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Update delete/restore mod presets message when none
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@ -109,11 +109,21 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString DeletedAllModPresets => new TranslatableString(getKey(@"deleted_all_mod_presets"), @"Deleted all mod presets!");
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/// <summary>
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/// "No mod presets found to delete!"
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/// </summary>
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public static LocalisableString NoModPresetsFoundToDelete => new TranslatableString(getKey(@"no_mod_presets_found_to_delete"), @"No mod presets found to delete!");
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/// <summary>
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/// "Restored all deleted mod presets!"
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/// </summary>
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public static LocalisableString RestoredAllDeletedModPresets => new TranslatableString(getKey(@"restored_all_deleted_mod_presets"), @"Restored all deleted mod presets!");
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/// <summary>
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/// "No mod presets found to restore!"
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/// </summary>
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public static LocalisableString NoModPresetsFoundToRestore => new TranslatableString(getKey(@"no_mod_presets_found_to_restore"), @"No mod presets found to restore!");
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/// <summary>
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/// "Please select your osu!stable install location"
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/// </summary>
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@ -4,6 +4,7 @@
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Framework.Logging;
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@ -52,36 +53,50 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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});
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}
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private void deleteAllModPresets() =>
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private bool deleteAllModPresets() =>
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realm.Write(r =>
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{
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bool anyDeleted = false;
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foreach (var preset in r.All<ModPreset>())
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{
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anyDeleted |= !preset.DeletePending;
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preset.DeletePending = true;
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}
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return anyDeleted;
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});
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private void onAllModPresetsDeleted(Task deletionTask)
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private void onAllModPresetsDeleted(Task<bool> deletionTask)
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{
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deleteAllButton.Enabled.Value = true;
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if (deletionTask.IsCompletedSuccessfully)
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.DeletedAllModPresets });
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = deletionTask.GetResultSafely() ? MaintenanceSettingsStrings.DeletedAllModPresets : MaintenanceSettingsStrings.NoModPresetsFoundToDelete });
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else if (deletionTask.IsFaulted)
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Logger.Error(deletionTask.Exception, "Failed to delete all mod presets");
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}
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private void undeleteModPresets() =>
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private bool undeleteModPresets() =>
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realm.Write(r =>
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{
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bool anyRestored = false;
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foreach (var preset in r.All<ModPreset>().Where(preset => preset.DeletePending))
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{
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anyRestored |= preset.DeletePending;
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preset.DeletePending = false;
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}
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return anyRestored;
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});
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private void onModPresetsUndeleted(Task undeletionTask)
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private void onModPresetsUndeleted(Task<bool> undeletionTask)
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{
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undeleteButton.Enabled.Value = true;
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if (undeletionTask.IsCompletedSuccessfully)
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.RestoredAllDeletedModPresets });
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = undeletionTask.GetResultSafely() ? MaintenanceSettingsStrings.RestoredAllDeletedModPresets : MaintenanceSettingsStrings.NoModPresetsFoundToRestore });
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else if (undeletionTask.IsFaulted)
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Logger.Error(undeletionTask.Exception, "Failed to restore mod presets");
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}
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