mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:07:52 +08:00
Merge branch 'master' into taiko-slider-storyboard
This commit is contained in:
commit
ee2dac35e0
@ -538,7 +538,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
Assert.That(filterCriteria.LastPlayed.Max, Is.Not.Null);
|
||||
// the parser internally references `DateTimeOffset.Now`, so to not make things too annoying for tests, just assume some tolerance
|
||||
// (irrelevant in proportion to the actual filter proscribed).
|
||||
Assert.That(filterCriteria.LastPlayed.Min, Is.EqualTo(DateTimeOffset.Now.AddYears(-1).AddMonths(-6)).Within(TimeSpan.FromSeconds(5)));
|
||||
Assert.That(filterCriteria.LastPlayed.Min, Is.EqualTo(DateTimeOffset.Now.AddMonths(-6).AddYears(-1)).Within(TimeSpan.FromSeconds(5)));
|
||||
Assert.That(filterCriteria.LastPlayed.Max, Is.EqualTo(DateTimeOffset.Now.AddMonths(-3)).Within(TimeSpan.FromSeconds(5)));
|
||||
}
|
||||
|
||||
|
@ -349,8 +349,9 @@ namespace osu.Game.Tests.Visual.Background
|
||||
private partial class FadeAccessibleResults : ResultsScreen
|
||||
{
|
||||
public FadeAccessibleResults(ScoreInfo score)
|
||||
: base(score, true)
|
||||
: base(score)
|
||||
{
|
||||
AllowRetry = true;
|
||||
}
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
@ -8,8 +8,8 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Gain", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@ -116,7 +116,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Loss", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("No change", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Was null", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Became null", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
|
@ -8,10 +8,10 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -21,11 +21,11 @@ using osu.Game.Users;
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[HeadlessTest]
|
||||
public partial class TestSceneSoloStatisticsWatcher : OsuTestScene
|
||||
public partial class TestSceneUserStatisticsWatcher : OsuTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => false;
|
||||
|
||||
private SoloStatisticsWatcher watcher = null!;
|
||||
private UserStatisticsWatcher watcher = null!;
|
||||
|
||||
[Resolved]
|
||||
private SpectatorClient spectatorClient { get; set; } = null!;
|
||||
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddStep("create watcher", () =>
|
||||
{
|
||||
Child = watcher = new SoloStatisticsWatcher();
|
||||
Child = watcher = new UserStatisticsWatcher();
|
||||
});
|
||||
}
|
||||
|
||||
@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
UserStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
@ -146,7 +146,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
// note ordering - in this test processing completes *before* the registration is added.
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
UserStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
|
||||
@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
long scoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
UserStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
@ -191,7 +191,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
long scoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
UserStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
@ -212,7 +212,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
long scoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
UserStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
@ -241,7 +241,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 6_000_000);
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
UserStatisticsUpdate? update = null;
|
||||
registerForUpdates(secondScoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, secondScoreId));
|
||||
@ -259,7 +259,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
UserStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
@ -289,7 +289,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
}
|
||||
|
||||
private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<SoloStatisticsUpdate> onUpdateReady) =>
|
||||
private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<UserStatisticsUpdate> onUpdateReady) =>
|
||||
AddStep("register for updates", () =>
|
||||
{
|
||||
watcher.RegisterForStatisticsUpdateAfter(
|
@ -420,9 +420,10 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
public new LoadingSpinner RightSpinner => base.RightSpinner;
|
||||
public new ScorePanelList ScorePanelList => base.ScorePanelList;
|
||||
|
||||
public TestResultsScreen([CanBeNull] ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
|
||||
: base(score, roomId, playlistItem, allowRetry)
|
||||
public TestResultsScreen([CanBeNull] ScoreInfo score, int roomId, PlaylistItem playlistItem)
|
||||
: base(score, roomId, playlistItem)
|
||||
{
|
||||
AllowRetry = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics.User;
|
||||
using osu.Game.Users;
|
||||
@ -112,6 +112,6 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
});
|
||||
|
||||
private void displayUpdate(UserStatistics before, UserStatistics after) =>
|
||||
AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new SoloStatisticsUpdate(new ScoreInfo(), before, after));
|
||||
AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new UserStatisticsUpdate(new ScoreInfo(), before, after));
|
||||
}
|
||||
}
|
||||
|
@ -399,8 +399,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
public HotkeyRetryOverlay RetryOverlay;
|
||||
|
||||
public TestResultsScreen(ScoreInfo score)
|
||||
: base(score, true)
|
||||
: base(score)
|
||||
{
|
||||
AllowRetry = true;
|
||||
ShowUserStatistics = true;
|
||||
}
|
||||
|
||||
@ -470,8 +471,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
public HotkeyRetryOverlay RetryOverlay;
|
||||
|
||||
public UnrankedSoloResultsScreen(ScoreInfo score)
|
||||
: base(score, true)
|
||||
: base(score)
|
||||
{
|
||||
AllowRetry = true;
|
||||
Score!.BeatmapInfo!.OnlineID = 0;
|
||||
Score.BeatmapInfo.Status = BeatmapOnlineStatus.Pending;
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -82,14 +82,14 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
|
||||
private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
|
||||
{
|
||||
Child = new SoloStatisticsPanel(score)
|
||||
Child = new UserStatisticsPanel(score)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
Score = { Value = score },
|
||||
StatisticsUpdate =
|
||||
DisplayedUserStatisticsUpdate =
|
||||
{
|
||||
Value = new SoloStatisticsUpdate(score, new UserStatistics
|
||||
Value = new UserStatisticsUpdate(score, new UserStatistics
|
||||
{
|
||||
Level = new UserStatistics.LevelInfo
|
||||
{
|
||||
|
@ -382,7 +382,7 @@ namespace osu.Game.Database
|
||||
|
||||
HashSet<Guid> scoreIds = realmAccess.Run(r => new HashSet<Guid>(
|
||||
r.All<ScoreInfo>()
|
||||
.Where(s => s.TotalScoreVersion < LegacyScoreEncoder.LATEST_VERSION)
|
||||
.Where(s => s.TotalScoreVersion < 30000013) // last total score version with a significant change to ranks
|
||||
.AsEnumerable()
|
||||
// must be done after materialisation, as realm doesn't support
|
||||
// filtering on nested property predicates or projection via `.Select()`
|
||||
|
@ -365,6 +365,17 @@ namespace osu.Game.Database
|
||||
+ bonusProportion) * modMultiplier);
|
||||
}
|
||||
|
||||
// see similar check above.
|
||||
// if there is no legacy combo score, all combo conversion operations below
|
||||
// are either pointless or wildly wrong.
|
||||
if (maximumLegacyComboScore + maximumLegacyBonusScore == 0)
|
||||
{
|
||||
return (long)Math.Round((
|
||||
500000 * comboProportion // as above, zero if mods result in zero multiplier, one otherwise
|
||||
+ 500000 * Math.Pow(score.Accuracy, 5)
|
||||
+ bonusProportion) * modMultiplier);
|
||||
}
|
||||
|
||||
// Assumptions:
|
||||
// - sliders and slider ticks are uniformly distributed in the beatmap, and thus can be ignored without losing much precision.
|
||||
// We thus consider a map of hit-circles only, which gives objectCount == maximumCombo.
|
||||
|
@ -4,12 +4,12 @@
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.Solo
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains data about the change in a user's profile statistics after completing a score.
|
||||
/// </summary>
|
||||
public class SoloStatisticsUpdate
|
||||
public class UserStatisticsUpdate
|
||||
{
|
||||
/// <summary>
|
||||
/// The score set by the user that triggered the update.
|
||||
@ -27,12 +27,12 @@ namespace osu.Game.Online.Solo
|
||||
public UserStatistics After { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="SoloStatisticsUpdate"/>.
|
||||
/// Creates a new <see cref="UserStatisticsUpdate"/>.
|
||||
/// </summary>
|
||||
/// <param name="score">The score set by the user that triggered the update.</param>
|
||||
/// <param name="before">The user's profile statistics prior to the score being set.</param>
|
||||
/// <param name="after">The user's profile statistics after the score was set.</param>
|
||||
public SoloStatisticsUpdate(ScoreInfo score, UserStatistics before, UserStatistics after)
|
||||
public UserStatisticsUpdate(ScoreInfo score, UserStatistics before, UserStatistics after)
|
||||
{
|
||||
Score = score;
|
||||
Before = before;
|
@ -15,15 +15,15 @@ using osu.Game.Online.Spectator;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.Solo
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
/// <summary>
|
||||
/// A persistent component that binds to the spectator server and API in order to deliver updates about the logged in user's gameplay statistics.
|
||||
/// </summary>
|
||||
public partial class SoloStatisticsWatcher : Component
|
||||
public partial class UserStatisticsWatcher : Component
|
||||
{
|
||||
public IBindable<SoloStatisticsUpdate?> LatestUpdate => latestUpdate;
|
||||
private readonly Bindable<SoloStatisticsUpdate?> latestUpdate = new Bindable<SoloStatisticsUpdate?>();
|
||||
public IBindable<UserStatisticsUpdate?> LatestUpdate => latestUpdate;
|
||||
private readonly Bindable<UserStatisticsUpdate?> latestUpdate = new Bindable<UserStatisticsUpdate?>();
|
||||
|
||||
[Resolved]
|
||||
private SpectatorClient spectatorClient { get; set; } = null!;
|
||||
@ -120,7 +120,7 @@ namespace osu.Game.Online.Solo
|
||||
latestStatistics.TryGetValue(rulesetName, out UserStatistics? latestRulesetStatistics);
|
||||
latestRulesetStatistics ??= new UserStatistics();
|
||||
|
||||
latestUpdate.Value = new SoloStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics);
|
||||
latestUpdate.Value = new UserStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics);
|
||||
latestStatistics[rulesetName] = updatedStatistics;
|
||||
}
|
||||
|
@ -47,7 +47,6 @@ using osu.Game.Localisation;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
using osu.Game.Overlays.Music;
|
||||
@ -767,7 +766,7 @@ namespace osu.Game
|
||||
break;
|
||||
|
||||
case ScorePresentType.Results:
|
||||
screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo, false));
|
||||
screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo));
|
||||
break;
|
||||
}
|
||||
}, validScreens: validScreens);
|
||||
@ -1019,7 +1018,7 @@ namespace osu.Game
|
||||
ScreenStack.Push(CreateLoader().With(l => l.RelativeSizeAxes = Axes.Both));
|
||||
});
|
||||
|
||||
loadComponentSingleFile(new SoloStatisticsWatcher(), Add, true);
|
||||
loadComponentSingleFile(new UserStatisticsWatcher(), Add, true);
|
||||
loadComponentSingleFile(Toolbar = new Toolbar
|
||||
{
|
||||
OnHome = delegate
|
||||
|
@ -13,7 +13,7 @@ using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osuTK;
|
||||
|
||||
@ -21,13 +21,13 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public partial class TransientUserStatisticsUpdateDisplay : CompositeDrawable
|
||||
{
|
||||
public Bindable<SoloStatisticsUpdate?> LatestUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
|
||||
public Bindable<UserStatisticsUpdate?> LatestUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
|
||||
|
||||
private Statistic<int> globalRank = null!;
|
||||
private Statistic<decimal> pp = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SoloStatisticsWatcher? soloStatisticsWatcher)
|
||||
private void load(UserStatisticsWatcher? userStatisticsWatcher)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
@ -47,8 +47,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
};
|
||||
|
||||
if (soloStatisticsWatcher != null)
|
||||
((IBindable<SoloStatisticsUpdate?>)LatestUpdate).BindTo(soloStatisticsWatcher.LatestUpdate);
|
||||
if (userStatisticsWatcher != null)
|
||||
((IBindable<UserStatisticsUpdate?>)LatestUpdate).BindTo(userStatisticsWatcher.LatestUpdate);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -44,9 +44,10 @@ namespace osu.Game.Scoring.Legacy
|
||||
/// <see cref="LegacyRulesetExtensions.CalculateDifficultyPeppyStars"/> method. Reconvert all scores.
|
||||
/// </description></item>
|
||||
/// <item><description>30000013: All local scores will use lazer definitions of ranks for consistency. Recalculates the rank of all scores.</description></item>
|
||||
/// <item><description>30000014: Fix edge cases in conversion for osu! scores on selected beatmaps. Reconvert all scores.</description></item>
|
||||
/// </list>
|
||||
/// </remarks>
|
||||
public const int LATEST_VERSION = 30000013;
|
||||
public const int LATEST_VERSION = 30000014;
|
||||
|
||||
/// <summary>
|
||||
/// The first stable-compatible YYYYMMDD format version given to lazer usage of replays.
|
||||
|
@ -200,7 +200,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
return multiplayerLeaderboard.TeamScores.Count == 2
|
||||
? new MultiplayerTeamResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, multiplayerLeaderboard.TeamScores)
|
||||
: new MultiplayerResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem);
|
||||
{
|
||||
ShowUserStatistics = true,
|
||||
}
|
||||
: new MultiplayerResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem)
|
||||
{
|
||||
ShowUserStatistics = true
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
public partial class MultiplayerResultsScreen : PlaylistsResultsScreen
|
||||
{
|
||||
public MultiplayerResultsScreen(ScoreInfo score, long roomId, PlaylistItem playlistItem)
|
||||
: base(score, roomId, playlistItem, false)
|
||||
: base(score, roomId, playlistItem)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -58,7 +58,11 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score)
|
||||
{
|
||||
Debug.Assert(Room.RoomID.Value != null);
|
||||
return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, true);
|
||||
return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem)
|
||||
{
|
||||
AllowRetry = true,
|
||||
ShowUserStatistics = true,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -41,8 +41,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
public PlaylistsResultsScreen([CanBeNull] ScoreInfo score, long roomId, PlaylistItem playlistItem, bool allowRetry, bool allowWatchingReplay = true)
|
||||
: base(score, allowRetry, allowWatchingReplay)
|
||||
public PlaylistsResultsScreen([CanBeNull] ScoreInfo score, long roomId, PlaylistItem playlistItem)
|
||||
: base(score)
|
||||
{
|
||||
this.roomId = roomId;
|
||||
this.playlistItem = playlistItem;
|
||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
RequestResults = item =>
|
||||
{
|
||||
Debug.Assert(RoomId.Value != null);
|
||||
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
|
||||
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item));
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -1224,9 +1224,10 @@ namespace osu.Game.Screens.Play
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to be displayed in the results screen.</param>
|
||||
/// <returns>The <see cref="ResultsScreen"/>.</returns>
|
||||
protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, true)
|
||||
protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score)
|
||||
{
|
||||
ShowUserStatistics = true
|
||||
AllowRetry = true,
|
||||
ShowUserStatistics = true,
|
||||
};
|
||||
|
||||
private void fadeOut(bool instant = false)
|
||||
|
@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play
|
||||
Scores = { BindTarget = LeaderboardScores }
|
||||
};
|
||||
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, false);
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score);
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play
|
||||
public partial class SpectatorResultsScreen : SoloResultsScreen
|
||||
{
|
||||
public SpectatorResultsScreen(ScoreInfo score)
|
||||
: base(score, false)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -14,10 +14,10 @@ using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
[CanBeNull]
|
||||
private SoloStatisticsWatcher soloStatisticsWatcher { get; set; }
|
||||
private UserStatisticsWatcher userStatisticsWatcher { get; set; }
|
||||
|
||||
private readonly object scoreSubmissionLock = new object();
|
||||
private TaskCompletionSource<bool> scoreSubmissionSource;
|
||||
@ -189,7 +189,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
await submitScore(score).ConfigureAwait(false);
|
||||
spectatorClient.EndPlaying(GameplayState);
|
||||
soloStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo);
|
||||
userStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
|
@ -63,16 +63,28 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
private bool lastFetchCompleted;
|
||||
|
||||
private readonly bool allowRetry;
|
||||
private readonly bool allowWatchingReplay;
|
||||
/// <summary>
|
||||
/// Whether the user can retry the beatmap from the results screen.
|
||||
/// </summary>
|
||||
public bool AllowRetry { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user can watch the replay of the completed play from the results screen.
|
||||
/// </summary>
|
||||
public bool AllowWatchingReplay { get; init; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user's personal statistics should be shown on the extended statistics panel
|
||||
/// after clicking the score panel associated with the <see cref="ResultsScreen.Score"/> being presented.
|
||||
/// Requires <see cref="Score"/> to be present.
|
||||
/// </summary>
|
||||
public bool ShowUserStatistics { get; init; }
|
||||
|
||||
private Sample popInSample;
|
||||
|
||||
protected ResultsScreen([CanBeNull] ScoreInfo score, bool allowRetry, bool allowWatchingReplay = true)
|
||||
protected ResultsScreen([CanBeNull] ScoreInfo score)
|
||||
{
|
||||
Score = score;
|
||||
this.allowRetry = allowRetry;
|
||||
this.allowWatchingReplay = allowWatchingReplay;
|
||||
|
||||
SelectedScore.Value = score;
|
||||
}
|
||||
@ -100,7 +112,7 @@ namespace osu.Game.Screens.Ranking
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
StatisticsPanel = CreateStatisticsPanel().With(panel =>
|
||||
StatisticsPanel = createStatisticsPanel().With(panel =>
|
||||
{
|
||||
panel.RelativeSizeAxes = Axes.Both;
|
||||
panel.Score.BindTarget = SelectedScore;
|
||||
@ -162,7 +174,7 @@ namespace osu.Game.Screens.Ranking
|
||||
ScorePanelList.AddScore(Score, shouldFlair);
|
||||
}
|
||||
|
||||
if (allowWatchingReplay)
|
||||
if (AllowWatchingReplay)
|
||||
{
|
||||
buttons.Add(new ReplayDownloadButton(SelectedScore.Value)
|
||||
{
|
||||
@ -171,7 +183,7 @@ namespace osu.Game.Screens.Ranking
|
||||
});
|
||||
}
|
||||
|
||||
if (player != null && allowRetry)
|
||||
if (player != null && AllowRetry)
|
||||
{
|
||||
buttons.Add(new RetryButton { Width = 300 });
|
||||
|
||||
@ -238,7 +250,12 @@ namespace osu.Game.Screens.Ranking
|
||||
/// <summary>
|
||||
/// Creates the <see cref="Statistics.StatisticsPanel"/> to be used to display extended information about scores.
|
||||
/// </summary>
|
||||
protected virtual StatisticsPanel CreateStatisticsPanel() => new StatisticsPanel();
|
||||
private StatisticsPanel createStatisticsPanel()
|
||||
{
|
||||
return ShowUserStatistics && Score != null
|
||||
? new UserStatisticsPanel(Score)
|
||||
: new StatisticsPanel();
|
||||
}
|
||||
|
||||
private void fetchScoresCallback(IEnumerable<ScoreInfo> scores) => Schedule(() =>
|
||||
{
|
||||
|
@ -6,70 +6,27 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public partial class SoloResultsScreen : ResultsScreen
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether the user's personal statistics should be shown on the extended statistics panel
|
||||
/// after clicking the score panel associated with the <see cref="ResultsScreen.Score"/> being presented.
|
||||
/// </summary>
|
||||
public bool ShowUserStatistics { get; init; }
|
||||
|
||||
private GetScoresRequest? getScoreRequest;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; } = null!;
|
||||
|
||||
private IBindable<SoloStatisticsUpdate?> latestUpdate = null!;
|
||||
private readonly Bindable<SoloStatisticsUpdate?> statisticsUpdate = new Bindable<SoloStatisticsUpdate?>();
|
||||
|
||||
public SoloResultsScreen(ScoreInfo score, bool allowRetry)
|
||||
: base(score, allowRetry)
|
||||
public SoloResultsScreen(ScoreInfo score)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SoloStatisticsWatcher? soloStatisticsWatcher)
|
||||
{
|
||||
if (ShowUserStatistics && soloStatisticsWatcher != null)
|
||||
{
|
||||
Debug.Assert(Score != null);
|
||||
|
||||
latestUpdate = soloStatisticsWatcher.LatestUpdate.GetBoundCopy();
|
||||
latestUpdate.BindValueChanged(update =>
|
||||
{
|
||||
if (update.NewValue?.Score.MatchesOnlineID(Score) == true)
|
||||
statisticsUpdate.Value = update.NewValue;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override StatisticsPanel CreateStatisticsPanel()
|
||||
{
|
||||
Debug.Assert(Score != null);
|
||||
|
||||
if (ShowUserStatistics)
|
||||
{
|
||||
return new SoloStatisticsPanel(Score)
|
||||
{
|
||||
StatisticsUpdate = { BindTarget = statisticsUpdate }
|
||||
};
|
||||
}
|
||||
|
||||
return base.CreateStatisticsPanel();
|
||||
}
|
||||
|
||||
protected override APIRequest? FetchScores(Action<IEnumerable<ScoreInfo>>? scoresCallback)
|
||||
{
|
||||
Debug.Assert(Score != null);
|
||||
|
@ -6,7 +6,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online;
|
||||
|
||||
namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
{
|
||||
@ -14,7 +14,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
{
|
||||
private const float transition_duration = 300;
|
||||
|
||||
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
|
||||
public Bindable<UserStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
|
||||
|
||||
private LoadingLayer loadingLayer = null!;
|
||||
private GridContainer content = null!;
|
||||
@ -86,7 +86,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private void onUpdateReceived(ValueChangedEvent<SoloStatisticsUpdate?> update)
|
||||
private void onUpdateReceived(ValueChangedEvent<UserStatisticsUpdate?> update)
|
||||
{
|
||||
if (update.NewValue == null)
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
@ -19,7 +19,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
{
|
||||
public abstract partial class RankingChangeRow<T> : CompositeDrawable
|
||||
{
|
||||
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
|
||||
public Bindable<UserStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<UserStatisticsUpdate?>();
|
||||
|
||||
private readonly Func<UserStatistics, T> accessor;
|
||||
|
||||
@ -113,7 +113,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User
|
||||
StatisticsUpdate.BindValueChanged(onStatisticsUpdate, true);
|
||||
}
|
||||
|
||||
private void onStatisticsUpdate(ValueChangedEvent<SoloStatisticsUpdate?> statisticsUpdate)
|
||||
private void onStatisticsUpdate(ValueChangedEvent<UserStatisticsUpdate?> statisticsUpdate)
|
||||
{
|
||||
var update = statisticsUpdate.NewValue;
|
||||
|
||||
|
@ -3,25 +3,43 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics.User;
|
||||
|
||||
namespace osu.Game.Screens.Ranking.Statistics
|
||||
{
|
||||
public partial class SoloStatisticsPanel : StatisticsPanel
|
||||
public partial class UserStatisticsPanel : StatisticsPanel
|
||||
{
|
||||
private readonly ScoreInfo achievedScore;
|
||||
|
||||
public SoloStatisticsPanel(ScoreInfo achievedScore)
|
||||
internal readonly Bindable<UserStatisticsUpdate?> DisplayedUserStatisticsUpdate = new Bindable<UserStatisticsUpdate?>();
|
||||
|
||||
private IBindable<UserStatisticsUpdate?> latestGlobalStatisticsUpdate = null!;
|
||||
|
||||
public UserStatisticsPanel(ScoreInfo achievedScore)
|
||||
{
|
||||
this.achievedScore = achievedScore;
|
||||
}
|
||||
|
||||
public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(UserStatisticsWatcher? userStatisticsWatcher)
|
||||
{
|
||||
if (userStatisticsWatcher != null)
|
||||
{
|
||||
latestGlobalStatisticsUpdate = userStatisticsWatcher.LatestUpdate.GetBoundCopy();
|
||||
latestGlobalStatisticsUpdate.BindValueChanged(update =>
|
||||
{
|
||||
if (update.NewValue?.Score.MatchesOnlineID(achievedScore) == true)
|
||||
DisplayedUserStatisticsUpdate.Value = update.NewValue;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override ICollection<StatisticItem> CreateStatisticItems(ScoreInfo newScore, IBeatmap playableBeatmap)
|
||||
{
|
||||
@ -37,7 +55,7 @@ namespace osu.Game.Screens.Ranking.Statistics
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
StatisticsUpdate = { BindTarget = StatisticsUpdate }
|
||||
StatisticsUpdate = { BindTarget = DisplayedUserStatisticsUpdate }
|
||||
})).ToArray();
|
||||
}
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
protected void PresentScore(ScoreInfo score) =>
|
||||
FinaliseSelection(score.BeatmapInfo, score.Ruleset, () => this.Push(new SoloResultsScreen(score, false)));
|
||||
FinaliseSelection(score.BeatmapInfo, score.Ruleset, () => this.Push(new SoloResultsScreen(score)));
|
||||
|
||||
protected override BeatmapDetailArea CreateBeatmapDetailArea()
|
||||
{
|
||||
|
@ -168,7 +168,7 @@ namespace osu.Game.Users
|
||||
Title = UsersStrings.ShowRankGlobalSimple,
|
||||
// TODO: implement highest rank tooltip
|
||||
// `RankHighest` resides in `APIUser`, but `api.LocalUser` doesn't update
|
||||
// maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value
|
||||
// maybe move to `UserStatistics` in api, so `UserStatisticsWatcher` can update the value
|
||||
},
|
||||
countryRankDisplay = new ProfileValueDisplay(true)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user