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Fix beatmap rulest selector playing sound for initial ruleset selection
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@ -21,7 +21,7 @@ namespace osu.Game.Overlays.BeatmapSet
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// propagate value to tab items first to enable only available rulesets.
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beatmapSet.Value = value;
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SelectTab(TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value));
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Current.Value = TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value)?.Value;
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}
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}
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