Susko3
f824bd1441
Fix userTriggered
not being passed to private helper
2024-05-06 21:52:03 +02:00
Erik Wolfschläger
12522d9ae5
Fix formatting issues
2024-05-06 18:29:46 +02:00
Erik Wolfschläger
32444e0e30
Make deletion confirmation content less confusing
2024-05-06 18:11:40 +02:00
Erik Wolfschläger
a694f46253
Add new localisable strings
2024-05-06 18:10:58 +02:00
Bartłomiej Dach
9c6968c13a
Use score.User.OnlineID
instead of score.UserID
...
You'd hope that they'd be the same thing, but
post-https://github.com/ppy/osu-server-spectator/pull/230 it turns out
that cannot be guaranteed, so just attempt to use `User` in the encoder
consistently everywhere...
2024-05-06 16:29:03 +02:00
Bartłomiej Dach
d7a0fdce07
Merge pull request #28089 from peppy/use-closest-origin
...
Automatically choose origin (along with anchor) to make skin editor placement easier for users
2024-05-06 14:57:34 +02:00
Bartłomiej Dach
abfb2c00bc
Look up users by ID if available when importing scores
2024-05-06 13:24:34 +02:00
Dean Herbert
29eef26a69
Merge pull request #28118 from bdach/scaling-mode-does-not-affect-skin-editor
...
Fix sizing of gameplay preview in skin editor not updating on scaling mode change
2024-05-06 18:46:48 +08:00
Bartłomiej Dach
554ead0d9d
Decode user ID from score if available
2024-05-06 12:28:13 +02:00
Bartłomiej Dach
4d9ccdc3b2
Encode user ID to replays
2024-05-06 12:28:13 +02:00
Bartłomiej Dach
353a07f7a5
Fix code quality inspection
2024-05-06 12:23:11 +02:00
Bartłomiej Dach
f066026503
Fix sizing of gameplay preview in skin editor not updating on scaling mode change
...
Closes https://github.com/ppy/osu/issues/28115 .
2024-05-06 11:55:51 +02:00
Bartłomiej Dach
cf87e9cd40
Do not show integration settings on mobile
...
Closes https://github.com/ppy/osu/issues/28097 .
The settings weren't actually doing anything at all there anyway.
2024-05-06 11:24:42 +02:00
Bartłomiej Dach
761d713593
Merge pull request #28086 from 424ever/ctrl-keeps-menu-open
...
Activate stateful menu items with right-click without closing the menu
2024-05-06 09:30:22 +02:00
Bartłomiej Dach
71776a583c
Merge branch 'master' into preset-td-autoplay
2024-05-06 09:02:08 +02:00
Bartłomiej Dach
4c7e6b125c
Add clarification comment
2024-05-06 08:49:30 +02:00
Bartłomiej Dach
cf22fc143f
Merge pull request #27539 from frenzibyte/storyboard-loops-v2
...
Refactor storyboard commands structure and add framework-based transform loop support
2024-05-06 08:39:07 +02:00
Dean Herbert
12cd3bbe1c
Fix incorrect scale handling due to selection point changes
2024-05-06 11:34:37 +08:00
Dean Herbert
6f0fc6f78f
Merge pull request #28111 from Joehuu/fix-broken-scrolling-unicode
...
Fix now playing overlay text scroll breaking when toggling metadata language setting
2024-05-06 11:15:51 +08:00
Joseph Madamba
359238395f
Fix now playing overlay text scroll breaking when toggling metadata language setting
2024-05-05 15:43:46 -07:00
Joseph Madamba
1665c5e0e1
Use existing AutomaticallyDownloadMissingBeatmaps
localisation on solo spectator screen
2024-05-05 14:41:48 -07:00
Dean Herbert
9e7712740b
Refactor for legibility
2024-05-05 23:33:37 +08:00
Jonas Brandstötter
b1696db9c8
Reorder imports with dotnet format
2024-05-04 16:32:18 +02:00
Jonas Brandstötter
c62952ea3a
Invoke the registered Action when a stateful item is right clicked
2024-05-04 16:27:06 +02:00
Jonas Brandstötter
21917218ce
No longer keep menu open when CTRL is held
2024-05-04 16:27:06 +02:00
cdwcgt
1f92f1d19b
remove blank line
...
nt
2024-05-04 20:41:36 +08:00
cdwcgt
fe30ca3d39
fix linq logic
2024-05-04 20:18:31 +08:00
cdwcgt
f9be9ed479
remove incompatible system mods before enable preset
2024-05-04 19:58:32 +08:00
Dean Herbert
002efca422
Merge pull request #28082 from bdach/do-not-lookup-usernames-for-offline-scores
...
Do not lookup usernames for scores without an online ID
2024-05-04 15:08:33 +08:00
Dean Herbert
2cb367fdce
Disable "origin" menu when in "Closest" placement mode
2024-05-04 13:29:05 +08:00
Dean Herbert
e7ca02ffde
Fix position changing when origin updates during a drag
2024-05-04 13:28:33 +08:00
Dean Herbert
0b61e2cd42
Use closest origin along with closest anchor
2024-05-04 13:09:51 +08:00
Jonas Brandstötter
e0e7e123bf
Keep menus open when clicking a stateful item with CTRL held
2024-05-03 17:26:10 +02:00
Dean Herbert
5cdaafdb1e
Merge pull request #28083 from bdach/beatmap-attribute-text-breakage
...
Fix `BeatmapAttributeText` breaking due to enum serialisation woes
2024-05-03 21:18:26 +08:00
Dean Herbert
6cec4f0c8f
Merge pull request #28067 from bdach/refresh-local-cache-more-often
...
Update local metadata lookup cache more often
2024-05-03 20:44:13 +08:00
Bartłomiej Dach
a23d25e0a1
Fix BeatmapAttributeText
breaking due to enum serialisation woes
2024-05-03 14:27:34 +02:00
Dean Herbert
ecb9173e51
Merge pull request #28017 from Joehuu/scrollable-text
...
Scroll now playing overlay text when overflowing
2024-05-03 20:05:58 +08:00
Bartłomiej Dach
afb491dff0
Do not perform username lookups for scores without an online ID
2024-05-03 13:59:36 +02:00
Bartłomiej Dach
7d31af6f16
Fix room status not updating when password is changed while inside the room
2024-05-03 11:37:09 +02:00
Bartłomiej Dach
221b4cd599
Remove unused cache
2024-05-03 11:37:09 +02:00
Dean Herbert
7141177966
Better signify private rooms by showing a different status pill design
2024-05-03 17:17:35 +08:00
Dean Herbert
42e49067e5
Move Room.Status
updates to a common location
2024-05-03 17:10:59 +08:00
Bartłomiej Dach
3840e92576
Merge pull request #28075 from peppy/fix-chat-ui-scale
...
Fix chat overlay being far too large
2024-05-03 09:04:07 +02:00
Bartłomiej Dach
cf27366f99
Merge branch 'master' into fix-double-load-playlist-backgrounds
2024-05-03 08:15:56 +02:00
Bartłomiej Dach
d1a50ff85b
Remove redundant conditional access
2024-05-03 08:11:00 +02:00
Bartłomiej Dach
53b9159a01
Merge pull request #28078 from peppy/default-beatmap-background-be-gone
...
Stop using visually noisy `bg4` for default backgrounds
2024-05-03 08:06:22 +02:00
Dean Herbert
c935d3bf6c
Reduce font size in channel listing too
2024-05-03 14:00:28 +08:00
Joseph Madamba
2d4f2245ee
Remove total score border gradient
2024-05-02 23:00:04 -07:00
Joseph Madamba
c21b7c7df9
Use IsLoaded
instead of Schedule
2024-05-02 22:46:42 -07:00
Dean Herbert
c1e9b6d4ca
Fix beatmap backgrounds loading default briefly before final display
...
Due to the way `ModelBackedDrawable` works, the default starts to get
loaded even though a final `Beatmap` has been set. This avoids loading
the default fallback unless a beatmap has been set (and has no
background itself).
2024-05-03 13:42:56 +08:00
Dean Herbert
058bd5ced6
Stop using visually noisy bg4
for default backgrounds
...
This has always really annoyed me.
2024-05-03 13:38:27 +08:00
Dean Herbert
3249ecee27
Fix chat overlay being far too large
2024-05-03 12:31:19 +08:00
Dean Herbert
aa4d16bdb8
Fix beatmap listing cards being far too large
2024-05-03 12:13:52 +08:00
Joseph Madamba
c15a685071
Remove unused usings
2024-05-02 17:07:49 -07:00
Joseph Madamba
381ddb0676
Fix weird formatting
2024-05-02 17:06:11 -07:00
Joseph Madamba
269077f854
Only support centre anchors
2024-05-02 17:06:11 -07:00
Joseph Madamba
2f075e3247
Apply half margin of tolerance on both sides before text scrolls
2024-05-02 17:06:11 -07:00
Fabian van Oeffelt
4b5ea6bd0b
Fix Code Inspection
2024-05-02 19:41:00 +02:00
Fabian van Oeffelt
588badf292
Fix Formatting
2024-05-02 19:22:39 +02:00
Fabian van Oeffelt
fa0b6311b0
Merge branch 'master' into osu-lazer-speedkeys
2024-05-02 19:17:15 +02:00
Fabian van Oeffelt
7527ddbc68
Comment, make code more readable, functions are now private
2024-05-02 19:05:43 +02:00
Fabian van Oeffelt
5c21a0330a
F1 also does not work with minus in song select, same behaviour
2024-05-02 19:05:07 +02:00
Fabian van Oeffelt
f534c4aada
Initial implementation
2024-05-02 18:42:35 +02:00
Dean Herbert
2d0240437a
Merge pull request #28066 from bdach/distance-snap-grid-spacing-change-hides-it
...
Fix changing distance spacing multiplier hiding the distance snap grid when it's already shown
2024-05-02 22:35:02 +08:00
Bartłomiej Dach
802666e621
Update local metadata lookup cache more often
...
As proposed in
https://github.com/ppy/osu/issues/27332#issuecomment-1962308306 .
2024-05-02 16:18:29 +02:00
Bartłomiej Dach
14658824e7
Adjust distance snap grid momentary toggle logic to not hide it on spacing adjust
2024-05-02 14:11:44 +02:00
Dean Herbert
f9ef689492
Don't hide playfield layer with HUD
2024-05-02 15:36:40 +08:00
Bartłomiej Dach
555305bf7f
Merge pull request #28058 from frenzibyte/export-score-rank
...
Preserve score rank on lazer scores during encode/decode
2024-05-02 08:44:10 +02:00
Salman Ahmed
b1aff91bba
Use throw helper methods
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-05-02 00:31:48 +03:00
Salman Ahmed
6d6f165884
Make video sprites flippable and vector-scalable to fix type constraint errors
...
Stable supports these on videos already from a quick read on code (since videos are generally a subclass of sprites).
2024-05-02 00:01:50 +03:00
Salman Ahmed
4ffeb5b469
Resolve post-merge-conflict issues
2024-05-01 23:57:58 +03:00
Salman Ahmed
895c09d4d1
Merge branch 'master' into storyboard-loops-v2
2024-05-01 23:46:38 +03:00
Salman Ahmed
0106f1fe3e
Preserve score rank on encode/decode
2024-05-01 23:31:23 +03:00
Salman Ahmed
30fd40efd1
Avoid disable/restore pairs
2024-05-01 21:18:56 +03:00
Salman Ahmed
e8a6381395
Update naming of enum fields in ObjType
2024-05-01 17:24:53 +03:00
Salman Ahmed
16bae4f004
Update naming of enum fields in StartMode
2024-05-01 17:22:42 +03:00
Salman Ahmed
97fc2a5473
Disable inconsistent naming in some fields of ScoreRank
2024-05-01 17:22:10 +03:00
Salman Ahmed
2fd8950b21
Disable inconsistent naming in some fields of LegacyManiaSkinConfigurationLookup
2024-05-01 17:22:10 +03:00
Salman Ahmed
02be275554
Disable naming inspections in country/language enums
2024-05-01 17:20:20 +03:00
Bartłomiej Dach
fe9e6168fe
Merge pull request #28050 from peppy/delay-resume-visibility
...
Tweak resume overlay to allow better visibility of hit objects underneath
2024-05-01 15:49:31 +02:00
Bartłomiej Dach
72b59c01f7
Merge branch 'master' into preserve-storyboard
2024-05-01 15:21:45 +02:00
Bartłomiej Dach
f0eef32913
Fix code quality inspection
2024-05-01 15:21:39 +02:00
Dean Herbert
b8209b92f6
Add delay before delayed resume starts
...
It was previously a bit sudden after dismissing the pause screen. Now
there's a short delay before the actual countdown begins.
2024-05-01 20:30:48 +08:00
Dean Herbert
87e814e201
Fix incorrect xmldoc and adjust colour provider to match Player
2024-05-01 20:30:36 +08:00
Dean Herbert
67c0d7590a
Decrease alpha of delayed resume overlay as count approaches zero
...
Allows better visibility of playfield underneath it.
2024-05-01 20:29:28 +08:00
Dean Herbert
44091b1f35
Fix some lines still getting forgotten about
2024-05-01 17:33:03 +08:00
Dan Balasescu
61350ebf6e
Merge pull request #28031 from peppy/reduce-volume
...
Reduce startup volume
2024-05-01 04:44:00 +09:00
Dean Herbert
ff108416d8
Fix incorrect background being loaded due to async race
...
If the API login (and thus user set) completed between `load` and
`LoadComplete`, the re-fetch on user change would not yet be hooked up,
causing an incorrect default background to be used instead.
Of note, moving this out of async load doesn't really affect load
performance as the bulk of the load operation is already scheduled and
`LoadComponentAsync`ed anyway
2024-05-01 00:05:14 +08:00
Bartłomiej Dach
82d1ebbd20
Merge branch 'master' into fix-zip-encoding
2024-04-30 16:30:15 +02:00
Dean Herbert
6a7e2dc258
Fix formatting
2024-04-30 21:47:03 +08:00
Dean Herbert
a3213fc36d
Change .olz
to use UTF-8 encoding
2024-04-30 21:40:04 +08:00
Bartłomiej Dach
5e2e2a8d39
Merge pull request #28019 from peppy/realm-file-perm-check
...
Check realm file can be written to before attempting further initialisation
2024-04-30 13:46:43 +02:00
Dean Herbert
ba9f4e4baf
Don't skip lines in beatmap decoding
...
Was added in cc76c58f5f
without any
specific reasoning. Likely not required (and will fix some storyboard
elements inside `.osu` files from not being correctly saved).
2024-04-30 16:42:15 +08:00
Dean Herbert
0bfad74907
Move realm error handling to avoid triggering in test scenarios
2024-04-30 14:09:29 +08:00
Dean Herbert
a8416f3572
Move exists
check inside retry operation
...
Might help?
2024-04-30 12:39:18 +08:00
Dean Herbert
c8f7f2215b
Force encoding to Shift-JIS for archive filenames
...
After way too much time investigating this, the encoding situation is
not great right now.
- Stable sets the "default code page" to be used for encoding filenames
to Shift-JIS (932):
c29ebd7fc5/osu
!/GameBase.cs#L3099
- Lazer does nothing (therefore using UTF-8).
When importing to lazer, stable files are assumed to be UTF-8. This
means that the linked beatmaps don't work correctly. Forcing lazer to
decompress *and* compress using Shift-JIS will fix this.
Here's a rough idea of how things look for japanese character filenames
in current `master`:
| | stable | lazer |
|--------|--------|--------|
| export encoding | shift-jis | utf8 |
| utf8 [bit flag](https://superuser.com/a/1507988 ) set | ❌ | ❌ |
| import stable export osz | ✅ | ❌ |
| import lazer export osz | ❌ | ✅ |
| windows unzip | ❌ | ❌ |
| macos unzip | ✅ | ✅ |
and after this change
| | stable | lazer |
|--------|--------|--------|
| export encoding | shift-jis | shift-jis |
| utf8 [bit flag](https://superuser.com/a/1507988 ) set | ❌ | ❌ |
| import stable export osz | ✅ | ✅ |
| import lazer export osz | ✅ | ✅ |
| windows unzip | ❌ | ❌ |
| macos unzip | ✅ | ✅ |
A future endeavour to improve compatibility would be to look at setting
the utf8 flag in lazer, switching the default to utf8, and ensuring the
stable supports this flag (I don't believe it does right now).
2024-04-30 01:27:47 +08:00
Dean Herbert
fd3f4a9e7b
Preserve storyboard events when saving a beatmap in the editor
...
Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
2024-04-30 00:01:56 +08:00
Dean Herbert
85c085e587
Reduce startup volume
...
Constant complaints about startup volume mean we should reduce it
further and let users adjust as they see fit.
2024-04-29 23:28:19 +08:00
Bartłomiej Dach
f78abf801c
Autosave edited skin on change
2024-04-29 14:38:53 +02:00
Bartłomiej Dach
45c2327509
Apply adjustments after framework-side FriendlyGameName
changes
2024-04-29 13:00:22 +02:00
Dean Herbert
a3d239c11a
Remove unused method
2024-04-29 18:48:07 +08:00
Dean Herbert
1c1ee22aa7
Add retry attempts to hopefully fix windows tests runs
2024-04-29 14:17:48 +08:00
Joseph Madamba
32df6991ad
Remove dark border and update cover gradient
2024-04-28 23:12:55 -07:00
Joseph Madamba
4c4621eb58
Fix compile errors
2024-04-28 23:12:48 -07:00
Dean Herbert
a4bc5a8fc9
Use helper method for backup retry attempts
2024-04-29 10:35:37 +08:00
Dean Herbert
b262497083
Check realm file can be written to before attempting further initialisation
...
Rather than creating a "corrupt" realm file in such cases, the game will
now refuse to start. This behaviour is usually what we want. In most
cases a second click on the game will start it successfully (the
previous instance's file handles are still doing stuff, or windows
defender is being silly).
Closes https://github.com/ppy/osu/issues/28018 .
2024-04-28 19:07:39 +08:00
Dean Herbert
c900c0c01c
Merge branch 'master' into LeaderBoardScore_clean
2024-04-28 13:51:29 +08:00
Joseph Madamba
d4951a093f
Scroll now playing overlay text when overflowing
2024-04-27 20:18:49 -07:00
Joseph Madamba
48c608e016
Make player width a const
2024-04-27 20:06:09 -07:00
Taevas
694e3900db
Add missing space in setup wizard
2024-04-27 23:43:27 +02:00
Dean Herbert
fb2d28f7e0
Fix audio being paused in a spectator session when all players finish playing
2024-04-26 15:30:26 +08:00
Dean Herbert
21d6556865
Remove managed clocks from SpectatorSyncManager
on gameplay completion / abort
2024-04-26 15:29:59 +08:00
Dean Herbert
e0e790fa94
Fix a couple of xmldoc typos
2024-04-26 15:28:52 +08:00
Dan Balasescu
459f97891d
Merge pull request #27994 from bdach/timing-distribution-graph-only-basic
...
Do not show non-basic results in timing distribution graph
2024-04-26 01:36:16 +09:00
Dan Balasescu
52addc775e
Merge pull request #27965 from bdach/generic-math
...
Apply generic math-related changes
2024-04-26 01:33:54 +09:00
Dean Herbert
5ccc745235
Merge pull request #27997 from bdach/refetch-when-entering-editor
...
Fully refetch working beatmap when entering editor
2024-04-25 22:20:33 +08:00
Dean Herbert
387fcb8781
Add a brief inline comment to make sure we don't undo the fix
2024-04-25 21:31:36 +08:00
Dean Herbert
6a8a6fa79d
Merge pull request #27996 from bdach/delete-dirty-difficulty-droken
...
Fix deleting modified difficulty via editor leaving user in broken state
2024-04-25 21:20:09 +08:00
Bartłomiej Dach
c1107d2797
Fully refetch working beatmap when entering editor
...
Closes https://github.com/ppy/osu/issues/21794 .
I'm not actually super sure as to what the exact mode of failure is
here, but it's 99% to do with working beatmap cache invalidation. Likely
this can be even considered as another case of
https://github.com/ppy/osu/issues/21357 , but because this is a one-liner
"fix," I'm PRing it anyways.
The issue is confusing to understand when working with the swap scenario
given in the issue, but it's a little easier to understand when
performing the following:
1. Have a beatmap set with 2 difficulties. Let's call them "A" and "B".
2. From song select, without ever exiting to main menu, edit "A". Change
the difficulty name to "AA". Save and exit back to song select; do
not exit out to main menu.
3. From song select, edit "B". Change the difficulty name to "BB". Save
and exit back to song select.
4. The difficulty names will be "A" and "BB".
Basically what I *think* is causing this, is the fact that even though
editor invalidates the working beatmap by refetching it afresh on exit,
song select is blissfully unaware of this, and continues working with
its own `BeatmapInfo` instances which have backlinks to
`BeatmapSetInfo`.
When editing the first of the two difficulties and then the second,
the editing of the first one only invalidates the first one rather than
the entire set, and the second difficulty continues to have a stale
reference to the first one via the beatmap set, and as such ends up
overwriting the changes from the first save when passed into the editor
and modified again.
2024-04-25 14:31:13 +02:00
Bartłomiej Dach
19d006d818
Fix deleting modified difficulty via editor leaving user in broken state
...
Closes https://github.com/ppy/osu/issues/22783 .
If the difficulty being edited has unsaved changes, the editor exit flow
would prompt for save *after* the deletion method has run. This is
undesirable from a UX standpoint, and also leaves the user in a broken
state.
Thus, just fake an update of the last saved hash of the beatmap to fool
the editor into thinking that it's not dirty, so that the exit flow will
not show a save dialog.
2024-04-25 12:55:34 +02:00
Bartłomiej Dach
b250a924b1
Do not show non-basic results in timing distribution graph
...
Closes https://github.com/ppy/osu/issues/24274 .
Bit of an ad-hoc resolution but maybe fine? This basically proposes to
bypass the problem described in the issue by just not showing tick hits
at all on the distribution graph.
2024-04-25 11:20:07 +02:00
Bartłomiej Dach
da953b34a7
Apply nullability annotations to ResultsScreen
& inheritors
2024-04-25 10:58:28 +02:00
Joseph Madamba
4f7c9f2970
Remove unused using
2024-04-24 01:00:03 -07:00
Joseph Madamba
f97c519451
Add chevron to distinguish all menus with submenus
2024-04-24 00:19:10 -07:00
Dean Herbert
16fdd4e08d
Add ability to show beatmap source using skin editor's beatmap attribute text
...
As per https://github.com/ppy/osu/discussions/27955 .
2024-04-24 09:01:31 +08:00
Bartłomiej Dach
cbbf2dd158
Fix DifficultyBindable
bound desync between maxValue
and CurrentNumber.MaxValue
2024-04-23 18:58:40 +02:00
Bartłomiej Dach
787e60f706
Fix LegacyDrainingHealthProcessor
drain rate computation diverging to infinity
2024-04-23 18:57:14 +02:00
Bartłomiej Dach
a35bf77131
Merge pull request #27974 from peppy/editor-menu-chev
...
Add a chevron to distinguish editor menus with submenus
2024-04-23 18:12:08 +02:00
Bartłomiej Dach
c454dd2496
Merge pull request #27967 from peppy/storyboard-video-transforms-and-sizing
...
Fix storyboard videos not accepting transforms
2024-04-23 18:09:09 +02:00
Dean Herbert
999c8fdc38
Merge pull request #27969 from bdach/enter-to-confirm-keybinding-conflict
...
Allow confirming keybinding overwrite on conflict via "select" binding
2024-04-23 23:38:50 +08:00
Dean Herbert
221af74f95
Merge branch 'master' into generic-math
2024-04-23 22:21:31 +08:00
Dean Herbert
d0edf72a0c
Update framework
2024-04-23 22:04:28 +08:00
Dean Herbert
602b16f533
Fix fade-in no longer working on videos
2024-04-23 22:03:32 +08:00
Dean Herbert
a7327a2998
Merge pull request #27972 from bdach/fix-mod-column-stupidity-rfc
...
Fix mod select overlay columns not displaying properly sometimes
2024-04-23 21:59:29 +08:00
Dean Herbert
436203a8c1
Add a chevron to distinguish editor menus with submenus
2024-04-23 21:37:01 +08:00
Dean Herbert
804b1b0d88
Fix settings colour scheme wrong when viewing gameplay from skin editor button
...
Closes https://github.com/ppy/osu/issues/27949 .
2024-04-23 20:54:48 +08:00
Bartłomiej Dach
f7626aba18
Fix mod select overlay columns not displaying properly sometimes
...
Closes https://github.com/ppy/osu/issues/26504 .
As far as I can tell the issue is basically another manifestation of
https://github.com/ppy/osu-framework/issues/5129 , i.e. presence
overrides causing dropped invalidations and thus completely bogus
hierarchy state. The fix is to raise the appropriate invalidation
manually.
2024-04-23 13:36:12 +02:00
Bartłomiej Dach
1e0db1ab9f
Allow confirming keybinding overwrite on conflict via "select" binding
2024-04-23 12:44:16 +02:00
Dean Herbert
17ca29c2c6
Actually apply transforms to the video
2024-04-23 17:37:37 +08:00
Dean Herbert
7eeac0f3b9
Fix incorrect xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-04-23 17:34:52 +08:00
Bartłomiej Dach
12acdeebf1
Merge pull request #27866 from Joehuu/fix-online-score-export
...
Fix replay export not working correctly from online leaderboards
2024-04-23 09:08:04 +02:00
Bartłomiej Dach
1f010c4bfd
Merge pull request #27808 from smoogipoo/fix-incorrect-pp-counter
...
Fix gameplay PP counter not matching results screen
2024-04-23 08:43:49 +02:00
Joseph Madamba
49154c0e23
Fix code quality
2024-04-22 11:23:38 -07:00
Joseph Madamba
35eddf35c5
Return Task.CompletedTask
instead of null
2024-04-22 11:22:39 -07:00
Joseph Madamba
a59bf6d373
Improve xmldoc wording
2024-04-22 11:17:27 -07:00
Joseph Madamba
2eda56ff08
Revert beatmap query change
2024-04-22 11:15:50 -07:00
Dean Herbert
9e7182acf0
Remove unused DI beatmap paramater
2024-04-22 18:45:02 +08:00
Dean Herbert
c43c383abf
Allow storboard videos to take on no-relative size when specified by a mapper
2024-04-22 18:44:47 +08:00
Dean Herbert
4ae9f81c73
Apply transforms to storyboard videos
...
This requires that they are a `StoryboardSprite` for simplicity. Luckily
this works just fine.
2024-04-22 18:43:15 +08:00
Bartłomiej Dach
70a5288a68
Do not attempt to pass files that don't look like audio to BASS
2024-04-22 10:45:09 +02:00
Bartłomiej Dach
78f97d0ec7
Merge branch 'master' into verify-check-incorrect-audio-formats
2024-04-22 10:34:14 +02:00
Bartłomiej Dach
ceeb9b0819
Use explicit reference equality check
2024-04-22 10:27:30 +02:00
Bartłomiej Dach
1bcf835d22
Remove redundant array type specification
2024-04-22 10:25:46 +02:00
Bartłomiej Dach
09b0f3005e
Apply generic math-related changes
2024-04-22 10:15:56 +02:00
Arthur Araujo
49563f4e5b
Use bitwise to check hitsound formats
2024-04-22 04:44:38 -03:00
Dan Balasescu
89a4a6878f
Merge pull request #27922 from peppy/quick-exit-from-results
...
Add ability to quick exit from results screen
2024-04-22 16:01:13 +09:00
Andrei Zavatski
1d3fd65d86
Adjust execution order
2024-04-22 07:02:49 +03:00
Andrei Zavatski
722fa228ce
Don't consider editor table content for input
2024-04-21 17:40:35 +03:00
Dean Herbert
b9b341affd
Merge pull request #27930 from peppy/update-framework
...
Update framework
2024-04-20 05:26:53 +08:00
Dean Herbert
4cffc39dff
Don't require hold for quick exit at results screen
2024-04-20 04:53:31 +08:00
Bartłomiej Dach
3d64ffc93e
Merge pull request #27935 from smoogipoo/serialised-drawable-sane-defaults
...
Give SerialisedDrawableInfo sane defaults
2024-04-19 17:00:49 +02:00
Bartłomiej Dach
1344ca4e19
Merge pull request #27780 from mafarrica/27105-fix-mod-search-box-focus-changes
...
Fix mod search box not tracking external changes to focus state
2024-04-19 17:00:06 +02:00
Dan Balasescu
bac70da1a1
Give SerialisedDrawableInfo sane defaults
2024-04-19 22:03:19 +09:00
Dean Herbert
6e08fd7f27
Merge pull request #27931 from smoogipoo/remove-unused-lookup-members
...
Remove unused members from GameplaySkinComponentLookup
2024-04-19 20:51:09 +08:00
Dan Balasescu
ddc1b90ee1
Remove unused method
2024-04-19 20:36:24 +09:00
Arthur Araujo
92b85beff6
Remove ChannelType
from messages
2024-04-19 08:01:23 -03:00
Arthur Araujo
68e86b5105
Remove unsued import and add a blankline before yield break;
2024-04-19 07:39:31 -03:00
Arthur Araujo
eac9dededf
Use periods instead of semicolons
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-04-19 07:20:59 -03:00
Bartłomiej Dach
509862490e
Revert unnecessary changes
2024-04-19 11:11:18 +02:00
Bartłomiej Dach
2dcbb823ef
Use textbox focus state directly rather than trying to track it independently
2024-04-19 11:08:34 +02:00
Dan Balasescu
362a7b2c77
Remove unused members from GameplaySkinComponentLookup
2024-04-19 18:03:13 +09:00
Dean Herbert
a41ae99dd7
Update framework
2024-04-19 15:14:52 +08:00
Dean Herbert
fe30c9ec2a
Merge branch 'master' into add-sound-to-tab-selection-change-2
2024-04-19 12:40:22 +08:00
Dean Herbert
c39eb5c5aa
Merge branch 'master' into upgrade-to-SDL3
2024-04-18 22:23:55 +08:00
Dean Herbert
46e2cfdba5
Update framework
2024-04-18 18:33:30 +08:00
Joseph Madamba
d08b1e5ae7
Add xmldoc to GetScore()
and Export()
and remove xmldoc from private getDatabasedScoreInfo()
2024-04-17 21:52:36 -07:00
Dean Herbert
f92833b588
Add ability to quick exit from results screen
2024-04-18 12:02:49 +08:00
Arthur Araujo
ac03856ebd
Fix test methods names
2024-04-17 08:22:05 -03:00
Arthur Araujo
8d94f8d995
Remove BassFlags.Prescan
and free the decodeStream
2024-04-17 08:14:19 -03:00
Salman Ahmed
a7e043bdbe
Fix beatmap rulest selector playing sound for initial ruleset selection
2024-04-17 11:20:17 +03:00
Salman Ahmed
24e8b88320
Add inline comment to the custom implementation of multiple-selection tab items
2024-04-17 11:20:17 +03:00
Salman Ahmed
9e69268676
Change editor screen selection logic to use SelectItem
for sound feedback
2024-04-17 11:20:17 +03:00
Salman Ahmed
42892acc1a
Fix multiple selection filter tab items no longer playing sounds
...
These tab items are not managed by a `TabControl`, activation events are manually served by the class itself toggling `Active` when clicked.
2024-04-17 11:20:17 +03:00
Salman Ahmed
50a21fb727
Change ToolbarRulesetSelector
to use SelectItem
to trigger new sound feedback path
2024-04-17 11:20:17 +03:00
Salman Ahmed
2a3ae6bce1
Update all TabItem
implementations to play select sample on OnActivatedByUser
2024-04-17 11:20:17 +03:00
Bartłomiej Dach
e11e9fe14f
Add TotalScoreWithoutMods
to SoloScoreInfo
...
End goal being storing it server-side.
2024-04-17 09:15:51 +02:00
Bartłomiej Dach
18bb81e7a7
Populate total score without mods when performing standardised score migration
2024-04-17 09:11:47 +02:00
Bartłomiej Dach
2f1a4cdaa4
Export and import TotalScoreWithoutMods
to replays (or recalculate if it missing)
2024-04-17 09:08:15 +02:00
Bartłomiej Dach
e0178802b8
Populate TotalScoreWithoutMods
on scores set locally
2024-04-17 08:52:47 +02:00
Bartłomiej Dach
6b0d577f0b
Add backmigration of TotalScoreWithoutMods
for existing scores
2024-04-17 08:52:27 +02:00
Bartłomiej Dach
a386068ed3
Add ScoreInfo.TotalScoreWithoutMods
2024-04-17 08:51:53 +02:00
Bartłomiej Dach
6c943681b0
Fix preview tracks playing after their owning overlay has hidden
...
RFC. Closes https://github.com/ppy/osu/issues/27883 .
The idea here is that `PopOut()` is called _when the hide is requested_,
so once an overlay trigger would hide, the overlay would
`StopAnyPlaying()`, but because of async load things, the actual track
would start playing after that but before the overlay has fully hidden.
(That last part is significant because after the overlay has fully
hidden, schedules save the day.)
Due to the loose coupling between `PreviewTrackManager` and
`IPreviewTrackOwner` there's really no easy way to handle this locally
to the usages of the preview tracks. Heck, `PreviewTrackManager` doesn't
really know which preview track owner is to be considered _present_ at
any time, it just kinda works on vibes based on DI until the owner tells
all of its preview tracks to stop.
This solution causes the preview tracks to stop a little bit later but
maybe that's fine? Just trying to not overthink the issue is all.
No tests because this is going to suck to test automatically while it is
pretty easy to test manually (got it in a few tries on master).
The issue also mentions that the track can sometimes resume playing
after the overlay is pulled up again, but I don't see that as a problem
necessarily, and even if it was, it's not going to be that easy to
address due to the aforementioned loose coupling - to fix that, play
buttons would have to know who is the current preview track owner and
cancel schedules upon determining that their preview track owner has
gone away.
2024-04-16 16:19:26 +02:00
Arthur Araujo
c32d99250f
Deal with corrupt audio files
...
This removes the corrupt file check from CheckTooShortAudioFiles and makes the audio formats checks deal with it instead to avoid redundant messages.
2024-04-16 06:53:55 -03:00
Bartłomiej Dach
d2a67d2d54
Merge pull request #27881 from smoogipoo/fix-mod-refilter
...
Don't re-filter unless mods may change the filter
2024-04-16 11:21:35 +02:00
Arthur Araujo
9ef27104ce
Add checks for audio formats
2024-04-16 06:15:21 -03:00
Joseph Madamba
514e316b49
Make getDatabasedScoreInfo()
private and move to GetScore()
and Export()
2024-04-15 20:48:51 -07:00
Joseph Madamba
67cfcddc77
Use another beatmap query to not depend on databased score info
2024-04-15 20:18:24 -07:00
Dean Herbert
a651cb8d50
Stop background processing from running when inside a high performance session
2024-04-16 10:04:38 +08:00
Dean Herbert
d89edd2b4f
Expose high performance session state
2024-04-16 10:04:38 +08:00
Dan Balasescu
343b3ba0e6
Don't re-filter unless mods may change the filter
2024-04-15 21:07:36 +09:00
Bartłomiej Dach
7c4c8ee75c
Fix stable scores showing with faded out pp display due to classic mod presence
2024-04-15 11:53:05 +02:00
Joseph Madamba
ed8b596325
Fix replay export not working correctly from online leaderboards
2024-04-14 16:22:58 -07:00
Joseph Madamba
f282152f99
Enable NRT to ScoreManager
2024-04-14 15:53:29 -07:00
Ondřej Vajďák
ed6680a61d
Fixed type inconsistency and rounding
2024-04-14 15:10:05 +02:00
Ondřej Vajďák
9833dd955f
Fix toolbar volume bar masking
2024-04-14 01:30:59 +02:00
Loreos7
5a8b8908dd
fix missing underscore
2024-04-13 14:53:51 +03:00
Dean Herbert
c0dce94f15
Fix newly placed items in skin editor not getting correct anchor placement
2024-04-12 17:08:49 +08:00
Dean Herbert
3ec93745a4
Fix test failures due to sentry oversight
2024-04-12 01:10:42 +08:00
Dan Balasescu
8b2017be45
Update Sentry to fix iOS build
2024-04-12 01:02:40 +09:00
Dan Balasescu
e9b319f4c6
Ensure all remaining objects are added in the last iteration
2024-04-12 00:11:54 +09:00
Dan Balasescu
19cc847be6
Implement a less failure-prone method
2024-04-11 23:40:40 +09:00
Dan Balasescu
f5555b9fa4
Also add potentially missed intermediate parents
2024-04-11 16:53:08 +09:00
Bartłomiej Dach
518addf323
Merge branch 'master' into fix-catmull-bulbs
2024-04-10 11:25:02 +02:00
Dean Herbert
6cb5bffdfc
Update resources
2024-04-10 13:03:37 +08:00
Dan Balasescu
fefcd17db9
Fix gameplay PP counter not matching results screen
2024-04-08 22:34:11 +09:00
Bartłomiej Dach
d6b1e68ee7
Merge branch 'master' into update-hit-error-icons
2024-04-05 09:36:18 +02:00
Dan Balasescu
7b92c725b1
Revert "Merge pull request #27454 from EVAST9919/sb-lifetime-improvements"
...
This reverts commit 0881e7c8c1
, reversing
changes made to 29a37e3585
.
2024-04-05 14:45:49 +09:00
Dean Herbert
10d1308a0a
Update resources
2024-04-04 15:05:59 +08:00
Dan Balasescu
cd474de61f
Update osu.Framework package
2024-04-04 15:55:05 +09:00
Dean Herbert
9521c1e3e4
Update hit error metre to use new icons
...
- [ ] Depends on https://github.com/ppy/osu-resources/pull/317 .
2024-04-04 14:31:40 +08:00
Dean Herbert
2e1d63a1c2
Merge pull request #27783 from 64ArthurAraujo/add-invalid-beatmap-hash-custom-message
...
Add custom message in the case of a `invalid beatmap_hash`
2024-04-04 10:47:22 +08:00
Arthur Araujo
9e92ebaa43
Make message more general
...
Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
2024-04-03 19:15:22 -03:00
Arthur Araujo
8e00368f7c
Add custom message in the case of a invalid beatmap_hash
2024-04-03 11:30:14 -03:00
Bartłomiej Dach
9d54f1a092
Fix some maps requiring multiple intro skips that weren't there on stable
...
Closes https://github.com/ppy/osu/issues/25633 .
The reason why that particular beatmap did not have a double skip
on stable is here:
e53980dd76/osu
!/GameModes/Play/Player.cs#L1761-L1770
The particular place of interest is the `leadInTime < 10000` check.
If `leadInTime < 10000`, then `leadIn == leadInTime`, and it turns out
that `AudioEngine.Time` will always be more than or equal to `leadIn`,
because it's also the gameplay start time:
e53980dd76/osu
!/GameModes/Play/Player.cs#L2765
This essentially means that if the `leadInTime` is less than 10000,
that particular check is just dead. So a double skip can only occur
if the gameplay starts at time -10000 or earlier due to the storyboard.
2024-04-03 16:12:20 +02:00
Mafalda Fernandes
16276dfcd6
Fix #27105 : Mod search box doesnt track external focus changes
...
In the Mod selection area, the search bar's focus could be changed by pressing TAB.
However, when clicking outside of the search bar, the focus would be killed but two TABs were required to get the focus back on the search bar.
This happened because the action of clicking in an empty area would trigger the search bar to change its appearence, but not its internal state.
In my solution, I made the OnClick function aware of the search bar's state, so it would not only change its appearance, but also its state.
Now, after clicking in an empty area, there is only needed one TAB to select the search box again, as expected.
2024-04-03 14:06:11 +01:00
Bartłomiej Dach
6d6412afdf
Merge branch 'master' into fix-skineditor-external-event-bind
2024-04-03 11:42:15 +02:00
Bartłomiej Dach
05fe8968d8
Only interact with clipboard via bound copy
2024-04-03 11:39:12 +02:00
Dan Balasescu
ce68f6adb7
Fix SkinEditor binding event to external bindable
2024-04-03 17:46:26 +09:00
Dan Balasescu
b5adcf2e0e
Fix SpectatorClient holding references to Player
2024-04-03 17:32:02 +09:00
Bartłomiej Dach
cb82fb0487
Merge branch 'master' into mania-key-count-mod-query
2024-04-03 09:29:32 +02:00
Dean Herbert
94cbe1838f
Replace usages of is null
with == null
2024-04-03 01:50:39 +08:00
Dean Herbert
aa7b357063
Merge pull request #27768 from 64ArthurAraujo/editor-fix-sliders-same-start-time-merge
...
Fix merging sliders with the same `StartTime` causing a Unhandled Exception
2024-04-03 01:45:55 +08:00
Arthur Araujo
2a2a372595
Check if blueprint
is in SelectionBlueprints
before changing its depth
2024-04-02 07:45:27 -03:00
Dean Herbert
51e9348d27
Merge pull request #26702 from honguyenminh/fix-rotate-editor-button-disabled
...
Fix rotate tool button in editor disabled when selecting 1 circle
2024-04-02 14:31:43 +08:00
Dan Balasescu
4806ea54f1
Only optimise Catmull segments in osu ruleset
2024-04-01 17:22:50 +09:00
Dan Balasescu
d12a2e7df7
Replace schedule with SequenceEqual()
2024-04-01 17:02:02 +09:00
Dean Herbert
95b50576bd
Merge pull request #27698 from bdach/banish-rulesets-that-do-stupid-crap-to-the-BLAGOLE
...
Attempt to disable custom rulesets that can be linked to an unhandled crash
2024-04-01 15:47:47 +08:00
Andrei Zavatski
11b1135804
Adjust blurred icons position due to size handling differences
2024-03-31 01:55:34 +03:00
Andrei Zavatski
58a68e94af
Simplify glowing icons in break overlay
2024-03-31 01:44:54 +03:00
Andrei Zavatski
54472e6452
Decouple GlowingDrawable from GlowingSpriteText
2024-03-31 01:44:54 +03:00
Nguyên Minh Hồ
6f782266b5
Fix inspection
2024-03-30 17:28:57 +07:00
Nguyên Minh Hồ
5d497ba4a8
Simplify TooltipText for EditorRadioButton
2024-03-30 16:04:22 +07:00
Nguyên Minh Hồ
9950395e5f
Merge branch 'fix-rotate-editor-button-disabled' of https://github.com/honguyenminh/osu into fix-rotate-editor-button-disabled
2024-03-30 13:57:44 +07:00
Nguyên Minh Hồ
113dbcd10f
Merge branch 'master' into fix-rotate-editor-button-disabled
2024-03-30 13:56:31 +07:00
Dan Balasescu
48f8d9c916
Merge pull request #27756 from bdach/pp-on-results-provisional
...
Apply partial fade on pp display on results screen when score will not give pp
2024-03-29 19:57:59 +09:00
Bartłomiej Dach
5371141d3b
Merge pull request #27755 from peppy/fix-import-weirdness
...
Avoid reporting an import as successful when all beatmaps failed to import
2024-03-29 11:25:41 +01:00
Bartłomiej Dach
e06df34a1c
Apply partial fade on pp display on results screen when score will not give pp
2024-03-29 11:16:31 +01:00
Bartłomiej Dach
2d3b273974
Remove redundant string interpolation
2024-03-29 10:37:49 +01:00
Dean Herbert
233b9eb172
Avoid reporting an import as successful when all beatmaps failed to import
2024-03-29 17:11:55 +08:00
Dean Herbert
d9cf5b5440
Fix bindable not being correctly re-bound across local user changes
2024-03-29 15:50:10 +08:00
Dean Herbert
fef8afb833
Fix double binding causing game crash after API enters failing state
...
See https://sentry.ppy.sh/organizations/ppy/issues/33406/?alert_rule_id=4&alert_timestamp=1711655107332&alert_type=email&environment=production&project=2&referrer=alert_email
2024-03-29 12:19:14 +08:00
Dan Balasescu
6e746a0fa0
Fix carousel reoder on initial enter
2024-03-28 23:56:46 +09:00
Dan Balasescu
9fd6449fd8
Add mods to FilterCriteria, pass to ruleset method
2024-03-28 23:03:26 +09:00
Dan Balasescu
10edb54614
Add ability to query key count with mods
2024-03-28 22:51:12 +09:00
Dan Balasescu
5febd40bd9
Add HP and AR to LegacyBeatmapConversionDifficultyInfo
2024-03-28 22:30:39 +09:00
Susko3
53900d5472
Fix tests failing locally due to not using invariant culture
2024-03-27 18:56:26 +01:00
Dan Balasescu
600098d845
Fix bulbs on Catmull sliders
2024-03-27 04:05:04 +09:00
Bartłomiej Dach
6ef54321c4
Merge pull request #26707 from peppy/beat-sync-container-early-adjust
...
Adjust `BeatSyncContainer`'s early animate offset based on source's rate
2024-03-26 18:43:25 +01:00
Bartłomiej Dach
0b29a762b8
Add precautionary guard to avoid potential div-by-zero
...
Probably wouldn't happen outside of tests, but I'd rather not find out
next release.
2024-03-26 17:36:40 +01:00
Dean Herbert
a5f15a119e
Apply rate adjust fix in all cases rather than specifically for Clock.Rate == 1
2024-03-26 22:51:54 +08:00
Dean Herbert
eae8e243c6
Merge branch 'master' into beat-sync-container-early-adjust
2024-03-26 21:31:33 +08:00
Bartłomiej Dach
bc1ffb0b6e
Merge branch 'master' into shared-menu-content
2024-03-26 13:47:44 +01:00
Dean Herbert
e77d4c8cfa
Remove unnecessary Math.Max
2024-03-26 20:28:03 +08:00
Dean Herbert
fd649edaba
Also don't rotate images during a drag operation
2024-03-26 20:21:48 +08:00
Dean Herbert
9474156df4
Improve equality implementations
2024-03-26 20:21:12 +08:00
Bartłomiej Dach
56dc6bb192
Merge branch 'master' into feat/support-filtering-for-multiple-types
2024-03-26 12:39:51 +01:00
Bartłomiej Dach
e52d51cd0a
Update OptionalSet
implementation to intersect across multiple filters rather than union
2024-03-26 12:32:03 +01:00
Bartłomiej Dach
b74f8dba41
Merge branch 'master' into verify-abnormal-difficulty-settings
2024-03-26 11:13:16 +01:00
Bartłomiej Dach
1866b4b6b1
Refactor abstract check to reduce duplication
2024-03-26 11:13:03 +01:00
Bartłomiej Dach
73926592b9
Bump legacy score version to recalculate all scores
2024-03-25 19:27:38 +01:00
Bartłomiej Dach
4979305b2d
Ensure TryDisableCustomRulesetsCausing()
never actually crashes itself
2024-03-25 11:34:29 +01:00
Bartłomiej Dach
fb08d6816b
Only attempt to disable rulesets when decidedly crashing out
2024-03-25 11:33:15 +01:00
Dean Herbert
bb9fa52fda
Fix displayIndex
not being correctly set to -1
after last expiry date
2024-03-25 14:53:05 +08:00
Dean Herbert
057f86dd14
Add handling of expiration
2024-03-25 14:31:05 +08:00
Dean Herbert
f0614928b1
Read from new location
2024-03-25 13:19:12 +08:00
Dean Herbert
e9f15534ed
Improve test coverage
2024-03-25 12:33:32 +08:00
Dean Herbert
3847aae57d
Don't rotate when hovering
2024-03-25 12:14:40 +08:00
Dean Herbert
d0b164b44f
Add automatic rotation support
2024-03-25 11:41:50 +08:00
Dean Herbert
a4c619ea97
Add basic support for loading multiple images
2024-03-24 15:14:56 +08:00
Dean Herbert
ec4a9a5fdd
Make work again for simple case
2024-03-24 14:55:45 +08:00
Dean Herbert
ef2a16dd8f
Various renaming and class updates to allow multiple menu banners
2024-03-24 14:55:43 +08:00
Arthur Araujo
8a05fecad5
Fix formatting issue
2024-03-23 23:28:55 -03:00
Arthur Araujo
6fbe1a5b8d
Add video resolution check
2024-03-23 19:22:47 -03:00
Bartłomiej Dach
c7c0330265
Attempt to disable rulesets that can be linked to an unhandled crash
2024-03-22 19:05:58 +01:00
Bartłomiej Dach
a1880e89c2
Use title as tiebreaker when sorting beatmap carousel by artist
...
Closes https://github.com/ppy/osu/issues/27548 .
Reference: e53980dd76/osu
!/GameplayElements/Beatmaps/BeatmapTreeManager.cs#L341-L347
2024-03-22 08:41:10 +01:00
Arthur Araujo
a4822fd615
Make CheckAbnormalDifficultySettings
abstract
2024-03-22 01:37:06 -03:00
Salman Ahmed
1efa08a1b8
Merge branch 'master' into convert-path-string-new
2024-03-22 05:15:04 +03:00
Bartłomiej Dach
990a07af0e
Rewrite handling of legacy replay frame quirks to match stable closer
2024-03-21 21:11:29 +01:00
Bartłomiej Dach
c47463ee0e
Merge branch 'master' into negative-frame-handling
2024-03-21 16:45:35 +01:00
Dean Herbert
970e45ff24
Merge pull request #26937 from frenzibyte/fix-osu-logo-blocking-load
...
Stop blocking player load when hovering over osu! logo
2024-03-21 21:52:25 +08:00
Bartłomiej Dach
3e764ae4f0
Merge pull request #27639 from 64ArthurAraujo/verify-unused-audio-at-end
...
Add verify checks to unused audio at the end
2024-03-21 12:19:53 +01:00
Bartłomiej Dach
983385bafc
Merge pull request #27677 from smoogipoo/fix-catch-banana-fail
...
Fix catch banana shower judgement causing fail when at 0 HP
2024-03-21 11:23:51 +01:00
Dean Herbert
c081cc7d77
Merge pull request #27681 from smoogipoo/add-deployed-build-attribute
...
Warn about not using an official "deployed" build
2024-03-21 14:13:40 +08:00
Dean Herbert
b99b0337cf
Adjust text slightly
2024-03-21 13:06:25 +08:00
Dean Herbert
0589924dc6
Merge pull request #27079 from smoogipoo/tcm-resume
...
Add delayed resume for taiko/catch/mania
2024-03-21 12:48:53 +08:00
Dean Herbert
55d66d4615
Add sounds to countdown
2024-03-21 11:45:48 +08:00
Dean Herbert
a07d5115bf
Update resources
2024-03-21 11:42:22 +08:00
Arthur Araujo
b132734f9c
Fix codefactor issues
2024-03-20 18:54:38 -03:00
Arthur Araujo
c605e463a4
Add mania keycount check
2024-03-20 15:52:16 -03:00
Dan Balasescu
ac7fca10d6
Warn about not using an official "deployed" build
2024-03-21 00:47:45 +09:00
Arthur Araujo
4904c49c38
Add abnormal difficulty settings checks
2024-03-20 09:31:58 -03:00
Dan Balasescu
c78e203df5
Fix infinite health processor loop when no top-level objects
...
This is unlikely to occur in actual gameplay, but occurs in the
follow-up test.
2024-03-20 17:30:37 +09:00
Bartłomiej Dach
1f343b7545
Add extended logging when discarding online metadata lookup results
...
Related to: https://github.com/ppy/osu/issues/27674
Relevant log output for that particular case:
[network] 2024-03-20 07:25:30 [verbose]: Performing request osu.Game.Online.API.Requests.GetBeatmapRequest
[network] 2024-03-20 07:25:30 [verbose]: Request to https://dev.ppy.sh/api/v2/beatmaps/lookup successfully completed!
[network] 2024-03-20 07:25:30 [verbose]: GetBeatmapRequest finished with response size of 3,170 bytes
[database] 2024-03-20 07:25:30 [verbose]: [4fe02] [APIBeatmapMetadataSource] Online retrieval mapped Tsukiyama Sae - Hana Saku Iro wa Koi no Gotoshi (Log Off Now) [Destiny] to 744883 / 1613507.
[database] 2024-03-20 07:25:30 [verbose]: Discarding metadata lookup result due to mismatching online ID (expected: 1570982 actual: 1613507)
[network] 2024-03-20 07:25:30 [verbose]: Performing request osu.Game.Online.API.Requests.GetBeatmapRequest
[network] 2024-03-20 07:25:30 [verbose]: Request to https://dev.ppy.sh/api/v2/beatmaps/lookup successfully completed!
[network] 2024-03-20 07:25:30 [verbose]: GetBeatmapRequest finished with response size of 2,924 bytes
[database] 2024-03-20 07:25:30 [verbose]: [4fe02] [APIBeatmapMetadataSource] Online retrieval mapped Tsukiyama Sae - Hana Saku Iro wa Koi no Gotoshi (Log Off Now) [Easy] to 744883 / 1570982.
[database] 2024-03-20 07:25:30 [verbose]: Discarding metadata lookup result due to mismatching online ID (expected: 1613507 actual: 1570982)
Note that the online IDs are swapped.
2024-03-20 08:28:11 +01:00
Bartłomiej Dach
8ee391530f
Merge pull request #27675 from peppy/remove-breadcrumb-control
...
Remove unused `ScreenBreadcrumbControl`
2024-03-20 08:02:36 +01:00
Dean Herbert
1f70019009
Merge pull request #27630 from EVAST9919/editor-performance
...
Improve editor performance for maps with many control points
2024-03-20 13:20:21 +08:00
Dean Herbert
fd509c82f5
Adjust code structure slightly
2024-03-20 12:52:54 +08:00
Dean Herbert
d83a53fc94
Remove unused ScreenBreadcrumbControl
...
See https://github.com/ppy/osu-framework/pull/6218#discussion_r1529932798 .
2024-03-20 12:10:05 +08:00
Bartłomiej Dach
e4418547fe
Document GetLastObjectTime()
exception on empty beatmap
2024-03-19 19:19:07 +01:00
Bartłomiej Dach
2b83e6bc4c
Fix check crash on empty beatmap
2024-03-19 19:17:22 +01:00
Bartłomiej Dach
af3f7dcbbf
Retouch update criteria method
2024-03-19 18:33:35 +01:00
Bartłomiej Dach
320373e3e0
Rename method to match convention better
2024-03-19 18:28:13 +01:00
Bartłomiej Dach
feaf59e15f
Use HashSet
instead of SortedSet
...
No need for it to be sorted.
2024-03-19 18:26:58 +01:00
Dean Herbert
0de5ca8d2d
Update incorrect xmldoc
2024-03-20 01:26:39 +08:00
Dean Herbert
35df381717
Merge branch 'master' into tcm-resume
2024-03-20 01:25:40 +08:00
Bartłomiej Dach
0180b25546
Merge pull request #27064 from smoogipoo/heatmap-misses
...
Display misses in the hit accuracy heatmap
2024-03-19 16:20:25 +01:00
Dan Balasescu
f6069d8d93
Compare against MaxCombo instead
2024-03-19 17:46:18 +09:00
Dan Balasescu
6e33509417
Remove added property, use local decoding instead
2024-03-19 17:44:37 +09:00
Dan Balasescu
af713a7869
Fix incorrectly encoded score IsPerfect value
2024-03-19 17:20:59 +09:00
Salman Ahmed
bbdcb38f5d
Merge branch 'master' into convert-path-string-new
2024-03-19 02:51:24 +03:00
Salman Ahmed
a8ce6a0bba
Use Slice
method instead of index range operators for readability
2024-03-19 02:43:36 +03:00
Arthur Araujo
5241c999c1
Add different warning to maps with storyboard/video
2024-03-18 16:08:41 -03:00
Arthur Araujo
f6d7f18f25
Remove unused localisation file
2024-03-18 15:59:19 -03:00
Andrei Zavatski
7ca45c75b3
Don't iterate backwards on children without a reason
2024-03-18 20:46:38 +03:00
Andrei Zavatski
0edc249637
Make Timeline non-nullable
2024-03-18 20:38:19 +03:00
Andrei Zavatski
57399e9899
Merge branch 'master' into editor-performance
2024-03-18 20:34:48 +03:00
Arthur Araujo
c23212f4ef
Use GetLastObjectTime
to calculate mapped length
2024-03-18 14:02:33 -03:00
Arthur Araujo
915a9682b5
Fix issue type and display percentage left
2024-03-18 13:51:36 -03:00
Arthur Araujo
a3f3dcf853
Inline percentage calculation
2024-03-18 13:27:43 -03:00
Vlad Frangu
77119b2cdb
chore: correct doc string
2024-03-18 16:44:42 +02:00
Bartłomiej Dach
c9bbeeb49a
Merge branch 'master' into heatmap-misses
2024-03-18 14:43:24 +01:00
Vlad Frangu
d0678bfbee
chore: requested changes
2024-03-18 15:30:43 +02:00
Dean Herbert
498948f17d
Merge pull request #27607 from Joehuu/fix-beatmap-card-lime-artifact
...
Fix noticeable masking artifact of beatmap cards when already downloaded
2024-03-18 00:38:56 +08:00
Arthur Araujo
f7aff76592
Fix codefactor issues
2024-03-16 23:03:06 -03:00
Arthur Araujo
63816adbc0
Add verify checks to unused audio at the end
2024-03-16 21:20:12 -03:00
Vlad Frangu
e1c1609271
chore: correct equal logic
2024-03-16 21:48:44 +02:00
Vlad Frangu
0a6960296e
feat: Support filtering for multiple statuses
2024-03-16 21:32:55 +02:00
Andrei Zavatski
34a5e2d606
Don't update subtree masking in TimelineTickDisplay
2024-03-16 15:20:37 +03:00
Andrei Zavatski
981ee54cdc
Fix transforms overhead in TimelineTickDisplay
2024-03-16 15:05:52 +03:00
Andrei Zavatski
e825db61ee
Fix enumerator allocation
2024-03-16 12:26:56 +03:00
Andrei Zavatski
854d7c6fb4
Merge branch 'master' into editor-performance
2024-03-16 12:26:39 +03:00
Andrei Zavatski
ea3a9314f9
Improve TimelineControlPointDisplay performance
2024-03-16 11:57:18 +03:00
Dean Herbert
15c0b1a2ec
Remove redundant cast
2024-03-16 13:18:42 +08:00
Dean Herbert
a49c4ebea6
Match settings panels' backgrounds visually and behaviourally
2024-03-16 10:23:21 +08:00
Dean Herbert
0f8d526453
Adjust timings and delay disclaimers the same as settings
2024-03-16 10:09:49 +08:00
Bartłomiej Dach
a78210c88f
Handle hover so that users can hover disclaimer to block load & read it
2024-03-15 11:45:27 +01:00
Bartłomiej Dach
e6883b8418
Tweak visuals further
2024-03-15 11:38:51 +01:00
Bartłomiej Dach
51568ba06a
Add background to disclaimers
2024-03-15 11:31:45 +01:00
Bartłomiej Dach
5513a72748
Improve hiding transition when multiple disclaimers are visible
2024-03-15 11:01:34 +01:00
Bartłomiej Dach
49a087f7fc
Add localisation support
2024-03-15 10:59:49 +01:00
Bartłomiej Dach
4688a53cf4
Stay on player loader a bit longer if disclaimers are present
...
Just to make reading the text easier.
2024-03-15 09:53:20 +01:00
Bartłomiej Dach
f3a444b7ac
Add disclaimer for loved/qualified status
2024-03-15 09:53:20 +01:00
Bartłomiej Dach
42ae18976f
Replace existing epilepsy warning with inline display
2024-03-15 09:53:20 +01:00
Bartłomiej Dach
1aa695add9
Implement alternate design of player loader disclaimers
2024-03-15 09:53:18 +01:00
Dean Herbert
23975d4dd1
Add flash and reduce overall time for countdown to 2 seconds
2024-03-14 22:49:53 +08:00
Dean Herbert
2845303a74
Fix non-matching scale outwards animation
2024-03-14 22:45:05 +08:00
Dean Herbert
888245b44f
Reorder methods
2024-03-14 22:44:26 +08:00
Dean Herbert
d7769ec3e2
Adjust animation
2024-03-14 22:44:23 +08:00
Dean Herbert
42bd558d7c
Only update text when necessary (reducing unnecessary string allocadtions)
2024-03-14 22:43:08 +08:00
Joseph Madamba
f8a841e907
Add comment explaining why width is limited to the button area
...
Same comment as a47ccb8edd/osu.Game/Screens/Select/BeatmapInfoWedgeV2.cs (L91-L92)
.
2024-03-14 00:17:22 -07:00
Salman Ahmed
b4cee12db9
Use defined colours for counter background
2024-03-14 09:22:03 +03:00
Joseph Madamba
b309aad895
Fix noticeable masking artifact of beatmap cards when already downloaded
...
Had a similar fix before seeing https://github.com/ppy/osu/pull/20743#discussion_r994955470 , but using that diff instead so co-authoring.
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-03-13 22:36:52 -07:00
Dan Balasescu
b431bb1176
Resolve post-merge issues
2024-03-14 12:24:12 +09:00
Dan Balasescu
0beaa8e8c5
Merge branch 'master' into tcm-resume
2024-03-14 12:22:46 +09:00
Dan Balasescu
789a9f4dfa
Initial redesign following flyte's design
2024-03-14 11:38:16 +09:00
Dean Herbert
a47ccb8edd
Merge pull request #27600 from bdach/dont-die-on-audio-in-video-check
...
Fix audio in video check crashing on unexpected failures
2024-03-14 10:28:45 +08:00
Bartłomiej Dach
d32f19b546
Fix first word bold not applying correctly after first language change
...
Closes https://github.com/ppy/osu/issues/27549 .
I'm not entirely sure why the old solution failed exactly, but also
think it's unimportant because I think past me was an idiot and was
playing stupid games with the juggling of indices between two callbacks
with no ordering guarantees and expecting not to win stupid prizes.
I'm not sure this requires any follow-up reconsiderations of that entire
text flow API, but if opinions differ, I'll re-examine.
2024-03-13 15:18:20 +01:00
Bartłomiej Dach
20c760835a
Fix audio in video check crashing on unexpected failures
2024-03-13 13:55:49 +01:00
Joseph Madamba
e2e99fc5cc
Rearrange rankings overlay tabs to match web
2024-03-12 21:15:59 -07:00
Dean Herbert
a4a433b92a
Remember login by default
...
Kinda what is expected from a user's perspective
2024-03-12 20:14:50 +08:00
Dean Herbert
5b2dd95fd6
Merge pull request #27586 from bdach/ignore-directory-zip-entries
...
Fix exports containing zero byte files after import from specific ZIP archives
2024-03-12 17:18:39 +08:00
Bartłomiej Dach
83e47b3c4c
Fix exports containing zero byte files after import from specific ZIP archives
...
Closes https://github.com/ppy/osu/issues/27540 .
As it turns out, some ZIP archivers (like 7zip) will decide to add fake
entries for directories, and some (like windows zipfolders) won't.
The "directory" entries aren't really properly supported using any
actual data or attributes, they're detected by sharpcompress basically
by heuristics:
ab5535eba3/src/SharpCompress/Common/Zip/Headers/ZipFileEntry.cs (L19-L31)
When importing into realm we have thus far presumed that these directory
entries will not be a thing. Having them be a thing breaks multiple
things, like:
- When importing from ZIPs with separate directory entries, a separate
`RealmFile` is created for a directory entry even though it doesn't
represent a real file
- As a result, when re-exporting a model with files imported from such
an archive, a zero-byte file would be created because to the database
it looks like it was originally a zero-byte file.
If you want to have fun, google "zip empty directories". You'll see
a whole gamut of languages, libraries, and developers stepping on this
rake. Yet another episode of underspecced mistakes from decades ago
that were somebody's "good idea" but continue to wreak havoc forevermore
because now there are two competing conventions you can't just pick one.
2024-03-12 09:06:24 +01:00
Dean Herbert
83052fe1d9
Downgrade realm to work around crashes on latest release
...
See https://github.com/ppy/osu/issues/27577 .
2024-03-12 15:41:50 +08:00
Bartłomiej Dach
f30dfcb728
Fix ruleset medals not displaying due to deserialisation failure
...
🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦
Reported in
https://discord.com/channels/188630481301012481/188630652340404224/1216812697589518386 .
2024-03-11 21:34:10 +01:00
Bartłomiej Dach
9bc55be515
Merge pull request #27564 from EVAST9919/editor-blueprint-gradient
...
Fix incorrect gradient application in `TimelineHitObjectBlueprint`
2024-03-11 16:02:05 +01:00
Bartłomiej Dach
09179f99c0
Merge branch 'master' into wrap-beatmap-listing-filters
2024-03-11 14:59:48 +01:00
Bartłomiej Dach
e5e7c8f268
Wrap beatmap listing filter names too
...
While we're here fixing...
Addresses
https://github.com/ppy/osu/discussions/15452#discussioncomment-2734237 .
2024-03-11 14:58:28 +01:00
Andrei Zavatski
6ecef33fd7
Fic incorrect ExtendableCircle gradient
2024-03-10 22:45:29 +03:00
Andrei Zavatski
549a8d678e
Reduce allocations in ControlPointList
2024-03-09 20:50:54 +03:00
Dean Herbert
31739be499
Update resources
2024-03-09 20:48:57 +08:00
Dean Herbert
b8a362fcb6
Simplify assignment by using an auto property
2024-03-09 20:17:27 +08:00
Andrei Zavatski
58b6acde10
Further simplify tooltip text creation
2024-03-09 14:10:32 +03:00
Andrei Zavatski
dd36942508
Reduce allocations in DrawableFlag tooltip
2024-03-09 13:58:05 +03:00
Andrei Zavatski
26c97ef733
Fix WikiPanelContainer causing poor performance
2024-03-09 00:51:33 +03:00
Joseph Madamba
db1c59475b
Wrap beatmap listing filters and match web spacing
2024-03-08 12:13:54 -08:00
Salman Ahmed
9f71eac1db
Remove extra end line
2024-03-08 23:09:50 +03:00
Salman Ahmed
8c92bb0595
Remove unused using directive
2024-03-08 23:09:16 +03:00
Salman Ahmed
1942d46a38
Remove leftover debugging code
2024-03-08 22:37:27 +03:00
Salman Ahmed
6861d9a302
Expose storyboard command lists as read-only and remove unnecessary memory footprint
...
Mutation should be done only with the methods exposed by `StoryboardCommandGroup`.
2024-03-08 22:29:49 +03:00
Salman Ahmed
0efa12a86a
Fix parameter commands applying initial value before start time
2024-03-08 21:56:25 +03:00
Salman Ahmed
c1649b76d6
Reorder command properties to match general format
...
I had them shuffled around in the middle of the refactor.
2024-03-08 21:33:53 +03:00
Dean Herbert
612bc66e86
Merge pull request #27535 from nekodex/argon-hitsounds
...
Add support for argon hitsounds
2024-03-09 01:47:35 +08:00
Salman Ahmed
a85be2a46d
Fix merge conflicts
2024-03-08 20:22:26 +03:00
Salman Ahmed
8d3e502262
Merge branch 'master' into storyboard-loops-v2
2024-03-08 20:22:19 +03:00
Jamie Taylor
27d78fdb08
Add fallback to find spinner samples without a bank prefix
2024-03-09 01:10:28 +09:00
Jamie Taylor
ad842b60f5
Add support for Argon hitsounds
2024-03-08 21:43:18 +09:00
Bartłomiej Dach
44d0dc6113
Fix 1px flashlight gaps when gameplay scaling mode is active
...
Closes https://github.com/ppy/osu/issues/27522 .
Concerns mostly taiko and catch.
Not much of a proper fix rather than a workaround but it is what it is.
I tried a few other things, including setting `MaskingSmoothness = 0` on
the scaling container itself, to no avail.
2024-03-08 11:07:30 +01:00
Dean Herbert
c9b4c684e5
Merge pull request #27403 from Gabixel/increase-modselect-initial-scroll
...
Change initial scroll effect to mod columns
2024-03-08 14:00:40 +08:00
Dean Herbert
5e7d9ea04a
Adjust scroll speed back to original
2024-03-08 13:59:04 +08:00
Dean Herbert
d9cc619693
Merge branch 'master' into argon-pp-counter
2024-03-08 10:32:16 +08:00
Dean Herbert
9286398633
Move naming migrations to more correct place
2024-03-08 10:26:08 +08:00
Dean Herbert
0ebb12f67f
Move skinnable interface specification to non-abstract
classes
2024-03-08 10:23:46 +08:00
Dean Herbert
ae2ef8ee1e
Fix typo in wireframe description
2024-03-08 10:19:00 +08:00
Dean Herbert
f2753ef7a2
Decrease size of pp display relative to accuracy
2024-03-08 09:41:38 +08:00
Dean Herbert
87b4406bdc
Pad at minimum three digits for argon pp display
2024-03-08 09:41:28 +08:00
Salman Ahmed
79da6d8613
Fix refactor error on EndTimeForDisplay
...
Not sure when this happened >.>
2024-03-08 03:08:03 +03:00
Salman Ahmed
fa9b2f0cd5
Add generics to ApplyInitialValue
/ApplyTransforms
for ability to return custom transform sequences
...
*sigh*
2024-03-08 03:07:39 +03:00
Salman Ahmed
b450abb687
Support applying initial values of storyboard commands
2024-03-08 02:02:48 +03:00
Salman Ahmed
2ca36254f4
Fix comparison interface not implemented on storyboard command classes
2024-03-08 02:02:25 +03:00
Salman Ahmed
3755dd059a
Calculate loop delays at point of transform application
2024-03-08 02:01:02 +03:00
Salman Ahmed
87b065b8c3
Fix incorrect start time calculations
...
`LoopStartTime` is now baked into each `IStoryboardCommand`.
2024-03-08 02:01:02 +03:00
Salman Ahmed
6c257e5159
Fix HasCommands
property not set at all
2024-03-08 01:59:44 +03:00
Salman Ahmed
9b77d8c972
Fix group start/end time not calculating correctly
2024-03-08 01:59:28 +03:00
Salman Ahmed
585ab59768
Apply major refactor to the storyboard commands flow structrure
2024-03-08 01:10:09 +03:00
Dan Balasescu
ca92a31cf9
Fix missing event unbinds
2024-03-07 21:10:11 +09:00
Bartłomiej Dach
fba44e67a0
Merge pull request #27214 from Givikap120/freemod_mapinfo_fix
...
Fix mod selection in online-play rooms not accounting for mods of selected item
2024-03-07 12:45:14 +01:00
Bartłomiej Dach
3d8fdc52a4
Merge pull request #27501 from turbedi/throw_helper
...
Use ThrowHelper methods in more places
2024-03-07 11:36:21 +01:00
Bartłomiej Dach
e99030c515
Merge pull request #27516 from frenzibyte/editor-screen-selector
...
Change editor screen switcher control design and behaviour to act like a button
2024-03-07 11:04:18 +01:00
Bartłomiej Dach
644553d5b4
Merge branch 'master' into freemod_mapinfo_fix
2024-03-07 09:24:44 +01:00
Dan Balasescu
1cafb09977
Increase border thickness
2024-03-07 17:22:38 +09:00
Joseph Madamba
c36232bc02
Fix results screen accuracy circle not showing correctly for failed S with no flair
2024-03-07 00:10:30 -08:00
Dan Balasescu
e0fe33a7a7
Merge pull request #27513 from bdach/osu-score-conversion-bad-very-not-good
...
Fix osu! standardised score estimation algorithm violating basic invariants
2024-03-07 17:05:32 +09:00
Salman Ahmed
0fe139a189
Adjust editor screen switcher control design and behaviour
2024-03-07 08:20:46 +03:00
Salman Ahmed
336a6180e5
Expose TRANSITION_LENGTH
from tab control
2024-03-07 08:20:20 +03:00
Bartłomiej Dach
aa3cd402ca
Fix broken english
2024-03-06 21:30:31 +01:00
Bartłomiej Dach
3121cf81e6
Bump score version
2024-03-06 21:30:09 +01:00
Dean Herbert
13f7480d79
Merge branch 'master' into sb-lifetime-improvements
2024-03-06 19:27:40 +08:00
Dean Herbert
5b6703ec0d
Move optimisation to isolated method
2024-03-06 19:25:13 +08:00
Dean Herbert
29a37e3585
Merge pull request #27491 from bdach/f-rank-appearance
...
Update F rank badge colours to match latest designs
2024-03-06 18:55:20 +08:00
Bartłomiej Dach
08609e19d6
Fix osu! standardised score estimation algorithm violating basic invariants
...
As it turns out, the "lower" and "upper" estimates of the combo portion
of the score being converted were misnomers. In selected cases
(scores with high accuracy but combo being lower than max by more than
a few objects) the janky score-based math could overestimate the count
of remaining objects in a map. For instance, in one case the numbers
worked out something like this:
- Accuracy: practically 100%
- Max combo on beatmap: 571x
- Max combo for score: 551x
The score-based estimation attempts to extract a "remaining object
count" from score, by doing something along of sqrt(571^2 - 551^2). That
comes out to _almost 150_. Which leads to the estimation overshooting
the total max combo count on the beatmap by some hundred objects.
To curtail this nonsense, enforce some basic invariants:
- Neither estimate is allowed to exceed maximum achievable
- Ensure that lower estimate is really lower and upper is really upper
by just looking at the values and making sure that is so rather than
just saying that it is.
2024-03-06 11:40:10 +01:00
Dan Balasescu
d8003ab8e8
Merge pull request #27489 from bdach/fix-catch-pp-mismatch
...
Fix catch pp calculator not matching live with respect to miss handling
2024-03-06 19:39:20 +09:00
Bartłomiej Dach
b740481eaf
Merge pull request #27504 from peppy/replay-state-sanity-1
...
Never set `waitingOnFrames` if a replay is not attached
2024-03-06 09:51:09 +01:00
Bartłomiej Dach
53fffc6a75
Remove unused using directives
2024-03-06 07:57:59 +01:00
Dean Herbert
06c7483347
Merge branch 'master' into update-framework
2024-03-06 12:36:05 +08:00
Dean Herbert
85364d25dc
Merge pull request #27276 from bdach/medals
...
Add flow for displaying achieved medals
2024-03-06 12:31:55 +08:00
Dean Herbert
3a224211aa
Update various packages which shouldn't cause issues
2024-03-06 12:17:00 +08:00
Dean Herbert
4c7678225e
Update framework
2024-03-06 12:13:41 +08:00
Dean Herbert
0696e7de52
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
Dean Herbert
b53b752e54
Update usage of MathUtils
2024-03-06 12:13:12 +08:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
Andrei Zavatski
07392a4d3e
Further simplify transform application
2024-03-06 01:10:22 +03:00
Andrei Zavatski
1c8ede854d
Remove blank lines
2024-03-06 00:17:56 +03:00
Andrei Zavatski
8b03acd27b
Implement StoryboardElementWithDuration
2024-03-06 00:16:06 +03:00
Dean Herbert
65ce4ca390
Never set waitingOnFrames
if a replay is not attached
2024-03-06 04:37:11 +08:00
Dean Herbert
57daaa7fed
Add logging for GameplayClockContainer
starting or stopping
2024-03-06 04:37:11 +08:00
Bartłomiej Dach
09c6c5d79b
Merge pull request #27497 from frenzibyte/mod-select-overlay-fix-ux
...
Fix mod select overlay settings order not always matching mod panels
2024-03-05 19:40:13 +01:00
Bartłomiej Dach
429fa8dfae
Merge pull request #27242 from Susko3/log-global-statistics
...
Log `GlobalStatistics` when exporting logs from settings
2024-03-05 19:32:54 +01:00
Bartłomiej Dach
e6f1a722cb
Remove unused field and commented-out code
2024-03-05 18:49:19 +01:00
Berkan Diler
d0f7ab3316
Revert some changes
2024-03-05 17:18:59 +01:00
Berkan Diler
6fabbe2616
Use new ToDictionary() overload without delegates
2024-03-05 10:27:12 +01:00
Berkan Diler
5965db4fd7
Use ArgumentException.ThrowIfNullOrEmpty throw helper
2024-03-05 10:20:57 +01:00
Berkan Diler
a891303484
Use ArgumentOutOfRangeException throw helper methods
2024-03-05 10:20:30 +01:00
Berkan Diler
9bac60a98f
Use ArgumentNullException.ThrowIfNull in more places
2024-03-05 10:19:47 +01:00
Berkan Diler
43841e210d
Use ObjectDisposedException.ThrowIf throw helper
2024-03-05 09:58:46 +01:00
Salman Ahmed
49b3e81e8a
Migrate DefaultPerformancePointsCounter
and rename it
2024-03-05 04:35:39 +03:00
Salman Ahmed
0cbcfcecdc
Integrate "Argon" performance points counter with HUD layout
2024-03-05 03:58:43 +03:00
Salman Ahmed
d7f1e50d66
Add "Argon" performance points counter
2024-03-05 03:34:29 +03:00
Salman Ahmed
3ee57cdfba
Refactor performance points test scene to support skinning
2024-03-05 03:34:25 +03:00
Salman Ahmed
92f455f199
Abstractify performance points calculation to a base class
2024-03-05 03:33:48 +03:00
Salman Ahmed
9543908c7a
Fix mod select overlay settings order not always matching panels order
2024-03-04 23:36:45 +03:00
Bartłomiej Dach
6080c14dd5
Update F rank badge colours to match latest designs
2024-03-04 14:47:49 +01:00
Bartłomiej Dach
dcd6b02809
Fix incorrect implementation of GetCountMiss()
for catch
2024-03-04 11:49:12 +01:00
Dan Balasescu
6635d9be04
Add countdown display
2024-03-04 16:50:24 +09:00
Dan Balasescu
bce3bd55e5
Fix catch by moving cursor-specific handling local
2024-03-04 16:08:17 +09:00
Dan Balasescu
5bd037fe8f
Merge branch 'master' into catch-fail-on-banana
2024-03-04 13:13:26 +09:00
Andrei Zavatski
f5d24e6804
Remove unused transform extensions
2024-03-03 21:54:37 +03:00
Andrei Zavatski
7193ec66a4
Make use of framework's transform loops
2024-03-03 21:47:03 +03:00
Andrei Zavatski
c05007804f
Use more direct way to apply transforms
2024-03-03 20:50:28 +03:00
Salman Ahmed
85f131d2f8
Fix "unranked explaination" tooltip text using incorrect translation key
2024-03-02 22:45:15 +03:00
Andrei Zavatski
77b3055978
Improve sb sprite end time guessing
2024-03-01 22:30:44 +03:00
Salman Ahmed
17e167cc1e
Merge branch 'master' into hide-beatmap-details
2024-03-01 16:21:03 +03:00
Dean Herbert
c6201ea5de
Remove unused ruleset parameter when testing beatmap in editor
2024-03-01 20:28:52 +08:00
Dan Balasescu
14519b9982
Merge pull request #27426 from peppy/disallow-backwards-seeks-gameplay
...
Fix gameplay seeking backwards for a single frame for some users
2024-03-01 20:08:23 +09:00
Dean Herbert
963c0af814
Fix beatmap information still showing when testing a beatmap
2024-03-01 16:43:47 +08:00
Dean Herbert
19ed78eef5
Log backwards seeks to sentry
2024-03-01 12:40:05 +08:00
cdwcgt
4ad8bbb9e2
remove useless DrawablePool
2024-03-01 13:20:37 +09:00
Dean Herbert
00527da27d
When discord is set to privacy mode, don't show beatmap being edited
2024-03-01 11:42:35 +08:00
Dean Herbert
91483bdc2f
Merge pull request #27001 from Susko3/windows-file-uri-association
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Associate with files and URIs on windows
2024-03-01 11:26:44 +08:00
Dean Herbert
4b3a5bde28
Merge pull request #27424 from frenzibyte/taiko-slider-storyboard
...
Hide osu!taiko scroller when the beatmap has storyboard
2024-03-01 10:49:12 +08:00
Andrei Zavatski
eb0933c3a5
Fix allocations in EffectPointVisualisation
2024-02-29 20:35:20 +03:00
Dean Herbert
cc8b838bd4
Add comprehensive log output to help figure out problematic clocks
2024-02-29 23:05:28 +08:00
Dean Herbert
4184a5c1ef
Add flag to allow backwards seeks in tests
2024-02-29 23:05:28 +08:00
Huo Yaoyuan
a11e63b184
Make the code more clear
2024-02-29 20:02:04 +08:00
Dean Herbert
3a780e2b67
Add logging when workaround is hit
2024-02-29 18:27:50 +08:00
Dean Herbert
3355764a68
"Fix" tests
2024-02-29 18:21:44 +08:00
Bartłomiej Dach
9a40a4f700
Merge branch 'master' into convert-path-string-new
2024-02-29 08:51:04 +01:00
Bartłomiej Dach
ee2dac35e0
Merge branch 'master' into taiko-slider-storyboard
2024-02-29 08:50:58 +01:00
Dean Herbert
76e8aee9cc
Disallow backwards seeks during frame stable operation when a replay is not attached
2024-02-29 14:15:32 +08:00
Dean Herbert
f44aadaaa8
Merge pull request #27331 from bdach/statistics-updates-in-multi
...
Show user statistics updates on multiplayer and playlists results screens
2024-02-29 12:26:48 +08:00
Dean Herbert
5c404d0f61
Merge pull request #27361 from bdach/difficulty-peppy-stars-zero-osu
...
Fix incorrect standardised score estimation on selected beatmaps in osu! ruleset
2024-02-29 11:45:53 +08:00
Huo Yaoyuan
f28f19ed7e
Fix method indent size
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2024-02-29 10:47:16 +08:00
Salman Ahmed
7f5f3804f1
Expose beatmap storyboard as part of GameplayState
2024-02-29 05:39:36 +03:00
Salman Ahmed
a7a758400c
Merge branch 'master' into fix-wireframe
2024-02-29 01:56:50 +03:00
Salman Ahmed
8f97f0503f
Move away from Solo
namespace
2024-02-29 01:21:17 +03:00
Salman Ahmed
de48c51715
Apply renaming in remaining usages
2024-02-29 01:11:08 +03:00
Salman Ahmed
c3a7e99849
Remove unnecessary max operation
2024-02-29 01:01:55 +03:00
Salman Ahmed
4a4ef91bc9
Simplify active mods computation
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-02-29 00:42:52 +03:00
Salman Ahmed
92eb206b49
Merge branch 'master' into spectator-remove-back-button
2024-02-29 00:12:24 +03:00
Joseph Madamba
5ca6e8c68a
Fix some NRT changes
2024-02-28 11:03:09 -08:00
Bartłomiej Dach
a5948d38ac
Merge pull request #27380 from frenzibyte/fix-advanced-stats-display
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Fix advanced stats in beatmap info overlay showing "key count" on non-mania beatmaps
2024-02-28 18:02:48 +01:00
Huo Yaoyuan
e86ebd6cdb
Fix formatting
2024-02-29 00:24:24 +08:00
Huo Yaoyuan
470d2be2e1
The overhead of LINQ is not ignorable
2024-02-29 00:07:00 +08:00
Bartłomiej Dach
6a3a7cca58
Merge branch 'master' into adjust-carousel-padding
2024-02-28 16:00:43 +01:00
Bartłomiej Dach
c10ba6ece9
Fix right mouse scroll clamping not going along well with padding
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2024-02-28 15:59:22 +01:00
Huo Yaoyuan
bcb91f348d
Use ArrayPool instead of stackalloc
2024-02-28 22:51:36 +08:00
Huo Yaoyuan
fe34577ee2
Update parsing.
2024-02-28 22:42:08 +08:00
Huo Yaoyuan
4bff54d35d
Add ToString on PathControlPoint for debugging
2024-02-28 22:37:14 +08:00
Bartłomiej Dach
9902dad4c6
Merge branch 'master' into log-global-statistics
2024-02-28 15:09:24 +01:00
Huo Yaoyuan
f49aa4d815
Parse points and segments for path string
2024-02-28 22:01:39 +08:00
Bartłomiej Dach
ce994a7a73
Fix wireframe misalignment in argon accuracy counter
...
- Closes https://github.com/ppy/osu/issues/27385 .
- Supersedes / closes https://github.com/ppy/osu/pull/27392 .
2024-02-28 13:42:45 +01:00
Bartłomiej Dach
3fb2662d74
Update framework
...
Mainly for the sake of https://github.com/ppy/osu-framework/pull/6196 .
2024-02-28 12:05:33 +01:00
Joseph Madamba
6e03384c6b
Apply NRT to SoloSpectatorPlayer
2024-02-28 00:01:16 -08:00
Joseph Madamba
8e462fbb38
Apply NRT to touched files
2024-02-27 23:58:28 -08:00
Joseph Madamba
dee57c7e72
Refactor test to only allow init of actions
2024-02-27 23:24:16 -08:00
Joseph Madamba
351160f94e
Move back/quit button from bottom left to fail overlay when spectating
2024-02-27 23:24:16 -08:00
Dean Herbert
31f667224f
Merge branch 'master' into medals
2024-02-28 13:48:57 +08:00
Salman Ahmed
d83aeb73e4
Fix menu cursor tracing rotation while override by gameplay cursor
2024-02-28 01:02:36 +03:00
Bartłomiej Dach
2889cf39d7
Merge pull request #27391 from smoogipoo/high-performance-session-redux
...
Use high performance session during gameplay
2024-02-27 16:28:04 +01:00
Gabriel Del Nero
09dee50372
Change initial scroll animation to mod columns
...
Starting from the end (which should be fine with the current number of columns, even on different/wider screen resolutions), and with a custom decay value when it reaches zero offset.
2024-02-27 15:35:51 +01:00
Dean Herbert
189c680555
Add basic xmldoc on interface type
2024-02-27 20:46:25 +08:00
Dan Balasescu
069b400dd0
Move manager to desktop game
2024-02-27 19:36:03 +09:00
Dan Balasescu
dc3b41865c
Add logging
2024-02-27 19:17:34 +09:00
Dan Balasescu
f2d52fbaa2
Make class not overrideable
2024-02-27 17:33:24 +09:00
Dean Herbert
7f0a552b86
Merge pull request #27366 from EVAST9919/mod-overlay-performnce
...
Reduce allocations when `ModSelectOverlay` is visible
2024-02-27 08:54:18 +08:00
Salman Ahmed
3f9fbb9318
Introduce the concept of ActiveMods
in mod select overlay and rewrite once more
2024-02-26 22:25:06 +03:00
Salman Ahmed
2b73d816a7
Bring back mod setting tracker in BeatmapAttributesDisplay
2024-02-26 22:24:45 +03:00
Bartłomiej Dach
3833f2cfa7
Merge pull request #27393 from peppy/main-menu-key-delay
...
Fix main menu eating keys if user presses too fast
2024-02-26 16:22:27 +01:00
Dean Herbert
fe59a3b9be
Merge branch 'master' into medals
2024-02-26 22:49:55 +08:00
Dean Herbert
4c6e8a606f
Fix main menu eating keys if user presses too fast
2024-02-26 22:24:39 +08:00
Dan Balasescu
bfb5098238
Use high performance session during gameplay
2024-02-26 22:32:48 +09:00
Dean Herbert
c686dfd361
Apply safeties for AudioFilter
usage around drawables which go non-present
2024-02-26 21:22:25 +08:00
Dean Herbert
7a96cf1289
Expose AudioFilter.IsAttached
publicly
2024-02-26 21:15:44 +08:00
Dan Balasescu
3e9425fdf2
Adjust API of HighPerformanceSession + rename
2024-02-26 22:12:46 +09:00
Bartłomiej Dach
09b420a083
Merge pull request #27234 from brandondong/delete_none_message
...
Add feedback to delete button even when no-op
2024-02-26 13:13:53 +01:00
Bartłomiej Dach
119a373285
Merge pull request #27389 from peppy/menu-hotkeys
...
Allow better menu navigation using same hotkey to progress to destination
2024-02-26 12:31:22 +01:00
Bartłomiej Dach
46ec477191
Merge pull request #27386 from peppy/fix-use-current-distance-snap
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Fix "Use current" snap not working
2024-02-26 12:30:35 +01:00
Dean Herbert
8e336610d0
Add xmldoc explaining Ruleset
bindable's usage
2024-02-26 18:31:40 +08:00
Bartłomiej Dach
353485a707
Merge branch 'master' into flashlight-playfield-based-size-
2024-02-26 10:55:06 +01:00
Bartłomiej Dach
115d82664b
Assert proportional scaling rather than assume average
...
Because if scaling is ever actually non-proportional then this should be
somewhat loud.
Also use the absolute value to prevent funny things happening if/when
someone does negative scale.
2024-02-26 10:53:04 +01:00
Dean Herbert
8962be2ed5
Allow better menu navigation using same hotkey to progress to destination
...
As touched on in https://github.com/ppy/osu/discussions/27102 .
You can now use:
- `L L L` to get to playlists
- `M M M` to get to multiplayer
- `S` to get to settings
2024-02-26 17:24:04 +08:00
Dean Herbert
9a46e738bd
Fix inspections
2024-02-26 15:45:29 +08:00
Dean Herbert
4c744ccb69
Fix "Use current" snap not working
...
Regressed with https://github.com/ppy/osu/pull/27249 .
I was suspicious of this specific operation at the time but didn't test properly.
2024-02-26 14:11:54 +08:00
Dean Herbert
4421ff975b
Add local function to perform iteration to better explain the "why"
2024-02-26 09:04:39 +08:00
Salman Ahmed
5c049feca1
Fix advanced stats in beatmap info overlay showing "key count" on non-mania beatmaps
2024-02-25 21:18:15 +03:00
Andrei Zavatski
9e3defebda
Remove unused using
2024-02-25 19:05:40 +03:00
Andrei Zavatski
c3fa97d062
Reduce allocations in HitObjectLifetimeEntry
2024-02-25 18:02:42 +03:00
Andrei Zavatski
f948f8ee5c
Fix HUDOverlay allocations
2024-02-25 17:59:20 +03:00
Andrei Zavatski
081aa84718
Simplify last footer button selection
2024-02-25 10:36:15 +03:00
Dean Herbert
e8d2abc4f7
Merge pull request #27364 from EVAST9919/spinner-alloc
...
Reduce osu spinner allocations
2024-02-25 09:36:02 +08:00
Andrei Zavatski
6d2187e079
Reduce allocations in ModSelectOverlay
2024-02-24 22:58:23 +03:00
Andrei Zavatski
3b53ed3c3a
Reduce allocations in ModColumn
2024-02-24 22:44:58 +03:00
Andrei Zavatski
1fb19e7129
Reduce allocations in DrawableSpinner
2024-02-24 20:18:30 +03:00
Dan Balasescu
006416057b
Merge pull request #27144 from cdwcgt/allow-muted-ranked
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Allow pp for muted mod for any combination of settings
2024-02-25 00:31:37 +09:00
Bartłomiej Dach
f6ceedc7a6
Inline last version which touched ranks when checking for upgrade
2024-02-24 13:55:44 +01:00
Bartłomiej Dach
4bc92a263f
Bump score version
2024-02-24 13:20:42 +01:00
Bartłomiej Dach
e80b08c46f
Fix incorrect standardised score estimation on selected beatmaps
2024-02-24 09:56:58 +01:00
Dean Herbert
05f0b4796c
Merge pull request #27344 from bdach/editor-combo-colours-rotate
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Fix editor displaying combo colours in effectively incorrect order
2024-02-24 10:44:02 +08:00
Salman Ahmed
d4bc3090e7
Fix incorrect conflict resolution
2024-02-23 18:42:07 +03:00
Salman Ahmed
618819ba9f
Merge branch 'master' into freemod_mapinfo_fix
2024-02-23 18:34:41 +03:00
Salman Ahmed
c1db9d7819
Add test coverage
2024-02-23 18:16:44 +03:00
Bartłomiej Dach
869f0a82de
Use hashset for faster lookup
2024-02-23 15:38:52 +01:00
Salman Ahmed
fdc0636554
General code cleanup
2024-02-23 17:31:54 +03:00
Salman Ahmed
9ce07a96b2
Rewrite mods flow and remove RoomBeatmapAttributesDisplay
2024-02-23 17:30:13 +03:00
Salman Ahmed
323d7f8e2d
Change BeatmapAttributesDisplay
retrieval to proper method
2024-02-23 16:59:43 +03:00
Salman Ahmed
918577d530
Compute required mods list once per update
2024-02-23 16:53:41 +03:00
Bartłomiej Dach
f86b7f0702
Enable NRT in EditorBeatmapSkin
2024-02-23 14:52:44 +01:00
Salman Ahmed
f94cd4483c
Avoid relying on game-wide ruleset bindable
2024-02-23 16:50:33 +03:00
Salman Ahmed
ae9c58be30
Remove "multiplayer" references from subclass and move to appropriate place
2024-02-23 16:50:33 +03:00
Bartłomiej Dach
d1d32fc16c
Fix editor displaying combo colours in effectively incorrect order
...
Addresses https://github.com/ppy/osu/discussions/27316 .
Stable lies about the first combo colour being first; in the `.osu`
file it is actually second. It does a thing in editor itself to correct
for this.
https://github.com/peppy/osu-stable-reference/blob/master/osu!/GameModes/Edit/Forms/SongSetup.cs#L233-L234
2024-02-23 14:49:46 +01:00
Dean Herbert
157819c199
Materialise realm collection hashes during song select search process
...
Without this, there's a large overhead to do a realm-live `Contains`
search when a collection is selected.
This may also help considerably alleviate
https://github.com/ppy/osu/discussions/27298#discussioncomment-8552508
as we will be performing the native realm search much less.
2024-02-23 11:41:27 +08:00
Brandon
6c8204f9a3
Update delete collections message when none
2024-02-22 19:40:02 -08:00
Brandon
d6beae2ce1
Update delete/restore mod presets message when none
2024-02-22 19:10:15 -08:00
Brandon
01d0ad506d
Merge branch 'master' into delete_none_message
2024-02-22 17:37:26 -08:00
Bartłomiej Dach
eac4c5f69d
Rename {Solo -> User}StatisticsWatcher
et al.
...
The "solo" prefix is a bit unbecoming now. The updates are not only
for solo.
2024-02-22 20:36:24 +01:00
Bartłomiej Dach
1e53503608
Show user statistics after completing a playlists / multiplayer score
2024-02-22 20:35:50 +01:00
Bartłomiej Dach
0074bdc5a1
Change ResultsScreen
constructor boolean params to init-only properties
2024-02-22 20:15:03 +01:00
Bartłomiej Dach
f9e92c69a8
Merge branch 'master' into fix-skin-editor-init-fail
2024-02-22 14:08:38 +01:00
Bartłomiej Dach
82b2edd4b7
Merge pull request #26769 from EVAST9919/results-clean
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Rework `AccuracyCircle` to not use `BufferedContainer`s
2024-02-22 13:46:28 +01:00
Bartłomiej Dach
49b7f0e3a7
Merge pull request #26531 from smallketchup82/multiplayer-difficulty-tooltip
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Implement difficulty tooltips for multiplayer lobbies
2024-02-22 12:57:35 +01:00
Bartłomiej Dach
7861125e7a
Swap AR and OD on tooltips
...
Matches everything else.
2024-02-22 12:11:49 +01:00
Bartłomiej Dach
46c8560ca5
Merge branch 'master' into multiplayer-difficulty-tooltip
2024-02-22 12:08:29 +01:00
Bartłomiej Dach
d06c67ad8f
Substitute two jank interdependent bool flags for single tri-state enums
2024-02-22 12:05:50 +01:00
Bartłomiej Dach
6770b73e4e
Merge pull request #27192 from smoogipoo/mod-search-ignore-whitespace
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Adjust search terms for mods
2024-02-22 11:41:31 +01:00
Bartłomiej Dach
84fdcd24ef
Remove description from mod search terms
...
Closes https://github.com/ppy/osu/issues/27111 .
2024-02-22 11:02:08 +01:00
Bartłomiej Dach
1a831145ce
Merge branch 'master' into fix-bpm-differences
2024-02-22 10:41:22 +01:00
Dean Herbert
8b24c6a905
Merge pull request #27299 from BoudewijnPopkema/27272-clear-remembered-username
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Clear stored username/token from config when relevant checkboxes are unticked on login panel
2024-02-22 17:29:36 +08:00
Bartłomiej Dach
81a9908c60
Extract common helper for BPM rounding
2024-02-22 10:27:37 +01:00
Bartłomiej Dach
01f6ab0336
Use more correct implementation
2024-02-22 09:44:59 +01:00
Bartłomiej Dach
a1046f0a86
Revert "clear remembered username when checkbox is unticked"
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This reverts commit d01421b951
.
2024-02-22 09:40:27 +01:00
Bartłomiej Dach
57bb0b85a1
Merge pull request #27107 from Joehuu/rank-highest-tooltip
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Add highest rank tooltip to global rank display
2024-02-22 09:08:22 +01:00
Boudewijn Popkema
d01421b951
clear remembered username when checkbox is unticked
2024-02-21 23:15:37 +01:00
Andrei Zavatski
4cefa8bb8d
Reduce allocations in TimelineBlueprintContainer
2024-02-21 23:13:10 +03:00
Dean Herbert
fc30abc7b0
Merge branch 'indented-code-block' into update-framework
2024-02-21 21:44:25 +08:00
Dean Herbert
9d732bd9b1
Merge branch 'remove-legacy-gl' into update-framework
2024-02-21 21:44:19 +08:00
Dean Herbert
6d32cfb7ee
Update framework
2024-02-21 21:39:33 +08:00
Dean Herbert
fb593470d5
Use DEFAULT
instead of INSTANCE
or static field
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Matches other similar comparers.
2024-02-21 21:02:20 +08:00
Bartłomiej Dach
929858226a
Use custom comparer in beatmap carousel for expected sort behaviour
2024-02-21 12:43:18 +01:00
Bartłomiej Dach
59235d6c50
Implement custom comparer for expected carousel sort behaviour
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2024-02-21 12:43:17 +01:00
Dean Herbert
9c40ff2911
Merge pull request #27278 from EVAST9919/grid-update
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Apply padding to `GridContainer`s directly where possible
2024-02-21 17:29:21 +08:00
Andrei Zavatski
2543a48ac8
Apply padding to GridContainers directly
2024-02-20 23:18:37 +03:00
Andrei Zavatski
871bdb9cf7
Reduce string allocations in TimeInfoContainer
2024-02-20 20:31:18 +03:00
Bartłomiej Dach
33a0dcaf20
NRT-annotate MedalAnimation
and fix possible nullref
2024-02-20 17:59:21 +01:00
Andrei Zavatski
6678c4783b
Fix PlaybackControl string allocations
2024-02-20 19:31:28 +03:00
Bartłomiej Dach
9b938f333d
Fix test failures
2024-02-20 17:25:11 +01:00
Bartłomiej Dach
1db5cd3aba
Move medal overlay to topmost container
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
611e3fe76b
Delay medal display when wanting to show results animation
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
96825915f7
Fix threading failure
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Implicitly showing the medal overlay fires off some transforms, and the
websocket listener runs on a TPL thread. That's a recipe for disaster,
so schedule the show call.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
8abcc70b93
Add medal overlay to game
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
b334b78b63
Make medal overlay respect overlay disable via activation mode
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
e4971ae121
Add display queueing when multiple medals are granted in quick succession
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
2e5b61302a
Implement basic medal display flow
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4f321e242b
Enable NRT in OsuFocusedOverlayContainer
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4911f5208b
Demote medal "overlay" to animation
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I need the actual overlay to be doing way more things (receiving the
actual websocket events, queueing the medals for display, handling
activation mode), so the pre-existing API design of the overlay just
will not fly.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
48bf9680e1
Add new structures for receiving new medal data
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4a314a8e31
Namespacify data structures used in websocket communications
2024-02-20 16:31:31 +01:00
Givikap120
ed028e8d26
Update MultiplayerModSelectOverlay.cs
2024-02-20 13:13:13 +02:00
Givikap120
8199a49ee2
minor look changes
2024-02-20 13:11:19 +02:00
Givikap120
a4288e7ecc
removed unnecessary changes
2024-02-20 13:00:59 +02:00
Givikap120
54ef397d56
Changed override method
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now it overrides mods getter instead of calculate fuctions
2024-02-20 12:57:28 +02:00
Dean Herbert
ef413c08f1
Merge pull request #27249 from EVAST9919/editor-alloc
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Reduce osu editor allocations with many objects selected
2024-02-20 15:06:25 +08:00
Dan Balasescu
40d6e8ce85
Remove legacy OpenGL renderer option, it's now just OpenGL
2024-02-20 15:14:30 +09:00
Dean Herbert
3ea47e64f0
Merge pull request #27258 from Loreos7/storage-error-localisation
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Localise storage error popup dialog
2024-02-20 13:37:10 +08:00
Joseph Madamba
2ff8667dd2
Revert "Centralise global rank display logic to new class"
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Also don't show on `LoginOverlay` usage for now.
2024-02-19 12:11:12 -08:00
Andrei Zavatski
c758640311
Reduce allocations in ComposerDistanceSnapProvider
2024-02-19 20:49:56 +03:00
Susko3
24e3fe79a4
Log GlobalStatistics
when exporting logs from settings
2024-02-19 17:02:53 +01:00
Mike Will
012d6b7fe1
Change userBeatmapOffsetClock
to a FramedOffsetClock
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Assuming that the global audio offset is set perfectly, such that
any audio latency is fully accounted for, if a specific beatmap
still sounds out of sync, that would no longer be a latency issue.
Instead, it would indicate a misalignment between the beatmap's
track and time codes, the correction for which should be a
virtual-time offset, not a real-time offset.
2024-02-19 09:14:49 -05:00
Dean Herbert
c87bc8b597
Merge pull request #27180 from bdach/better-submission-failure-messaging
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Add better submission failure messaging
2024-02-19 21:38:23 +08:00
Bartłomiej Dach
ec26ab51d1
Use different wording
2024-02-19 13:56:21 +01:00
Bartłomiej Dach
d7b1e3ba50
Merge pull request #27226 from peppy/no-audio-filter-funny-business
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Ensure audio filters can't be attached before load (or post-disposal)
2024-02-19 13:01:34 +01:00
Dean Herbert
398eaee5d0
Merge pull request #27238 from bdach/disable-nested-managers-when-skin-editor-open
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Disable nested input managers on edited screen when skin editor is open
2024-02-19 19:27:26 +08:00
Bartłomiej Dach
f5666185ab
Merge pull request #27239 from peppy/fix-cached-beatmap
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Fix `WorkingBeatmapCache` caching beatmap in wrong state leading to crash
2024-02-19 12:06:45 +01:00
Bartłomiej Dach
1ca566c6b0
Disable nested input managers on edited screen when skin editor is open
2024-02-19 10:19:25 +01:00
Dean Herbert
7f82f10317
Fix beatmap potentially loading in a bad state
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Over-caching could mean that a beatmap could load and cause a late
crash. Let's catch it early to avoid such a crash occurring.
2024-02-19 17:18:07 +08:00
Brandon
413b7aab60
Switch to const string
2024-02-18 22:12:03 -08:00
Brandon
c6ca812ea0
Add feedback to delete button even when no-op
2024-02-18 21:52:23 -08:00
maromalo
5a448ce02f
Turn BPMDisplay to RollingCounter<int>
2024-02-18 19:59:56 -03:00
Dean Herbert
998d820666
Ensure audio filters can't be attached before load (or post-disposal)
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Will probably fix https://github.com/ppy/osu/issues/27225 ?
2024-02-19 00:25:01 +08:00
Dean Herbert
6b6a6aea54
Apply NRT to LogoTrackingContainer
2024-02-18 23:35:26 +08:00
Dean Herbert
882f11bf79
Fix logo tracking container being off by one frame
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This was especially visible at the main menu when running in single thread mode.
2024-02-18 23:19:57 +08:00
Dean Herbert
415a65bf59
Add failing tests for beatmap inconsistencies
2024-02-18 19:32:21 +08:00
Dean Herbert
4d4d69521f
Merge pull request #27114 from EVAST9919/judgements-rework
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Cache created judgement in `HitObject`
2024-02-18 18:07:58 +08:00
Dean Herbert
9655e8c48a
Adjust xmldoc slightly
2024-02-18 17:54:29 +08:00
Dean Herbert
715236765a
Merge pull request #27206 from EVAST9919/selection-enumerators
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Reduce allocations during beatmap selection
2024-02-18 10:02:35 +08:00
Givikap120
24171bd02b
Update MultiplayerModSelectOverlay.cs
2024-02-18 03:34:02 +02:00
Givikap120
a6b63efe7d
Fixed NVika code quality errors
2024-02-18 03:28:24 +02:00
Givikap120
9070e973d3
Update BeatmapAttributesDisplay.cs
2024-02-18 03:16:18 +02:00
Givikap120
4aaf016ee0
quality improvements
2024-02-18 03:15:53 +02:00
Givikap120
6fb3192648
Update BeatmapAttributesDisplay.cs
2024-02-18 03:14:36 +02:00
Givikap120
2df5787dc7
Packed changes into separate class
2024-02-18 03:13:57 +02:00
Salman Ahmed
91675e0970
Update markdown code block implementation in line with framework changes
2024-02-18 02:00:55 +03:00
Givikap120
ed819fde15
Fixed bugs and added ranked status update
2024-02-17 23:01:31 +02:00
Givikap120
cd8ac6a722
Update BeatmapAttributesDisplay.cs
2024-02-17 22:12:15 +02:00
Dean Herbert
6960f87509
Merge pull request #26895 from vmfunc/ordinal-sorting
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Consider case sensitivity when sorting beatmaps in song select
2024-02-18 04:05:22 +08:00
Dean Herbert
71afb8881a
Merge pull request #27199 from EVAST9919/link-compiler-alloc
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Fix `DrawableLinkCompiler` allocations
2024-02-18 04:04:34 +08:00
Dean Herbert
520576a0fd
Merge pull request #27193 from bdach/fix-not-working-metadata-hub-cleanup
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Fix a few issues in metadata hub's disconnection requested flow
2024-02-18 03:46:02 +08:00
Andrei Zavatski
dd82de473a
Revert BeatmapCarousel changes
2024-02-17 22:42:47 +03:00
Dean Herbert
62a7e315bf
Update framework
2024-02-18 03:11:29 +08:00
Andrei Zavatski
22f5a66c02
Reduce allocations during beatmap selection
2024-02-17 15:46:38 +03:00
Joseph Madamba
7a74eaa2de
Fix star counter decrease animation being delayed when current is over displayed star count
2024-02-16 22:47:38 -08:00
Joseph Madamba
6e8d8b977e
Move ternary inside Math.Max()
2024-02-16 22:47:38 -08:00
Andrei Zavatski
b0f334c39e
Fix DrawableLinkCompiler allocations
2024-02-17 00:45:30 +03:00
Andrei Zavatski
060b01eee8
Make CreateJudgement public again and add remarks
2024-02-16 20:24:02 +03:00
Andrei Zavatski
dd32c0a226
Merge branch 'master' into judgements-rework
2024-02-16 20:08:57 +03:00
Bartłomiej Dach
1049be7d72
Add extended xmldoc to DisconnectRequested()
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Just expounds on what the previous commit message said.
2024-02-16 13:09:36 +01:00
Bartłomiej Dach
b4aa247032
Do not attempt to stop watching user presence when requested to disconnect
...
First of all, this sort of cleanup isn't really the client's
responsibility, and secondly, at the point the client received this
request to disconnect, *none of its requests will be honored anymore*
(currently the only scenario of this if another client has connected
- the server-side concurrency filter will reject this request).
When disconnection is requested, the only valid thing to do with respect
to talking to the server is to stop doing it.
This will be moved server-side in a follow-up change, although I'm not
even strictly sure that's required - I'd like to think signalr would
know to clean up a disconnecting client from all groups they were in.
2024-02-16 13:08:39 +01:00
Bartłomiej Dach
9fa60b169e
Actually disconnect from metadata hub when requested to
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Nothing in this override, on in the base implementation, would actually
attempt to disconnect.
2024-02-16 12:58:50 +01:00
Bartłomiej Dach
171270d99c
Fix missing RPC method mapping
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Thanks, signalr.
2024-02-16 12:58:13 +01:00
Dan Balasescu
0fff9d4937
Add non-whitespace search term for mods
2024-02-16 19:17:41 +09:00
Salman Ahmed
583e71634f
Always bring master/music volume to 50%
2024-02-16 11:20:07 +03:00
Salman Ahmed
952c5b0d18
Use Precision.AlmostBigger
2024-02-16 11:13:41 +03:00
Salman Ahmed
9f53185fa9
Revert changes to muted notification action
2024-02-16 10:47:56 +03:00
Salman Ahmed
df40f55c07
Merge branch 'master' into mute_detection
2024-02-16 01:35:02 +03:00
Salman Ahmed
7530b1f362
Adjust comment again
2024-02-16 01:31:52 +03:00
Salman Ahmed
5431781f80
Bring back target volume to 50%
2024-02-16 01:23:26 +03:00
Salman Ahmed
d81b148b09
Remove mention of decibel units in comment
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Decibels are irrelevant in the volume bindables, as mentioned in PR already.
2024-02-16 01:23:18 +03:00
Salman Ahmed
a9eac5924d
Remove seemingly unnecessary float casts
2024-02-16 01:18:13 +03:00
Dean Herbert
c1d9f53ab4
Merge pull request #27068 from smoogipoo/mania-hd-fi-progression
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Add progressive coverage for mania's Hidden and FadeIn mods
2024-02-16 01:00:53 +08:00
Dean Herbert
e91d38872d
Update framework
2024-02-15 18:28:59 +08:00
Bartłomiej Dach
898d5ce88b
Show selected submission failure messages even in solo
...
Previously, if a `SubmittingPlayer` instance deemed it okay to proceed
with gameplay despite submission failure, it would silently log all
errors and proceed, but the score would still not be submitted. This
feels a bit anti-user in the cases wherein something is genuinely wrong
with either the client or web, so things like token verification
failures or API failures are now shown as notifications to give the user
an indication that something went wrong at all.
Selected cases (non-user-playable mod, logged out, beatmap is not
online) are still logged silently because those are either known and
expected, or someone is messing with things.
2024-02-15 10:55:08 +01:00
Bartłomiej Dach
95e745c6fb
Use better messaging for selected submission failure reasons
...
These have been cropping up rather often lately, mostly courtesy of
linux users, but not only:
https://github.com/ppy/osu/issues/26840
https://github.com/ppy/osu/issues/27008
https://github.com/ppy/osu/discussions/26962
so this is a proposal for slightly improved messaging for such cases to
hopefully get users on the right track.
The original error is still logged to network log, so there's no
information loss.
2024-02-15 10:51:27 +01:00
Bartłomiej Dach
e10c4c7079
Merge pull request #27176 from peppy/document-classic-mod-no-rank
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Add inline documentation as to why classic mod is not ranked
2024-02-15 09:22:05 +01:00
Dean Herbert
409dfd33e7
Merge pull request #27178 from Joehuu/truncate-osu-dropdown-items
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Truncate long dropdown menu item text and show tooltip
2024-02-15 16:11:36 +08:00
Joseph Madamba
3d08bc5605
Truncate long dropdown menu item text and show tooltip
2024-02-14 23:01:51 -08:00
Dean Herbert
9e9297bfb3
Add inline documentation as to why classic mod is not ranked
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See https://github.com/ppy/osu/pull/27149#issuecomment-1939509941 .
2024-02-15 13:22:54 +08:00
Dean Herbert
728f65b6d3
Merge pull request #27173 from EVAST9919/song-select-sort
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Reduce allocations during aggregate beatmap sorts in song-select screen
2024-02-15 12:50:16 +08:00
Joseph Madamba
a03835bf1c
Improve comments
2024-02-14 20:13:27 -08:00
Dean Herbert
674ee91bb5
Define aggregate max delegates as static to further reduce allocations
2024-02-15 11:40:50 +08:00
Dean Herbert
80abf6aab3
Avoid some further enumerator allocations
2024-02-15 09:45:24 +08:00
Andrei Zavatski
6e1b4152c0
Redice allocations during aggregate beatmap sort
2024-02-15 00:01:55 +03:00
Dean Herbert
59efd22ba2
Merge branch 'master' into score-statistics-updates-working-2
2024-02-15 02:55:12 +08:00
Dean Herbert
9ec79755fb
Standardise font specs
2024-02-15 02:54:28 +08:00
Dean Herbert
c175e03600
Inline rolling duration variable
2024-02-15 02:53:38 +08:00
Bartłomiej Dach
c588b81cee
Merge pull request #27163 from frenzibyte/ignore-soft-deleted-beatmaps-in-notification
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Ignore soft-deleted beatmaps when trying to present from notification
2024-02-14 18:07:59 +01:00
Bartłomiej Dach
aae431e8f6
Cancel rolling properly
2024-02-14 16:48:31 +01:00
Bartłomiej Dach
53884f61c3
Apply suggested changes
2024-02-14 16:41:41 +01:00
Bartłomiej Dach
ae9a2661ac
Sprinkle some raw string prefixes
2024-02-14 16:20:47 +01:00
Bartłomiej Dach
414066fd34
Inline problematic function (and rename things to make more sense)
2024-02-14 16:07:42 +01:00
Bartłomiej Dach
a8ae0a032f
Simplify parsing
2024-02-14 15:58:38 +01:00
Dean Herbert
3da1d05d98
Merge branch 'master' into ignore-soft-deleted-beatmaps-in-notification
2024-02-14 22:56:47 +08:00
Bartłomiej Dach
c24328dda3
Abandon date filter if no meaningful time bound found during parsing
2024-02-14 15:56:32 +01:00
Bartłomiej Dach
f0f37df67f
Revert unnecessary change
2024-02-14 15:37:02 +01:00