1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-15 15:23:14 +08:00

Merge branch 'master' into medals

This commit is contained in:
Dean Herbert 2024-02-26 22:49:55 +08:00 committed by GitHub
commit fe59a3b9be
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
86 changed files with 1232 additions and 720 deletions

View File

@ -13,10 +13,10 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"
@ -27,7 +27,7 @@ jobs:
run: dotnet restore osu.Desktop.slnf
- name: Restore inspectcode cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{ github.workspace }}/inspectcode
key: inspectcode-${{ hashFiles('.config/dotnet-tools.json', '.github/workflows/ci.yml', 'osu.sln*', 'osu*.slnf', '.editorconfig', '.globalconfig', 'CodeAnalysis/*', '**/*.csproj', '**/*.props') }}
@ -70,10 +70,10 @@ jobs:
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"
@ -99,16 +99,16 @@ jobs:
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Setup JDK 11
uses: actions/setup-java@v3
uses: actions/setup-java@v4
with:
distribution: microsoft
java-version: 11
- name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"
@ -126,10 +126,10 @@ jobs:
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"

View File

@ -140,7 +140,7 @@ jobs:
GOOGLE_CREDS_FILE: ${{ steps.set-outputs.outputs.GOOGLE_CREDS_FILE }}
steps:
- name: Checkout diffcalc-sheet-generator
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: ${{ env.EXECUTION_ID }}
repository: 'smoogipoo/diffcalc-sheet-generator'

View File

@ -28,7 +28,7 @@ jobs:
timeout-minutes: 5
steps:
- name: Annotate CI run with test results
uses: dorny/test-reporter@v1.6.0
uses: dorny/test-reporter@v1.8.0
with:
artifact: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
name: Test Results (${{matrix.os.prettyname}}, ${{matrix.threadingMode}})

View File

@ -13,7 +13,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
fetch-depth: 0

View File

@ -13,23 +13,23 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"
- name: Checkout ppy/osu
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: osu
- name: Checkout ppy/osu-tools
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: ppy/osu-tools
path: osu-tools
- name: Checkout ppy/osu-web
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: ppy/osu-web
path: osu-web
@ -43,7 +43,7 @@ jobs:
working-directory: ./osu-tools
- name: Create pull request with changes
uses: peter-evans/create-pull-request@v5
uses: peter-evans/create-pull-request@v6
with:
title: Update mod definitions
body: "This PR has been auto-generated to update the mod definitions to match ppy/osu@${{ github.ref_name }}."

View File

@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.217.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.221.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

View File

@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using BenchmarkDotNet.Attributes;
using osu.Game.Utils;
namespace osu.Game.Benchmarks
{
public class BenchmarkStringComparison
{
private string[] strings = null!;
[GlobalSetup]
public void GlobalSetUp()
{
strings = new string[10000];
for (int i = 0; i < strings.Length; ++i)
strings[i] = Guid.NewGuid().ToString();
for (int i = 0; i < strings.Length; ++i)
{
if (i % 2 == 0)
strings[i] = strings[i].ToUpperInvariant();
}
}
[Benchmark]
public void OrdinalIgnoreCase() => compare(StringComparer.OrdinalIgnoreCase);
[Benchmark]
public void OrdinalSortByCase() => compare(OrdinalSortByCaseStringComparer.DEFAULT);
[Benchmark]
public void InvariantCulture() => compare(StringComparer.InvariantCulture);
private void compare(IComparer<string> comparer)
{
for (int i = 0; i < strings.Length; ++i)
{
for (int j = i + 1; j < strings.Length; ++j)
_ = comparer.Compare(strings[i], strings[j]);
}
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Objects;
@ -17,9 +18,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
[Resolved]
private Playfield playfield { get; set; } = null!;
[Resolved]
private IScrollingInfo scrollingInfo { get; set; } = null!;
protected ScrollingHitObjectContainer HitObjectContainer => ((ManiaPlayfield)playfield).GetColumn(HitObject.Column).HitObjectContainer;
protected ManiaSelectionBlueprint(T hitObject)
@ -28,14 +26,31 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
RelativeSizeAxes = Axes.None;
}
protected override void Update()
{
base.Update();
private readonly IBindable<ScrollingDirection> directionBindable = new Bindable<ScrollingDirection>();
var anchor = scrollingInfo.Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
directionBindable.BindTo(scrollingInfo.Direction);
}
protected override void LoadComplete()
{
base.LoadComplete();
directionBindable.BindValueChanged(onDirectionChanged, true);
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
var anchor = direction.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
Anchor = Origin = anchor;
foreach (var child in InternalChildren)
child.Anchor = child.Origin = anchor;
}
protected override void Update()
{
base.Update();
Position = Parent!.ToLocalSpace(HitObjectContainer.ScreenSpacePositionAtTime(HitObject.StartTime)) - AnchorPosition;
Width = HitObjectContainer.DrawWidth;

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Mania.Beatmaps;
@ -149,7 +148,18 @@ namespace osu.Game.Rulesets.Mania.UI
/// <summary>
/// Retrieves the total amount of columns across all stages in this playfield.
/// </summary>
public int TotalColumns => stages.Sum(s => s.Columns.Length);
public int TotalColumns
{
get
{
int sum = 0;
foreach (var stage in stages)
sum += stage.Columns.Length;
return sum;
}
}
private Stage getStageByColumn(int column)
{

View File

@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Beatmaps;
@ -32,6 +33,27 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
[Test]
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new OsuModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
[Test]
public void TestPlayfieldBasedSize()
{
ModFlashlight mod = new OsuModFlashlight();
CreateModTest(new ModTestData
{
Mod = mod,
PassCondition = () =>
{
var flashlightOverlay = Player.DrawableRuleset.Overlays
.OfType<ModFlashlight<OsuHitObject>.Flashlight>()
.First();
return Precision.AlmostEquals(mod.DefaultFlashlightSize * .5f, flashlightOverlay.GetSize());
}
});
AddStep("adjust playfield scale", () =>
Player.DrawableRuleset.Playfield.Scale = new Vector2(.5f));
}
[Test]
public void TestSliderDimsOnlyAfterStartTime()
{

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;

View File

@ -279,10 +279,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (HandleUserInput)
{
bool isValidSpinningTime = Time.Current >= HitObject.StartTime && Time.Current <= HitObject.EndTime;
bool correctButtonPressed = (OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
RotationTracker.Tracking = !Result.HasResult
&& correctButtonPressed
&& correctButtonPressed()
&& isValidSpinningTime;
}
@ -292,11 +291,34 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
// Ticks can theoretically be judged at any point in the spinner's duration.
// A tick must be alive to correctly play back samples,
// but for performance reasons, we only want to keep the next tick alive.
var next = NestedHitObjects.FirstOrDefault(h => !h.Judged);
DrawableHitObject nextTick = null;
foreach (var nested in NestedHitObjects)
{
if (!nested.Judged)
{
nextTick = nested;
break;
}
}
// See default `LifetimeStart` as set in `DrawableSpinnerTick`.
if (next?.LifetimeStart == double.MaxValue)
next.LifetimeStart = HitObject.StartTime;
if (nextTick?.LifetimeStart == double.MaxValue)
nextTick.LifetimeStart = HitObject.StartTime;
}
private bool correctButtonPressed()
{
if (OsuActionInputManager == null)
return false;
foreach (var action in OsuActionInputManager.PressedActions)
{
if (action == OsuAction.LeftButton || action == OsuAction.RightButton)
return true;
}
return false;
}
protected override void UpdateAfterChildren()

View File

@ -1,13 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Lists;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu
{
public partial class OsuInputManager : RulesetInputManager<OsuAction>
{
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
public SlimReadOnlyListWrapper<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
/// <summary>
/// Whether gameplay input buttons should be allowed.

View File

@ -5,7 +5,6 @@ using System;
using System.Globalization;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
@ -111,42 +110,21 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
{
spmCounter.Text = Math.Truncate(spm.NewValue).ToString(@"#0");
}, true);
drawableSpinner.ApplyCustomUpdateState += updateStateTransforms;
updateStateTransforms(drawableSpinner, drawableSpinner.State.Value);
}
protected override void Update()
{
base.Update();
if (!spmContainer.IsPresent && drawableSpinner.Result?.TimeStarted != null)
fadeCounterOnTimeStart();
updateSpmAlpha();
}
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
{
if (!(drawableHitObject is DrawableSpinner))
return;
fadeCounterOnTimeStart();
}
private void fadeCounterOnTimeStart()
private void updateSpmAlpha()
{
if (drawableSpinner.Result?.TimeStarted is double startTime)
{
using (BeginAbsoluteSequence(startTime))
spmContainer.FadeIn(drawableSpinner.HitObject.TimeFadeIn);
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (drawableSpinner.IsNotNull())
drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
spmContainer.Alpha = (float)Math.Clamp((Clock.CurrentTime - startTime) / drawableSpinner.HitObject.TimeFadeIn, 0, 1);
else
spmContainer.Alpha = 0;
}
}
}

View File

@ -25,8 +25,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
{
Texture = textures.Get(@"Gameplay/osu/approachcircle").WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
// In triangles and argon skins, we expanded hitcircles to take up the full 128 px which are clickable,
// but still use the old approach circle sprite. To make it feel correct (ie. disappear as it collides
// with the hitcircle, *not when it overlaps the border*) we need to expand it slightly.
Scale = new Vector2(128 / 118f);
}

View File

@ -5,7 +5,6 @@ using System;
using System.Globalization;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
@ -117,42 +116,21 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
{
spmCounter.Text = Math.Truncate(spm.NewValue).ToString(@"#0");
}, true);
drawableSpinner.ApplyCustomUpdateState += updateStateTransforms;
updateStateTransforms(drawableSpinner, drawableSpinner.State.Value);
}
protected override void Update()
{
base.Update();
if (!spmContainer.IsPresent && drawableSpinner.Result?.TimeStarted != null)
fadeCounterOnTimeStart();
updateSpmAlpha();
}
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
{
if (!(drawableHitObject is DrawableSpinner))
return;
fadeCounterOnTimeStart();
}
private void fadeCounterOnTimeStart()
private void updateSpmAlpha()
{
if (drawableSpinner.Result?.TimeStarted is double startTime)
{
using (BeginAbsoluteSequence(startTime))
spmContainer.FadeIn(drawableSpinner.HitObject.TimeFadeIn);
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (drawableSpinner.IsNotNull())
drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
spmContainer.Alpha = (float)Math.Clamp((Clock.CurrentTime - startTime) / drawableSpinner.HitObject.TimeFadeIn, 0, 1);
else
spmContainer.Alpha = 0;
}
}
}

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
@ -33,14 +32,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
drawableSpinner.HitObjectApplied += resetState;
}
private RotationRecord lastRecord;
public void SetRotation(float currentRotation)
{
// If we've gone back in time, it's fine to work with a fresh set of records for now
if (records.Count > 0 && Time.Current < records.Last().Time)
if (records.Count > 0 && Time.Current < lastRecord.Time)
records.Clear();
// Never calculate SPM by same time of record to avoid 0 / 0 = NaN or X / 0 = Infinity result.
if (records.Count > 0 && Precision.AlmostEquals(Time.Current, records.Last().Time))
if (records.Count > 0 && Precision.AlmostEquals(Time.Current, lastRecord.Time))
return;
if (records.Count > 0)
@ -52,11 +53,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
result.Value = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
}
records.Enqueue(new RotationRecord { Rotation = currentRotation, Time = Time.Current });
records.Enqueue(lastRecord = new RotationRecord { Rotation = currentRotation, Time = Time.Current });
}
private void resetState(DrawableHitObject hitObject)
{
lastRecord = default;
result.Value = 0;
records.Clear();
}

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
@ -26,10 +25,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
var texture = skin.GetTexture(@"approachcircle");
Debug.Assert(texture != null);
Texture = texture.WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
Scale = new Vector2(128 / 118f);
}
protected override void LoadComplete()

View File

@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
// Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour.
// This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this).
this.ScaleTo(0.5f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
this.ScaleTo(1f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
.FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime));
}

View File

@ -92,8 +92,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt))
this.FadeOut();
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2))
this.FadeInFromZero(spinner.TimeFadeIn / 2);
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn))
this.FadeInFromZero(spinner.TimeFadeIn);
}
protected override void Update()

View File

@ -4,7 +4,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -228,7 +227,9 @@ namespace osu.Game.Rulesets.Osu.Skinning
int futurePointIndex = ~Source.SmokePoints.BinarySearch(new SmokePoint { Time = CurrentTime }, new SmokePoint.UpperBoundComparer());
points.Clear();
points.AddRange(Source.SmokePoints.Skip(firstVisiblePointIndex).Take(futurePointIndex - firstVisiblePointIndex));
for (int i = firstVisiblePointIndex; i < futurePointIndex; i++)
points.Add(Source.SmokePoints[i]);
}
protected sealed override void Draw(IRenderer renderer)

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -17,6 +18,7 @@ using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Tests.Editing
{
@ -228,6 +230,28 @@ namespace osu.Game.Tests.Editing
assertSnappedDistance(400, 400);
}
[Test]
public void TestUseCurrentSnap()
{
AddStep("add objects to beatmap", () =>
{
editorBeatmap.Add(new HitCircle { StartTime = 1000 });
editorBeatmap.Add(new HitCircle { Position = new Vector2(100), StartTime = 2000 });
});
AddStep("hover use current snap button", () => InputManager.MoveMouseTo(composer.ChildrenOfType<ExpandableButton>().Single()));
AddUntilStep("use current snap expanded", () => composer.ChildrenOfType<ExpandableButton>().Single().Expanded.Value, () => Is.True);
AddStep("seek before first object", () => EditorClock.Seek(0));
AddUntilStep("use current snap not available", () => composer.ChildrenOfType<ExpandableButton>().Single().Enabled.Value, () => Is.False);
AddStep("seek to between objects", () => EditorClock.Seek(1500));
AddUntilStep("use current snap available", () => composer.ChildrenOfType<ExpandableButton>().Single().Enabled.Value, () => Is.True);
AddStep("seek after last object", () => EditorClock.Seek(2500));
AddUntilStep("use current snap not available", () => composer.ChildrenOfType<ExpandableButton>().Single().Enabled.Value, () => Is.False);
}
private void assertSnapDistance(float expectedDistance, HitObject? referenceObject, bool includeSliderVelocity)
=> AddAssert($"distance is {expectedDistance}", () => composer.DistanceSnapProvider.GetBeatSnapDistanceAt(referenceObject ?? new HitObject(), includeSliderVelocity), () => Is.EqualTo(expectedDistance).Within(Precision.FLOAT_EPSILON));

View File

@ -0,0 +1,60 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Beatmaps
{
public partial class TestSceneDifficultyIcon : OsuTestScene
{
private FillFlowContainer<DifficultyIcon> fill = null!;
protected override void LoadComplete()
{
base.LoadComplete();
Child = fill = new FillFlowContainer<DifficultyIcon>
{
AutoSizeAxes = Axes.Y,
Width = 300,
Direction = FillDirection.Full,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[Test]
public void CreateDifficultyIcon()
{
AddRepeatStep("create difficulty icon", () =>
{
var rulesetInfo = new OsuRuleset().RulesetInfo;
var beatmapInfo = new TestBeatmap(rulesetInfo).BeatmapInfo;
beatmapInfo.Difficulty.ApproachRate = RNG.Next(0, 10);
beatmapInfo.Difficulty.CircleSize = RNG.Next(0, 10);
beatmapInfo.Difficulty.OverallDifficulty = RNG.Next(0, 10);
beatmapInfo.Difficulty.DrainRate = RNG.Next(0, 10);
beatmapInfo.StarRating = RNG.NextSingle(0, 10);
beatmapInfo.BPM = RNG.Next(60, 300);
fill.Add(new DifficultyIcon(beatmapInfo, rulesetInfo)
{
Scale = new Vector2(2),
});
}, 10);
AddStep("no tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.None));
AddStep("basic tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.StarRating));
AddStep("extended tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.Extended));
}
}
}

View File

@ -8,11 +8,13 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays;
using osu.Game.Overlays.Login;
using osu.Game.Overlays.Settings;
using osu.Game.Users.Drawables;
using osuTK.Input;
@ -25,6 +27,9 @@ namespace osu.Game.Tests.Visual.Menus
private LoginOverlay loginOverlay = null!;
[Resolved]
private OsuConfigManager configManager { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
@ -156,5 +161,36 @@ namespace osu.Game.Tests.Visual.Menus
});
AddAssert("login overlay is hidden", () => loginOverlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestUncheckingRememberUsernameClearsIt()
{
AddStep("logout", () => API.Logout());
AddStep("set username", () => configManager.SetValue(OsuSetting.Username, "test_user"));
AddStep("set remember password", () => configManager.SetValue(OsuSetting.SavePassword, true));
AddStep("uncheck remember username", () =>
{
InputManager.MoveMouseTo(loginOverlay.ChildrenOfType<SettingsCheckbox>().First());
InputManager.Click(MouseButton.Left);
});
AddAssert("remember username off", () => configManager.Get<bool>(OsuSetting.SaveUsername), () => Is.False);
AddAssert("remember password off", () => configManager.Get<bool>(OsuSetting.SavePassword), () => Is.False);
AddAssert("username cleared", () => configManager.Get<string>(OsuSetting.Username), () => Is.Empty);
}
[Test]
public void TestUncheckingRememberPasswordClearsToken()
{
AddStep("logout", () => API.Logout());
AddStep("set token", () => configManager.SetValue(OsuSetting.Token, "test_token"));
AddStep("set remember password", () => configManager.SetValue(OsuSetting.SavePassword, true));
AddStep("uncheck remember token", () =>
{
InputManager.MoveMouseTo(loginOverlay.ChildrenOfType<SettingsCheckbox>().Last());
InputManager.Click(MouseButton.Left);
});
AddAssert("remember password off", () => configManager.Get<bool>(OsuSetting.SavePassword), () => Is.False);
AddAssert("token cleared", () => configManager.Get<string>(OsuSetting.Token), () => Is.Empty);
}
}
}

View File

@ -81,16 +81,17 @@ namespace osu.Game.Tests.Visual.Online
},
// Taken from https://github.com/ppy/osu/issues/13993#issuecomment-885994077
new[] { "Problematic", @"My tablet doesn't work :( It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings. Checking the logs, it looks for other Huion tablets before sending the notification (e.g. ""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2' 20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"") I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts. I have honestly 0 idea of whats going on at this point.", },
new[]
{
"Problematic", @"My tablet doesn't work :(
It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings.
Checking the logs, it looks for other Huion tablets before sending the notification (e.g.
""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2'
20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"")
I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts.
I have honestly 0 idea of whats going on at this point."
}
"Code Block", @"User not found! ;_;
There are a few possible reasons for this:
They may have changed their username.
The account may be temporarily unavailable due to security or abuse issues.
You may have made a typo!"
},
};
}
}

View File

@ -137,6 +137,11 @@ namespace osu.Game.Tests.Visual.Online
@"top_ranks",
@"medals"
},
RankHighest = new APIUser.UserRankHighest
{
Rank = 1,
UpdatedAt = DateTimeOffset.Now,
},
Statistics = new UserStatistics
{
IsRanked = true,

View File

@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osuTK;
namespace osu.Game.Tests.Visual.Ranking
{
public partial class TestSceneGradedCircles : OsuTestScene
{
private readonly GradedCircles ring;
public TestSceneGradedCircles()
{
ScoreProcessor scoreProcessor = new OsuRuleset().CreateScoreProcessor();
double accuracyX = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.X);
double accuracyS = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.S);
double accuracyA = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.A);
double accuracyB = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.B);
double accuracyC = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.C);
Add(ring = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(400)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
AddSliderStep("Progress", 0.0, 1.0, 1.0, p => ring.Progress = p);
}
}
}

View File

@ -629,7 +629,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{
var sets = new List<BeatmapSetInfo>();
const string zzz_string = "zzzzz";
const string zzz_lowercase = "zzzzz";
const string zzz_uppercase = "ZZZZZ";
AddStep("Populuate beatmap sets", () =>
{
@ -640,10 +641,16 @@ namespace osu.Game.Tests.Visual.SongSelect
var set = TestResources.CreateTestBeatmapSetInfo();
if (i == 4)
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_string);
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_uppercase);
if (i == 8)
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_lowercase);
if (i == 12)
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_uppercase);
if (i == 16)
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_string);
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_lowercase);
sets.Add(set);
}
@ -652,9 +659,11 @@ namespace osu.Game.Tests.Visual.SongSelect
loadBeatmaps(sets);
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
AddAssert($"Check {zzz_string} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Author.Username == zzz_string);
AddAssert($"Check {zzz_uppercase} is last", () => carousel.BeatmapSets.Last().Metadata.Author.Username == zzz_uppercase);
AddAssert($"Check {zzz_lowercase} is second last", () => carousel.BeatmapSets.SkipLast(1).Last().Metadata.Author.Username == zzz_lowercase);
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert($"Check {zzz_string} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Artist == zzz_string);
AddAssert($"Check {zzz_uppercase} is last", () => carousel.BeatmapSets.Last().Metadata.Artist == zzz_uppercase);
AddAssert($"Check {zzz_lowercase} is second last", () => carousel.BeatmapSets.SkipLast(1).Last().Metadata.Artist == zzz_lowercase);
}
/// <summary>

View File

@ -788,7 +788,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("set search", () => modSelectOverlay.SearchTerm = "HD");
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
AddAssert("two columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches");
AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
@ -812,7 +812,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("set search", () => modSelectOverlay.SearchTerm = "fail");
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
AddStep("hide", () => modSelectOverlay.Hide());
AddStep("show", () => modSelectOverlay.Show());

View File

@ -361,13 +361,20 @@ namespace osu.Game.Beatmaps
/// </summary>
public void DeleteVideos(List<BeatmapSetInfo> items, bool silent = false)
{
if (items.Count == 0) return;
const string no_videos_message = "No videos found to delete!";
if (items.Count == 0)
{
if (!silent)
PostNotification?.Invoke(new ProgressCompletionNotification { Text = no_videos_message });
return;
}
var notification = new ProgressNotification
{
Progress = 0,
Text = $"Preparing to delete all {HumanisedModelName} videos...",
CompletionText = "No videos found to delete!",
CompletionText = no_videos_message,
State = ProgressNotificationState.Active,
};

View File

@ -14,6 +14,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK;
using osuTK.Graphics;
@ -31,14 +32,16 @@ namespace osu.Game.Beatmaps.Drawables
}
/// <summary>
/// Whether to display a tooltip on hover. Only works if a beatmap was provided at construction time.
/// Which type of tooltip to show. Only works if a beatmap was provided at construction time.
/// </summary>
public bool ShowTooltip { get; set; } = true;
public DifficultyIconTooltipType TooltipType { get; set; } = DifficultyIconTooltipType.StarRating;
private readonly IBeatmapInfo? beatmap;
private readonly IRulesetInfo ruleset;
private readonly Mod[]? mods;
private Drawable background = null!;
private readonly Container iconContainer;
@ -58,11 +61,14 @@ namespace osu.Game.Beatmaps.Drawables
/// Creates a new <see cref="DifficultyIcon"/>. Will use provided beatmap's <see cref="BeatmapInfo.StarRating"/> for initial value.
/// </summary>
/// <param name="beatmap">The beatmap to be displayed in the tooltip, and to be used for the initial star rating value.</param>
/// <param name="mods">An array of mods to account for in the calculations</param>
/// <param name="ruleset">An optional ruleset to be used for the icon display, in place of the beatmap's ruleset.</param>
public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null)
public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null)
: this(ruleset ?? beatmap.Ruleset)
{
this.beatmap = beatmap;
this.mods = mods;
Current.Value = new StarDifficulty(beatmap.StarRating, 0);
}
@ -127,6 +133,24 @@ namespace osu.Game.Beatmaps.Drawables
GetCustomTooltip() => new DifficultyIconTooltip();
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.
TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current) : null)!;
TooltipContent => (TooltipType != DifficultyIconTooltipType.None && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, TooltipType) : null)!;
}
public enum DifficultyIconTooltipType
{
/// <summary>
/// No tooltip.
/// </summary>
None,
/// <summary>
/// Star rating only.
/// </summary>
StarRating,
/// <summary>
/// Star rating, OD, HP, CS, AR, length, BPM, and max combo.
/// </summary>
Extended,
}
}

View File

@ -1,8 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -11,14 +11,25 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Beatmaps.Drawables
{
internal partial class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
{
private OsuSpriteText difficultyName;
private StarRatingDisplay starRating;
private OsuSpriteText difficultyName = null!;
private StarRatingDisplay starRating = null!;
private OsuSpriteText overallDifficulty = null!;
private OsuSpriteText drainRate = null!;
private OsuSpriteText circleSize = null!;
private OsuSpriteText approachRate = null!;
private OsuSpriteText bpm = null!;
private OsuSpriteText length = null!;
private FillFlowContainer difficultyFillFlowContainer = null!;
private FillFlowContainer miscFillFlowContainer = null!;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
@ -31,7 +42,6 @@ namespace osu.Game.Beatmaps.Drawables
{
new Box
{
Alpha = 0.9f,
Colour = colours.Gray3,
RelativeSizeAxes = Axes.Both
},
@ -49,19 +59,49 @@ namespace osu.Game.Beatmaps.Drawables
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold)
},
starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
difficultyFillFlowContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new Drawable[]
{
circleSize = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
drainRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
overallDifficulty = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
approachRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
}
},
miscFillFlowContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new Drawable[]
{
length = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
bpm = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
}
}
}
}
};
}
private DifficultyIconTooltipContent displayedContent;
private DifficultyIconTooltipContent? displayedContent;
public void SetContent(DifficultyIconTooltipContent content)
{
@ -72,6 +112,45 @@ namespace osu.Game.Beatmaps.Drawables
starRating.Current.BindTarget = displayedContent.Difficulty;
difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName;
if (displayedContent.TooltipType == DifficultyIconTooltipType.StarRating)
{
difficultyFillFlowContainer.Hide();
miscFillFlowContainer.Hide();
return;
}
difficultyFillFlowContainer.Show();
miscFillFlowContainer.Show();
double rate = 1;
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
}
double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate;
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(displayedContent.BeatmapInfo.Difficulty);
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(originalDifficulty);
}
Ruleset ruleset = displayedContent.Ruleset.CreateInstance();
BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
circleSize.Text = @"CS: " + adjustedDifficulty.CircleSize.ToString(@"0.##");
drainRate.Text = @" HP: " + adjustedDifficulty.DrainRate.ToString(@"0.##");
approachRate.Text = @" AR: " + adjustedDifficulty.ApproachRate.ToString(@"0.##");
overallDifficulty.Text = @" OD: " + adjustedDifficulty.OverallDifficulty.ToString(@"0.##");
length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString(@"mm\:ss");
bpm.Text = " BPM: " + Math.Round(bpmAdjusted, 0);
}
public void Move(Vector2 pos) => Position = pos;
@ -85,11 +164,20 @@ namespace osu.Game.Beatmaps.Drawables
{
public readonly IBeatmapInfo BeatmapInfo;
public readonly IBindable<StarDifficulty> Difficulty;
public readonly IRulesetInfo Ruleset;
public readonly Mod[]? Mods;
public readonly DifficultyIconTooltipType TooltipType;
public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty)
public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty, IRulesetInfo rulesetInfo, Mod[]? mods, DifficultyIconTooltipType tooltipType)
{
if (tooltipType == DifficultyIconTooltipType.None)
throw new ArgumentOutOfRangeException(nameof(tooltipType), tooltipType, "Cannot instantiate a tooltip without a type");
BeatmapInfo = beatmapInfo;
Difficulty = difficulty;
Ruleset = rulesetInfo;
Mods = mods;
TooltipType = tooltipType;
}
}
}

View File

@ -77,12 +77,19 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.SavePassword, false).ValueChanged += enabled =>
{
if (enabled.NewValue) SetValue(OsuSetting.SaveUsername, true);
if (enabled.NewValue)
SetValue(OsuSetting.SaveUsername, true);
else
GetBindable<string>(OsuSetting.Token).SetDefault();
};
SetDefault(OsuSetting.SaveUsername, true).ValueChanged += enabled =>
{
if (!enabled.NewValue) SetValue(OsuSetting.SavePassword, false);
if (!enabled.NewValue)
{
GetBindable<string>(OsuSetting.Username).SetDefault();
SetValue(OsuSetting.SavePassword, false);
}
};
SetDefault(OsuSetting.ExternalLinkWarning, true);

View File

@ -105,7 +105,12 @@ namespace osu.Game.Database
/// </summary>
public void Delete(List<TModel> items, bool silent = false)
{
if (items.Count == 0) return;
if (items.Count == 0)
{
if (!silent)
PostNotification?.Invoke(new ProgressCompletionNotification { Text = $"No {HumanisedModelName}s found to delete!" });
return;
}
var notification = new ProgressNotification
{
@ -142,7 +147,12 @@ namespace osu.Game.Database
/// </summary>
public void Undelete(List<TModel> items, bool silent = false)
{
if (!items.Any()) return;
if (!items.Any())
{
if (!silent)
PostNotification?.Invoke(new ProgressCompletionNotification { Text = $"No {HumanisedModelName}s found to restore!" });
return;
}
var notification = new ProgressNotification
{

View File

@ -10,11 +10,11 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers.Markdown
{
public partial class OsuMarkdownFencedCodeBlock : MarkdownFencedCodeBlock
public partial class OsuMarkdownCodeBlock : MarkdownCodeBlock
{
// TODO : change to monospace font for this component
public OsuMarkdownFencedCodeBlock(FencedCodeBlock fencedCodeBlock)
: base(fencedCodeBlock)
public OsuMarkdownCodeBlock(CodeBlock codeBlock)
: base(codeBlock)
{
}

View File

@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers.Markdown
protected override MarkdownHeading CreateHeading(HeadingBlock headingBlock) => new OsuMarkdownHeading(headingBlock);
protected override MarkdownFencedCodeBlock CreateFencedCodeBlock(FencedCodeBlock fencedCodeBlock) => new OsuMarkdownFencedCodeBlock(fencedCodeBlock);
protected override MarkdownCodeBlock CreateCodeBlock(CodeBlock codeBlock) => new OsuMarkdownCodeBlock(codeBlock);
protected override MarkdownSeparator CreateSeparator(ThematicBreakBlock thematicBlock) => new OsuMarkdownSeparator();

View File

@ -104,16 +104,31 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString DeletedAllCollections => new TranslatableString(getKey(@"deleted_all_collections"), @"Deleted all collections!");
/// <summary>
/// "No collections found to delete!"
/// </summary>
public static LocalisableString NoCollectionsFoundToDelete => new TranslatableString(getKey(@"no_collections_found_to_delete"), @"No collections found to delete!");
/// <summary>
/// "Deleted all mod presets!"
/// </summary>
public static LocalisableString DeletedAllModPresets => new TranslatableString(getKey(@"deleted_all_mod_presets"), @"Deleted all mod presets!");
/// <summary>
/// "No mod presets found to delete!"
/// </summary>
public static LocalisableString NoModPresetsFoundToDelete => new TranslatableString(getKey(@"no_mod_presets_found_to_delete"), @"No mod presets found to delete!");
/// <summary>
/// "Restored all deleted mod presets!"
/// </summary>
public static LocalisableString RestoredAllDeletedModPresets => new TranslatableString(getKey(@"restored_all_deleted_mod_presets"), @"Restored all deleted mod presets!");
/// <summary>
/// "No mod presets found to restore!"
/// </summary>
public static LocalisableString NoModPresetsFoundToRestore => new TranslatableString(getKey(@"no_mod_presets_found_to_restore"), @"No mod presets found to restore!");
/// <summary>
/// "Please select your osu!stable install location"
/// </summary>

View File

@ -34,6 +34,19 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"previous_usernames")]
public string[] PreviousUsernames;
[JsonProperty(@"rank_highest")]
[CanBeNull]
public UserRankHighest RankHighest;
public class UserRankHighest
{
[JsonProperty(@"rank")]
public int Rank;
[JsonProperty(@"updated_at")]
public DateTimeOffset UpdatedAt;
}
[JsonProperty(@"country_code")]
private string countryCodeString;

View File

@ -297,7 +297,7 @@ namespace osu.Game.Overlays.BeatmapSet
},
icon = new DifficultyIcon(beatmapInfo, ruleset)
{
ShowTooltip = false,
TooltipType = DifficultyIconTooltipType.None,
Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) },
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -66,41 +66,37 @@ namespace osu.Game.Overlays.Chat.ChannelList
Colour = colourProvider.Background4,
Alpha = 0f,
},
new Container
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = 18, Right = 10 },
Child = new GridContainer
ColumnDimensions = new[]
{
RelativeSizeAxes = Axes.Both,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable?[]
{
createIcon(),
text = new TruncatingSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = Channel.Name,
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
Colour = colourProvider.Light3,
Margin = new MarginPadding { Bottom = 2 },
RelativeSizeAxes = Axes.X,
},
createMentionPill(),
close = createCloseButton(),
}
},
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
},
Content = new[]
{
new Drawable?[]
{
createIcon(),
text = new TruncatingSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = Channel.Name,
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
Colour = colourProvider.Light3,
Margin = new MarginPadding { Bottom = 2 },
RelativeSizeAxes = Axes.X,
},
createMentionPill(),
close = createCloseButton(),
}
}
}
};
Action = () => OnRequestSelect?.Invoke(Channel);

View File

@ -19,6 +19,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK;
namespace osu.Game.Overlays.Mods
@ -168,7 +169,7 @@ namespace osu.Game.Overlays.Mods
foreach (var mod in mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
bpmDisplay.Current.Value = BeatmapInfo.Value.BPM * rate;
bpmDisplay.Current.Value = FormatUtils.RoundBPM(BeatmapInfo.Value.BPM, rate);
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(BeatmapInfo.Value.Difficulty);
@ -194,11 +195,11 @@ namespace osu.Game.Overlays.Mods
RightContent.FadeTo(Collapsed.Value && !IsHovered ? 0 : 1, transition_duration, Easing.OutQuint);
}
private partial class BPMDisplay : RollingCounter<double>
private partial class BPMDisplay : RollingCounter<int>
{
protected override double RollingDuration => 250;
protected override LocalisableString FormatCount(double count) => count.ToLocalisableString("0 BPM");
protected override LocalisableString FormatCount(int count) => count.ToLocalisableString("0 BPM");
protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
{

View File

@ -77,11 +77,11 @@ namespace osu.Game.Overlays.Mods
/// <seealso cref="ModState.Visible"/>
public bool Visible => modState.Visible;
public override IEnumerable<LocalisableString> FilterTerms => new[]
public override IEnumerable<LocalisableString> FilterTerms => new LocalisableString[]
{
Mod.Name,
Mod.Name.Replace(" ", string.Empty),
Mod.Acronym,
Mod.Description
};
public override bool MatchingFilter

View File

@ -143,6 +143,13 @@ namespace osu.Game.Overlays.Profile.Header.Components
scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0;
detailGlobalRank.Content = user?.Statistics?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-";
var rankHighest = user?.RankHighest;
detailGlobalRank.ContentTooltipText = rankHighest != null
? UsersStrings.ShowRankHighest(rankHighest.Rank.ToLocalisableString("\\##,##0"), rankHighest.UpdatedAt.ToLocalisableString(@"d MMM yyyy"))
: string.Empty;
detailCountryRank.Content = user?.Statistics?.CountryRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-";
rankGraph.Statistics.Value = user?.Statistics;

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -13,7 +14,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
public partial class ProfileValueDisplay : CompositeDrawable
{
private readonly OsuSpriteText title;
private readonly OsuSpriteText content;
private readonly ContentText content;
public LocalisableString Title
{
@ -25,6 +26,11 @@ namespace osu.Game.Overlays.Profile.Header.Components
set => content.Text = value;
}
public LocalisableString ContentTooltipText
{
set => content.TooltipText = value;
}
public ProfileValueDisplay(bool big = false, int minimumWidth = 60)
{
AutoSizeAxes = Axes.Both;
@ -38,9 +44,9 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
Font = OsuFont.GetFont(size: 12)
},
content = new OsuSpriteText
content = new ContentText
{
Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light)
Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light),
},
new Container // Add a minimum size to the FillFlowContainer
{
@ -56,5 +62,10 @@ namespace osu.Game.Overlays.Profile.Header.Components
title.Colour = colourProvider.Content1;
content.Colour = colourProvider.Content2;
}
private partial class ContentText : OsuSpriteText, IHasTooltip
{
public LocalisableString TooltipText { get; set; }
}
}
}

View File

@ -5,25 +5,19 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Profile.Header.Components
{
public partial class TotalPlayTime : CompositeDrawable, IHasTooltip
public partial class TotalPlayTime : CompositeDrawable
{
public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
public LocalisableString TooltipText { get; set; }
private ProfileValueDisplay info = null!;
public TotalPlayTime()
{
AutoSizeAxes = Axes.Both;
TooltipText = "0 hours";
}
[BackgroundDependencyLoader]
@ -32,6 +26,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
InternalChild = info = new ProfileValueDisplay(minimumWidth: 140)
{
Title = UsersStrings.ShowStatsPlayTime,
ContentTooltipText = "0 hours",
};
User.BindValueChanged(updateTime, true);
@ -40,7 +35,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void updateTime(ValueChangedEvent<UserProfileData?> user)
{
int? playTime = user.NewValue?.User.Statistics?.PlayTime;
TooltipText = (playTime ?? 0) / 3600 + " hours";
info.ContentTooltipText = (playTime ?? 0) / 3600 + " hours";
info.Content = formatTime(playTime);
}

View File

@ -26,47 +26,42 @@ namespace osu.Game.Overlays.Profile.Header
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
},
new Container
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 },
Child = new GridContainer
RowDimensions = new[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
RowDimensions = new[]
new Dimension(GridSizeMode.AutoSize),
},
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{
new Dimension(GridSizeMode.AutoSize),
},
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
new MainDetails
{
new MainDetails
{
RelativeSizeAxes = Axes.X,
User = { BindTarget = User }
},
new Box
{
RelativeSizeAxes = Axes.Y,
Width = 2,
Colour = colourProvider.Background6,
Margin = new MarginPadding { Horizontal = 15 }
},
new ExtendedDetails
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
User = { BindTarget = User }
}
RelativeSizeAxes = Axes.X,
User = { BindTarget = User }
},
new Box
{
RelativeSizeAxes = Axes.Y,
Width = 2,
Colour = colourProvider.Background6,
Margin = new MarginPadding { Horizontal = 15 }
},
new ExtendedDetails
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
User = { BindTarget = User }
}
}
}

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions;
@ -28,15 +27,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
var renderer = config.GetBindable<RendererType>(FrameworkSetting.Renderer);
automaticRendererInUse = renderer.Value == RendererType.Automatic;
SettingsEnumDropdown<RendererType> rendererDropdown;
Children = new Drawable[]
{
rendererDropdown = new RendererSettingsDropdown
new RendererSettingsDropdown
{
LabelText = GraphicsSettingsStrings.Renderer,
Current = renderer,
Items = host.GetPreferredRenderersForCurrentPlatform().Order().Where(t => t != RendererType.Vulkan),
Items = host.GetPreferredRenderersForCurrentPlatform().Order()
#pragma warning disable CS0612 // Type or member is obsolete
.Where(t => t != RendererType.Vulkan && t != RendererType.OpenGLLegacy),
#pragma warning restore CS0612 // Type or member is obsolete
Keywords = new[] { @"compatibility", @"directx" },
},
// TODO: this needs to be a custom dropdown at some point
@ -79,13 +79,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
}));
}
});
// TODO: remove this once we support SDL+android.
if (RuntimeInfo.OS == RuntimeInfo.Platform.Android)
{
rendererDropdown.Items = new[] { RendererType.Automatic, RendererType.OpenGLLegacy };
rendererDropdown.SetNoticeText("New renderer support for android is coming soon!", true);
}
}
private partial class RendererSettingsDropdown : SettingsEnumDropdown<RendererType>

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Collections;
@ -35,8 +36,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
private void deleteAllCollections()
{
realm.Write(r => r.RemoveAll<BeatmapCollection>());
notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.DeletedAllCollections });
bool anyDeleted = realm.Write(r =>
{
if (r.All<BeatmapCollection>().Any())
{
r.RemoveAll<BeatmapCollection>();
return true;
}
else
{
return false;
}
});
notificationOverlay?.Post(new ProgressCompletionNotification { Text = anyDeleted ? MaintenanceSettingsStrings.DeletedAllCollections : MaintenanceSettingsStrings.NoCollectionsFoundToDelete });
}
}
}

View File

@ -4,6 +4,7 @@
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Framework.Logging;
@ -52,36 +53,50 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
});
}
private void deleteAllModPresets() =>
private bool deleteAllModPresets() =>
realm.Write(r =>
{
bool anyDeleted = false;
foreach (var preset in r.All<ModPreset>())
{
anyDeleted |= !preset.DeletePending;
preset.DeletePending = true;
}
return anyDeleted;
});
private void onAllModPresetsDeleted(Task deletionTask)
private void onAllModPresetsDeleted(Task<bool> deletionTask)
{
deleteAllButton.Enabled.Value = true;
if (deletionTask.IsCompletedSuccessfully)
notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.DeletedAllModPresets });
notificationOverlay?.Post(new ProgressCompletionNotification { Text = deletionTask.GetResultSafely() ? MaintenanceSettingsStrings.DeletedAllModPresets : MaintenanceSettingsStrings.NoModPresetsFoundToDelete });
else if (deletionTask.IsFaulted)
Logger.Error(deletionTask.Exception, "Failed to delete all mod presets");
}
private void undeleteModPresets() =>
private bool undeleteModPresets() =>
realm.Write(r =>
{
bool anyRestored = false;
foreach (var preset in r.All<ModPreset>().Where(preset => preset.DeletePending))
{
anyRestored |= preset.DeletePending;
preset.DeletePending = false;
}
return anyRestored;
});
private void onModPresetsUndeleted(Task undeletionTask)
private void onModPresetsUndeleted(Task<bool> undeletionTask)
{
undeleteButton.Enabled.Value = true;
if (undeletionTask.IsCompletedSuccessfully)
notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.RestoredAllDeletedModPresets });
notificationOverlay?.Post(new ProgressCompletionNotification { Text = undeletionTask.GetResultSafely() ? MaintenanceSettingsStrings.RestoredAllDeletedModPresets : MaintenanceSettingsStrings.NoModPresetsFoundToRestore });
else if (undeletionTask.IsFaulted)
Logger.Error(undeletionTask.Exception, "Failed to restore mod presets");
}

View File

@ -103,13 +103,14 @@ namespace osu.Game.Overlays.SkinEditor
{
globallyDisableBeatmapSkinSetting();
if (lastTargetScreen is MainMenu)
PresentGameplay();
if (skinEditor != null)
{
disableNestedInputManagers();
skinEditor.Show();
if (lastTargetScreen is MainMenu)
PresentGameplay();
return;
}
@ -126,6 +127,9 @@ namespace osu.Game.Overlays.SkinEditor
AddInternal(editor);
if (lastTargetScreen is MainMenu)
PresentGameplay();
Debug.Assert(lastTargetScreen != null);
SetTarget(lastTargetScreen);
@ -270,7 +274,7 @@ namespace osu.Game.Overlays.SkinEditor
Debug.Assert(skinEditor != null);
if (!target.IsLoaded)
if (!target.IsLoaded || !skinEditor.IsLoaded)
{
Scheduler.AddOnce(setTarget, target);
return;
@ -350,7 +354,7 @@ namespace osu.Game.Overlays.SkinEditor
base.LoadComplete();
if (!LoadedBeatmapSuccessfully)
Scheduler.AddDelayed(this.Exit, 3000);
Scheduler.AddDelayed(this.Exit, 1000);
}
protected override void Update()

View File

@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Edit
if (objTime >= editorClock.CurrentTime)
continue;
if (objTime > lastBefore?.StartTime)
if (lastBefore == null || objTime > lastBefore.StartTime)
lastBefore = entry.Value.HitObject;
}
@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.Edit
if (objTime < editorClock.CurrentTime)
continue;
if (objTime < firstAfter?.StartTime)
if (firstAfter == null || objTime < firstAfter.StartTime)
firstAfter = entry.Value.HitObject;
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -13,6 +14,7 @@ using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Shaders.Types;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.OpenGL.Vertices;
@ -84,6 +86,7 @@ namespace osu.Game.Rulesets.Mods
flashlight.Depth = float.MinValue;
flashlight.Combo.BindTo(Combo);
flashlight.GetPlayfieldScale = () => drawableRuleset.Playfield.Scale;
drawableRuleset.Overlays.Add(flashlight);
}
@ -100,6 +103,8 @@ namespace osu.Game.Rulesets.Mods
public override bool RemoveCompletedTransforms => false;
internal Func<Vector2>? GetPlayfieldScale;
private readonly float defaultFlashlightSize;
private readonly float sizeMultiplier;
private readonly bool comboBasedSize;
@ -139,10 +144,19 @@ namespace osu.Game.Rulesets.Mods
protected abstract string FragmentShader { get; }
protected float GetSize()
public float GetSize()
{
float size = defaultFlashlightSize * sizeMultiplier;
if (GetPlayfieldScale != null)
{
Vector2 playfieldScale = GetPlayfieldScale();
Debug.Assert(Precision.AlmostEquals(Math.Abs(playfieldScale.X), Math.Abs(playfieldScale.Y)),
@"Playfield has non-proportional scaling. Flashlight implementations should be revisited with regard to balance.");
size *= Math.Abs(playfieldScale.X);
}
if (isBreakTime.Value)
size *= 2.5f;
else if (comboBasedSize)

View File

@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Mods
public override LocalisableString Description => "Can you still feel the rhythm without music?";
public override ModType Type => ModType.Fun;
public override double ScoreMultiplier => 1;
public override bool Ranked => UsesDefaultConfiguration;
public override bool Ranked => true;
}
public abstract class ModMuted<TObject> : ModMuted, IApplicableToDrawableRuleset<TObject>, IApplicableToTrack, IApplicableToScoreProcessor

View File

@ -11,10 +11,12 @@ using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ListExtensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Lists;
using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Audio;
@ -65,7 +67,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
public virtual IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples;
private readonly List<DrawableHitObject> nestedHitObjects = new List<DrawableHitObject>();
public IReadOnlyList<DrawableHitObject> NestedHitObjects => nestedHitObjects;
public SlimReadOnlyListWrapper<DrawableHitObject> NestedHitObjects => nestedHitObjects.AsSlimReadOnly();
/// <summary>
/// Whether this object should handle any user input events.

View File

@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Performance;
using osu.Game.Rulesets.Judgements;
@ -41,7 +40,22 @@ namespace osu.Game.Rulesets.Objects
/// <summary>
/// Whether <see cref="HitObject"/> and all of its nested objects have been judged.
/// </summary>
public bool AllJudged => Judged && NestedEntries.All(h => h.AllJudged);
public bool AllJudged
{
get
{
if (!Judged)
return false;
foreach (var entry in NestedEntries)
{
if (!entry.AllJudged)
return false;
}
return true;
}
}
private readonly IBindable<double> startTimeBindable = new BindableDouble();

View File

@ -47,35 +47,31 @@ namespace osu.Game.Screens.Edit
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
},
new Container
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Child = new GridContainer
ColumnDimensions = new[]
{
RelativeSizeAxes = Axes.Both,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 170),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 220),
new Dimension(GridSizeMode.Absolute, HitObjectComposer.TOOLBOX_CONTRACTED_SIZE_RIGHT),
},
Content = new[]
{
new Drawable[]
{
new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
new SummaryTimeline { RelativeSizeAxes = Axes.Both },
new PlaybackControl { RelativeSizeAxes = Axes.Both },
TestGameplayButton = new TestGameplayButton
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1),
Action = editor.TestGameplay,
}
},
}
new Dimension(GridSizeMode.Absolute, 170),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 220),
new Dimension(GridSizeMode.Absolute, HitObjectComposer.TOOLBOX_CONTRACTED_SIZE_RIGHT),
},
Content = new[]
{
new Drawable[]
{
new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
new SummaryTimeline { RelativeSizeAxes = Axes.Both },
new PlaybackControl { RelativeSizeAxes = Axes.Both },
TestGameplayButton = new TestGameplayButton
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1),
Action = editor.TestGameplay,
}
},
}
}
};
}

View File

@ -97,11 +97,14 @@ namespace osu.Game.Screens.Edit.Components
editorClock.Start();
}
private static readonly IconUsage play_icon = FontAwesome.Regular.PlayCircle;
private static readonly IconUsage pause_icon = FontAwesome.Regular.PauseCircle;
protected override void Update()
{
base.Update();
playButton.Icon = editorClock.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
playButton.Icon = editorClock.IsRunning ? pause_icon : play_icon;
}
private partial class PlaybackTabControl : OsuTabControl<double>

View File

@ -47,11 +47,26 @@ namespace osu.Game.Screens.Edit.Components
};
}
private double? lastTime;
private double? lastBPM;
protected override void Update()
{
base.Update();
trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString();
bpm.Text = @$"{editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM:0} BPM";
if (lastTime != editorClock.CurrentTime)
{
lastTime = editorClock.CurrentTime;
trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString();
}
double newBPM = editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM;
if (lastBPM != newBPM)
{
lastBPM = newBPM;
bpm.Text = @$"{newBPM:0} BPM";
}
}
}
}

View File

@ -86,35 +86,31 @@ namespace osu.Game.Screens.Edit.Compose.Components
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3
},
new Container
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Child = new GridContainer
Content = new[]
{
RelativeSizeAxes = Axes.Both,
Content = new[]
new Drawable[]
{
new Drawable[]
new ChevronButton
{
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronLeft,
Action = beatDivisor.SelectPrevious
},
new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = beatDivisor.SelectNext
}
Icon = FontAwesome.Solid.ChevronLeft,
Action = beatDivisor.SelectPrevious
},
new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = beatDivisor.SelectNext
}
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
}
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
}
}
}
@ -122,42 +118,31 @@ namespace osu.Game.Screens.Edit.Compose.Components
},
new Drawable[]
{
new Container
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
Content = new[]
{
new Container
new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Child = new GridContainer
new ChevronButton
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronLeft,
Action = () => cycleDivisorType(-1)
},
new DivisorTypeText { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = () => cycleDivisorType(1)
}
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
}
Icon = FontAwesome.Solid.ChevronLeft,
Action = () => cycleDivisorType(-1)
},
new DivisorTypeText { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = () => cycleDivisorType(1)
}
}
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
}
}
},

View File

@ -116,6 +116,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
updateStacking();
}
private readonly Stack<HitObject> currentConcurrentObjects = new Stack<HitObject>();
private void updateStacking()
{
// because only blueprints of objects which are alive (via pooling) are displayed in the timeline, it's feasible to do this every-update.
@ -125,10 +127,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
// after the stack gets this tall, we can presume there is space underneath to draw subsequent blueprints.
const int stack_reset_count = 3;
Stack<HitObject> currentConcurrentObjects = new Stack<HitObject>();
currentConcurrentObjects.Clear();
foreach (var b in SelectionBlueprints.Reverse())
for (int i = SelectionBlueprints.Count - 1; i >= 0; i--)
{
var b = SelectionBlueprints[i];
// remove objects from the stack as long as their end time is in the past.
while (currentConcurrentObjects.TryPeek(out HitObject hitObject))
{

View File

@ -1,10 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using System.Collections.Generic;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -20,7 +18,7 @@ namespace osu.Game.Screens.Edit
/// </summary>
public class EditorBeatmapSkin : ISkin
{
public event Action BeatmapSkinChanged;
public event Action? BeatmapSkinChanged;
/// <summary>
/// The underlying beatmap skin.
@ -38,8 +36,17 @@ namespace osu.Game.Screens.Edit
Skin = skin;
ComboColours = new BindableList<Colour4>();
if (Skin.Configuration.ComboColours != null)
ComboColours.AddRange(Skin.Configuration.ComboColours.Select(c => (Colour4)c));
if (Skin.Configuration.ComboColours is IReadOnlyList<Color4> comboColours)
{
// due to the foibles of how `IHasComboInformation` / `ComboIndexWithOffsets` work,
// the actual effective first combo colour that will be used on the beatmap is the one with index 1, not 0.
// see also: `IHasComboInformation.UpdateComboInformation`,
// https://github.com/peppy/osu-stable-reference/blob/46cd3a10af7cc6cc96f4eba92ef1812dc8c3a27e/osu!/GameModes/Edit/Forms/SongSetup.cs#L233-L234.
for (int i = 0; i < comboColours.Count; ++i)
ComboColours.Add(comboColours[(i + 1) % comboColours.Count]);
}
ComboColours.BindCollectionChanged((_, _) => updateColours());
}
@ -47,16 +54,23 @@ namespace osu.Game.Screens.Edit
private void updateColours()
{
Skin.Configuration.CustomComboColours = ComboColours.Select(c => (Color4)c).ToList();
// performs the inverse of the index rotation operation described in the ctor.
Skin.Configuration.CustomComboColours.Clear();
for (int i = 0; i < ComboColours.Count; ++i)
Skin.Configuration.CustomComboColours.Add(ComboColours[(ComboColours.Count + i - 1) % ComboColours.Count]);
invokeSkinChanged();
}
#region Delegated ISkin implementation
public Drawable GetDrawableComponent(ISkinComponentLookup lookup) => Skin.GetDrawableComponent(lookup);
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => Skin.GetTexture(componentName, wrapModeS, wrapModeT);
public ISample GetSample(ISampleInfo sampleInfo) => Skin.GetSample(sampleInfo);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => Skin.GetConfig<TLookup, TValue>(lookup);
public Drawable? GetDrawableComponent(ISkinComponentLookup lookup) => Skin.GetDrawableComponent(lookup);
public Texture? GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => Skin.GetTexture(componentName, wrapModeS, wrapModeT);
public ISample? GetSample(ISampleInfo sampleInfo) => Skin.GetSample(sampleInfo);
public IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
where TLookup : notnull
where TValue : notnull
=> Skin.GetConfig<TLookup, TValue>(lookup);
#endregion
}

View File

@ -57,37 +57,32 @@ namespace osu.Game.Screens.Edit
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4
},
new Container
new GridContainer
{
Name = "Timeline content",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = PADDING, Top = PADDING },
Child = new GridContainer
Content = new[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Content = new[]
new Drawable[]
{
new Drawable[]
TimelineContent = new Container
{
TimelineContent = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 90),
}
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 90),
}
}
}
},

View File

@ -65,35 +65,28 @@ namespace osu.Game.Screens.Edit.Timing
{
new Drawable[]
{
new Container
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(padding),
Children = new Drawable[]
ColumnDimensions = new[]
{
new GridContainer
new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
{
RelativeSizeAxes = Axes.Both,
ColumnDimensions = new[]
metronome = new MetronomeDisplay
{
new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
{
metronome = new MetronomeDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new WaveformComparisonDisplay()
}
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new WaveformComparisonDisplay()
}
}
},
},
}
},
new Drawable[]
{

View File

@ -34,25 +34,21 @@ namespace osu.Game.Screens.Edit.Verify
InterpretedDifficulty.Default = StarDifficulty.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating);
InterpretedDifficulty.SetDefault();
Child = new Container
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Child = new GridContainer
ColumnDimensions = new[]
{
RelativeSizeAxes = Axes.Both,
ColumnDimensions = new[]
new Dimension(),
new Dimension(GridSizeMode.Absolute, 250),
},
Content = new[]
{
new Drawable[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 250),
IssueList = new IssueList(),
new IssueSettings(),
},
Content = new[]
{
new Drawable[]
{
IssueList = new IssueList(),
new IssueSettings(),
},
}
}
};
}

View File

@ -102,7 +102,7 @@ namespace osu.Game.Screens.Menu
buttonArea.AddRange(new Drawable[]
{
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, OsuIcon.Settings, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, OsuIcon.Settings, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O, Key.S),
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"back-to-top", OsuIcon.PrevCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel,
-WEDGE_WIDTH)
{
@ -132,11 +132,11 @@ namespace osu.Game.Screens.Menu
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-default-select", OsuIcon.Tournament, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L));
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), () => OnEditBeatmap?.Invoke(), WEDGE_WIDTH, Key.B));
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), () => OnEditBeatmap?.Invoke(), WEDGE_WIDTH, Key.B, Key.E));
buttonsEdit.Add(new MainMenuButton(SkinEditorStrings.SkinEditor.ToLower(), @"button-default-select", OsuIcon.SkinB, new Color4(220, 160, 0, 255), () => OnEditSkin?.Invoke(), 0, Key.S));
buttonsEdit.ForEach(b => b.VisibleState = ButtonSystemState.Edit);
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P, Key.M, Key.L));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-play-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => State = ButtonSystemState.Edit, 0, Key.E));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.Beatmap, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D));

View File

@ -26,48 +26,44 @@ namespace osu.Game.Screens.OnlinePlay.Components
[Resolved(typeof(Room))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
private readonly Drawable playlistArea;
private readonly GridContainer playlistArea;
private readonly DrawableRoomPlaylist playlist;
public MatchBeatmapDetailArea()
{
Add(playlistArea = new Container
Add(playlistArea = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Vertical = 10 },
Child = new GridContainer
Content = new[]
{
RelativeSizeAxes = Axes.Both,
Content = new[]
new Drawable[]
{
new Drawable[]
new Container
{
new Container
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Bottom = 10 },
Child = playlist = new PlaylistsRoomSettingsPlaylist
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Bottom = 10 },
Child = playlist = new PlaylistsRoomSettingsPlaylist
{
RelativeSizeAxes = Axes.Both
}
RelativeSizeAxes = Axes.Both
}
},
new Drawable[]
{
new RoundedButton
{
Text = "Add new playlist entry",
RelativeSizeAxes = Axes.Both,
Size = Vector2.One,
Action = () => CreateNewItem?.Invoke()
}
},
}
},
RowDimensions = new[]
new Drawable[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 50),
}
new RoundedButton
{
Text = "Add new playlist entry",
RelativeSizeAxes = Axes.Both,
Size = Vector2.One,
Action = () => CreateNewItem?.Invoke()
}
},
},
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 50),
}
});
}

View File

@ -281,7 +281,13 @@ namespace osu.Game.Screens.OnlinePlay
}
if (beatmap != null)
difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset) { Size = new Vector2(icon_height) };
{
difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods)
{
Size = new Vector2(icon_height),
TooltipType = DifficultyIconTooltipType.Extended,
};
}
else
difficultyIconContainer.Clear();

View File

@ -40,35 +40,31 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
Colour = Color4.Black,
Alpha = 0.5f
},
new Container
new GridContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = padding },
Child = new GridContainer
ColumnDimensions = new[]
{
AutoSizeAxes = Axes.Both,
ColumnDimensions = new[]
new Dimension(GridSizeMode.AutoSize, minSize: 80 - 2 * padding)
},
Content = new[]
{
new[]
{
new Dimension(GridSizeMode.AutoSize, minSize: 80 - 2 * padding)
},
Content = new[]
{
new[]
new Container
{
new Container
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Padding = new MarginPadding { Bottom = 2 },
Child = content = new Container
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Padding = new MarginPadding { Bottom = 2 },
Child = content = new Container
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
}
}
}

View File

@ -95,38 +95,34 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
new Drawable[]
{
// Playlist items column
new Container
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = 5 },
Child = new GridContainer
Content = new[]
{
RelativeSizeAxes = Axes.Both,
Content = new[]
new Drawable[] { new OverlinedPlaylistHeader(), },
new Drawable[]
{
new Drawable[] { new OverlinedPlaylistHeader(), },
new Drawable[]
new DrawableRoomPlaylist
{
new DrawableRoomPlaylist
RelativeSizeAxes = Axes.Both,
Items = { BindTarget = Room.Playlist },
SelectedItem = { BindTarget = SelectedItem },
AllowSelection = true,
AllowShowingResults = true,
RequestResults = item =>
{
RelativeSizeAxes = Axes.Both,
Items = { BindTarget = Room.Playlist },
SelectedItem = { BindTarget = SelectedItem },
AllowSelection = true,
AllowShowingResults = true,
RequestResults = item =>
{
Debug.Assert(RoomId.Value != null);
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
}
Debug.Assert(RoomId.Value != null);
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
}
},
}
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
}
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
}
},
// Spacer

View File

@ -258,14 +258,10 @@ namespace osu.Game.Screens.Play
Vector2? highestBottomScreenSpace = null;
foreach (var element in mainComponents.Components)
processDrawable(element);
processDrawables(mainComponents);
if (rulesetComponents != null)
{
foreach (var element in rulesetComponents.Components)
processDrawable(element);
}
processDrawables(rulesetComponents);
if (lowestTopScreenSpaceRight.HasValue)
topRightElements.Y = MathHelper.Clamp(ToLocalSpace(new Vector2(0, lowestTopScreenSpaceRight.Value)).Y, 0, DrawHeight - topRightElements.DrawHeight);
@ -282,6 +278,14 @@ namespace osu.Game.Screens.Play
else
bottomRightElements.Y = 0;
void processDrawables(SkinComponentsContainer components)
{
// Avoid using foreach due to missing GetEnumerator implementation.
// See https://github.com/ppy/osu-framework/blob/e10051e6643731e393b09de40a3a3d209a545031/osu.Framework/Bindables/IBindableList.cs#L41-L44.
for (int i = 0; i < components.Components.Count; i++)
processDrawable(components.Components[i]);
}
void processDrawable(ISerialisableDrawable element)
{
// Cast can be removed when IDrawable interface includes Anchor / RelativeSizeAxes.

View File

@ -545,7 +545,7 @@ namespace osu.Game.Screens.Play
if (playable.HitObjects.Count == 0)
{
Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Error);
Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Important);
return null;
}
}

View File

@ -150,44 +150,40 @@ namespace osu.Game.Screens.Ranking.Contracted
},
new Drawable[]
{
new Container
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Vertical = 5 },
Child = new GridContainer
Content = new[]
{
RelativeSizeAxes = Axes.Both,
Content = new[]
new Drawable[]
{
new Drawable[]
new OsuSpriteText
{
new OsuSpriteText
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = scoreManager.GetBindableTotalScoreString(score),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, fixedWidth: true),
Spacing = new Vector2(-1, 0)
},
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 2 },
Child = new DrawableRank(score.Rank)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = scoreManager.GetBindableTotalScoreString(score),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, fixedWidth: true),
Spacing = new Vector2(-1, 0)
},
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 2 },
Child = new DrawableRank(score.Rank)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
}
},
}
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
}
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
}
}
},

View File

@ -69,7 +69,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
/// <summary>
/// Relative width of the rank circles.
/// </summary>
public const float RANK_CIRCLE_RADIUS = 0.06f;
public const float RANK_CIRCLE_RADIUS = 0.05f;
/// <summary>
/// Relative width of the circle showing the accuracy.
@ -79,12 +79,12 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
/// <summary>
/// SS is displayed as a 1% region, otherwise it would be invisible.
/// </summary>
private const double virtual_ss_percentage = 0.01;
public const double VIRTUAL_SS_PERCENTAGE = 0.01;
/// <summary>
/// The width of a <see cref="RankNotch"/> in terms of accuracy.
/// The width of spacing in terms of accuracy between the grade circles.
/// </summary>
public const double NOTCH_WIDTH_PERCENTAGE = 1.0 / 360;
public const double GRADE_SPACING_PERCENTAGE = 2.0 / 360;
/// <summary>
/// The easing for the circle filling transforms.
@ -94,7 +94,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
private readonly ScoreInfo score;
private CircularProgress accuracyCircle;
private CircularProgress innerMask;
private GradedCircles gradedCircles;
private Container<RankBadge> badges;
private RankText rankText;
@ -163,82 +163,16 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#7CF6FF"), Color4Extensions.FromHex("#BAFFA9")),
InnerRadius = accuracy_circle_radius,
},
new BufferedContainer
new Container
{
Name = "Graded circles",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.8f),
Padding = new MarginPadding(2),
Children = new Drawable[]
Padding = new MarginPadding(2.5f),
Child = gradedCircles = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX)
{
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.X),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyX }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.S),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyX - virtual_ss_percentage }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.A),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyS }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.B),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyA }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.C),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyB }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.D),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyC }
},
new RankNotch((float)accuracyX),
new RankNotch((float)(accuracyX - virtual_ss_percentage)),
new RankNotch((float)accuracyS),
new RankNotch((float)accuracyA),
new RankNotch((float)accuracyB),
new RankNotch((float)accuracyC),
new BufferedContainer
{
Name = "Graded circle mask",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(1),
Blending = new BlendingParameters
{
Source = BlendingType.DstColor,
Destination = BlendingType.OneMinusSrcColor,
SourceAlpha = BlendingType.One,
DestinationAlpha = BlendingType.SrcAlpha
},
Child = innerMask = new CircularProgress
{
RelativeSizeAxes = Axes.Both,
InnerRadius = RANK_CIRCLE_RADIUS - 0.02f,
}
}
RelativeSizeAxes = Axes.Both
}
},
badges = new Container<RankBadge>
@ -253,7 +187,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
new RankBadge(accuracyB, Interpolation.Lerp(accuracyB, accuracyA, 0.5), getRank(ScoreRank.B)),
// The S and A badges are moved down slightly to prevent collision with the SS badge.
new RankBadge(accuracyA, Interpolation.Lerp(accuracyA, accuracyS, 0.25), getRank(ScoreRank.A)),
new RankBadge(accuracyS, Interpolation.Lerp(accuracyS, (accuracyX - virtual_ss_percentage), 0.25), getRank(ScoreRank.S)),
new RankBadge(accuracyS, Interpolation.Lerp(accuracyS, (accuracyX - VIRTUAL_SS_PERCENTAGE), 0.25), getRank(ScoreRank.S)),
new RankBadge(accuracyX, accuracyX, getRank(ScoreRank.X)),
}
},
@ -301,7 +235,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
}
using (BeginDelayedSequence(RANK_CIRCLE_TRANSFORM_DELAY))
innerMask.FillTo(1f, RANK_CIRCLE_TRANSFORM_DURATION, ACCURACY_TRANSFORM_EASING);
gradedCircles.TransformTo(nameof(GradedCircles.Progress), 1.0, RANK_CIRCLE_TRANSFORM_DURATION, ACCURACY_TRANSFORM_EASING);
using (BeginDelayedSequence(ACCURACY_TRANSFORM_DELAY))
{
@ -318,10 +252,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
// to prevent ambiguity on what grade it's pointing at.
foreach (double p in notchPercentages)
{
if (Precision.AlmostEquals(p, targetAccuracy, NOTCH_WIDTH_PERCENTAGE / 2))
if (Precision.AlmostEquals(p, targetAccuracy, GRADE_SPACING_PERCENTAGE / 2))
{
int tippingDirection = targetAccuracy - p >= 0 ? 1 : -1; // We "round up" here to match rank criteria
targetAccuracy = p + tippingDirection * (NOTCH_WIDTH_PERCENTAGE / 2);
targetAccuracy = p + tippingDirection * (GRADE_SPACING_PERCENTAGE / 2);
break;
}
}
@ -330,7 +264,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
if (score.Rank == ScoreRank.X || score.Rank == ScoreRank.XH)
targetAccuracy = 1;
else
targetAccuracy = Math.Min(accuracyX - virtual_ss_percentage - NOTCH_WIDTH_PERCENTAGE / 2, targetAccuracy);
targetAccuracy = Math.Min(accuracyX - VIRTUAL_SS_PERCENTAGE - GRADE_SPACING_PERCENTAGE / 2, targetAccuracy);
// The accuracy circle gauge visually fills up a bit too much.
// This wouldn't normally matter but we want it to align properly with the inner graded circle in the above cases.
@ -370,7 +304,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
continue;
using (BeginDelayedSequence(
inverseEasing(ACCURACY_TRANSFORM_EASING, Math.Min(accuracyX - virtual_ss_percentage, badge.Accuracy) / targetAccuracy) * ACCURACY_TRANSFORM_DURATION))
inverseEasing(ACCURACY_TRANSFORM_EASING, Math.Min(accuracyX - VIRTUAL_SS_PERCENTAGE, badge.Accuracy) / targetAccuracy) * ACCURACY_TRANSFORM_DURATION))
{
badge.Appear();
@ -430,7 +364,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
.FadeOut(800, Easing.Out);
accuracyCircle
.FillTo(accuracyS - NOTCH_WIDTH_PERCENTAGE / 2 - visual_alignment_offset, 70, Easing.OutQuint);
.FillTo(accuracyS - GRADE_SPACING_PERCENTAGE / 2 - visual_alignment_offset, 70, Easing.OutQuint);
badges.Single(b => b.Rank == getRank(ScoreRank.S))
.FadeOut(70, Easing.OutQuint);

View File

@ -0,0 +1,89 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Scoring;
namespace osu.Game.Screens.Ranking.Expanded.Accuracy
{
public partial class GradedCircles : CompositeDrawable
{
private double progress;
public double Progress
{
get => progress;
set
{
progress = value;
foreach (var circle in circles)
circle.RevealProgress = value;
}
}
private readonly Container<GradedCircle> circles;
public GradedCircles(double accuracyC, double accuracyB, double accuracyA, double accuracyS, double accuracyX)
{
InternalChild = circles = new Container<GradedCircle>
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
new GradedCircle(0.0, accuracyC)
{
Colour = OsuColour.ForRank(ScoreRank.D),
},
new GradedCircle(accuracyC, accuracyB)
{
Colour = OsuColour.ForRank(ScoreRank.C),
},
new GradedCircle(accuracyB, accuracyA)
{
Colour = OsuColour.ForRank(ScoreRank.B),
},
new GradedCircle(accuracyA, accuracyS)
{
Colour = OsuColour.ForRank(ScoreRank.A),
},
new GradedCircle(accuracyS, accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE)
{
Colour = OsuColour.ForRank(ScoreRank.S),
},
new GradedCircle(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE, 1.0)
{
Colour = OsuColour.ForRank(ScoreRank.X)
}
}
};
}
private partial class GradedCircle : CircularProgress
{
public double RevealProgress
{
set => Current.Value = Math.Clamp(value, startProgress, endProgress) - startProgress;
}
private readonly double startProgress;
private readonly double endProgress;
public GradedCircle(double startProgress, double endProgress)
{
this.startProgress = startProgress + AccuracyCircle.GRADE_SPACING_PERCENTAGE * 0.5;
this.endProgress = endProgress - AccuracyCircle.GRADE_SPACING_PERCENTAGE * 0.5;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS;
Rotation = (float)this.startProgress * 360;
}
}
}
}

View File

@ -1,49 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Screens.Ranking.Expanded.Accuracy
{
/// <summary>
/// A solid "notch" of the <see cref="AccuracyCircle"/> that appears at the ends of the rank circles to add separation.
/// </summary>
public partial class RankNotch : CompositeDrawable
{
private readonly float position;
public RankNotch(float position)
{
this.position = position;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Rotation = position * 360f,
Child = new Box
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Y,
Height = AccuracyCircle.RANK_CIRCLE_RADIUS,
Width = (float)AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 360f,
Colour = OsuColour.Gray(0.3f),
EdgeSmoothness = new Vector2(1f)
}
};
}
}
}

View File

@ -75,99 +75,92 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.Both,
Colour = Colour4.Black.Opacity(0.3f),
},
new Container
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = spacing },
Children = new Drawable[]
RowDimensions = new[]
{
new GridContainer
new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
new FillFlowContainer
{
new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
Width = 0.5f,
Spacing = new Vector2(spacing),
Padding = new MarginPadding { Right = spacing / 2 },
Children = new[]
{
new FillFlowContainer
new DetailBox().WithChild(new OnlineViewContainer(string.Empty)
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.5f,
Spacing = new Vector2(spacing),
Padding = new MarginPadding { Right = spacing / 2 },
Children = new[]
Height = 134,
Padding = new MarginPadding { Horizontal = spacing, Top = spacing },
Child = ratingsDisplay = new UserRatings
{
new DetailBox().WithChild(new OnlineViewContainer(string.Empty)
{
RelativeSizeAxes = Axes.X,
Height = 134,
Padding = new MarginPadding { Horizontal = spacing, Top = spacing },
Child = ratingsDisplay = new UserRatings
{
RelativeSizeAxes = Axes.Both,
},
}),
RelativeSizeAxes = Axes.Both,
},
},
new OsuScrollContainer
}),
},
},
new OsuScrollContainer
{
RelativeSizeAxes = Axes.X,
Height = 250,
Width = 0.5f,
ScrollbarVisible = false,
Padding = new MarginPadding { Left = spacing / 2 },
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
LayoutEasing = Easing.OutQuad,
Children = new[]
{
RelativeSizeAxes = Axes.X,
Height = 250,
Width = 0.5f,
ScrollbarVisible = false,
Padding = new MarginPadding { Left = spacing / 2 },
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
LayoutEasing = Easing.OutQuad,
Children = new[]
{
description = new MetadataSectionDescription(query => songSelect?.Search(query)),
source = new MetadataSectionSource(query => songSelect?.Search(query)),
tags = new MetadataSectionTags(query => songSelect?.Search(query)),
},
},
description = new MetadataSectionDescription(query => songSelect?.Search(query)),
source = new MetadataSectionSource(query => songSelect?.Search(query)),
tags = new MetadataSectionTags(query => songSelect?.Search(query)),
},
},
},
},
new Drawable[]
},
},
new Drawable[]
{
failRetryContainer = new OnlineViewContainer("Sign in to view more details")
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
failRetryContainer = new OnlineViewContainer("Sign in to view more details")
new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowInfoPointsOfFailure,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14),
},
failRetryGraph = new FailRetryGraph
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowInfoPointsOfFailure,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14),
},
failRetryGraph = new FailRetryGraph
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 14 + spacing / 2 },
},
},
Padding = new MarginPadding { Top = 14 + spacing / 2 },
},
}
}
},
},
},
},
}
}
},
loading = new LoadingLayer(true)
};

View File

@ -31,6 +31,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Graphics.Containers;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Utils;
namespace osu.Game.Screens.Select
{
@ -405,9 +406,9 @@ namespace osu.Game.Screens.Select
foreach (var mod in mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
int bpmMax = (int)Math.Round(Math.Round(beatmap.ControlPointInfo.BPMMaximum) * rate);
int bpmMin = (int)Math.Round(Math.Round(beatmap.ControlPointInfo.BPMMinimum) * rate);
int mostCommonBPM = (int)Math.Round(Math.Round(60000 / beatmap.GetMostCommonBeatLength()) * rate);
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate);
int mostCommonBPM = FormatUtils.RoundBPM(60000 / beatmap.GetMostCommonBeatLength(), rate);
string labelText = bpmMin == bpmMax
? $"{bpmMin}"

View File

@ -7,6 +7,7 @@ using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Filter;
using osu.Game.Utils;
namespace osu.Game.Screens.Select.Carousel
{
@ -67,19 +68,19 @@ namespace osu.Game.Screens.Select.Carousel
{
default:
case SortMode.Artist:
comparison = string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.Ordinal);
comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist);
break;
case SortMode.Title:
comparison = string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.Ordinal);
comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title);
break;
case SortMode.Author:
comparison = string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.Ordinal);
comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username);
break;
case SortMode.Source:
comparison = string.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source, StringComparison.Ordinal);
comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source);
break;
case SortMode.DateAdded:

View File

@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Carousel
{
difficultyIcon = new DifficultyIcon(beatmapInfo)
{
ShowTooltip = false,
TooltipType = DifficultyIconTooltipType.None,
Scale = new Vector2(1.8f),
},
new FillFlowContainer

View File

@ -4,6 +4,7 @@
#nullable disable
using System;
using System.Collections.Immutable;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -64,7 +65,7 @@ namespace osu.Game.Screens.Select
Sort = sortMode.Value,
AllowConvertedBeatmaps = showConverted.Value,
Ruleset = ruleset.Value,
CollectionBeatmapMD5Hashes = collectionDropdown.Current.Value?.Collection?.PerformRead(c => c.BeatmapMD5Hashes)
CollectionBeatmapMD5Hashes = collectionDropdown.Current.Value?.Collection?.PerformRead(c => c.BeatmapMD5Hashes).ToImmutableHashSet()
};
if (!minimumStars.IsDefault)

View File

@ -166,6 +166,9 @@ namespace osu.Game.Users
globalRankDisplay = new ProfileValueDisplay(true)
{
Title = UsersStrings.ShowRankGlobalSimple,
// TODO: implement highest rank tooltip
// `RankHighest` resides in `APIUser`, but `api.LocalUser` doesn't update
// maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value
},
countryRankDisplay = new ProfileValueDisplay(true)
{

View File

@ -49,5 +49,15 @@ namespace osu.Game.Utils
return precision;
}
/// <summary>
/// Applies rounding to the given BPM value.
/// </summary>
/// <remarks>
/// Double-rounding is applied intentionally (see https://github.com/ppy/osu/pull/18345#issue-1243311382 for rationale).
/// </remarks>
/// <param name="baseBpm">The base BPM to round.</param>
/// <param name="rate">Rate adjustment, if applicable.</param>
public static int RoundBPM(double baseBpm, double rate = 1) => (int)Math.Round(Math.Round(baseBpm) * rate);
}
}

View File

@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
namespace osu.Game.Utils
{
/// <summary>
/// This string comparer is something of a cross-over between <see cref="StringComparer.Ordinal"/> and <see cref="StringComparer.OrdinalIgnoreCase"/>.
/// <see cref="StringComparer.OrdinalIgnoreCase"/> is used first, but <see cref="StringComparer.Ordinal"/> is used as a tie-breaker.
/// </summary>
/// <remarks>
/// This comparer's behaviour somewhat emulates <see cref="StringComparer.InvariantCulture"/>,
/// but non-ordinal comparers - both culture-aware and culture-invariant - have huge performance overheads due to i18n factors (up to 5x slower).
/// </remarks>
/// <example>
/// Given the following strings to sort: <c>[A, B, C, D, a, b, c, d, A]</c> and a stable sorting algorithm:
/// <list type="bullet">
/// <item>
/// <see cref="StringComparer.Ordinal"/> would return <c>[A, A, B, C, D, a, b, c, d]</c>.
/// This is undesirable as letters are interleaved.
/// </item>
/// <item>
/// <see cref="StringComparer.OrdinalIgnoreCase"/> would return <c>[A, a, A, B, b, C, c, D, d]</c>.
/// Different letters are not interleaved, but because case is ignored, the As are left in arbitrary order.
/// </item>
/// </list>
/// <item>
/// <see cref="OrdinalSortByCaseStringComparer"/> would return <c>[a, A, A, b, B, c, C, d, D]</c>, which is the expected behaviour.
/// </item>
/// </example>
public class OrdinalSortByCaseStringComparer : IComparer<string>
{
public static readonly OrdinalSortByCaseStringComparer DEFAULT = new OrdinalSortByCaseStringComparer();
private OrdinalSortByCaseStringComparer()
{
}
public int Compare(string? a, string? b)
{
int result = StringComparer.OrdinalIgnoreCase.Compare(a, b);
if (result == 0)
result = -StringComparer.Ordinal.Compare(a, b); // negative to place lowercase letters before uppercase.
return result;
}
}
}

View File

@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="11.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.217.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.221.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.207.0" />
<PackageReference Include="Sentry" Version="3.41.3" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->

View File

@ -23,6 +23,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.217.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.221.0" />
</ItemGroup>
</Project>

View File

@ -102,6 +102,19 @@
<string>osz</string>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>sh.ppy.osu.items</string>
</array>
<key>UTTypeIdentifier</key>
<string>sh.ppy.osu.olz</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<string>olz</string>
</dict>
</dict>
</array>
<key>CFBundleDocumentTypes</key>
<array>