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I don't actually know under what scenario this could have been hit, and actually caused expected behaviour. Consider that in the scenario I describe in the comment (which I added yesterday), the user is requesting a pause or exit which would be "cancelled showing the results instead". But in such a scenario, `PerformExit` would first be run, which cancels the `resultsDisplayDelegate` in the first place. The only special case would be pressing the close button on the window decoration? Which I don't think should be a special case in the first place, so I'm just going to remove this for the time being to keep things simple. |
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.. | ||
Backgrounds | ||
Edit | ||
Import | ||
Menu | ||
OnlinePlay | ||
Play | ||
Ranking | ||
Select | ||
Spectate | ||
BackgroundScreen.cs | ||
BackgroundScreenStack.cs | ||
IHandlePresentBeatmap.cs | ||
IHasSubScreenStack.cs | ||
IOsuScreen.cs | ||
Loader.cs | ||
OsuScreen.cs | ||
OsuScreenDependencies.cs | ||
OsuScreenStack.cs | ||
ScorePresentType.cs | ||
ScreenWhiteBox.cs | ||
StartupScreen.cs |