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Fix non-matching scale outwards animation

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Dean Herbert 2024-03-14 22:44:57 +08:00
parent 888245b44f
commit 2845303a74
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@ -142,7 +142,7 @@ namespace osu.Game.Screens.Play
if (countdownComplete)
{
countdownProgress.ScaleTo(2f, 300, Easing.OutQuint);
countdownProgress.FadeOut(100, Easing.Out);
countdownProgress.FadeOut(300, Easing.OutQuint);
}
else
countdownProgress.FadeOut();