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mirror of https://github.com/ppy/osu.git synced 2024-09-22 15:27:26 +08:00
osu-lazer/osu.Game
Dean Herbert 3819a1f03b Remove exit override behaviour
I don't actually know under what scenario this could have been hit, and
actually caused expected behaviour. Consider that in the scenario I
describe in the comment (which I added yesterday), the user is
requesting a pause or exit which would be "cancelled showing the results
instead". But in such a scenario, `PerformExit` would first be run,
which cancels the `resultsDisplayDelegate` in the first place.

The only special case would be pressing the close button on the window
decoration? Which I don't think should be a special case in the first
place, so I'm just going to remove this for the time being to keep
things simple.
2021-06-18 16:12:35 +09:00
..
Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Specify types explicitly and don't handle non-nullable values with fallbacks 2021-06-16 16:24:30 +09:00
Collections Attempt to safeguard against collections database corruptions 2021-06-08 14:25:39 +09:00
Configuration Remove unused RankingType enum 2021-06-14 11:27:46 +09:00
Database Fix "folder missing" message showing incorrectly for beatmaps folder 2021-05-20 13:56:18 +09:00
Extensions Fix languages with a sub-language part not working properly 2021-06-16 11:10:03 +02:00
Graphics Merge branch 'master' into beatmap-listing-enum-localisation 2021-06-16 13:16:58 +02:00
Input Move OsuUserInputManager out from nested class 2021-05-28 02:46:03 +09:00
IO Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Localisation Fix wrong language codes 2021-06-16 12:01:58 +02:00
Migrations Add database tracking of beatmap creator user_ids 2021-05-14 15:40:29 +09:00
Online Remove redundant NotNull attributes in nullable classes 2021-06-17 16:07:32 +09:00
Overlays Merge pull request #13539 from peppy/improve-updateable-avatar-tooltip-handling 2021-06-17 19:14:40 +09:00
Performance Add HighPerformanceSession 2021-06-16 20:53:48 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge pull request #13499 from ekrctb/fix-mania-editor-crash 2021-06-18 15:10:28 +09:00
Scoring Simplify score filter row 2021-06-16 19:09:11 +09:00
Screens Remove exit override behaviour 2021-06-18 16:12:35 +09:00
Skinning Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
Storyboards Default DrawableStoryboard to a completed state to avoid state change on empty storyboards 2021-06-18 16:08:49 +09:00
Tests Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Allow UpdateableAvatar to handle displaying username as tooltip 2021-06-17 16:31:12 +09:00
Utils Add NextSingle of version taking output range to StatelessRNG 2021-06-04 19:52:12 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2021-06-16 18:51:17 +09:00
OsuGame.cs Add HighPerformanceSession 2021-06-16 20:53:48 +09:00
OsuGameBase_Importing.cs Move import logic out to partial class 2021-05-28 02:44:44 +09:00
OsuGameBase.cs Increase music volume back to 80% for the time being 2021-06-04 15:00:53 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00