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Use explicit reference equality check

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Bartłomiej Dach 2024-04-22 10:27:30 +02:00
parent 1bcf835d22
commit ceeb9b0819
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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Edit.Checks
foreach (var file in beatmapSet.Files)
{
if (audioFile != null && file.File == audioFile.File) continue;
if (audioFile != null && ReferenceEquals(file.File, audioFile.File)) continue;
using (Stream data = context.WorkingBeatmap.GetStream(file.File.GetStoragePath()))
{