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Merge pull request #27192 from smoogipoo/mod-search-ignore-whitespace
Adjust search terms for mods
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commit
6770b73e4e
@ -788,7 +788,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
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AddStep("set search", () => modSelectOverlay.SearchTerm = "HD");
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AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
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AddAssert("two columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
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AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches");
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AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
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@ -812,7 +812,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
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AddStep("set search", () => modSelectOverlay.SearchTerm = "fail");
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AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
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AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
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AddStep("hide", () => modSelectOverlay.Hide());
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AddStep("show", () => modSelectOverlay.Show());
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@ -77,11 +77,11 @@ namespace osu.Game.Overlays.Mods
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/// <seealso cref="ModState.Visible"/>
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public bool Visible => modState.Visible;
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public override IEnumerable<LocalisableString> FilterTerms => new[]
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public override IEnumerable<LocalisableString> FilterTerms => new LocalisableString[]
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{
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Mod.Name,
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Mod.Name.Replace(" ", string.Empty),
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Mod.Acronym,
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Mod.Description
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};
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public override bool MatchingFilter
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