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Fix logo tracking container being off by one frame

This was especially visible at the main menu when running in single thread mode.
This commit is contained in:
Dean Herbert 2024-02-18 23:19:57 +08:00
parent 4d4d69521f
commit 882f11bf79
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@ -82,9 +82,9 @@ namespace osu.Game.Graphics.Containers
absolutePos.Y / Logo.Parent!.RelativeToAbsoluteFactor.Y);
}
protected override void Update()
protected override void UpdateAfterChildren()
{
base.Update();
base.UpdateAfterChildren();
if (Logo == null)
return;