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Fix newly placed items in skin editor not getting correct anchor placement
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@ -454,6 +454,7 @@ namespace osu.Game.Overlays.SkinEditor
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}
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SelectedComponents.Add(component);
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SkinSelectionHandler.ApplyClosestAnchor(drawableComponent);
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return true;
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}
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@ -666,8 +667,6 @@ namespace osu.Game.Overlays.SkinEditor
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SelectedComponents.Clear();
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placeComponent(sprite, false);
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SkinSelectionHandler.ApplyClosestAnchor(sprite);
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});
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return Task.CompletedTask;
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