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Merge pull request #27331 from bdach/statistics-updates-in-multi
Show user statistics updates on multiplayer and playlists results screens
This commit is contained in:
commit
f44aadaaa8
@ -349,8 +349,9 @@ namespace osu.Game.Tests.Visual.Background
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private partial class FadeAccessibleResults : ResultsScreen
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{
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public FadeAccessibleResults(ScoreInfo score)
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: base(score, true)
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: base(score)
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{
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AllowRetry = true;
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}
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protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
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@ -8,8 +8,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Testing;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.Solo;
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using osu.Game.Overlays.Toolbar;
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using osu.Game.Scoring;
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using osu.Game.Users;
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@ -100,7 +100,7 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep("Gain", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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@ -116,7 +116,7 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep("Loss", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep("No change", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep("Was null", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep("Became null", () =>
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{
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var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
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transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
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transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
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new ScoreInfo(),
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new UserStatistics
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{
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@ -8,10 +8,10 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game.Models;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Solo;
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using osu.Game.Online.Spectator;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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@ -21,11 +21,11 @@ using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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{
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[HeadlessTest]
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public partial class TestSceneSoloStatisticsWatcher : OsuTestScene
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public partial class TestSceneUserStatisticsWatcher : OsuTestScene
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{
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protected override bool UseOnlineAPI => false;
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private SoloStatisticsWatcher watcher = null!;
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private UserStatisticsWatcher watcher = null!;
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[Resolved]
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private SpectatorClient spectatorClient { get; set; } = null!;
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@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("create watcher", () =>
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{
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Child = watcher = new SoloStatisticsWatcher();
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Child = watcher = new UserStatisticsWatcher();
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});
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}
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@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.Online
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var ruleset = new OsuRuleset().RulesetInfo;
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SoloStatisticsUpdate? update = null;
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UserStatisticsUpdate? update = null;
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registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
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feignScoreProcessing(userId, ruleset, 5_000_000);
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@ -146,7 +146,7 @@ namespace osu.Game.Tests.Visual.Online
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// note ordering - in this test processing completes *before* the registration is added.
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feignScoreProcessing(userId, ruleset, 5_000_000);
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SoloStatisticsUpdate? update = null;
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UserStatisticsUpdate? update = null;
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registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
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AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
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@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Online
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long scoreId = getScoreId();
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var ruleset = new OsuRuleset().RulesetInfo;
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SoloStatisticsUpdate? update = null;
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UserStatisticsUpdate? update = null;
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registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
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feignScoreProcessing(userId, ruleset, 5_000_000);
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@ -191,7 +191,7 @@ namespace osu.Game.Tests.Visual.Online
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long scoreId = getScoreId();
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var ruleset = new OsuRuleset().RulesetInfo;
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SoloStatisticsUpdate? update = null;
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UserStatisticsUpdate? update = null;
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registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
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feignScoreProcessing(userId, ruleset, 5_000_000);
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@ -212,7 +212,7 @@ namespace osu.Game.Tests.Visual.Online
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long scoreId = getScoreId();
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var ruleset = new OsuRuleset().RulesetInfo;
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SoloStatisticsUpdate? update = null;
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UserStatisticsUpdate? update = null;
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registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
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feignScoreProcessing(userId, ruleset, 5_000_000);
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@ -241,7 +241,7 @@ namespace osu.Game.Tests.Visual.Online
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feignScoreProcessing(userId, ruleset, 6_000_000);
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SoloStatisticsUpdate? update = null;
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UserStatisticsUpdate? update = null;
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registerForUpdates(secondScoreId, ruleset, receivedUpdate => update = receivedUpdate);
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AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, secondScoreId));
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@ -259,7 +259,7 @@ namespace osu.Game.Tests.Visual.Online
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var ruleset = new OsuRuleset().RulesetInfo;
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SoloStatisticsUpdate? update = null;
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UserStatisticsUpdate? update = null;
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registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
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feignScoreProcessing(userId, ruleset, 5_000_000);
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@ -289,7 +289,7 @@ namespace osu.Game.Tests.Visual.Online
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});
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}
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private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<SoloStatisticsUpdate> onUpdateReady) =>
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private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<UserStatisticsUpdate> onUpdateReady) =>
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AddStep("register for updates", () =>
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{
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watcher.RegisterForStatisticsUpdateAfter(
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@ -420,9 +420,10 @@ namespace osu.Game.Tests.Visual.Playlists
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public new LoadingSpinner RightSpinner => base.RightSpinner;
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public new ScorePanelList ScorePanelList => base.ScorePanelList;
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public TestResultsScreen([CanBeNull] ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
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: base(score, roomId, playlistItem, allowRetry)
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public TestResultsScreen([CanBeNull] ScoreInfo score, int roomId, PlaylistItem playlistItem)
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: base(score, roomId, playlistItem)
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{
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AllowRetry = true;
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}
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}
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}
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@ -3,7 +3,7 @@
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Online.Solo;
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using osu.Game.Online;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking.Statistics.User;
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using osu.Game.Users;
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@ -112,6 +112,6 @@ namespace osu.Game.Tests.Visual.Ranking
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});
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private void displayUpdate(UserStatistics before, UserStatistics after) =>
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AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new SoloStatisticsUpdate(new ScoreInfo(), before, after));
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AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new UserStatisticsUpdate(new ScoreInfo(), before, after));
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}
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}
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@ -399,8 +399,9 @@ namespace osu.Game.Tests.Visual.Ranking
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public HotkeyRetryOverlay RetryOverlay;
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public TestResultsScreen(ScoreInfo score)
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: base(score, true)
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: base(score)
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{
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AllowRetry = true;
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ShowUserStatistics = true;
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}
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@ -470,8 +471,9 @@ namespace osu.Game.Tests.Visual.Ranking
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public HotkeyRetryOverlay RetryOverlay;
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public UnrankedSoloResultsScreen(ScoreInfo score)
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: base(score, true)
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: base(score)
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{
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AllowRetry = true;
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Score!.BeatmapInfo!.OnlineID = 0;
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Score.BeatmapInfo.Status = BeatmapOnlineStatus.Pending;
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}
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@ -13,7 +13,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Solo;
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using osu.Game.Online;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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@ -82,14 +82,14 @@ namespace osu.Game.Tests.Visual.Ranking
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private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
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{
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Child = new SoloStatisticsPanel(score)
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Child = new UserStatisticsPanel(score)
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{
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RelativeSizeAxes = Axes.Both,
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State = { Value = Visibility.Visible },
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Score = { Value = score },
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StatisticsUpdate =
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DisplayedUserStatisticsUpdate =
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{
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Value = new SoloStatisticsUpdate(score, new UserStatistics
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Value = new UserStatisticsUpdate(score, new UserStatistics
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{
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Level = new UserStatistics.LevelInfo
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{
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@ -4,12 +4,12 @@
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Online.Solo
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namespace osu.Game.Online
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{
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/// <summary>
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/// Contains data about the change in a user's profile statistics after completing a score.
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/// </summary>
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public class SoloStatisticsUpdate
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public class UserStatisticsUpdate
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{
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/// <summary>
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/// The score set by the user that triggered the update.
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@ -27,12 +27,12 @@ namespace osu.Game.Online.Solo
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public UserStatistics After { get; }
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/// <summary>
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/// Creates a new <see cref="SoloStatisticsUpdate"/>.
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/// Creates a new <see cref="UserStatisticsUpdate"/>.
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/// </summary>
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/// <param name="score">The score set by the user that triggered the update.</param>
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/// <param name="before">The user's profile statistics prior to the score being set.</param>
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/// <param name="after">The user's profile statistics after the score was set.</param>
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public SoloStatisticsUpdate(ScoreInfo score, UserStatistics before, UserStatistics after)
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public UserStatisticsUpdate(ScoreInfo score, UserStatistics before, UserStatistics after)
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{
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Score = score;
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Before = before;
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@ -15,15 +15,15 @@ using osu.Game.Online.Spectator;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Online.Solo
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namespace osu.Game.Online
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{
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/// <summary>
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/// A persistent component that binds to the spectator server and API in order to deliver updates about the logged in user's gameplay statistics.
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/// </summary>
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public partial class SoloStatisticsWatcher : Component
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public partial class UserStatisticsWatcher : Component
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{
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public IBindable<SoloStatisticsUpdate?> LatestUpdate => latestUpdate;
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private readonly Bindable<SoloStatisticsUpdate?> latestUpdate = new Bindable<SoloStatisticsUpdate?>();
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public IBindable<UserStatisticsUpdate?> LatestUpdate => latestUpdate;
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private readonly Bindable<UserStatisticsUpdate?> latestUpdate = new Bindable<UserStatisticsUpdate?>();
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[Resolved]
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private SpectatorClient spectatorClient { get; set; } = null!;
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@ -120,7 +120,7 @@ namespace osu.Game.Online.Solo
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latestStatistics.TryGetValue(rulesetName, out UserStatistics? latestRulesetStatistics);
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latestRulesetStatistics ??= new UserStatistics();
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latestUpdate.Value = new SoloStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics);
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latestUpdate.Value = new UserStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics);
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latestStatistics[rulesetName] = updatedStatistics;
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}
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@ -47,7 +47,6 @@ using osu.Game.Localisation;
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using osu.Game.Online;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Solo;
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using osu.Game.Overlays;
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using osu.Game.Overlays.BeatmapListing;
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using osu.Game.Overlays.Music;
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@ -767,7 +766,7 @@ namespace osu.Game
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break;
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case ScorePresentType.Results:
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screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo, false));
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screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo));
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break;
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}
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}, validScreens: validScreens);
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@ -1019,7 +1018,7 @@ namespace osu.Game
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ScreenStack.Push(CreateLoader().With(l => l.RelativeSizeAxes = Axes.Both));
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});
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loadComponentSingleFile(new SoloStatisticsWatcher(), Add, true);
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loadComponentSingleFile(new UserStatisticsWatcher(), Add, true);
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loadComponentSingleFile(Toolbar = new Toolbar
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{
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OnHome = delegate
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@ -13,7 +13,7 @@ using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Solo;
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using osu.Game.Online;
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using osu.Game.Resources.Localisation.Web;
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using osuTK;
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@ -21,13 +21,13 @@ namespace osu.Game.Overlays.Toolbar
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{
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public partial class TransientUserStatisticsUpdateDisplay : CompositeDrawable
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{
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public Bindable<SoloStatisticsUpdate?> LatestUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
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public Bindable<UserStatisticsUpdate?> LatestUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
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private Statistic<int> globalRank = null!;
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private Statistic<decimal> pp = null!;
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[BackgroundDependencyLoader]
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private void load(SoloStatisticsWatcher? soloStatisticsWatcher)
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private void load(UserStatisticsWatcher? userStatisticsWatcher)
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{
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RelativeSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.X;
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@ -47,8 +47,8 @@ namespace osu.Game.Overlays.Toolbar
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}
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};
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if (soloStatisticsWatcher != null)
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((IBindable<SoloStatisticsUpdate?>)LatestUpdate).BindTo(soloStatisticsWatcher.LatestUpdate);
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if (userStatisticsWatcher != null)
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((IBindable<UserStatisticsUpdate?>)LatestUpdate).BindTo(userStatisticsWatcher.LatestUpdate);
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}
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protected override void LoadComplete()
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|
@ -200,7 +200,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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return multiplayerLeaderboard.TeamScores.Count == 2
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? new MultiplayerTeamResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, multiplayerLeaderboard.TeamScores)
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: new MultiplayerResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem);
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{
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ShowUserStatistics = true,
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}
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: new MultiplayerResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem)
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{
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ShowUserStatistics = true
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};
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}
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protected override void Dispose(bool isDisposing)
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|
@ -10,7 +10,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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public partial class MultiplayerResultsScreen : PlaylistsResultsScreen
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{
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public MultiplayerResultsScreen(ScoreInfo score, long roomId, PlaylistItem playlistItem)
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: base(score, roomId, playlistItem, false)
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: base(score, roomId, playlistItem)
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{
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}
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}
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|
@ -58,7 +58,11 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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protected override ResultsScreen CreateResults(ScoreInfo score)
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{
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Debug.Assert(Room.RoomID.Value != null);
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return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, true);
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return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem)
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{
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AllowRetry = true,
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ShowUserStatistics = true,
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};
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}
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protected override void Dispose(bool isDisposing)
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|
@ -41,8 +41,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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[Resolved]
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private RulesetStore rulesets { get; set; }
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public PlaylistsResultsScreen([CanBeNull] ScoreInfo score, long roomId, PlaylistItem playlistItem, bool allowRetry, bool allowWatchingReplay = true)
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: base(score, allowRetry, allowWatchingReplay)
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public PlaylistsResultsScreen([CanBeNull] ScoreInfo score, long roomId, PlaylistItem playlistItem)
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: base(score)
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{
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this.roomId = roomId;
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this.playlistItem = playlistItem;
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|
@ -114,7 +114,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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RequestResults = item =>
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{
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Debug.Assert(RoomId.Value != null);
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ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
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ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item));
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}
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}
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},
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|
@ -1224,9 +1224,10 @@ namespace osu.Game.Screens.Play
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/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to be displayed in the results screen.</param>
|
||||
/// <returns>The <see cref="ResultsScreen"/>.</returns>
|
||||
protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, true)
|
||||
protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score)
|
||||
{
|
||||
ShowUserStatistics = true
|
||||
AllowRetry = true,
|
||||
ShowUserStatistics = true,
|
||||
};
|
||||
|
||||
private void fadeOut(bool instant = false)
|
||||
|
@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play
|
||||
Scores = { BindTarget = LeaderboardScores }
|
||||
};
|
||||
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, false);
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score);
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play
|
||||
public partial class SpectatorResultsScreen : SoloResultsScreen
|
||||
{
|
||||
public SpectatorResultsScreen(ScoreInfo score)
|
||||
: base(score, false)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -14,10 +14,10 @@ using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
[CanBeNull]
|
||||
private SoloStatisticsWatcher soloStatisticsWatcher { get; set; }
|
||||
private UserStatisticsWatcher userStatisticsWatcher { get; set; }
|
||||
|
||||
private readonly object scoreSubmissionLock = new object();
|
||||
private TaskCompletionSource<bool> scoreSubmissionSource;
|
||||
@ -189,7 +189,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
await submitScore(score).ConfigureAwait(false);
|
||||
spectatorClient.EndPlaying(GameplayState);
|
||||
soloStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo);
|
||||
userStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
|
@ -63,16 +63,28 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
private bool lastFetchCompleted;
|
||||
|
||||
private readonly bool allowRetry;
|
||||
private readonly bool allowWatchingReplay;
|
||||
/// <summary>
|
||||
/// Whether the user can retry the beatmap from the results screen.
|
||||
/// </summary>
|
||||
public bool AllowRetry { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user can watch the replay of the completed play from the results screen.
|
||||
/// </summary>
|
||||
public bool AllowWatchingReplay { get; init; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user's personal statistics should be shown on the extended statistics panel
|
||||
/// after clicking the score panel associated with the <see cref="ResultsScreen.Score"/> being presented.
|
||||
/// Requires <see cref="Score"/> to be present.
|
||||
/// </summary>
|
||||
public bool ShowUserStatistics { get; init; }
|
||||
|
||||
private Sample popInSample;
|
||||
|
||||
protected ResultsScreen([CanBeNull] ScoreInfo score, bool allowRetry, bool allowWatchingReplay = true)
|
||||
protected ResultsScreen([CanBeNull] ScoreInfo score)
|
||||
{
|
||||
Score = score;
|
||||
this.allowRetry = allowRetry;
|
||||
this.allowWatchingReplay = allowWatchingReplay;
|
||||
|
||||
SelectedScore.Value = score;
|
||||
}
|
||||
@ -100,7 +112,7 @@ namespace osu.Game.Screens.Ranking
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
StatisticsPanel = CreateStatisticsPanel().With(panel =>
|
||||
StatisticsPanel = createStatisticsPanel().With(panel =>
|
||||
{
|
||||
panel.RelativeSizeAxes = Axes.Both;
|
||||
panel.Score.BindTarget = SelectedScore;
|
||||
@ -162,7 +174,7 @@ namespace osu.Game.Screens.Ranking
|
||||
ScorePanelList.AddScore(Score, shouldFlair);
|
||||
}
|
||||
|
||||
if (allowWatchingReplay)
|
||||
if (AllowWatchingReplay)
|
||||
{
|
||||
buttons.Add(new ReplayDownloadButton(SelectedScore.Value)
|
||||
{
|
||||
@ -171,7 +183,7 @@ namespace osu.Game.Screens.Ranking
|
||||
});
|
||||
}
|
||||
|
||||
if (player != null && allowRetry)
|
||||
if (player != null && AllowRetry)
|
||||
{
|
||||
buttons.Add(new RetryButton { Width = 300 });
|
||||
|
||||
@ -238,7 +250,12 @@ namespace osu.Game.Screens.Ranking
|
||||
/// <summary>
|
||||
/// Creates the <see cref="Statistics.StatisticsPanel"/> to be used to display extended information about scores.
|
||||
/// </summary>
|
||||
protected virtual StatisticsPanel CreateStatisticsPanel() => new StatisticsPanel();
|
||||
private StatisticsPanel createStatisticsPanel()
|
||||
{
|
||||
return ShowUserStatistics && Score != null
|
||||
? new UserStatisticsPanel(Score)
|
||||
: new StatisticsPanel();
|
||||
}
|
||||
|
||||
private void fetchScoresCallback(IEnumerable<ScoreInfo> scores) => Schedule(() =>
|
||||
{
|
||||
|
@ -6,70 +6,27 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public partial class SoloResultsScreen : ResultsScreen
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether the user's personal statistics should be shown on the extended statistics panel
|
||||
/// after clicking the score panel associated with the <see cref="ResultsScreen.Score"/> being presented.
|
||||
/// </summary>
|
||||
public bool ShowUserStatistics { get; init; }
|
||||
|
||||
private GetScoresRequest? getScoreRequest;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; } = null!;
|
||||
|
||||
private IBindable<SoloStatisticsUpdate?> latestUpdate = null!;
|
||||
private readonly Bindable<SoloStatisticsUpdate?> statisticsUpdate = new Bindable<SoloStatisticsUpdate?>();
|
||||
|
||||
public SoloResultsScreen(ScoreInfo score, bool allowRetry)
|
||||
: base(score, allowRetry)
|
||||
public SoloResultsScreen(ScoreInfo score)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SoloStatisticsWatcher? soloStatisticsWatcher)
|
||||
{
|
||||
if (ShowUserStatistics && soloStatisticsWatcher != null)
|
||||
{
|
||||
Debug.Assert(Score != null);
|
||||
|
||||
latestUpdate = soloStatisticsWatcher.LatestUpdate.GetBoundCopy();
|
||||
latestUpdate.BindValueChanged(update =>
|
||||
{
|
||||
if (update.NewValue?.Score.MatchesOnlineID(Score) == true)
|
||||
statisticsUpdate.Value = update.NewValue;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override StatisticsPanel CreateStatisticsPanel()
|
||||
{
|
||||
Debug.Assert(Score != null);
|
||||
|
||||
if (ShowUserStatistics)
|
||||
{
|
||||
return new SoloStatisticsPanel(Score)
|
||||
{
|
||||
StatisticsUpdate = { BindTarget = statisticsUpdate }
|
||||
};
|
||||
}
|
||||
|
||||
return base.CreateStatisticsPanel();
|
||||
}
|
||||
|
||||
protected override APIRequest? FetchScores(Action<IEnumerable<ScoreInfo>>? scoresCallback)
|
||||
{
|
||||
Debug.Assert(Score != null);
|
||||
|
@ -6,7 +6,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online;
|
||||
|
||||
namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
{
|
||||
@ -14,7 +14,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
{
|
||||
private const float transition_duration = 300;
|
||||
|
||||
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
|
||||
public Bindable<UserStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
|
||||
|
||||
private LoadingLayer loadingLayer = null!;
|
||||
private GridContainer content = null!;
|
||||
@ -86,7 +86,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private void onUpdateReceived(ValueChangedEvent<SoloStatisticsUpdate?> update)
|
||||
private void onUpdateReceived(ValueChangedEvent<UserStatisticsUpdate?> update)
|
||||
{
|
||||
if (update.NewValue == null)
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
@ -19,7 +19,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
{
|
||||
public abstract partial class RankingChangeRow<T> : CompositeDrawable
|
||||
{
|
||||
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
|
||||
public Bindable<UserStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
|
||||
|
||||
private readonly Func<UserStatistics, T> accessor;
|
||||
|
||||
@ -113,7 +113,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
StatisticsUpdate.BindValueChanged(onStatisticsUpdate, true);
|
||||
}
|
||||
|
||||
private void onStatisticsUpdate(ValueChangedEvent<SoloStatisticsUpdate?> statisticsUpdate)
|
||||
private void onStatisticsUpdate(ValueChangedEvent<UserStatisticsUpdate?> statisticsUpdate)
|
||||
{
|
||||
var update = statisticsUpdate.NewValue;
|
||||
|
||||
|
@ -3,25 +3,43 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics.User;
|
||||
|
||||
namespace osu.Game.Screens.Ranking.Statistics
|
||||
{
|
||||
public partial class SoloStatisticsPanel : StatisticsPanel
|
||||
public partial class UserStatisticsPanel : StatisticsPanel
|
||||
{
|
||||
private readonly ScoreInfo achievedScore;
|
||||
|
||||
public SoloStatisticsPanel(ScoreInfo achievedScore)
|
||||
internal readonly Bindable<UserStatisticsUpdate?> DisplayedUserStatisticsUpdate = new Bindable<UserStatisticsUpdate?>();
|
||||
|
||||
private IBindable<UserStatisticsUpdate?> latestGlobalStatisticsUpdate = null!;
|
||||
|
||||
public UserStatisticsPanel(ScoreInfo achievedScore)
|
||||
{
|
||||
this.achievedScore = achievedScore;
|
||||
}
|
||||
|
||||
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(UserStatisticsWatcher? userStatisticsWatcher)
|
||||
{
|
||||
if (userStatisticsWatcher != null)
|
||||
{
|
||||
latestGlobalStatisticsUpdate = userStatisticsWatcher.LatestUpdate.GetBoundCopy();
|
||||
latestGlobalStatisticsUpdate.BindValueChanged(update =>
|
||||
{
|
||||
if (update.NewValue?.Score.MatchesOnlineID(achievedScore) == true)
|
||||
DisplayedUserStatisticsUpdate.Value = update.NewValue;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override ICollection<StatisticItem> CreateStatisticItems(ScoreInfo newScore, IBeatmap playableBeatmap)
|
||||
{
|
||||
@ -37,7 +55,7 @@ namespace osu.Game.Screens.Ranking.Statistics
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
StatisticsUpdate = { BindTarget = StatisticsUpdate }
|
||||
StatisticsUpdate = { BindTarget = DisplayedUserStatisticsUpdate }
|
||||
})).ToArray();
|
||||
}
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
protected void PresentScore(ScoreInfo score) =>
|
||||
FinaliseSelection(score.BeatmapInfo, score.Ruleset, () => this.Push(new SoloResultsScreen(score, false)));
|
||||
FinaliseSelection(score.BeatmapInfo, score.Ruleset, () => this.Push(new SoloResultsScreen(score)));
|
||||
|
||||
protected override BeatmapDetailArea CreateBeatmapDetailArea()
|
||||
{
|
||||
|
@ -168,7 +168,7 @@ namespace osu.Game.Users
|
||||
Title = UsersStrings.ShowRankGlobalSimple,
|
||||
// TODO: implement highest rank tooltip
|
||||
// `RankHighest` resides in `APIUser`, but `api.LocalUser` doesn't update
|
||||
// maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value
|
||||
// maybe move to `UserStatistics` in api, so `UserStatisticsWatcher` can update the value
|
||||
},
|
||||
countryRankDisplay = new ProfileValueDisplay(true)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user