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Fix typo in wireframe description

This commit is contained in:
Dean Herbert 2024-03-08 10:19:00 +08:00
parent f2753ef7a2
commit ae2ef8ee1e
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4 changed files with 4 additions and 4 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Screens.Play.HUD
{
protected override double RollingDuration => 250;
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
[SettingSource("Wireframe opacity", "Controls the opacity of the wireframes behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f)
{
Precision = 0.01f,

View File

@ -23,7 +23,7 @@ namespace osu.Game.Screens.Play.HUD
protected override double RollingDuration => 250;
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
[SettingSource("Wireframe opacity", "Controls the opacity of the wireframes behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f)
{
Precision = 0.01f,

View File

@ -20,7 +20,7 @@ namespace osu.Game.Screens.Play.HUD
private const float alpha_when_invalid = 0.3f;
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
[SettingSource("Wireframe opacity", "Controls the opacity of the wireframes behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f)
{
Precision = 0.01f,

View File

@ -20,7 +20,7 @@ namespace osu.Game.Screens.Play.HUD
protected override double RollingDuration => 250;
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
[SettingSource("Wireframe opacity", "Controls the opacity of the wireframes behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f)
{
Precision = 0.01f,