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Reorder imports with dotnet format
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osuTK.Input;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Graphics.UserInterface
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{
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