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Merge pull request #27974 from peppy/editor-menu-chev
Add a chevron to distinguish editor menus with submenus
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commit
a35bf77131
@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -184,6 +185,17 @@ namespace osu.Game.Screens.Edit.Components.Menus
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{
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}
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private bool hasSubmenu => Item.Items.Any();
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protected override TextContainer CreateTextContainer() => base.CreateTextContainer().With(c =>
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{
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c.Padding = new MarginPadding
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{
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// Add some padding for the chevron below.
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Right = hasSubmenu ? 5 : 0,
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};
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});
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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@ -191,6 +203,18 @@ namespace osu.Game.Screens.Edit.Components.Menus
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BackgroundColourHover = colourProvider.Background1;
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Foreground.Padding = new MarginPadding { Vertical = 2 };
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if (hasSubmenu)
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{
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AddInternal(new SpriteIcon
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{
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Margin = new MarginPadding(6),
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Size = new Vector2(8),
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Icon = FontAwesome.Solid.ChevronRight,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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});
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}
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}
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}
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}
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