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Backgrounds
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Move default IgnoreUserSettings value to construction
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2021-04-15 08:04:03 +03:00 |
Edit
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Merge branch 'master' into skin-bindables
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2021-05-05 20:16:27 +02:00 |
Import
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
Menu
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Remove iOS multiplayer blocking code
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2021-03-08 14:35:22 +09:00 |
OnlinePlay
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Move storyboard outro logic to DrawableStoryboard
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2021-04-16 00:59:10 -04:00 |
Play
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Pass ruleset info to constructor instead
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2021-05-08 11:57:13 +03:00 |
Ranking
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Refactor StarRatingDisplay to be mutable with a current bindable
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2021-05-08 12:55:34 +03:00 |
Select
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Make setters private for protected containers
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2021-05-06 02:14:57 +09:00 |
Spectate
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Fix potentially starting play when finished
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2021-04-20 21:19:08 +09:00 |
BackgroundScreen.cs
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Fix potential cross-thread drawable mutation in IntroTriangles
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2021-03-08 13:30:07 +09:00 |
BackgroundScreenStack.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IHandlePresentBeatmap.cs
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Remove explicit public definition
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2021-03-03 19:03:45 +09:00 |
IHasSubScreenStack.cs
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Add the ability for PerformFromMenuRunner to inspect nested screen stacks
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2021-02-19 17:58:04 +09:00 |
IOsuScreen.cs
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Extract UserActivity logic to OsuGame.
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2020-11-08 12:29:52 +01:00 |
Loader.cs
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Add original sprite and visualiser
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2020-06-02 21:06:41 +02:00 |
OsuScreen.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
OsuScreenDependencies.cs
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Fix OsuScreenDependencies not caching non-leased versions
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2019-12-13 20:05:54 +09:00 |
OsuScreenStack.cs
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Simplify the way multiple subscreens handle their disable states via a custom stack
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2020-02-06 14:22:01 +09:00 |
ScorePresentType.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
ScreenWhiteBox.cs
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
StartupScreen.cs
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Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
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2020-08-31 11:26:55 +02:00 |