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Merge pull request #27331 from bdach/statistics-updates-in-multi

Show user statistics updates on multiplayer and playlists results screens
This commit is contained in:
Dean Herbert 2024-02-29 12:26:48 +08:00 committed by GitHub
commit f44aadaaa8
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GPG Key ID: B5690EEEBB952194
27 changed files with 132 additions and 126 deletions

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@ -349,8 +349,9 @@ namespace osu.Game.Tests.Visual.Background
private partial class FadeAccessibleResults : ResultsScreen
{
public FadeAccessibleResults(ScoreInfo score)
: base(score, true)
: base(score)
{
AllowRetry = true;
}
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);

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@ -8,8 +8,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Online;
using osu.Game.Online.API;
using osu.Game.Online.Solo;
using osu.Game.Overlays.Toolbar;
using osu.Game.Scoring;
using osu.Game.Users;
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("Gain", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
@ -116,7 +116,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("Loss", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("No change", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("Was null", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("Became null", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{

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@ -8,10 +8,10 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Models;
using osu.Game.Online;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Solo;
using osu.Game.Online.Spectator;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
@ -21,11 +21,11 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
[HeadlessTest]
public partial class TestSceneSoloStatisticsWatcher : OsuTestScene
public partial class TestSceneUserStatisticsWatcher : OsuTestScene
{
protected override bool UseOnlineAPI => false;
private SoloStatisticsWatcher watcher = null!;
private UserStatisticsWatcher watcher = null!;
[Resolved]
private SpectatorClient spectatorClient { get; set; } = null!;
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("create watcher", () =>
{
Child = watcher = new SoloStatisticsWatcher();
Child = watcher = new UserStatisticsWatcher();
});
}
@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.Online
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
UserStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
@ -146,7 +146,7 @@ namespace osu.Game.Tests.Visual.Online
// note ordering - in this test processing completes *before* the registration is added.
feignScoreProcessing(userId, ruleset, 5_000_000);
SoloStatisticsUpdate? update = null;
UserStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Online
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
UserStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
@ -191,7 +191,7 @@ namespace osu.Game.Tests.Visual.Online
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
UserStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
@ -212,7 +212,7 @@ namespace osu.Game.Tests.Visual.Online
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
UserStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
@ -241,7 +241,7 @@ namespace osu.Game.Tests.Visual.Online
feignScoreProcessing(userId, ruleset, 6_000_000);
SoloStatisticsUpdate? update = null;
UserStatisticsUpdate? update = null;
registerForUpdates(secondScoreId, ruleset, receivedUpdate => update = receivedUpdate);
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, secondScoreId));
@ -259,7 +259,7 @@ namespace osu.Game.Tests.Visual.Online
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
UserStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
@ -289,7 +289,7 @@ namespace osu.Game.Tests.Visual.Online
});
}
private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<SoloStatisticsUpdate> onUpdateReady) =>
private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<UserStatisticsUpdate> onUpdateReady) =>
AddStep("register for updates", () =>
{
watcher.RegisterForStatisticsUpdateAfter(

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@ -420,9 +420,10 @@ namespace osu.Game.Tests.Visual.Playlists
public new LoadingSpinner RightSpinner => base.RightSpinner;
public new ScorePanelList ScorePanelList => base.ScorePanelList;
public TestResultsScreen([CanBeNull] ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
: base(score, roomId, playlistItem, allowRetry)
public TestResultsScreen([CanBeNull] ScoreInfo score, int roomId, PlaylistItem playlistItem)
: base(score, roomId, playlistItem)
{
AllowRetry = true;
}
}
}

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@ -3,7 +3,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Solo;
using osu.Game.Online;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics.User;
using osu.Game.Users;
@ -112,6 +112,6 @@ namespace osu.Game.Tests.Visual.Ranking
});
private void displayUpdate(UserStatistics before, UserStatistics after) =>
AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new SoloStatisticsUpdate(new ScoreInfo(), before, after));
AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new UserStatisticsUpdate(new ScoreInfo(), before, after));
}
}

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@ -399,8 +399,9 @@ namespace osu.Game.Tests.Visual.Ranking
public HotkeyRetryOverlay RetryOverlay;
public TestResultsScreen(ScoreInfo score)
: base(score, true)
: base(score)
{
AllowRetry = true;
ShowUserStatistics = true;
}
@ -470,8 +471,9 @@ namespace osu.Game.Tests.Visual.Ranking
public HotkeyRetryOverlay RetryOverlay;
public UnrankedSoloResultsScreen(ScoreInfo score)
: base(score, true)
: base(score)
{
AllowRetry = true;
Score!.BeatmapInfo!.OnlineID = 0;
Score.BeatmapInfo.Status = BeatmapOnlineStatus.Pending;
}

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@ -13,7 +13,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Solo;
using osu.Game.Online;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
@ -82,14 +82,14 @@ namespace osu.Game.Tests.Visual.Ranking
private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
{
Child = new SoloStatisticsPanel(score)
Child = new UserStatisticsPanel(score)
{
RelativeSizeAxes = Axes.Both,
State = { Value = Visibility.Visible },
Score = { Value = score },
StatisticsUpdate =
DisplayedUserStatisticsUpdate =
{
Value = new SoloStatisticsUpdate(score, new UserStatistics
Value = new UserStatisticsUpdate(score, new UserStatistics
{
Level = new UserStatistics.LevelInfo
{

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@ -4,12 +4,12 @@
using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Online.Solo
namespace osu.Game.Online
{
/// <summary>
/// Contains data about the change in a user's profile statistics after completing a score.
/// </summary>
public class SoloStatisticsUpdate
public class UserStatisticsUpdate
{
/// <summary>
/// The score set by the user that triggered the update.
@ -27,12 +27,12 @@ namespace osu.Game.Online.Solo
public UserStatistics After { get; }
/// <summary>
/// Creates a new <see cref="SoloStatisticsUpdate"/>.
/// Creates a new <see cref="UserStatisticsUpdate"/>.
/// </summary>
/// <param name="score">The score set by the user that triggered the update.</param>
/// <param name="before">The user's profile statistics prior to the score being set.</param>
/// <param name="after">The user's profile statistics after the score was set.</param>
public SoloStatisticsUpdate(ScoreInfo score, UserStatistics before, UserStatistics after)
public UserStatisticsUpdate(ScoreInfo score, UserStatistics before, UserStatistics after)
{
Score = score;
Before = before;

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@ -15,15 +15,15 @@ using osu.Game.Online.Spectator;
using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Online.Solo
namespace osu.Game.Online
{
/// <summary>
/// A persistent component that binds to the spectator server and API in order to deliver updates about the logged in user's gameplay statistics.
/// </summary>
public partial class SoloStatisticsWatcher : Component
public partial class UserStatisticsWatcher : Component
{
public IBindable<SoloStatisticsUpdate?> LatestUpdate => latestUpdate;
private readonly Bindable<SoloStatisticsUpdate?> latestUpdate = new Bindable<SoloStatisticsUpdate?>();
public IBindable<UserStatisticsUpdate?> LatestUpdate => latestUpdate;
private readonly Bindable<UserStatisticsUpdate?> latestUpdate = new Bindable<UserStatisticsUpdate?>();
[Resolved]
private SpectatorClient spectatorClient { get; set; } = null!;
@ -120,7 +120,7 @@ namespace osu.Game.Online.Solo
latestStatistics.TryGetValue(rulesetName, out UserStatistics? latestRulesetStatistics);
latestRulesetStatistics ??= new UserStatistics();
latestUpdate.Value = new SoloStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics);
latestUpdate.Value = new UserStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics);
latestStatistics[rulesetName] = updatedStatistics;
}

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@ -47,7 +47,6 @@ using osu.Game.Localisation;
using osu.Game.Online;
using osu.Game.Online.Chat;
using osu.Game.Online.Rooms;
using osu.Game.Online.Solo;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.Music;
@ -767,7 +766,7 @@ namespace osu.Game
break;
case ScorePresentType.Results:
screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo, false));
screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo));
break;
}
}, validScreens: validScreens);
@ -1019,7 +1018,7 @@ namespace osu.Game
ScreenStack.Push(CreateLoader().With(l => l.RelativeSizeAxes = Axes.Both));
});
loadComponentSingleFile(new SoloStatisticsWatcher(), Add, true);
loadComponentSingleFile(new UserStatisticsWatcher(), Add, true);
loadComponentSingleFile(Toolbar = new Toolbar
{
OnHome = delegate

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@ -13,7 +13,7 @@ using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Solo;
using osu.Game.Online;
using osu.Game.Resources.Localisation.Web;
using osuTK;
@ -21,13 +21,13 @@ namespace osu.Game.Overlays.Toolbar
{
public partial class TransientUserStatisticsUpdateDisplay : CompositeDrawable
{
public Bindable<SoloStatisticsUpdate?> LatestUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
public Bindable<UserStatisticsUpdate?> LatestUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
private Statistic<int> globalRank = null!;
private Statistic<decimal> pp = null!;
[BackgroundDependencyLoader]
private void load(SoloStatisticsWatcher? soloStatisticsWatcher)
private void load(UserStatisticsWatcher? userStatisticsWatcher)
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
@ -47,8 +47,8 @@ namespace osu.Game.Overlays.Toolbar
}
};
if (soloStatisticsWatcher != null)
((IBindable<SoloStatisticsUpdate?>)LatestUpdate).BindTo(soloStatisticsWatcher.LatestUpdate);
if (userStatisticsWatcher != null)
((IBindable<UserStatisticsUpdate?>)LatestUpdate).BindTo(userStatisticsWatcher.LatestUpdate);
}
protected override void LoadComplete()

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@ -200,7 +200,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
return multiplayerLeaderboard.TeamScores.Count == 2
? new MultiplayerTeamResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, multiplayerLeaderboard.TeamScores)
: new MultiplayerResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem);
{
ShowUserStatistics = true,
}
: new MultiplayerResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem)
{
ShowUserStatistics = true
};
}
protected override void Dispose(bool isDisposing)

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@ -10,7 +10,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
public partial class MultiplayerResultsScreen : PlaylistsResultsScreen
{
public MultiplayerResultsScreen(ScoreInfo score, long roomId, PlaylistItem playlistItem)
: base(score, roomId, playlistItem, false)
: base(score, roomId, playlistItem)
{
}
}

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@ -58,7 +58,11 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
protected override ResultsScreen CreateResults(ScoreInfo score)
{
Debug.Assert(Room.RoomID.Value != null);
return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, true);
return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem)
{
AllowRetry = true,
ShowUserStatistics = true,
};
}
protected override void Dispose(bool isDisposing)

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@ -41,8 +41,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
[Resolved]
private RulesetStore rulesets { get; set; }
public PlaylistsResultsScreen([CanBeNull] ScoreInfo score, long roomId, PlaylistItem playlistItem, bool allowRetry, bool allowWatchingReplay = true)
: base(score, allowRetry, allowWatchingReplay)
public PlaylistsResultsScreen([CanBeNull] ScoreInfo score, long roomId, PlaylistItem playlistItem)
: base(score)
{
this.roomId = roomId;
this.playlistItem = playlistItem;

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@ -114,7 +114,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
RequestResults = item =>
{
Debug.Assert(RoomId.Value != null);
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item));
}
}
},

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@ -1224,9 +1224,10 @@ namespace osu.Game.Screens.Play
/// </summary>
/// <param name="score">The <see cref="ScoreInfo"/> to be displayed in the results screen.</param>
/// <returns>The <see cref="ResultsScreen"/>.</returns>
protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, true)
protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score)
{
ShowUserStatistics = true
AllowRetry = true,
ShowUserStatistics = true,
};
private void fadeOut(bool instant = false)

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@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play
Scores = { BindTarget = LeaderboardScores }
};
protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, false);
protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score);
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{

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@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play
public partial class SpectatorResultsScreen : SoloResultsScreen
{
public SpectatorResultsScreen(ScoreInfo score)
: base(score, false)
: base(score)
{
}

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@ -14,10 +14,10 @@ using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Online;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Online.Solo;
using osu.Game.Online.Spectator;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Play
[Resolved(canBeNull: true)]
[CanBeNull]
private SoloStatisticsWatcher soloStatisticsWatcher { get; set; }
private UserStatisticsWatcher userStatisticsWatcher { get; set; }
private readonly object scoreSubmissionLock = new object();
private TaskCompletionSource<bool> scoreSubmissionSource;
@ -189,7 +189,7 @@ namespace osu.Game.Screens.Play
await submitScore(score).ConfigureAwait(false);
spectatorClient.EndPlaying(GameplayState);
soloStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo);
userStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo);
}
[Resolved]

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@ -63,16 +63,28 @@ namespace osu.Game.Screens.Ranking
private bool lastFetchCompleted;
private readonly bool allowRetry;
private readonly bool allowWatchingReplay;
/// <summary>
/// Whether the user can retry the beatmap from the results screen.
/// </summary>
public bool AllowRetry { get; init; }
/// <summary>
/// Whether the user can watch the replay of the completed play from the results screen.
/// </summary>
public bool AllowWatchingReplay { get; init; } = true;
/// <summary>
/// Whether the user's personal statistics should be shown on the extended statistics panel
/// after clicking the score panel associated with the <see cref="ResultsScreen.Score"/> being presented.
/// Requires <see cref="Score"/> to be present.
/// </summary>
public bool ShowUserStatistics { get; init; }
private Sample popInSample;
protected ResultsScreen([CanBeNull] ScoreInfo score, bool allowRetry, bool allowWatchingReplay = true)
protected ResultsScreen([CanBeNull] ScoreInfo score)
{
Score = score;
this.allowRetry = allowRetry;
this.allowWatchingReplay = allowWatchingReplay;
SelectedScore.Value = score;
}
@ -100,7 +112,7 @@ namespace osu.Game.Screens.Ranking
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
StatisticsPanel = CreateStatisticsPanel().With(panel =>
StatisticsPanel = createStatisticsPanel().With(panel =>
{
panel.RelativeSizeAxes = Axes.Both;
panel.Score.BindTarget = SelectedScore;
@ -162,7 +174,7 @@ namespace osu.Game.Screens.Ranking
ScorePanelList.AddScore(Score, shouldFlair);
}
if (allowWatchingReplay)
if (AllowWatchingReplay)
{
buttons.Add(new ReplayDownloadButton(SelectedScore.Value)
{
@ -171,7 +183,7 @@ namespace osu.Game.Screens.Ranking
});
}
if (player != null && allowRetry)
if (player != null && AllowRetry)
{
buttons.Add(new RetryButton { Width = 300 });
@ -238,7 +250,12 @@ namespace osu.Game.Screens.Ranking
/// <summary>
/// Creates the <see cref="Statistics.StatisticsPanel"/> to be used to display extended information about scores.
/// </summary>
protected virtual StatisticsPanel CreateStatisticsPanel() => new StatisticsPanel();
private StatisticsPanel createStatisticsPanel()
{
return ShowUserStatistics && Score != null
? new UserStatisticsPanel(Score)
: new StatisticsPanel();
}
private void fetchScoresCallback(IEnumerable<ScoreInfo> scores) => Schedule(() =>
{

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@ -6,70 +6,27 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Solo;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Screens.Ranking
{
public partial class SoloResultsScreen : ResultsScreen
{
/// <summary>
/// Whether the user's personal statistics should be shown on the extended statistics panel
/// after clicking the score panel associated with the <see cref="ResultsScreen.Score"/> being presented.
/// </summary>
public bool ShowUserStatistics { get; init; }
private GetScoresRequest? getScoreRequest;
[Resolved]
private RulesetStore rulesets { get; set; } = null!;
private IBindable<SoloStatisticsUpdate?> latestUpdate = null!;
private readonly Bindable<SoloStatisticsUpdate?> statisticsUpdate = new Bindable<SoloStatisticsUpdate?>();
public SoloResultsScreen(ScoreInfo score, bool allowRetry)
: base(score, allowRetry)
public SoloResultsScreen(ScoreInfo score)
: base(score)
{
}
[BackgroundDependencyLoader]
private void load(SoloStatisticsWatcher? soloStatisticsWatcher)
{
if (ShowUserStatistics && soloStatisticsWatcher != null)
{
Debug.Assert(Score != null);
latestUpdate = soloStatisticsWatcher.LatestUpdate.GetBoundCopy();
latestUpdate.BindValueChanged(update =>
{
if (update.NewValue?.Score.MatchesOnlineID(Score) == true)
statisticsUpdate.Value = update.NewValue;
});
}
}
protected override StatisticsPanel CreateStatisticsPanel()
{
Debug.Assert(Score != null);
if (ShowUserStatistics)
{
return new SoloStatisticsPanel(Score)
{
StatisticsUpdate = { BindTarget = statisticsUpdate }
};
}
return base.CreateStatisticsPanel();
}
protected override APIRequest? FetchScores(Action<IEnumerable<ScoreInfo>>? scoresCallback)
{
Debug.Assert(Score != null);

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@ -6,7 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Solo;
using osu.Game.Online;
namespace osu.Game.Screens.Ranking.Statistics.User
{
@ -14,7 +14,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
{
private const float transition_duration = 300;
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
public Bindable<UserStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
private LoadingLayer loadingLayer = null!;
private GridContainer content = null!;
@ -86,7 +86,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
FinishTransforms(true);
}
private void onUpdateReceived(ValueChangedEvent<SoloStatisticsUpdate?> update)
private void onUpdateReceived(ValueChangedEvent<UserStatisticsUpdate?> update)
{
if (update.NewValue == null)
{

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@ -11,7 +11,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Solo;
using osu.Game.Online;
using osu.Game.Users;
using osuTK;
@ -19,7 +19,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
{
public abstract partial class RankingChangeRow<T> : CompositeDrawable
{
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
public Bindable<UserStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
private readonly Func<UserStatistics, T> accessor;
@ -113,7 +113,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
StatisticsUpdate.BindValueChanged(onStatisticsUpdate, true);
}
private void onStatisticsUpdate(ValueChangedEvent<SoloStatisticsUpdate?> statisticsUpdate)
private void onStatisticsUpdate(ValueChangedEvent<UserStatisticsUpdate?> statisticsUpdate)
{
var update = statisticsUpdate.NewValue;

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@ -3,25 +3,43 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Solo;
using osu.Game.Extensions;
using osu.Game.Online;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics.User;
namespace osu.Game.Screens.Ranking.Statistics
{
public partial class SoloStatisticsPanel : StatisticsPanel
public partial class UserStatisticsPanel : StatisticsPanel
{
private readonly ScoreInfo achievedScore;
public SoloStatisticsPanel(ScoreInfo achievedScore)
internal readonly Bindable<UserStatisticsUpdate?> DisplayedUserStatisticsUpdate = new Bindable<UserStatisticsUpdate?>();
private IBindable<UserStatisticsUpdate?> latestGlobalStatisticsUpdate = null!;
public UserStatisticsPanel(ScoreInfo achievedScore)
{
this.achievedScore = achievedScore;
}
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
[BackgroundDependencyLoader]
private void load(UserStatisticsWatcher? userStatisticsWatcher)
{
if (userStatisticsWatcher != null)
{
latestGlobalStatisticsUpdate = userStatisticsWatcher.LatestUpdate.GetBoundCopy();
latestGlobalStatisticsUpdate.BindValueChanged(update =>
{
if (update.NewValue?.Score.MatchesOnlineID(achievedScore) == true)
DisplayedUserStatisticsUpdate.Value = update.NewValue;
});
}
}
protected override ICollection<StatisticItem> CreateStatisticItems(ScoreInfo newScore, IBeatmap playableBeatmap)
{
@ -37,7 +55,7 @@ namespace osu.Game.Screens.Ranking.Statistics
RelativeSizeAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
StatisticsUpdate = { BindTarget = StatisticsUpdate }
StatisticsUpdate = { BindTarget = DisplayedUserStatisticsUpdate }
})).ToArray();
}

View File

@ -54,7 +54,7 @@ namespace osu.Game.Screens.Select
}
protected void PresentScore(ScoreInfo score) =>
FinaliseSelection(score.BeatmapInfo, score.Ruleset, () => this.Push(new SoloResultsScreen(score, false)));
FinaliseSelection(score.BeatmapInfo, score.Ruleset, () => this.Push(new SoloResultsScreen(score)));
protected override BeatmapDetailArea CreateBeatmapDetailArea()
{

View File

@ -168,7 +168,7 @@ namespace osu.Game.Users
Title = UsersStrings.ShowRankGlobalSimple,
// TODO: implement highest rank tooltip
// `RankHighest` resides in `APIUser`, but `api.LocalUser` doesn't update
// maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value
// maybe move to `UserStatistics` in api, so `UserStatisticsWatcher` can update the value
},
countryRankDisplay = new ProfileValueDisplay(true)
{