05-11 18:39:14 +09:00
Dean Herbert
6a88b8888b Add basic support for child serialisation 2021-05-11 18:39:14 +09:00
Dean Herbert
df72656aa1 Remove downwards dependency from HUDOverlay to HealthDisplay 2021-05-11 18:39:14 +09:00
Dean Herbert
95a497e9df Remove unused interface class for simplicity 2021-05-11 18:39:14 +09:00
Dean Herbert
95a8f21ab2 Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
Dean Herbert
67ea4a7e97 Read from skin config 2021-05-11 18:39:14 +09:00
Dean Herbert
b9ab9342fa Setup basics to allow extracting serializable content from skinnable Drawables 2021-05-11 18:39:14 +09:00
smoogipoo
10a4a5decb Merge branch 'master' into multiplayer-spectator-screen 2021-05-11 17:33:09 +09:00
Dan Balasescu
7d9cdd3bc2
Merge branch 'master' into skin-components-list 2021-05-11 17:27:48 +09:00
Salman Ahmed
004ce95f33 Merge branch 'current-star-rating' into player-loader-star-rating 2021-05-11 09:53:10 +03:00
smoogipoo
0f00ee8640 Change failure text
Although this is not visible anywhere.
2021-05-11 11:35:08 +09:00
smoogipoo
8c9390dc75 Remove replay condition 2021-05-11 11:33:21 +09:00
smoogipoo
6db9e26d48 Fix score submission failures with autoplay 2021-05-11 11:28:09 +09:00
smoogipoo
32f7691349 Fix token failure preventing base.LoadAsyncComplete() 2021-05-11 11:24:35 +09:00
Dean Herbert
6bb52ebcf8
Merge pull request #12570 from frenzibyte/corner-rotation-controls
Add rotation controls to editor selection box corners
2021-05-10 23:09:44 +09:00
Dean Herbert
2ecd638f7f Merge branch 'master' into skin-components-list 2021-05-10 18:13:10 +09:00
smoogipoo
fa872858b5 Remove unnecessary check 2021-05-10 16:40:06 +09:00
Salman Ahmed
afc9a1bf23 Remove rolling support and apply few adjustments 2021-05-10 10:16:52 +03:00
Dean Herbert
97e72849af Fix regressed HitErrorDisplay behaviour (and localise binding to meter implementations) 2021-05-10 15:24:13 +09:00
Salman Ahmed
1c49590ba2 Apply further refactoring to star rating display UX-wise 2021-05-10 08:56:30 +03:00
Salman Ahmed
301dab1ce8 Refactor StarRatingDisplay to be mutable with a current bindable 2021-05-10 08:56:30 +03:00
Dan Balasescu
78952c07b0
Merge branch 'master' into remove-hud-overlay-unused-pieces 2021-05-10 14:39:32 +09:00
smoogipoo
35a7226cd8 Add newline 2021-05-10 13:41:04 +09:00
Dean Herbert
52ce16f9f1
Merge branch 'master' into player-loader-star-rating 2021-05-10 12:46:10 +09:00
Dean Herbert
3c3500d070 Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces 2021-05-10 12:23:18 +09:00
Dean Herbert
1bbbe80420 Fix missing instances of HealthProcessor caching 2021-05-10 12:22:24 +09:00
Dean Herbert
b274fdf20d Merge branch 'master' into skin-components-bind-outwards-health 2021-05-10 11:13:44 +09:00
Joseph Madamba
a71e52da4c Fix enum ordering after adding source 2021-05-09 15:39:59 -07:00
Joseph Madamba
a21718f1cd Move source case to a better spot 2021-05-09 14:26:45 -07:00
Joseph Madamba
8964d51de9 Add ability to sort by source in song select 2021-05-09 14:10:38 -07:00
Dean Herbert
2bcf1ed306
Merge pull request #12715 from Cublibre/fix-early-exit-crash
Fix InvalidOperationException when exiting a map at the end
2021-05-09 23:21:19 +09:00
Bartłomiej Dach
67cea6e762 Remove explicit binding to accuracy counter from overlay 2021-05-08 21:38:06 +02:00
Bartłomiej Dach
0bc6a026eb
Merge branch 'master' into skin-components-bind-outwards-accuracy 2021-05-08 21:08:53 +02:00
Salman Ahmed
c52f1733be Apply further refactoring to star rating display UX-wise 2021-05-08 21:17:19 +03:00
Bartłomiej Dach
dec5400c0a
Merge branch 'master' into skin-components-bind-outwards-score-display 2021-05-08 19:58:19 +02:00
Bartłomiej Dach
9e0ea494fd
Merge branch 'master' into skin-components-bind-outwards 2021-05-08 19:04:56 +02:00
Christine Chen
25312b3e88 Don't restart completion delegate on exit, revert exit behavior to lazer 2021-05-08 11:47:44 -04:00
Salman Ahmed
655e8d3d86 Remove pattern-matching on nullable with simple .HasValue/.Value 2021-05-08 18:44:44 +03:00
Salman Ahmed
a75347cb2a Remove nullable facade logic 2021-05-08 18:43:17 +03:00
Salman Ahmed
dca5efc59a Remove no longer necessary ruleset info requirement 2021-05-08 13:00:39 +03:00
Salman Ahmed
43090067da Use BeatmapDifficultyCache.GetBindableDifficulty(...) instead 2021-05-08 12:59:59 +03:00
Salman Ahmed
0410edecaf Refactor StarRatingDisplay to be mutable with a current bindable 2021-05-08 12:55:34 +03:00
smoogipoo
cd25d76dbe Merge branch 'master' into localisation-proof-of-concept 2021-05-08 18:11:07 +09:00
Salman Ahmed
b4801faf32 Pass ruleset info to constructor instead
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
Salman Ahmed
7b7e7a86bf Allow null logo facade 2021-05-08 11:47:18 +03:00
Salman Ahmed
0f08c2a479 Add star rating display underneath the beatmap metadata 2021-05-08 11:47:18 +03:00
Christine Chen
8c564a69ed Fix InvalidOperationException when exiting a map at the end 2021-05-07 21:11:03 -04:00
Dean Herbert
495eb04e2f
Merge pull request #12488 from Denrage/add-missing-author-links
Add missing author links in Beatmap Details
2021-05-08 05:41:40 +09:00
Dean Herbert
a1aeac5677 Remove remaining cruft from SkinnableAccuracyCounter 2021-05-07 18:12:18 +09:00
Dean Herbert
68de870986 Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces 2021-05-07 18:11:14 +09:00
Dean Herbert
9fe6e1096a Remove cruft from SkinnableHealthDisplay 2021-05-07 18:11:08 +09:00
Dean Herbert
1cb10c2a22 Remove unnecessary binding logic from HUDOverlay 2021-05-07 17:51:46 +09:00
Dean Herbert
a7acecc52b Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces 2021-05-07 17:51:41 +09:00
Dean Herbert
04d35826a3 Merge branch 'skin-components-bind-outwards-accuracy' into remove-hud-overlay-unused-pieces 2021-05-07 17:25:39 +09:00
Dean Herbert
755588258e Update HealthDisplay components to use DI to attach data source 2021-05-07 17:22:45 +09:00
Dean Herbert
01eff7f316 Merge branch 'skin-components-bind-outwards' into skin-components-bind-outwards-score-display 2021-05-07 16:30:08 +09:00
Dean Herbert
93f10330e3 Merge branch 'skin-components-bind-outwards' into skin-components-bind-outwards-accuracy 2021-05-07 16:29:10 +09:00
Dean Herbert
ad398165a2 Update AccuracyCounter components to use DI to attach data source 2021-05-07 16:27:25 +09:00
Dean Herbert
17b93361d5
Merge branch 'master' into skin-components-bind-outwards 2021-05-07 16:20:24 +09:00
Dean Herbert
a2e4fb5b6b Update ScoreCounter components to bind outwards 2021-05-07 16:16:48 +09:00
Salman Ahmed
fc2a527e9d Revert "Guard against potentially null track if ever"
This reverts commit b1134c3857.
2021-05-07 09:57:08 +03:00
Salman Ahmed
7c4e54a1d4 Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
Dean Herbert
165f443ab5 Merge branch 'master' into add-missing-author-links 2021-05-07 14:32:44 +09:00
Salman Ahmed
b1134c3857 Guard against potentially null track if ever 2021-05-07 08:30:50 +03:00
Salman Ahmed
37f44d2e37 Revert wrong not-null track changes
This reverts commit f9d99a9882.
This reverts commit 71547bece0.
2021-05-07 08:28:44 +03:00
Salman Ahmed
71547bece0 Remove any null-coalescing/conditionals in WorkingBeatmap.Track usages 2021-05-07 07:46:23 +03:00
Salman Ahmed
539643c72b Set loadable beatmap track to clock immediately in BDL
This reverts commit 84da247002.

Use loadable beatmap track for clock directly in BDL
2021-05-07 07:21:56 +03:00
Salman Ahmed
84da247002 Fix editor clock using the wrong beatmap track on creation 2021-05-07 05:32:55 +03:00
Dean Herbert
ee23124bb1 Remove no-longer-used interface 2021-05-06 15:18:06 +09:00
Dean Herbert
aff32b0d19 Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
Salman Ahmed
2a67361dc0 OnOperation -> TriggerOperation 2021-05-05 21:50:16 +03:00
Bartłomiej Dach
3cac837acf
Merge branch 'master' into skin-bindables 2021-05-05 20:16:27 +02:00
Dean Herbert
cb8bda2248
Merge pull request #12503 from Denrage/split-BufferedWedgeInfo 2021-05-06 03:16:16 +09:00
Dean Herbert
cffeb8641f Make setters private for protected containers 2021-05-06 02:14:57 +09:00
Dean Herbert
fe9ade6754 Rename Container to DisplayedContent 2021-05-06 02:14:04 +09:00
Denrage
b6b9a69601 Removed unnecessary class for wrapping 2021-05-05 18:50:49 +02:00
Denrage
bb385f4255 Reverted difficulty and mod updates 2021-05-05 18:15:59 +02:00
Denrage
2797507758 Reorganized elements for readability 2021-05-05 17:56:07 +02:00
Denrage
88506a51dd reduced complexity 2021-05-05 17:51:29 +02:00
Denrage
5049e2fbf9 Refactored out changes in DifficultyColourBar 2021-05-05 15:28:33 +02:00
Dean Herbert
4ef901d08d Remove unnecessary redirection property to Container.Info 2021-05-05 21:07:49 +09:00
Denrage
cf6ed7a7cf Refactored out changes in StarRatingDisplay 2021-05-05 13:13:37 +02:00
Dean Herbert
377af38d94 Remove unnecessary pixelSnapping parameter
This was only required because there was text being rendered to the
`BufferedContainer` content until now. Removing this should allow for
better resolution in the background display (due to using a better
minify scale mode).
2021-05-05 17:59:51 +09:00
Dean Herbert
805ef621e9
Merge branch 'master' into play-storyboard-outro 2021-05-05 17:51:16 +09:00
Dean Herbert
9ec3255c50 Fix SkipOverlay's FadeContent not getting correct state from parent 2021-05-05 17:50:25 +09:00
Salman Ahmed
eeeb001d62 Refactor combo colour retrieval logic to request skin lookups instead 2021-05-05 07:17:27 +03:00
Christine Chen
1472960319 Hide and disable skip outro overlay on rewind 2021-05-04 21:35:36 -04:00
Salman Ahmed
1ac80d42f9
Merge branch 'master' into corner-rotation-controls 2021-05-04 23:53:23 +03:00
Bartłomiej Dach
4185053120
Merge branch 'master' into fix-selection-handler-visibility 2021-05-04 20:21:05 +02:00
Dean Herbert
b380be7169 Add xmldoc for updateCompletionState 2021-05-04 16:43:51 +09:00
Dean Herbert
4c7a4239f8 Fix AllowGameplayOverlays potentially not working for outro skip overlay 2021-05-04 16:36:07 +09:00
Dean Herbert
b30145de40 Specify explicit primitive type 2021-05-04 16:35:50 +09:00
Dean Herbert
bb9fa1a25e
Merge branch 'master' into play-storyboard-outro 2021-05-04 14:01:34 +09:00
Salman Ahmed
8abff4881b Hide the corresponding rotation handle when holding scale handle 2021-05-04 07:31:55 +03:00
Dean Herbert
4f12ae2711 Merge branch 'master' into split-BufferedWedgeInfo 2021-05-04 13:28:42 +09:00
Salman Ahmed
b2a0c2b563 Consider drag handles active using mouse down instead of when dragged 2021-05-04 06:41:26 +03:00
Salman Ahmed
5f33c3514e Move selection box control internal events to drag handles 2021-05-04 06:37:22 +03:00
Salman Ahmed
fd7a6b3a7c Finish transforms on controls load complete 2021-05-04 06:37:20 +03:00
Dean Herbert
ca4b860920 Move BindValueChanged call to LoadComplete 2021-05-03 20:11:24 +09:00
Dean Herbert
b28e1569ca Remove no-longer-relevant matching comment 2021-05-03 20:09:50 +09:00
Salman Ahmed
840c22a3b1 Add back mis-removed fade transform 2021-05-03 12:16:40 +03:00
Dean Herbert
4f8240f19a
Merge branch 'master' into corner-rotation-controls 2021-05-03 18:02:23 +09:00
Dean Herbert
625890381f Update ComboCounter components to use DI to attach data source 2021-05-03 17:43:00 +09:00
Dean Herbert
fdd0713988 Merge branch 'fix-selection-handler-visibility' into skin-bindables 2021-05-03 17:40:03 +09:00
Dean Herbert
3268a75f05 Remove intermediate container to fix tests 2021-05-03 17:35:56 +09:00
Dean Herbert
839ac968a9 Fix tooltips displaying for hidden SelectionHandler content 2021-05-03 17:28:24 +09:00
Dean Herbert
4cfa858dc4 Fix tooltips displaying for hidden SelectionHandler content 2021-05-03 15:37:15 +09:00
Dean Herbert
01984de9c7 Use existing GetStateFromSelection helper function 2021-05-03 15:13:32 +09:00
Dean Herbert
54abf8f6f6 Vertically centre leaderboard for now 2021-05-03 14:48:04 +09:00
Dean Herbert
b1a19b6dd6 Add xmldoc for PlayerIsolationContainer 2021-05-03 14:41:55 +09:00
Dean Herbert
2aa21e2aff Adjust documentation in CatchUpSyncManager 2021-05-03 14:37:11 +09:00
Dean Herbert
8c9cfb6301 Remove unsafe access to Composer.HitObjects 2021-05-03 14:28:35 +09:00
Dean Herbert
c065092e72 Fix weird access to userIds in MultiplayerSpectatorScreen 2021-05-03 14:25:52 +09:00
Dean Herbert
dc5ee31d94 Use switch for screen construction 2021-05-03 14:04:20 +09:00
Dean Herbert
66ae6e58d1 Reword comment regarding LoadRequested special case to be easier to understand context 2021-05-03 14:01:10 +09:00
Dean Herbert
6da4105da6 Remove Sync namespace (feels unnecessary) 2021-05-03 13:38:53 +09:00
Dean Herbert
e0c129ca85 Merge branch 'master' into multiplayer-spectator-screen 2021-05-03 13:08:14 +09:00
Salman Ahmed
b83aa0bd76 Avoid LINQ in update 2021-05-02 06:21:14 +03:00
Salman Ahmed
0aa17e7c95 Rewrite selection box computation logic with RectangleF's helper methods 2021-05-02 02:51:06 +03:00
Salman Ahmed
07fe99025f Use bounding box of blueprint for computing selection box area 2021-05-02 02:36:40 +03:00
Bartłomiej Dach
eef135f8dc
Merge branch 'master' into remove-unused-triangles 2021-04-30 21:51:23 +02:00
Salman Ahmed
b145f46a0a
Merge branch 'master' into skin-components-list 2021-04-30 21:10:55 +03:00
Dan Balasescu
e6eea73b8b
Merge branch 'master' into basic-compose-checks 2021-04-30 23:41:46 +09:00
Dean Herbert
e4f895b490 Fix editor buttons inheriting from TriangleButton when they have no need to 2021-04-30 14:48:37 +09:00
Dean Herbert
8b82a07914 Move skin-related interfaces out of HUD namespace 2021-04-30 13:10:42 +09:00
Dean Herbert
5585a7d438 Add basic interfaces for skinnable target containers 2021-04-30 13:10:42 +09:00
Dean Herbert
6442fb819f Split out component from test scene and fix SongProgress 2021-04-30 13:10:42 +09:00
Dean Herbert
434e63d629 Add skin customisation support to song progress display 2021-04-29 16:12:15 +09:00
Dean Herbert
fd587a82ff Replace abstract class with interface, attached to the actual components (not skinnable wrapper) 2021-04-29 16:12:15 +09:00
Dean Herbert
defa350aa7 Set defaults on SkinnableHUDComponent to cancel out relative size default
Specifying locally on each HUD component looks to make more sense.
2021-04-29 16:12:15 +09:00
Dean Herbert
2540d6029c Use AutoSize for SkinnableHudComponents 2021-04-29 16:12:15 +09:00
Dean Herbert
59339aa4fd Add support for x/y position and scale back in 2021-04-29 16:12:15 +09:00
Dean Herbert
1cb8fc9a24 Extract editor classes out of test namespace and add anchor support 2021-04-29 16:12:15 +09:00
Dean Herbert
74fb7cd180 Extract storable attributes to bindables 2021-04-29 16:12:15 +09:00
Dean Herbert
fca173225a Refactor editor selection/blueprint components to be generic 2021-04-29 16:12:14 +09:00
Dean Herbert
2d17219c8f Setup basic test and classes for scale adjustment 2021-04-29 16:12:14 +09:00
Dean Herbert
9c62c90cfc Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.

This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
Dean Herbert
f3c7694eeb Rename methods to match generally how these find-methods are named elsewhere 2021-04-28 16:57:52 +09:00
Dean Herbert
48d6c9ac4b Move snap/divisor helper methods to inside ControlPointInfo 2021-04-28 16:47:30 +09:00
Dean Herbert
e0906daebf Change one remaining instance of incorrect terminology in xmldoc 2021-04-28 13:49:41 +09:00
Dean Herbert
4c9e94da2b Move context menu logic to base class 2021-04-28 13:43:16 +09:00
Dean Herbert
532ec40395 Remove unnecessary newline 2021-04-28 12:04:48 +09:00
Dean Herbert
43772f4303 Remove duplicated call to initially select blueprint 2021-04-28 12:03:41 +09:00
Dean Herbert
e4f2e0131c Rename AllowDeselection to better match use case 2021-04-28 12:02:55 +09:00
Dean Herbert
a9a5809e94 Fix incorrect xmldoc in MoveSelectionEvent 2021-04-28 11:46:52 +09:00
Dean Herbert
d0be8f9fb3 Remove one more out-of-date comment 2021-04-28 11:45:36 +09:00