mirror of
https://github.com/ppy/osu.git
synced 2024-11-13 16:13:34 +08:00
Merge pull request #27967 from peppy/storyboard-video-transforms-and-sizing
Fix storyboard videos not accepting transforms
This commit is contained in:
commit
c454dd2496
@ -10,6 +10,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Testing;
|
||||
@ -40,7 +41,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("disallow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = false;
|
||||
storyboard.AlwaysProvideTexture = false;
|
||||
storyboard.ProvideResources = false;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@ -55,7 +56,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow storyboard lookup", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = false;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@ -67,13 +68,48 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
assertStoryboardSourced();
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestVideo(bool scaleTransformProvided)
|
||||
{
|
||||
AddStep("allow storyboard lookup", () =>
|
||||
{
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create video", () => SetContents(_ =>
|
||||
{
|
||||
var layer = storyboard.GetLayer("Video");
|
||||
|
||||
var sprite = new StoryboardVideo("Videos/test-video.mp4", Time.Current);
|
||||
|
||||
if (scaleTransformProvided)
|
||||
{
|
||||
sprite.TimelineGroup.Scale.Add(Easing.None, Time.Current, Time.Current + 1000, 1, 2);
|
||||
sprite.TimelineGroup.Scale.Add(Easing.None, Time.Current + 1000, Time.Current + 2000, 2, 1);
|
||||
}
|
||||
|
||||
layer.Elements.Clear();
|
||||
layer.Add(sprite);
|
||||
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
storyboard.CreateDrawable()
|
||||
}
|
||||
};
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSkinLookupPreferredOverStoryboard()
|
||||
{
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@ -91,7 +127,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow skin lookup", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = false;
|
||||
storyboard.ProvideResources = false;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@ -109,7 +145,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@ -127,7 +163,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@ -142,7 +178,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@ -156,7 +192,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@ -170,7 +206,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("origin back", () => sprites.All(s => s.Origin == Anchor.TopLeft));
|
||||
}
|
||||
|
||||
private DrawableStoryboard createSprite(string lookupName, Anchor origin, Vector2 initialPosition)
|
||||
private Drawable createSprite(string lookupName, Anchor origin, Vector2 initialPosition)
|
||||
{
|
||||
var layer = storyboard.GetLayer("Background");
|
||||
|
||||
@ -180,7 +216,14 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
layer.Elements.Clear();
|
||||
layer.Add(sprite);
|
||||
|
||||
return storyboard.CreateDrawable().With(s => s.RelativeSizeAxes = Axes.Both);
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
storyboard.CreateDrawable()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void assertStoryboardSourced()
|
||||
@ -202,42 +245,52 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
return new TestDrawableStoryboard(this, mods);
|
||||
}
|
||||
|
||||
public bool AlwaysProvideTexture { get; set; }
|
||||
public bool ProvideResources { get; set; }
|
||||
|
||||
public override string GetStoragePathFromStoryboardPath(string path) => AlwaysProvideTexture ? path : string.Empty;
|
||||
public override string GetStoragePathFromStoryboardPath(string path) => ProvideResources ? path : string.Empty;
|
||||
|
||||
private partial class TestDrawableStoryboard : DrawableStoryboard
|
||||
{
|
||||
private readonly bool alwaysProvideTexture;
|
||||
private readonly bool provideResources;
|
||||
|
||||
public TestDrawableStoryboard(TestStoryboard storyboard, IReadOnlyList<Mod>? mods)
|
||||
: base(storyboard, mods)
|
||||
{
|
||||
alwaysProvideTexture = storyboard.AlwaysProvideTexture;
|
||||
provideResources = storyboard.ProvideResources;
|
||||
}
|
||||
|
||||
protected override IResourceStore<byte[]> CreateResourceLookupStore() => alwaysProvideTexture
|
||||
? new AlwaysReturnsTextureStore()
|
||||
protected override IResourceStore<byte[]> CreateResourceLookupStore() => provideResources
|
||||
? new ResourcesTextureStore()
|
||||
: new ResourceStore<byte[]>();
|
||||
|
||||
internal class AlwaysReturnsTextureStore : IResourceStore<byte[]>
|
||||
internal class ResourcesTextureStore : IResourceStore<byte[]>
|
||||
{
|
||||
private const string test_image = "Resources/Textures/test-image.png";
|
||||
|
||||
private readonly DllResourceStore store;
|
||||
|
||||
public AlwaysReturnsTextureStore()
|
||||
public ResourcesTextureStore()
|
||||
{
|
||||
store = TestResources.GetStore();
|
||||
}
|
||||
|
||||
public void Dispose() => store.Dispose();
|
||||
|
||||
public byte[] Get(string name) => store.Get(test_image);
|
||||
public byte[] Get(string name) => store.Get(map(name));
|
||||
|
||||
public Task<byte[]> GetAsync(string name, CancellationToken cancellationToken = new CancellationToken()) => store.GetAsync(test_image, cancellationToken);
|
||||
public Task<byte[]> GetAsync(string name, CancellationToken cancellationToken = new CancellationToken()) => store.GetAsync(map(name), cancellationToken);
|
||||
|
||||
public Stream GetStream(string name) => store.GetStream(test_image);
|
||||
public Stream GetStream(string name) => store.GetStream(map(name));
|
||||
|
||||
private string map(string name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case lookup_name:
|
||||
return "Resources/Textures/test-image.png";
|
||||
|
||||
default:
|
||||
return $"Resources/{name}";
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<string> GetAvailableResources() => store.GetAvailableResources();
|
||||
}
|
||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (!OsuGameBase.VIDEO_EXTENSIONS.Contains(Path.GetExtension(path).ToLowerInvariant()))
|
||||
break;
|
||||
|
||||
storyboard.GetLayer("Video").Add(new StoryboardVideo(path, offset));
|
||||
storyboard.GetLayer("Video").Add(storyboardSprite = new StoryboardVideo(path, offset));
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -2,12 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Video;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
@ -23,11 +21,21 @@ namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
Video = video;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
// In osu-stable, a mapper can add a scale command for a storyboard video.
|
||||
// This allows scaling based on the video's absolute size.
|
||||
//
|
||||
// If not specified we take up the full available space.
|
||||
bool useRelative = !video.TimelineGroup.Scale.HasCommands;
|
||||
|
||||
RelativeSizeAxes = useRelative ? Axes.Both : Axes.None;
|
||||
AutoSizeAxes = useRelative ? Axes.None : Axes.Both;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
|
||||
private void load(TextureStore textureStore)
|
||||
{
|
||||
var stream = textureStore.GetStream(Video.Path);
|
||||
|
||||
@ -36,12 +44,14 @@ namespace osu.Game.Storyboards.Drawables
|
||||
|
||||
InternalChild = drawableVideo = new Video(stream, false)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = RelativeSizeAxes,
|
||||
FillMode = FillMode.Fill,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
};
|
||||
|
||||
Video.ApplyTransforms(drawableVideo);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -3,23 +3,20 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Storyboards
|
||||
{
|
||||
public class StoryboardVideo : IStoryboardElement
|
||||
public class StoryboardVideo : StoryboardSprite
|
||||
{
|
||||
public string Path { get; }
|
||||
|
||||
public bool IsDrawable => true;
|
||||
|
||||
public double StartTime { get; }
|
||||
|
||||
public StoryboardVideo(string path, double offset)
|
||||
: base(path, Anchor.Centre, Vector2.Zero)
|
||||
{
|
||||
Path = path;
|
||||
StartTime = offset;
|
||||
// This is just required to get a valid StartTime based on the incoming offset.
|
||||
// Actual fades are handled inside DrawableStoryboardVideo for now.
|
||||
TimelineGroup.Alpha.Add(Easing.None, offset, offset, 0, 0);
|
||||
}
|
||||
|
||||
public Drawable CreateDrawable() => new DrawableStoryboardVideo(this);
|
||||
public override Drawable CreateDrawable() => new DrawableStoryboardVideo(this);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user