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Merge pull request #27114 from EVAST9919/judgements-rework

Cache created judgement in `HitObject`
This commit is contained in:
Dean Herbert 2024-02-18 18:07:58 +08:00 committed by GitHub
commit 4d4d69521f
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GPG Key ID: B5690EEEBB952194
12 changed files with 37 additions and 29 deletions

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@ -293,7 +293,7 @@ namespace osu.Game.Rulesets.Catch.Tests
private JudgementResult createResult(CatchHitObject hitObject)
{
return new CatchJudgementResult(hitObject, hitObject.CreateJudgement())
return new CatchJudgementResult(hitObject, hitObject.Judgement)
{
Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss
};

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@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Tests
// multipled by 2 to nullify the score multiplier. (autoplay mod selected)
long totalScore = scoreProcessor.TotalScore.Value * 2;
return totalScore == (int)(drawableSpinner.Result.TotalRotation / 360) * scoreProcessor.GetBaseScoreForResult(new SpinnerTick().CreateJudgement().MaxResult);
return totalScore == (int)(drawableSpinner.Result.TotalRotation / 360) * scoreProcessor.GetBaseScoreForResult(new SpinnerTick().Judgement.MaxResult);
});
addSeekStep(0);

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@ -126,11 +126,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
foreach (var nested in beatmap.HitObjects[0].NestedHitObjects)
{
var nestedJudgement = nested.CreateJudgement();
var nestedJudgement = nested.Judgement;
healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult });
}
var judgement = beatmap.HitObjects[0].CreateJudgement();
var judgement = beatmap.HitObjects[0].Judgement;
healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult });
Assert.Multiple(() =>
@ -159,11 +159,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
foreach (var nested in beatmap.HitObjects[0].NestedHitObjects)
{
var nestedJudgement = nested.CreateJudgement();
var nestedJudgement = nested.Judgement;
healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult });
}
var judgement = beatmap.HitObjects[0].CreateJudgement();
var judgement = beatmap.HitObjects[0].Judgement;
healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult });
Assert.Multiple(() =>

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@ -175,7 +175,7 @@ namespace osu.Game.Tests.Gameplay
var hitObject = new HitObject { StartTime = Time.Current };
lifetimeEntry = new HitObjectLifetimeEntry(hitObject)
{
Result = new JudgementResult(hitObject, hitObject.CreateJudgement())
Result = new JudgementResult(hitObject, hitObject.Judgement)
{
Type = HitResult.Great
}

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@ -129,10 +129,10 @@ namespace osu.Game.Tests.Gameplay
var scoreProcessor = new ScoreProcessor(new OsuRuleset());
scoreProcessor.ApplyBeatmap(beatmap);
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.LargeTickHit });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[2], beatmap.HitObjects[2].CreateJudgement()) { Type = HitResult.SmallTickMiss });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[3], beatmap.HitObjects[3].CreateJudgement()) { Type = HitResult.SmallBonus });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.LargeTickHit });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[2], beatmap.HitObjects[2].Judgement) { Type = HitResult.SmallTickMiss });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[3], beatmap.HitObjects[3].Judgement) { Type = HitResult.SmallBonus });
var score = new ScoreInfo { Ruleset = new OsuRuleset().RulesetInfo };
scoreProcessor.FailScore(score);
@ -169,8 +169,8 @@ namespace osu.Game.Tests.Gameplay
Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo(0));
Assert.That(scoreProcessor.MaximumAccuracy.Value, Is.EqualTo(1));
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.Great });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.Great });
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo((double)(100 + 300) / (2 * 300)).Within(Precision.DOUBLE_EPSILON));
Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo((double)(100 + 300) / (4 * 300)).Within(Precision.DOUBLE_EPSILON));

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@ -112,7 +112,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < 4; i++)
{
var judgementResult = new JudgementResult(fourObjectBeatmap.HitObjects[i], fourObjectBeatmap.HitObjects[i].CreateJudgement())
var judgementResult = new JudgementResult(fourObjectBeatmap.HitObjects[i], fourObjectBeatmap.HitObjects[i].Judgement)
{
Type = i == 2 ? minResult : hitResult
};
@ -141,7 +141,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < object_count; ++i)
{
var judgementResult = new JudgementResult(largeBeatmap.HitObjects[i], largeBeatmap.HitObjects[i].CreateJudgement())
var judgementResult = new JudgementResult(largeBeatmap.HitObjects[i], largeBeatmap.HitObjects[i].Judgement)
{
Type = HitResult.Great
};
@ -325,11 +325,11 @@ namespace osu.Game.Tests.Rulesets.Scoring
scoreProcessor = new TestScoreProcessor();
scoreProcessor.ApplyBeatmap(beatmap);
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Great });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Great });
Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(1));
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1));
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.ComboBreak });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.ComboBreak });
Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(0));
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1));
}
@ -350,7 +350,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < beatmap.HitObjects.Count; i++)
{
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[i], beatmap.HitObjects[i].CreateJudgement())
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[i], beatmap.HitObjects[i].Judgement)
{
Type = i == 0 ? HitResult.Miss : HitResult.Great
});
@ -441,10 +441,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
private readonly HitResult maxResult;
private readonly HitResult? minResult;
public override Judgement CreateJudgement()
{
return new TestJudgement(maxResult, minResult);
}
public override Judgement CreateJudgement() => new TestJudgement(maxResult, minResult);
public TestHitObject(HitResult maxResult, HitResult? minResult = null)
{

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@ -94,7 +94,7 @@ namespace osu.Game.Beatmaps
static void addCombo(HitObject hitObject, ref int combo)
{
if (hitObject.CreateJudgement().MaxResult.AffectsCombo())
if (hitObject.Judgement.MaxResult.AffectsCombo())
combo++;
foreach (var nested in hitObject.NestedHitObjects)

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@ -113,9 +113,9 @@ namespace osu.Game.Rulesets.Difficulty
private IEnumerable<HitResult> getPerfectHitResults(HitObject hitObject)
{
foreach (HitObject nested in hitObject.NestedHitObjects)
yield return nested.CreateJudgement().MaxResult;
yield return nested.Judgement.MaxResult;
yield return hitObject.CreateJudgement().MaxResult;
yield return hitObject.Judgement.MaxResult;
}
}
}

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@ -770,7 +770,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
private void ensureEntryHasResult()
{
Debug.Assert(Entry != null);
Entry.Result ??= CreateResult(HitObject.CreateJudgement())
Entry.Result ??= CreateResult(HitObject.Judgement)
?? throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}.");
}

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@ -163,8 +163,19 @@ namespace osu.Game.Rulesets.Objects
protected void AddNested(HitObject hitObject) => nestedHitObjects.Add(hitObject);
/// <summary>
/// Creates the <see cref="Judgement"/> that represents the scoring information for this <see cref="HitObject"/>.
/// The <see cref="Judgement"/> that represents the scoring information for this <see cref="HitObject"/>.
/// </summary>
[JsonIgnore]
public Judgement Judgement => judgement ??= CreateJudgement();
private Judgement judgement;
/// <summary>
/// Should be overridden to create a <see cref="Judgement"/> that represents the scoring information for this <see cref="HitObject"/>.
/// </summary>
/// <remarks>
/// For read access, use <see cref="Judgement"/> to avoid unnecessary allocations.
/// </remarks>
[NotNull]
public virtual Judgement CreateJudgement() => new Judgement();

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@ -149,7 +149,7 @@ namespace osu.Game.Rulesets.Scoring
foreach (var obj in EnumerateHitObjects(beatmap))
{
var judgement = obj.CreateJudgement();
var judgement = obj.Judgement;
var result = CreateResult(obj, judgement);
if (result == null)

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@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Scoring
void increaseHp(HitObject hitObject)
{
double amount = GetHealthIncreaseFor(hitObject, hitObject.CreateJudgement().MaxResult);
double amount = GetHealthIncreaseFor(hitObject, hitObject.Judgement.MaxResult);
currentHpUncapped += amount;
currentHp = Math.Max(0, Math.Min(1, currentHp + amount));
}