1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-13 05:22:54 +08:00

Merge pull request #27489 from bdach/fix-catch-pp-mismatch

Fix catch pp calculator not matching live with respect to miss handling
This commit is contained in:
Dan Balasescu 2024-03-06 19:39:20 +09:00 committed by GitHub
commit d8003ab8e8
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
4 changed files with 88 additions and 19 deletions

View File

@ -2,22 +2,21 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchPerformanceCalculator : PerformanceCalculator
{
private int fruitsHit;
private int ticksHit;
private int tinyTicksHit;
private int tinyTicksMissed;
private int misses;
private int num300;
private int num100;
private int num50;
private int numKatu;
private int numMiss;
public CatchPerformanceCalculator()
: base(new CatchRuleset())
@ -28,11 +27,11 @@ namespace osu.Game.Rulesets.Catch.Difficulty
{
var catchAttributes = (CatchDifficultyAttributes)attributes;
fruitsHit = score.Statistics.GetValueOrDefault(HitResult.Great);
ticksHit = score.Statistics.GetValueOrDefault(HitResult.LargeTickHit);
tinyTicksHit = score.Statistics.GetValueOrDefault(HitResult.SmallTickHit);
tinyTicksMissed = score.Statistics.GetValueOrDefault(HitResult.SmallTickMiss);
misses = score.Statistics.GetValueOrDefault(HitResult.Miss);
num300 = score.GetCount300() ?? 0; // HitResult.Great
num100 = score.GetCount100() ?? 0; // HitResult.LargeTickHit
num50 = score.GetCount50() ?? 0; // HitResult.SmallTickHit
numKatu = score.GetCountKatu() ?? 0; // HitResult.SmallTickMiss
numMiss = score.GetCountMiss() ?? 0; // HitResult.Miss PLUS HitResult.LargeTickMiss
// We are heavily relying on aim in catch the beat
double value = Math.Pow(5.0 * Math.Max(1.0, catchAttributes.StarRating / 0.0049) - 4.0, 2.0) / 100000.0;
@ -45,7 +44,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
(numTotalHits > 2500 ? Math.Log10(numTotalHits / 2500.0) * 0.475 : 0.0);
value *= lengthBonus;
value *= Math.Pow(0.97, misses);
value *= Math.Pow(0.97, numMiss);
// Combo scaling
if (catchAttributes.MaxCombo > 0)
@ -86,8 +85,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
}
private double accuracy() => totalHits() == 0 ? 0 : Math.Clamp((double)totalSuccessfulHits() / totalHits(), 0, 1);
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
private int totalComboHits() => misses + ticksHit + fruitsHit;
private int totalHits() => num50 + num100 + num300 + numMiss + numKatu;
private int totalSuccessfulHits() => num50 + num100 + num300;
private int totalComboHits() => numMiss + num100 + num300;
}
}

View File

@ -432,7 +432,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
CultureInfo.CurrentCulture = originalCulture;
}
private class TestLegacyScoreDecoder : LegacyScoreDecoder
public class TestLegacyScoreDecoder : LegacyScoreDecoder
{
private readonly int beatmapVersion;

View File

@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using NUnit.Framework;
using osu.Game.Beatmaps.Formats;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
{
public class LegacyScoreEncoderTest
{
[TestCase(1, 3)]
[TestCase(1, 0)]
[TestCase(0, 3)]
public void CatchMergesFruitAndDropletMisses(int missCount, int largeTickMissCount)
{
var ruleset = new CatchRuleset().RulesetInfo;
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
var beatmap = new TestBeatmap(ruleset);
scoreInfo.Statistics = new Dictionary<HitResult, int>
{
[HitResult.Great] = 50,
[HitResult.LargeTickHit] = 5,
[HitResult.Miss] = missCount,
[HitResult.LargeTickMiss] = largeTickMissCount
};
var score = new Score { ScoreInfo = scoreInfo };
var decodedAfterEncode = encodeThenDecode(LegacyBeatmapDecoder.LATEST_VERSION, score, beatmap);
Assert.That(decodedAfterEncode.ScoreInfo.GetCountMiss(), Is.EqualTo(missCount + largeTickMissCount));
}
private static Score encodeThenDecode(int beatmapVersion, Score score, TestBeatmap beatmap)
{
var encodeStream = new MemoryStream();
var encoder = new LegacyScoreEncoder(score, beatmap);
encoder.Encode(encodeStream);
var decodeStream = new MemoryStream(encodeStream.GetBuffer());
var decoder = new LegacyScoreDecoderTest.TestLegacyScoreDecoder(beatmapVersion);
var decodedAfterEncode = decoder.Parse(decodeStream);
return decodedAfterEncode;
}
}
}

View File

@ -198,10 +198,25 @@ namespace osu.Game.Scoring.Legacy
}
}
public static int? GetCountMiss(this ScoreInfo scoreInfo) =>
getCount(scoreInfo, HitResult.Miss);
public static int? GetCountMiss(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset.OnlineID)
{
case 0:
case 1:
case 3:
return getCount(scoreInfo, HitResult.Miss);
case 2:
return (getCount(scoreInfo, HitResult.Miss) ?? 0) + (getCount(scoreInfo, HitResult.LargeTickMiss) ?? 0);
}
return null;
}
public static void SetCountMiss(this ScoreInfo scoreInfo, int value) =>
// this does not match the implementation of `GetCountMiss()` for catch,
// but we physically cannot recover that data anymore at this point.
scoreInfo.Statistics[HitResult.Miss] = value;
private static int? getCount(ScoreInfo scoreInfo, HitResult result)