mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 05:22:54 +08:00
Merge branch 'master' into upgrade-to-SDL3
This commit is contained in:
commit
c39eb5c5aa
@ -205,7 +205,9 @@ namespace osu.Desktop
|
||||
Password = room.Settings.Password,
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};
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|
||||
presence.Secrets.JoinSecret = JsonConvert.SerializeObject(roomSecret);
|
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if (client.HasRegisteredUriScheme)
|
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presence.Secrets.JoinSecret = JsonConvert.SerializeObject(roomSecret);
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|
||||
// discord cannot handle both secrets and buttons at the same time, so we need to choose something.
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// the multiplayer room seems more important.
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presence.Buttons = null;
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|
@ -3,6 +3,7 @@
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using System;
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using System.Runtime;
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Logging;
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using osu.Game.Performance;
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@ -11,16 +12,26 @@ namespace osu.Desktop.Performance
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{
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public class HighPerformanceSessionManager : IHighPerformanceSessionManager
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{
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public bool IsSessionActive => activeSessions > 0;
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|
||||
private int activeSessions;
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private GCLatencyMode originalGCMode;
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public IDisposable BeginSession()
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{
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enableHighPerformanceSession();
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return new InvokeOnDisposal<HighPerformanceSessionManager>(this, static m => m.disableHighPerformanceSession());
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enterSession();
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return new InvokeOnDisposal<HighPerformanceSessionManager>(this, static m => m.exitSession());
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}
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|
||||
private void enableHighPerformanceSession()
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private void enterSession()
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{
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if (Interlocked.Increment(ref activeSessions) > 1)
|
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{
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Logger.Log($"High performance session requested ({activeSessions} running in total)");
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return;
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}
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Logger.Log("Starting high performance session");
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||||
originalGCMode = GCSettings.LatencyMode;
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@ -30,8 +41,14 @@ namespace osu.Desktop.Performance
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GC.Collect(0);
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}
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||||
private void disableHighPerformanceSession()
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private void exitSession()
|
||||
{
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if (Interlocked.Decrement(ref activeSessions) > 0)
|
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{
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Logger.Log($"High performance session finished ({activeSessions} others remain)");
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return;
|
||||
}
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|
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Logger.Log("Ending high performance session");
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if (GCSettings.LatencyMode == GCLatencyMode.LowLatency)
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|
@ -1,9 +1,14 @@
|
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using System.Collections.Generic;
|
||||
using System.Linq;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Filter;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Mods;
|
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using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring.Legacy;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
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@ -30,5 +35,20 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods)
|
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{
|
||||
if (keys.HasFilter)
|
||||
{
|
||||
// Interpreting as the Mod type is required for equality comparison.
|
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HashSet<Mod> oldSet = mods.OldValue.OfType<ManiaKeyMod>().AsEnumerable<Mod>().ToHashSet();
|
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HashSet<Mod> newSet = mods.NewValue.OfType<ManiaKeyMod>().AsEnumerable<Mod>().ToHashSet();
|
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|
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if (!oldSet.SetEquals(newSet))
|
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return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
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|
69
osu.Game.Rulesets.Osu.Tests/TestSceneResume.cs
Normal file
69
osu.Game.Rulesets.Osu.Tests/TestSceneResume.cs
Normal file
@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
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||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public partial class TestSceneResume : PlayerTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false, AllowBackwardsSeeks);
|
||||
|
||||
[Test]
|
||||
public void TestPauseViaKeyboard()
|
||||
{
|
||||
AddStep("move mouse to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||
AddStep("resume", () =>
|
||||
{
|
||||
InputManager.Key(Key.Down);
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||||
InputManager.Key(Key.Space);
|
||||
});
|
||||
AddUntilStep("pause overlay present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPauseViaKeyboardWhenMouseOutsidePlayfield()
|
||||
{
|
||||
AddStep("move mouse outside playfield", () => InputManager.MoveMouseTo(Player.DrawableRuleset.Playfield.ScreenSpaceDrawQuad.BottomRight + new Vector2(1)));
|
||||
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||
AddStep("resume", () =>
|
||||
{
|
||||
InputManager.Key(Key.Down);
|
||||
InputManager.Key(Key.Space);
|
||||
});
|
||||
AddUntilStep("pause overlay present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPauseViaKeyboardWhenMouseOutsideScreen()
|
||||
{
|
||||
AddStep("move mouse outside playfield", () => InputManager.MoveMouseTo(new Vector2(-20)));
|
||||
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||
AddStep("resume", () =>
|
||||
{
|
||||
InputManager.Key(Key.Down);
|
||||
InputManager.Key(Key.Space);
|
||||
});
|
||||
AddUntilStep("pause overlay not present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
}
|
||||
}
|
||||
}
|
@ -111,7 +111,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
if (score.Mods.Any(m => m is OsuModBlinds))
|
||||
aimValue *= 1.3 + (totalHits * (0.0016 / (1 + 2 * effectiveMissCount)) * Math.Pow(accuracy, 16)) * (1 - 0.003 * attributes.DrainRate * attributes.DrainRate);
|
||||
else if (score.Mods.Any(h => h is OsuModHidden))
|
||||
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||
{
|
||||
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
||||
aimValue *= 1.0 + 0.04 * (12.0 - attributes.ApproachRate);
|
||||
@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
// Increasing the speed value by object count for Blinds isn't ideal, so the minimum buff is given.
|
||||
speedValue *= 1.12;
|
||||
}
|
||||
else if (score.Mods.Any(m => m is OsuModHidden))
|
||||
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||
{
|
||||
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
||||
speedValue *= 1.0 + 0.04 * (12.0 - attributes.ApproachRate);
|
||||
@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
// Increasing the accuracy value by object count for Blinds isn't ideal, so the minimum buff is given.
|
||||
if (score.Mods.Any(m => m is OsuModBlinds))
|
||||
accuracyValue *= 1.14;
|
||||
else if (score.Mods.Any(m => m is OsuModHidden))
|
||||
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||
accuracyValue *= 1.08;
|
||||
|
||||
if (score.Mods.Any(m => m is OsuModFlashlight))
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public Vector2 StackedPositionAt(double t) => StackedPosition + this.CurvePositionAt(t);
|
||||
|
||||
private readonly SliderPath path = new SliderPath();
|
||||
private readonly SliderPath path = new SliderPath { OptimiseCatmull = true };
|
||||
|
||||
public SliderPath Path
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -12,6 +10,7 @@ using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -19,15 +18,18 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
public partial class OsuResumeOverlay : ResumeOverlay
|
||||
{
|
||||
private Container cursorScaleContainer;
|
||||
private OsuClickToResumeCursor clickToResumeCursor;
|
||||
private Container cursorScaleContainer = null!;
|
||||
private OsuClickToResumeCursor clickToResumeCursor = null!;
|
||||
|
||||
private OsuCursorContainer localCursorContainer;
|
||||
private OsuCursorContainer? localCursorContainer;
|
||||
|
||||
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
||||
public override CursorContainer? LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
||||
|
||||
protected override LocalisableString Message => "Click the orange cursor to resume";
|
||||
|
||||
[Resolved]
|
||||
private DrawableRuleset? drawableRuleset { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -40,7 +42,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
protected override void PopIn()
|
||||
{
|
||||
// Can't display if the cursor is outside the window.
|
||||
if (GameplayCursor.LastFrameState == Visibility.Hidden || !Contains(GameplayCursor.ActiveCursor.ScreenSpaceDrawQuad.Centre))
|
||||
if (GameplayCursor.LastFrameState == Visibility.Hidden || drawableRuleset?.Contains(GameplayCursor.ActiveCursor.ScreenSpaceDrawQuad.Centre) == false)
|
||||
{
|
||||
Resume();
|
||||
return;
|
||||
@ -71,8 +73,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
public Action ResumeRequested;
|
||||
private Container scaleTransitionContainer;
|
||||
public Action? ResumeRequested;
|
||||
private Container scaleTransitionContainer = null!;
|
||||
|
||||
public OsuClickToResumeCursor()
|
||||
{
|
||||
|
@ -1,10 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Filter;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
@ -311,6 +314,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
|
||||
public bool Matches(BeatmapInfo beatmapInfo, FilterCriteria criteria) => match;
|
||||
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value) => false;
|
||||
|
||||
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods) => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,10 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Filter;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
@ -514,6 +517,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods) => false;
|
||||
}
|
||||
|
||||
private static readonly object[] correct_date_query_examples =
|
||||
|
@ -104,6 +104,21 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPPNotShownAsProvisionalIfClassicModIsPresentDueToLegacyScore()
|
||||
{
|
||||
AddStep("show example score", () =>
|
||||
{
|
||||
var score = TestResources.CreateTestScoreInfo(createTestBeatmap(new RealmUser()));
|
||||
score.PP = 400;
|
||||
score.Mods = score.Mods.Append(new OsuModClassic()).ToArray();
|
||||
score.IsLegacyScore = true;
|
||||
showPanel(score);
|
||||
});
|
||||
|
||||
AddAssert("pp display faded out", () => this.ChildrenOfType<PerformanceStatistic>().Single().Alpha == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWithDefaultDate()
|
||||
{
|
||||
|
@ -29,6 +29,7 @@ using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@ -1147,6 +1148,62 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("filter text cleared", () => songSelect!.FilterControl.ChildrenOfType<FilterControl.FilterControlTextBox>().First().Text, () => Is.Empty);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonFilterableModChange()
|
||||
{
|
||||
addRulesetImportStep(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
// Mod that is guaranteed to never re-filter.
|
||||
AddStep("add non-filterable mod", () => SelectedMods.Value = new Mod[] { new OsuModCinema() });
|
||||
AddAssert("filter count is 1", () => songSelect!.FilterCount, () => Is.EqualTo(1));
|
||||
|
||||
// Removing the mod should still not re-filter.
|
||||
AddStep("remove non-filterable mod", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
AddAssert("filter count is 1", () => songSelect!.FilterCount, () => Is.EqualTo(1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFilterableModChange()
|
||||
{
|
||||
addRulesetImportStep(3);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
// Change to mania ruleset.
|
||||
AddStep("filter to mania ruleset", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 3));
|
||||
AddAssert("filter count is 2", () => songSelect!.FilterCount, () => Is.EqualTo(2));
|
||||
|
||||
// Apply a mod, but this should NOT re-filter because there's no search text.
|
||||
AddStep("add filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey3() });
|
||||
AddAssert("filter count is 2", () => songSelect!.FilterCount, () => Is.EqualTo(2));
|
||||
|
||||
// Set search text. Should re-filter.
|
||||
AddStep("set search text to match mods", () => songSelect!.FilterControl.CurrentTextSearch.Value = "keys=3");
|
||||
AddAssert("filter count is 3", () => songSelect!.FilterCount, () => Is.EqualTo(3));
|
||||
|
||||
// Change filterable mod. Should re-filter.
|
||||
AddStep("change new filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey5() });
|
||||
AddAssert("filter count is 4", () => songSelect!.FilterCount, () => Is.EqualTo(4));
|
||||
|
||||
// Add non-filterable mod. Should NOT re-filter.
|
||||
AddStep("apply non-filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModNoFail(), new ManiaModKey5() });
|
||||
AddAssert("filter count is 4", () => songSelect!.FilterCount, () => Is.EqualTo(4));
|
||||
|
||||
// Remove filterable mod. Should re-filter.
|
||||
AddStep("remove filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModNoFail() });
|
||||
AddAssert("filter count is 5", () => songSelect!.FilterCount, () => Is.EqualTo(5));
|
||||
|
||||
// Remove non-filterable mod. Should NOT re-filter.
|
||||
AddStep("remove filterable mod", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
AddAssert("filter count is 5", () => songSelect!.FilterCount, () => Is.EqualTo(5));
|
||||
|
||||
// Add filterable mod. Should re-filter.
|
||||
AddStep("add filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey3() });
|
||||
AddAssert("filter count is 6", () => songSelect!.FilterCount, () => Is.EqualTo(6));
|
||||
}
|
||||
|
||||
private void waitForInitialSelection()
|
||||
{
|
||||
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||
|
@ -16,6 +16,7 @@ using osu.Game.Extensions;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Performance;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
@ -51,6 +52,9 @@ namespace osu.Game.Database
|
||||
[Resolved]
|
||||
private ILocalUserPlayInfo? localUserPlayInfo { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IHighPerformanceSessionManager? highPerformanceSessionManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private INotificationOverlay? notificationOverlay { get; set; }
|
||||
|
||||
@ -493,7 +497,9 @@ namespace osu.Game.Database
|
||||
|
||||
private void sleepIfRequired()
|
||||
{
|
||||
while (localUserPlayInfo?.IsPlaying.Value == true)
|
||||
// Importantly, also sleep if high performance session is active.
|
||||
// If we don't do this, memory usage can become runaway due to GC running in a more lenient mode.
|
||||
while (localUserPlayInfo?.IsPlaying.Value == true || highPerformanceSessionManager?.IsSessionActive == true)
|
||||
{
|
||||
Logger.Log("Background processing sleeping due to active gameplay...");
|
||||
Thread.Sleep(TimeToSleepDuringGameplay);
|
||||
|
@ -454,6 +454,7 @@ namespace osu.Game.Overlays.SkinEditor
|
||||
}
|
||||
|
||||
SelectedComponents.Add(component);
|
||||
SkinSelectionHandler.ApplyClosestAnchor(drawableComponent);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -666,8 +667,6 @@ namespace osu.Game.Overlays.SkinEditor
|
||||
|
||||
SelectedComponents.Clear();
|
||||
placeComponent(sprite, false);
|
||||
|
||||
SkinSelectionHandler.ApplyClosestAnchor(sprite);
|
||||
});
|
||||
|
||||
return Task.CompletedTask;
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public partial class ToolbarMusicButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
private Circle volumeBar;
|
||||
private Box volumeBar;
|
||||
|
||||
protected override Anchor TooltipAnchor => Anchor.TopRight;
|
||||
|
||||
@ -37,7 +37,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
StateContainer = music;
|
||||
|
||||
Flow.Padding = new MarginPadding { Horizontal = Toolbar.HEIGHT / 4 };
|
||||
Flow.Add(volumeDisplay = new Container
|
||||
Flow.Add(volumeDisplay = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -47,12 +47,12 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Circle
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White.Opacity(0.25f),
|
||||
},
|
||||
volumeBar = new Circle
|
||||
volumeBar = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0f,
|
||||
|
@ -40,10 +40,12 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
Waves.Hide();
|
||||
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint);
|
||||
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint)
|
||||
// base call is responsible for stopping preview tracks.
|
||||
// delay it until the fade has concluded to ensure that nothing inside the overlay has triggered
|
||||
// another preview track playback in the meantime, leaving an "orphaned" preview playing.
|
||||
.OnComplete(_ => base.PopOut());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,11 @@ namespace osu.Game.Performance
|
||||
/// </summary>
|
||||
public interface IHighPerformanceSessionManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether a high performance session is currently active.
|
||||
/// </summary>
|
||||
bool IsSessionActive { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Start a new high performance session.
|
||||
/// </summary>
|
||||
|
@ -1,7 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
|
||||
@ -52,5 +55,12 @@ namespace osu.Game.Rulesets.Filter
|
||||
/// while ignored criteria are included in <see cref="FilterCriteria.SearchText"/>.
|
||||
/// </returns>
|
||||
bool TryParseCustomKeywordCriteria(string key, Operator op, string value);
|
||||
|
||||
/// <summary>
|
||||
/// Whether to reapply the filter as a result of the given change in applied mods.
|
||||
/// </summary>
|
||||
/// <param name="mods">The change in mods.</param>
|
||||
/// <returns>Whether the filter should be re-applied.</returns>
|
||||
bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods);
|
||||
}
|
||||
}
|
||||
|
@ -42,6 +42,17 @@ namespace osu.Game.Rulesets.Objects
|
||||
private readonly List<double> cumulativeLength = new List<double>();
|
||||
private readonly Cached pathCache = new Cached();
|
||||
|
||||
/// <summary>
|
||||
/// Any additional length of the path which was optimised out during piecewise approximation, but should still be considered as part of <see cref="calculatedLength"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is a hack for Catmull paths.
|
||||
/// </remarks>
|
||||
private double optimisedLength;
|
||||
|
||||
/// <summary>
|
||||
/// The final calculated length of the path.
|
||||
/// </summary>
|
||||
private double calculatedLength;
|
||||
|
||||
private readonly List<int> segmentEnds = new List<int>();
|
||||
@ -123,6 +134,24 @@ namespace osu.Game.Rulesets.Objects
|
||||
}
|
||||
}
|
||||
|
||||
private bool optimiseCatmull;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to optimise Catmull path segments, usually resulting in removing bulbs around stacked knots.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This changes the path shape and should therefore not be used.
|
||||
/// </remarks>
|
||||
public bool OptimiseCatmull
|
||||
{
|
||||
get => optimiseCatmull;
|
||||
set
|
||||
{
|
||||
optimiseCatmull = value;
|
||||
invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Computes the slider path until a given progress that ranges from 0 (beginning of the slider)
|
||||
/// to 1 (end of the slider) and stores the generated path in the given list.
|
||||
@ -244,6 +273,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
calculatedPath.Clear();
|
||||
segmentEnds.Clear();
|
||||
optimisedLength = 0;
|
||||
|
||||
if (ControlPoints.Count == 0)
|
||||
return;
|
||||
@ -269,6 +299,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
else if (segmentVertices.Length > 1)
|
||||
{
|
||||
List<Vector2> subPath = calculateSubPath(segmentVertices, segmentType);
|
||||
|
||||
// Skip the first vertex if it is the same as the last vertex from the previous segment
|
||||
bool skipFirst = calculatedPath.Count > 0 && subPath.Count > 0 && calculatedPath.Last() == subPath[0];
|
||||
|
||||
@ -295,6 +326,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
return PathApproximator.LinearToPiecewiseLinear(subControlPoints);
|
||||
|
||||
case SplineType.PerfectCurve:
|
||||
{
|
||||
if (subControlPoints.Length != 3)
|
||||
break;
|
||||
|
||||
@ -305,9 +337,58 @@ namespace osu.Game.Rulesets.Objects
|
||||
break;
|
||||
|
||||
return subPath;
|
||||
}
|
||||
|
||||
case SplineType.Catmull:
|
||||
return PathApproximator.CatmullToPiecewiseLinear(subControlPoints);
|
||||
{
|
||||
List<Vector2> subPath = PathApproximator.CatmullToPiecewiseLinear(subControlPoints);
|
||||
|
||||
if (!OptimiseCatmull)
|
||||
return subPath;
|
||||
|
||||
// At draw time, osu!stable optimises paths by only keeping piecewise segments that are 6px apart.
|
||||
// For the most part we don't care about this optimisation, and its additional heuristics are hard to reproduce in every implementation.
|
||||
//
|
||||
// However, it matters for Catmull paths which form "bulbs" around sequential knots with identical positions,
|
||||
// so we'll apply a very basic form of the optimisation here and return a length representing the optimised portion.
|
||||
// The returned length is important so that the optimisation doesn't cause the path to get extended to match the value of ExpectedDistance.
|
||||
|
||||
List<Vector2> optimisedPath = new List<Vector2>(subPath.Count);
|
||||
|
||||
Vector2? lastStart = null;
|
||||
double lengthRemovedSinceStart = 0;
|
||||
|
||||
for (int i = 0; i < subPath.Count; i++)
|
||||
{
|
||||
if (lastStart == null)
|
||||
{
|
||||
optimisedPath.Add(subPath[i]);
|
||||
lastStart = subPath[i];
|
||||
continue;
|
||||
}
|
||||
|
||||
Debug.Assert(i > 0);
|
||||
|
||||
double distFromStart = Vector2.Distance(lastStart.Value, subPath[i]);
|
||||
lengthRemovedSinceStart += Vector2.Distance(subPath[i - 1], subPath[i]);
|
||||
|
||||
// See PathApproximator.catmull_detail.
|
||||
const int catmull_detail = 50;
|
||||
const int catmull_segment_length = catmull_detail * 2;
|
||||
|
||||
// Either 6px from the start, the last vertex at every knot, or the end of the path.
|
||||
if (distFromStart > 6 || (i + 1) % catmull_segment_length == 0 || i == subPath.Count - 1)
|
||||
{
|
||||
optimisedPath.Add(subPath[i]);
|
||||
optimisedLength += lengthRemovedSinceStart - distFromStart;
|
||||
|
||||
lastStart = null;
|
||||
lengthRemovedSinceStart = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return optimisedPath;
|
||||
}
|
||||
}
|
||||
|
||||
return PathApproximator.BSplineToPiecewiseLinear(subControlPoints, type.Degree ?? subControlPoints.Length);
|
||||
@ -315,7 +396,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
|
||||
private void calculateLength()
|
||||
{
|
||||
calculatedLength = 0;
|
||||
calculatedLength = optimisedLength;
|
||||
cumulativeLength.Clear();
|
||||
cumulativeLength.Add(0);
|
||||
|
||||
|
@ -152,7 +152,7 @@ namespace osu.Game.Screens.Play
|
||||
Logger.Log($"Please ensure that you are using the latest version of the official game releases.\n\n{whatWillHappen}", level: LogLevel.Important);
|
||||
break;
|
||||
|
||||
case @"invalid beatmap hash":
|
||||
case @"invalid beatmap_hash":
|
||||
Logger.Log($"This beatmap does not match the online version. Please update or redownload it.\n\n{whatWillHappen}", level: LogLevel.Important);
|
||||
break;
|
||||
|
||||
|
@ -4,6 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -17,6 +18,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||
{
|
||||
@ -74,7 +76,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||
Alpha = 0.5f;
|
||||
TooltipText = ResultsScreenStrings.NoPPForUnrankedBeatmaps;
|
||||
}
|
||||
else if (scoreInfo.Mods.Any(m => !m.Ranked))
|
||||
else if (hasUnrankedMods(scoreInfo))
|
||||
{
|
||||
Alpha = 0.5f;
|
||||
TooltipText = ResultsScreenStrings.NoPPForUnrankedMods;
|
||||
@ -87,6 +89,16 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||
}
|
||||
}
|
||||
|
||||
private static bool hasUnrankedMods(ScoreInfo scoreInfo)
|
||||
{
|
||||
IEnumerable<Mod> modsToCheck = scoreInfo.Mods;
|
||||
|
||||
if (scoreInfo.IsLegacyScore)
|
||||
modsToCheck = modsToCheck.Where(m => m is not ModClassic);
|
||||
|
||||
return modsToCheck.Any(m => !m.Ranked);
|
||||
}
|
||||
|
||||
public override void Appear()
|
||||
{
|
||||
base.Appear();
|
||||
|
@ -7,6 +7,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -49,15 +50,14 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
private OsuTabControl<SortMode> sortTabs;
|
||||
|
||||
private Bindable<SortMode> sortMode;
|
||||
|
||||
private Bindable<GroupMode> groupMode;
|
||||
|
||||
private FilterControlTextBox searchTextBox;
|
||||
|
||||
private CollectionDropdown collectionDropdown;
|
||||
|
||||
[CanBeNull]
|
||||
private FilterCriteria currentCriteria;
|
||||
|
||||
public FilterCriteria CreateCriteria()
|
||||
{
|
||||
string query = searchTextBox.Text;
|
||||
@ -228,7 +228,8 @@ namespace osu.Game.Screens.Select
|
||||
if (m.NewValue.SequenceEqual(m.OldValue))
|
||||
return;
|
||||
|
||||
updateCriteria();
|
||||
if (currentCriteria?.RulesetCriteria?.FilterMayChangeFromMods(m) == true)
|
||||
updateCriteria();
|
||||
});
|
||||
|
||||
groupMode.BindValueChanged(_ => updateCriteria());
|
||||
@ -263,7 +264,7 @@ namespace osu.Game.Screens.Select
|
||||
private readonly Bindable<double> minimumStars = new BindableDouble();
|
||||
private readonly Bindable<double> maximumStars = new BindableDouble();
|
||||
|
||||
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
|
||||
private void updateCriteria() => FilterChanged?.Invoke(currentCriteria = CreateCriteria());
|
||||
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
|
@ -39,12 +39,13 @@ namespace osu.Game.Utils
|
||||
public SentryLogger(OsuGame game)
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
if (!game.IsDeployedBuild || !game.CreateEndpoints().WebsiteRootUrl.EndsWith(@".ppy.sh", StringComparison.Ordinal))
|
||||
return;
|
||||
|
||||
sentrySession = SentrySdk.Init(options =>
|
||||
{
|
||||
// Not setting the dsn will completely disable sentry.
|
||||
if (game.IsDeployedBuild && game.CreateEndpoints().WebsiteRootUrl.EndsWith(@".ppy.sh", StringComparison.Ordinal))
|
||||
options.Dsn = "https://ad9f78529cef40ac874afb95a9aca04e@sentry.ppy.sh/2";
|
||||
|
||||
options.Dsn = "https://ad9f78529cef40ac874afb95a9aca04e@sentry.ppy.sh/2";
|
||||
options.AutoSessionTracking = true;
|
||||
options.IsEnvironmentUser = false;
|
||||
options.IsGlobalModeEnabled = true;
|
||||
@ -59,12 +60,15 @@ namespace osu.Game.Utils
|
||||
|
||||
public void AttachUser(IBindable<APIUser> user)
|
||||
{
|
||||
if (sentrySession == null)
|
||||
return;
|
||||
|
||||
Debug.Assert(localUser == null);
|
||||
|
||||
localUser = user.GetBoundCopy();
|
||||
localUser.BindValueChanged(u =>
|
||||
{
|
||||
SentrySdk.ConfigureScope(scope => scope.User = new User
|
||||
SentrySdk.ConfigureScope(scope => scope.User = new SentryUser
|
||||
{
|
||||
Username = u.NewValue.Username,
|
||||
Id = u.NewValue.Id.ToString(),
|
||||
|
@ -36,8 +36,8 @@
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="11.5.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.418.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.404.0" />
|
||||
<PackageReference Include="Sentry" Version="3.41.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.410.0" />
|
||||
<PackageReference Include="Sentry" Version="4.3.0" />
|
||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||
<PackageReference Include="SharpCompress" Version="0.36.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
|
@ -774,9 +774,19 @@ See the LICENCE file in the repository root for full licence text.
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=PrivateStaticReadonly/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=StaticReadonly/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=TypeParameters/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=15b5b1f1_002D457c_002D4ca6_002Db278_002D5615aedc07d3/@EntryIndexedValue"><Policy><Descriptor Staticness="Static" AccessRightKinds="Private" Description="Static readonly fields (private)"><ElementKinds><Kind Name="READONLY_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=236f7aa5_002D7b06_002D43ca_002Dbf2a_002D9b31bfcff09a/@EntryIndexedValue"><Policy><Descriptor Staticness="Any" AccessRightKinds="Private" Description="Constant fields (private)"><ElementKinds><Kind Name="CONSTANT_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=2c62818f_002D621b_002D4425_002Dadc9_002D78611099bfcb/@EntryIndexedValue"><Policy><Descriptor Staticness="Any" AccessRightKinds="Any" Description="Type parameters"><ElementKinds><Kind Name="TYPE_PARAMETER" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=4a98fdf6_002D7d98_002D4f5a_002Dafeb_002Dea44ad98c70c/@EntryIndexedValue"><Policy><Descriptor Staticness="Instance" AccessRightKinds="Private" Description="Instance fields (private)"><ElementKinds><Kind Name="FIELD" /><Kind Name="READONLY_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb"><ExtraRule Prefix="_" Suffix="" Style="aaBb" /></Policy></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=669e5282_002Dfb4b_002D4e90_002D91e7_002D07d269d04b60/@EntryIndexedValue"><Policy><Descriptor Staticness="Any" AccessRightKinds="Protected, ProtectedInternal, Internal, Public, PrivateProtected" Description="Constant fields (not private)"><ElementKinds><Kind Name="CONSTANT_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=76f79b1e_002Dece7_002D4df2_002Da322_002D1bd7fea25eb7/@EntryIndexedValue"><Policy><Descriptor Staticness="Any" AccessRightKinds="Any" Description="Local functions"><ElementKinds><Kind Name="LOCAL_FUNCTION" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=8b8504e3_002Df0be_002D4c14_002D9103_002Dc732f2bddc15/@EntryIndexedValue"><Policy><Descriptor Staticness="Any" AccessRightKinds="Any" Description="Enum members"><ElementKinds><Kind Name="ENUM_MEMBER" /></ElementKinds></Descriptor><Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=9d1af99b_002Dbefe_002D48a4_002D9eb3_002D661384e29869/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=9ffbe43b_002Dc610_002D411b_002D9839_002D1416a146d9b0/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=a4c2df6c_002Db202_002D48d5_002Db077_002De678cb548c25/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=a4f433b8_002Dabcd_002D4e55_002Da08f_002D82e78cef0f0c/@EntryIndexedValue"><Policy><Descriptor Staticness="Any" AccessRightKinds="Any" Description="Local constants"><ElementKinds><Kind Name="LOCAL_CONSTANT" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=c873eafb_002Dd57f_002D481d_002D8c93_002D77f6863c2f88/@EntryIndexedValue"><Policy><Descriptor Staticness="Static" AccessRightKinds="Protected, ProtectedInternal, Internal, Public, PrivateProtected" Description="Static readonly fields (not private)"><ElementKinds><Kind Name="READONLY_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=f9fce829_002De6f4_002D4cb2_002D80f1_002D5497c44f51df/@EntryIndexedValue"><Policy><Descriptor Staticness="Static" AccessRightKinds="Private" Description="Static fields (private)"><ElementKinds><Kind Name="FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=fd562728_002Dc23d_002D417f_002Da19f_002D9d854247fbea/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=JS_005FBLOCK_005FSCOPE_005FCONSTANT/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=JS_005FBLOCK_005FSCOPE_005FFUNCTION/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></s:String>
|
||||
@ -841,6 +851,7 @@ See the LICENCE file in the repository root for full licence text.
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002ECSharpPlaceAttributeOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateBlankLinesAroundFieldToBlankLinesAroundProperty/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateThisQualifierSettings/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EPredefinedNamingRulesToUserRulesUpgrade/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/Environment/UnitTesting/NUnitProvider/SetCurrentDirectoryTo/@EntryValue">TestFolder</s:String>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/@KeyIndexDefined">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
|
||||
|
Loading…
Reference in New Issue
Block a user