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Don't hide playfield layer with HUD

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Dean Herbert 2024-05-02 15:36:40 +08:00
parent 555305bf7f
commit f9ef689492
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@ -171,7 +171,7 @@ namespace osu.Game.Screens.Play
},
};
hideTargets = new List<Drawable> { mainComponents, playfieldComponents, topRightElements };
hideTargets = new List<Drawable> { mainComponents, topRightElements };
if (rulesetComponents != null)
hideTargets.Add(rulesetComponents);