mirror of
https://github.com/ppy/osu.git
synced 2024-11-13 18:07:25 +08:00
Use Slice
method instead of index range operators for readability
This commit is contained in:
parent
a11e63b184
commit
a8ce6a0bba
@ -303,16 +303,16 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
{
|
||||
int startIndex = segmentsBuffer[i].StartIndex;
|
||||
int endIndex = segmentsBuffer[i + 1].StartIndex;
|
||||
controlPoints.AddRange(convertPoints(segmentsBuffer[i].Type, allPoints[startIndex..endIndex], pointsBuffer[endIndex]));
|
||||
controlPoints.AddRange(convertPoints(segmentsBuffer[i].Type, allPoints.Slice(startIndex, endIndex - startIndex), pointsBuffer[endIndex]));
|
||||
}
|
||||
else
|
||||
{
|
||||
int startIndex = segmentsBuffer[i].StartIndex;
|
||||
controlPoints.AddRange(convertPoints(segmentsBuffer[i].Type, allPoints[startIndex..], null));
|
||||
controlPoints.AddRange(convertPoints(segmentsBuffer[i].Type, allPoints.Slice(startIndex), null));
|
||||
}
|
||||
}
|
||||
|
||||
return mergePointsLists(controlPoints);
|
||||
return mergeControlPointsLists(controlPoints);
|
||||
}
|
||||
finally
|
||||
{
|
||||
@ -402,7 +402,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
- (p1.X - p0.X) * (p2.Y - p0.Y));
|
||||
}
|
||||
|
||||
private PathControlPoint[] mergePointsLists(List<ArraySegment<PathControlPoint>> controlPointList)
|
||||
private PathControlPoint[] mergeControlPointsLists(List<ArraySegment<PathControlPoint>> controlPointList)
|
||||
{
|
||||
int totalCount = 0;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user