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Use another beatmap query to not depend on databased score info
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@ -718,7 +718,7 @@ namespace osu.Game
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return;
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}
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var databasedBeatmap = BeatmapManager.QueryBeatmap(b => b.ID == databasedScoreInfo.BeatmapInfo.ID);
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var databasedBeatmap = BeatmapManager.QueryBeatmap(b => b.OnlineID == score.Beatmap.OnlineID);
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if (databasedBeatmap == null)
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{
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