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Merge pull request #27535 from nekodex/argon-hitsounds
Add support for argon hitsounds
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commit
612bc66e86
@ -80,6 +80,8 @@ namespace osu.Game.Audio
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yield return $"Gameplay/{Bank}-{Name}{Suffix}";
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yield return $"Gameplay/{Bank}-{Name}";
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yield return $"Gameplay/{Name}";
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}
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}
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@ -24,9 +24,11 @@ namespace osu.Game.Skinning
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{
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foreach (string lookup in sampleInfo.LookupNames)
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{
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string remappedLookup = lookup.Replace(@"Gameplay/", @"Gameplay/ArgonPro/");
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var sample = Samples?.Get(lookup)
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?? Resources.AudioManager?.Samples.Get(lookup.Replace(@"Gameplay/", @"Gameplay/ArgonPro/"))
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?? Resources.AudioManager?.Samples.Get(lookup.Replace(@"Gameplay/", @"Gameplay/Argon/"))
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?? Resources.AudioManager?.Samples.Get(lookup);
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var sample = Samples?.Get(remappedLookup) ?? Resources.AudioManager?.Samples.Get(remappedLookup);
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if (sample != null)
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return sample;
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}
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@ -77,7 +77,10 @@ namespace osu.Game.Skinning
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{
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foreach (string lookup in sampleInfo.LookupNames)
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{
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var sample = Samples?.Get(lookup) ?? Resources.AudioManager?.Samples.Get(lookup);
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var sample = Samples?.Get(lookup)
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?? Resources.AudioManager?.Samples.Get(lookup.Replace(@"Gameplay/", @"Gameplay/Argon/"))
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?? Resources.AudioManager?.Samples.Get(lookup);
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if (sample != null)
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return sample;
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}
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