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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:17:51 +08:00

Merge branch 'master' into editor-performance

This commit is contained in:
Andrei Zavatski 2024-03-16 12:26:39 +03:00
commit 854d7c6fb4
8 changed files with 269 additions and 188 deletions

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@ -89,13 +89,18 @@ namespace osu.Game.Tests.Visual.Background
setupUserSettings();
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new LoadBlockingTestPlayer { BlockLoad = true })));
AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false);
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
AddStep("Trigger background preview", () =>
AddAssert("Background retained from song select", () =>
{
InputManager.MoveMouseTo(playerLoader.ScreenPos);
InputManager.MoveMouseTo(playerLoader.VisualSettingsPos);
InputManager.MoveMouseTo(playerLoader);
return songSelect.IsBackgroundCurrent();
});
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
AddUntilStep("Screen is dimmed and blur applied", () =>
{
InputManager.MoveMouseTo(playerLoader.VisualSettingsPos);
return songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied();
});
AddStep("Stop background preview", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
}

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@ -16,6 +16,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
@ -36,7 +37,8 @@ namespace osu.Game.Tests.Visual.Gameplay
private TestPlayerLoader loader;
private TestPlayer player;
private bool epilepsyWarning;
private bool? epilepsyWarning;
private BeatmapOnlineStatus? onlineStatus;
[Resolved]
private AudioManager audioManager { get; set; }
@ -81,7 +83,12 @@ namespace osu.Game.Tests.Visual.Gameplay
}
[SetUp]
public void Setup() => Schedule(() => player = null);
public void Setup() => Schedule(() =>
{
player = null;
epilepsyWarning = null;
onlineStatus = null;
});
[SetUpSteps]
public override void SetUpSteps()
@ -118,8 +125,9 @@ namespace osu.Game.Tests.Visual.Gameplay
// Add intro time to test quick retry skipping (TestQuickRetry).
workingBeatmap.BeatmapInfo.AudioLeadIn = 60000;
// Turn on epilepsy warning to test warning display (TestEpilepsyWarning).
workingBeatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning;
// Set up data for testing disclaimer display.
workingBeatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning ?? false;
workingBeatmap.BeatmapInfo.Status = onlineStatus ?? BeatmapOnlineStatus.Ranked;
Beatmap.Value = workingBeatmap;
@ -334,13 +342,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddAssert($"epilepsy warning {(warning ? "present" : "absent")}", () => (getWarning() != null) == warning);
if (warning)
{
AddUntilStep("sound volume decreased", () => Beatmap.Value.Track.AggregateVolume.Value == 0.25);
AddUntilStep("sound volume restored", () => Beatmap.Value.Track.AggregateVolume.Value == 1);
}
AddAssert($"epilepsy warning {(warning ? "present" : "absent")}", () => this.ChildrenOfType<PlayerLoaderDisclaimer>().Count(), () => Is.EqualTo(warning ? 1 : 0));
restoreVolumes();
}
@ -357,30 +359,45 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddUntilStep("epilepsy warning absent", () => getWarning() == null);
AddUntilStep("epilepsy warning absent", () => this.ChildrenOfType<PlayerLoaderDisclaimer>().Single().Alpha, () => Is.Zero);
restoreVolumes();
}
[Test]
public void TestEpilepsyWarningEarlyExit()
[TestCase(BeatmapOnlineStatus.Loved, 1)]
[TestCase(BeatmapOnlineStatus.Qualified, 1)]
[TestCase(BeatmapOnlineStatus.Graveyard, 0)]
public void TestStatusWarning(BeatmapOnlineStatus status, int expectedDisclaimerCount)
{
saveVolumes();
setFullVolume();
AddStep("enable storyboards", () => config.SetValue(OsuSetting.ShowStoryboard, true));
AddStep("set epilepsy warning", () => epilepsyWarning = true);
AddStep("disable epilepsy warning", () => epilepsyWarning = false);
AddStep("set beatmap status", () => onlineStatus = status);
AddStep("load dummy beatmap", () => resetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddUntilStep("wait for epilepsy warning", () => getWarning().Alpha > 0);
AddUntilStep("warning is shown", () => getWarning().State.Value == Visibility.Visible);
AddAssert($"disclaimer count is {expectedDisclaimerCount}", () => this.ChildrenOfType<PlayerLoaderDisclaimer>().Count(), () => Is.EqualTo(expectedDisclaimerCount));
AddStep("exit early", () => loader.Exit());
restoreVolumes();
}
AddUntilStep("warning is hidden", () => getWarning().State.Value == Visibility.Hidden);
AddUntilStep("sound volume restored", () => Beatmap.Value.Track.AggregateVolume.Value == 1);
[Test]
public void TestCombinedWarnings()
{
saveVolumes();
setFullVolume();
AddStep("enable storyboards", () => config.SetValue(OsuSetting.ShowStoryboard, true));
AddStep("disable epilepsy warning", () => epilepsyWarning = true);
AddStep("set beatmap status", () => onlineStatus = BeatmapOnlineStatus.Loved);
AddStep("load dummy beatmap", () => resetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddAssert("disclaimer count is 2", () => this.ChildrenOfType<PlayerLoaderDisclaimer>().Count(), () => Is.EqualTo(2));
restoreVolumes();
}
@ -479,8 +496,6 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("click notification", () => notification.TriggerClick());
}
private EpilepsyWarning getWarning() => loader.ChildrenOfType<EpilepsyWarning>().SingleOrDefault(w => w.IsAlive);
private partial class TestPlayerLoader : PlayerLoader
{
public new VisualSettings VisualSettings => base.VisualSettings;

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@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class PlayerLoaderStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.PlayerLoader";
/// <summary>
/// "This beatmap contains scenes with rapidly flashing colours"
/// </summary>
public static LocalisableString EpilepsyWarningTitle => new TranslatableString(getKey(@"epilepsy_warning_title"), @"This beatmap contains scenes with rapidly flashing colours");
/// <summary>
/// "Please take caution if you are affected by epilepsy."
/// </summary>
public static LocalisableString EpilepsyWarningContent => new TranslatableString(getKey(@"epilepsy_warning_content"), @"Please take caution if you are affected by epilepsy.");
/// <summary>
/// "This beatmap is loved"
/// </summary>
public static LocalisableString LovedBeatmapDisclaimerTitle => new TranslatableString(getKey(@"loved_beatmap_disclaimer_title"), @"This beatmap is loved");
/// <summary>
/// "No performance points will be awarded.
/// Leaderboards may be reset by the beatmap creator."
/// </summary>
public static LocalisableString LovedBeatmapDisclaimerContent => new TranslatableString(getKey(@"loved_beatmap_disclaimer_content"), @"No performance points will be awarded.
Leaderboards may be reset by the beatmap creator.");
/// <summary>
/// "This beatmap is qualified"
/// </summary>
public static LocalisableString QualifiedBeatmapDisclaimerTitle => new TranslatableString(getKey(@"qualified_beatmap_disclaimer_title"), @"This beatmap is qualified");
/// <summary>
/// "No performance points will be awarded.
/// Leaderboards will be reset when the beatmap is ranked."
/// </summary>
public static LocalisableString QualifiedBeatmapDisclaimerContent => new TranslatableString(getKey(@"qualified_beatmap_disclaimer_content"), @"No performance points will be awarded.
Leaderboards will be reset when the beatmap is ranked.");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -8,9 +9,11 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using System.Linq;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
@ -181,17 +184,15 @@ namespace osu.Game.Overlays.Mods
{
headerText.Clear();
int wordIndex = 0;
ITextPart part = headerText.AddText(text);
part.DrawablePartsRecreated += applySemiBoldToFirstWord;
applySemiBoldToFirstWord(part.Drawables);
ITextPart part = headerText.AddText(text, t =>
void applySemiBoldToFirstWord(IEnumerable<Drawable> d)
{
if (wordIndex == 0)
t.Font = t.Font.With(weight: FontWeight.SemiBold);
wordIndex += 1;
});
// Reset the index so that if the parts are refreshed (e.g. through changes in localisation) the correct word is re-emboldened.
part.DrawablePartsRecreated += _ => wordIndex = 0;
if (d.FirstOrDefault() is OsuSpriteText firstWord)
firstWord.Font = firstWord.Font.With(weight: FontWeight.SemiBold);
}
}
[BackgroundDependencyLoader]

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@ -1,8 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.IO.FileAbstraction;
using osu.Game.Rulesets.Edit.Checks.Components;
@ -75,6 +77,11 @@ namespace osu.Game.Rulesets.Edit.Checks
{
issue = new IssueTemplateFileError(this).Create(filename, "Unsupported format");
}
catch (Exception ex)
{
issue = new IssueTemplateFileError(this).Create(filename, "Internal failure - see logs for more info");
Logger.Log($"Failed when running {nameof(CheckAudioInVideo)}: {ex}");
}
yield return issue;
}

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@ -1,102 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
using osuTK;
namespace osu.Game.Screens.Play
{
public partial class EpilepsyWarning : VisibilityContainer
{
public const double FADE_DURATION = 250;
public EpilepsyWarning()
{
RelativeSizeAxes = Axes.Both;
Alpha = 0f;
}
private BackgroundScreenBeatmap dimmableBackground;
public BackgroundScreenBeatmap DimmableBackground
{
get => dimmableBackground;
set
{
dimmableBackground = value;
if (IsLoaded)
updateBackgroundFade();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new SpriteIcon
{
Colour = colours.Yellow,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.ExclamationTriangle,
Size = new Vector2(50),
},
new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 25))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
TextAnchor = Anchor.Centre,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}.With(tfc =>
{
tfc.AddText("This beatmap contains scenes with ");
tfc.AddText("rapidly flashing colours", s =>
{
s.Font = s.Font.With(weight: FontWeight.Bold);
s.Colour = colours.Yellow;
});
tfc.AddText(".");
tfc.NewParagraph();
tfc.AddText("Please take caution if you are affected by epilepsy.");
}),
}
}
};
}
protected override void PopIn()
{
updateBackgroundFade();
this.FadeIn(FADE_DURATION, Easing.OutQuint);
}
private void updateBackgroundFade()
{
DimmableBackground?.FadeColour(OsuColour.Gray(0.5f), FADE_DURATION, Easing.OutQuint);
}
protected override void PopOut() => this.FadeOut(FADE_DURATION);
}
}

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@ -18,6 +18,7 @@ using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Game.Audio.Effects;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -42,7 +43,7 @@ namespace osu.Game.Screens.Play
protected const double CONTENT_OUT_DURATION = 300;
protected virtual double PlayerPushDelay => 1800;
protected virtual double PlayerPushDelay => 1800 + disclaimers.Count * 500;
public override bool HideOverlaysOnEnter => hideOverlays;
@ -71,6 +72,7 @@ namespace osu.Game.Screens.Play
protected Task? DisposalTask { get; private set; }
private FillFlowContainer disclaimers = null!;
private OsuScrollContainer settingsScroll = null!;
private Bindable<bool> showStoryboards = null!;
@ -137,7 +139,7 @@ namespace osu.Game.Screens.Play
private ScheduledDelegate? scheduledPushPlayer;
private EpilepsyWarning? epilepsyWarning;
private PlayerLoaderDisclaimer? epilepsyWarning;
private bool quickRestart;
@ -188,6 +190,18 @@ namespace osu.Game.Screens.Play
Origin = Anchor.Centre,
},
}),
disclaimers = new FillFlowContainer
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Width = SettingsToolboxGroup.CONTAINER_WIDTH + padding * 2,
AutoSizeAxes = Axes.Y,
AutoSizeDuration = 250,
AutoSizeEasing = Easing.OutQuint,
Direction = FillDirection.Vertical,
Padding = new MarginPadding(padding),
Spacing = new Vector2(20),
},
settingsScroll = new OsuScrollContainer
{
Anchor = Anchor.TopRight,
@ -216,11 +230,18 @@ namespace osu.Game.Screens.Play
if (Beatmap.Value.BeatmapInfo.EpilepsyWarning)
{
AddInternal(epilepsyWarning = new EpilepsyWarning
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
disclaimers.Add(epilepsyWarning = new PlayerLoaderDisclaimer(PlayerLoaderStrings.EpilepsyWarningTitle, PlayerLoaderStrings.EpilepsyWarningContent));
}
switch (Beatmap.Value.BeatmapInfo.Status)
{
case BeatmapOnlineStatus.Loved:
disclaimers.Add(new PlayerLoaderDisclaimer(PlayerLoaderStrings.LovedBeatmapDisclaimerTitle, PlayerLoaderStrings.LovedBeatmapDisclaimerContent));
break;
case BeatmapOnlineStatus.Qualified:
disclaimers.Add(new PlayerLoaderDisclaimer(PlayerLoaderStrings.QualifiedBeatmapDisclaimerTitle, PlayerLoaderStrings.QualifiedBeatmapDisclaimerContent));
break;
}
}
@ -229,6 +250,9 @@ namespace osu.Game.Screens.Play
base.LoadComplete();
inputManager = GetContainingInputManager();
showStoryboards.BindValueChanged(val => epilepsyWarning?.FadeTo(val.NewValue ? 1 : 0, 250, Easing.OutQuint), true);
epilepsyWarning?.FinishTransforms(true);
}
#region Screen handling
@ -237,22 +261,18 @@ namespace osu.Game.Screens.Play
{
base.OnEntering(e);
ApplyToBackground(b =>
{
if (epilepsyWarning != null)
epilepsyWarning.DimmableBackground = b;
});
Beatmap.Value.Track.AddAdjustment(AdjustableProperty.Volume, volumeAdjustment);
// Start off-screen.
// Start side content off-screen.
disclaimers.MoveToX(-disclaimers.DrawWidth);
settingsScroll.MoveToX(settingsScroll.DrawWidth);
content.ScaleTo(0.7f);
contentIn();
const double metadata_delay = 500;
MetadataInfo.Delay(750).FadeIn(500, Easing.OutQuint);
MetadataInfo.Delay(metadata_delay).FadeIn(500, Easing.OutQuint);
contentIn(metadata_delay + 250);
// after an initial delay, start the debounced load check.
// this will continue to execute even after resuming back on restart.
@ -301,9 +321,6 @@ namespace osu.Game.Screens.Play
cancelLoad();
ContentOut();
// If the load sequence was interrupted, the epilepsy warning may already be displayed (or in the process of being displayed).
epilepsyWarning?.Hide();
// Ensure the screen doesn't expire until all the outwards fade operations have completed.
this.Delay(CONTENT_OUT_DURATION).FadeOut();
@ -333,7 +350,7 @@ namespace osu.Game.Screens.Play
{
if (this.IsCurrentScreen())
content.StartTracking(logo, resuming ? 0 : 500, Easing.InOutExpo);
}, resuming ? 0 : 500);
}, resuming ? 0 : 250);
}
protected override void LogoExiting(OsuLogo logo)
@ -426,15 +443,21 @@ namespace osu.Game.Screens.Play
this.MakeCurrent();
}
private void contentIn()
private void contentIn(double delayBeforeSideDisplays = 0)
{
MetadataInfo.Loading = true;
content.FadeInFromZero(500, Easing.OutQuint);
content.ScaleTo(1, 650, Easing.OutQuint).Then().Schedule(prepareNewPlayer);
settingsScroll.FadeInFromZero(500, Easing.Out)
.MoveToX(0, 500, Easing.OutQuint);
using (BeginDelayedSequence(delayBeforeSideDisplays))
{
settingsScroll.FadeInFromZero(500, Easing.Out)
.MoveToX(0, 500, Easing.OutQuint);
disclaimers.FadeInFromZero(500, Easing.Out)
.MoveToX(0, 500, Easing.OutQuint);
}
AddRangeInternal(new[]
{
@ -466,6 +489,8 @@ namespace osu.Game.Screens.Play
lowPassFilter = null;
});
disclaimers.FadeOut(CONTENT_OUT_DURATION, Easing.Out)
.MoveToX(-disclaimers.DrawWidth, CONTENT_OUT_DURATION * 2, Easing.OutQuint);
settingsScroll.FadeOut(CONTENT_OUT_DURATION, Easing.OutQuint)
.MoveToX(settingsScroll.DrawWidth, CONTENT_OUT_DURATION * 2, Easing.OutQuint);
@ -503,33 +528,8 @@ namespace osu.Game.Screens.Play
TransformSequence<PlayerLoader> pushSequence = this.Delay(0);
// only show if the warning was created (i.e. the beatmap needs it)
// and this is not a restart of the map (the warning expires after first load).
//
// note the late check of storyboard enable as the user may have just changed it
// from the settings on the loader screen.
if (epilepsyWarning?.IsAlive == true && showStoryboards.Value)
{
const double epilepsy_display_length = 3000;
pushSequence
.Delay(CONTENT_OUT_DURATION)
.Schedule(() => epilepsyWarning.State.Value = Visibility.Visible)
.TransformBindableTo(volumeAdjustment, 0.25, EpilepsyWarning.FADE_DURATION, Easing.OutQuint)
.Delay(epilepsy_display_length)
.Schedule(() =>
{
epilepsyWarning.Hide();
epilepsyWarning.Expire();
})
.Delay(EpilepsyWarning.FADE_DURATION);
}
else
{
// This goes hand-in-hand with the restoration of low pass filter in contentOut().
this.TransformBindableTo(volumeAdjustment, 0, CONTENT_OUT_DURATION, Easing.OutCubic);
epilepsyWarning?.Expire();
}
// This goes hand-in-hand with the restoration of low pass filter in contentOut().
this.TransformBindableTo(volumeAdjustment, 0, CONTENT_OUT_DURATION, Easing.OutCubic);
pushSequence.Schedule(() =>
{

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@ -0,0 +1,107 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.Play
{
public partial class PlayerLoaderDisclaimer : CompositeDrawable
{
private readonly LocalisableString title;
private readonly LocalisableString content;
private Box background = null!;
public PlayerLoaderDisclaimer(LocalisableString title, LocalisableString content)
{
this.title = title;
this.content = content;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 5;
InternalChildren = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
Alpha = 0.1f,
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(10),
Children = new Drawable[]
{
new Circle
{
Width = 7,
Height = 15,
Margin = new MarginPadding { Top = 2 },
Colour = colours.Orange1,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = 12 },
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 2),
Children = new[]
{
new TextFlowContainer(t => t.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = title,
},
new TextFlowContainer(t => t.Font = OsuFont.GetFont(size: 16))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = content,
}
}
}
}
}
};
}
protected override bool OnHover(HoverEvent e)
{
updateFadeState();
// handle hover so that users can hover the disclaimer to delay load if they want to read it.
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateFadeState();
base.OnHoverLost(e);
}
private void updateFadeState()
{
// Matches SettingsToolboxGroup
background.FadeTo(IsHovered ? 1 : 0.1f, 500, Easing.OutQuint);
}
}
}