mirror of
https://github.com/ppy/osu.git
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Merge pull request #27276 from bdach/medals
Add flow for displaying achieved medals
This commit is contained in:
commit
85364d25dc
@ -1,26 +1,109 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using Moq;
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using Newtonsoft.Json.Linq;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.Notifications.WebSocket;
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using osu.Game.Online.Notifications.WebSocket.Events;
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using osu.Game.Overlays;
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using osu.Game.Users;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[TestFixture]
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public partial class TestSceneMedalOverlay : OsuTestScene
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public partial class TestSceneMedalOverlay : OsuManualInputManagerTestScene
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{
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public TestSceneMedalOverlay()
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private readonly Bindable<OverlayActivation> overlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
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private MedalOverlay overlay = null!;
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep(@"display", () =>
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var overlayManagerMock = new Mock<IOverlayManager>();
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overlayManagerMock.Setup(mock => mock.OverlayActivationMode).Returns(overlayActivationMode);
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AddStep("create overlay", () => Child = new DependencyProvidingContainer
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{
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LoadComponentAsync(new MedalOverlay(new Medal
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{
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Name = @"Animations",
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InternalName = @"all-intro-doubletime",
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Description = @"More complex than you think.",
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}), Add);
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Child = overlay = new MedalOverlay(),
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RelativeSizeAxes = Axes.Both,
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CachedDependencies =
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[
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(typeof(IOverlayManager), overlayManagerMock.Object)
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]
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});
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}
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[Test]
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public void TestBasicAward()
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{
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awardMedal(new UserAchievementUnlock
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{
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Title = "Time And A Half",
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Description = "Having a right ol' time. One and a half of them, almost.",
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Slug = @"all-intro-doubletime"
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});
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AddUntilStep("overlay shown", () => overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
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AddUntilStep("wait for load", () => this.ChildrenOfType<MedalAnimation>().Any());
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AddRepeatStep("dismiss", () => InputManager.Key(Key.Escape), 2);
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AddUntilStep("overlay hidden", () => overlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
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}
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[Test]
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public void TestMultipleMedalsInQuickSuccession()
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{
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awardMedal(new UserAchievementUnlock
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{
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Title = "Time And A Half",
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Description = "Having a right ol' time. One and a half of them, almost.",
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Slug = @"all-intro-doubletime"
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});
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awardMedal(new UserAchievementUnlock
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{
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Title = "S-Ranker",
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Description = "Accuracy is really underrated.",
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Slug = @"all-secret-rank-s"
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});
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awardMedal(new UserAchievementUnlock
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{
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Title = "500 Combo",
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Description = "500 big ones! You're moving up in the world!",
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Slug = @"osu-combo-500"
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});
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}
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[Test]
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public void TestDelayMedalDisplayUntilActivationModeAllowsIt()
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{
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AddStep("disable overlay activation", () => overlayActivationMode.Value = OverlayActivation.Disabled);
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awardMedal(new UserAchievementUnlock
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{
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Title = "Time And A Half",
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Description = "Having a right ol' time. One and a half of them, almost.",
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Slug = @"all-intro-doubletime"
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});
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AddUntilStep("overlay hidden", () => overlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
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AddStep("re-enable overlay activation", () => overlayActivationMode.Value = OverlayActivation.All);
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AddUntilStep("overlay shown", () => overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
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}
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private void awardMedal(UserAchievementUnlock unlock) => AddStep("award medal", () => dummyAPI.NotificationsClient.Receive(new SocketMessage
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{
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Event = @"new",
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Data = JObject.FromObject(new NewPrivateNotificationEvent
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{
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Name = @"user_achievement_unlock",
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Details = JObject.FromObject(unlock)
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})
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}));
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}
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}
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@ -6,6 +6,7 @@
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using System;
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using System.IO;
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using System.Linq;
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using Newtonsoft.Json.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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@ -24,6 +25,8 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Online.Notifications.WebSocket;
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using osu.Game.Online.Notifications.WebSocket.Events;
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using osu.Game.Overlays;
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using osu.Game.Overlays.BeatmapListing;
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using osu.Game.Overlays.Mods;
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@ -340,6 +343,28 @@ namespace osu.Game.Tests.Visual.Navigation
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AddUntilStep("wait for results", () => Game.ScreenStack.CurrentScreen is ResultsScreen);
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}
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[Test]
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public void TestShowMedalAtResults()
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{
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playToResults();
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AddStep("award medal", () => ((DummyAPIAccess)API).NotificationsClient.Receive(new SocketMessage
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{
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Event = @"new",
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Data = JObject.FromObject(new NewPrivateNotificationEvent
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{
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Name = @"user_achievement_unlock",
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Details = JObject.FromObject(new UserAchievementUnlock
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{
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Title = "Time And A Half",
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Description = "Having a right ol' time. One and a half of them, almost.",
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Slug = @"all-intro-doubletime"
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})
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})
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}));
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AddUntilStep("medal overlay shown", () => Game.ChildrenOfType<MedalOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
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}
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[Test]
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public void TestRetryFromResults()
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{
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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@ -20,10 +18,10 @@ namespace osu.Game.Graphics.Containers
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[Cached(typeof(IPreviewTrackOwner))]
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public abstract partial class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler<GlobalAction>
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{
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private Sample samplePopIn;
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private Sample samplePopOut;
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protected virtual string PopInSampleName => "UI/overlay-pop-in";
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protected virtual string PopOutSampleName => "UI/overlay-pop-out";
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protected readonly IBindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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protected virtual string? PopInSampleName => @"UI/overlay-pop-in";
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protected virtual string? PopOutSampleName => @"UI/overlay-pop-out";
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protected virtual double PopInOutSampleBalance => 0;
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protected override bool BlockNonPositionalInput => true;
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@ -34,19 +32,23 @@ namespace osu.Game.Graphics.Containers
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/// </summary>
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protected virtual bool DimMainContent => true;
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[Resolved(CanBeNull = true)]
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private IOverlayManager overlayManager { get; set; }
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[Resolved]
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private IOverlayManager? overlayManager { get; set; }
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[Resolved]
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private PreviewTrackManager previewTrackManager { get; set; }
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private PreviewTrackManager previewTrackManager { get; set; } = null!;
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protected readonly IBindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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private Sample? samplePopIn;
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private Sample? samplePopOut;
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[BackgroundDependencyLoader(true)]
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private void load(AudioManager audio)
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[BackgroundDependencyLoader]
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private void load(AudioManager? audio)
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{
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samplePopIn = audio.Samples.Get(PopInSampleName);
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samplePopOut = audio.Samples.Get(PopOutSampleName);
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if (!string.IsNullOrEmpty(PopInSampleName))
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samplePopIn = audio?.Samples.Get(PopInSampleName);
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if (!string.IsNullOrEmpty(PopOutSampleName))
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samplePopOut = audio?.Samples.Get(PopOutSampleName);
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}
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protected override void LoadComplete()
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|
@ -13,6 +13,8 @@ using osu.Framework.Logging;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Notifications.WebSocket;
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using osu.Game.Online.Notifications.WebSocket.Events;
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using osu.Game.Online.Notifications.WebSocket.Requests;
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namespace osu.Game.Online.Chat
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{
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@ -8,7 +8,7 @@ using Newtonsoft.Json;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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namespace osu.Game.Online.Notifications.WebSocket
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namespace osu.Game.Online.Notifications.WebSocket.Events
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{
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/// <summary>
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/// A websocket message sent from the server when new messages arrive.
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@ -0,0 +1,39 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace osu.Game.Online.Notifications.WebSocket.Events
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{
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/// <summary>
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/// Reference: https://github.com/ppy/osu-web/blob/master/app/Events/NewPrivateNotificationEvent.php
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/// </summary>
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public class NewPrivateNotificationEvent
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{
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[JsonProperty("id")]
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public ulong ID { get; set; }
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[JsonProperty("name")]
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public string Name { get; set; } = string.Empty;
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[JsonProperty("created_at")]
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public DateTimeOffset CreatedAt { get; set; }
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[JsonProperty("object_type")]
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public string ObjectType { get; set; } = string.Empty;
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[JsonProperty("object_id")]
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public ulong ObjectId { get; set; }
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[JsonProperty("source_user_id")]
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public uint SourceUserID { get; set; }
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[JsonProperty("is_read")]
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public bool IsRead { get; set; }
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[JsonProperty("details")]
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public JObject? Details { get; set; }
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}
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}
|
@ -0,0 +1,34 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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namespace osu.Game.Online.Notifications.WebSocket.Events
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{
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/// <summary>
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/// Reference: https://github.com/ppy/osu-web/blob/master/app/Jobs/Notifications/UserAchievementUnlock.php
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/// </summary>
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public class UserAchievementUnlock
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{
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[JsonProperty("achievement_id")]
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public uint AchievementId { get; set; }
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[JsonProperty("achievement_mode")]
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public ushort? AchievementMode { get; set; }
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[JsonProperty("cover_url")]
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public string CoverUrl { get; set; } = string.Empty;
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[JsonProperty("slug")]
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public string Slug { get; set; } = string.Empty;
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[JsonProperty("title")]
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public string Title { get; set; } = string.Empty;
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[JsonProperty("description")]
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public string Description { get; set; } = string.Empty;
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[JsonProperty("user_id")]
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public uint UserId { get; set; }
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}
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}
|
@ -3,7 +3,7 @@
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using Newtonsoft.Json;
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namespace osu.Game.Online.Notifications.WebSocket
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namespace osu.Game.Online.Notifications.WebSocket.Requests
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{
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/// <summary>
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/// A websocket message notifying the server that the client no longer wants to receive chat messages.
|
@ -3,7 +3,7 @@
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using Newtonsoft.Json;
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namespace osu.Game.Online.Notifications.WebSocket
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namespace osu.Game.Online.Notifications.WebSocket.Requests
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{
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/// <summary>
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/// A websocket message notifying the server that the client wants to receive chat messages.
|
@ -1083,6 +1083,7 @@ namespace osu.Game
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loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true);
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loadComponentSingleFile<IDialogOverlay>(new DialogOverlay(), topMostOverlayContent.Add, true);
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loadComponentSingleFile(new MedalOverlay(), topMostOverlayContent.Add);
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loadComponentSingleFile(new BackgroundDataStoreProcessor(), Add);
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|
312
osu.Game/Overlays/MedalAnimation.cs
Normal file
312
osu.Game/Overlays/MedalAnimation.cs
Normal file
@ -0,0 +1,312 @@
|
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
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using osuTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
|
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Colour;
|
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using osu.Framework.Graphics.Sprites;
|
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using osu.Game.Users;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Overlays.MedalSplash;
|
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using osu.Framework.Allocation;
|
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using osu.Framework.Audio.Sample;
|
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using osu.Framework.Audio;
|
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using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Shapes;
|
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using System;
|
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using System.Diagnostics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
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public partial class MedalAnimation : VisibilityContainer
|
||||
{
|
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public const float DISC_SIZE = 400;
|
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|
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private const float border_width = 5;
|
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|
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private readonly Medal medal;
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private readonly Box background;
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||||
private readonly Container backgroundStrip, particleContainer;
|
||||
private readonly BackgroundStrip leftStrip, rightStrip;
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private readonly CircularContainer disc;
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private readonly Sprite innerSpin, outerSpin;
|
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|
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private DrawableMedal? drawableMedal;
|
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private Sample? getSample;
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|
||||
private readonly Container content;
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||||
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public MedalAnimation(Medal medal)
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{
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this.medal = medal;
|
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RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Child = content = new Container
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(60),
|
||||
},
|
||||
outerSpin = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(DISC_SIZE + 500),
|
||||
Alpha = 0f,
|
||||
},
|
||||
backgroundStrip = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = border_width,
|
||||
Alpha = 0f,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
Width = 0.5f,
|
||||
Padding = new MarginPadding { Right = DISC_SIZE / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
leftStrip = new BackgroundStrip(0f, 1f)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 0.5f,
|
||||
Padding = new MarginPadding { Left = DISC_SIZE / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
rightStrip = new BackgroundStrip(1f, 0f),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
particleContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0f,
|
||||
},
|
||||
disc = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0f,
|
||||
Masking = true,
|
||||
AlwaysPresent = true,
|
||||
BorderColour = Color4.White,
|
||||
BorderThickness = border_width,
|
||||
Size = new Vector2(DISC_SIZE),
|
||||
Scale = new Vector2(0.8f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"05262f"),
|
||||
},
|
||||
new Triangles
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
TriangleScale = 2,
|
||||
ColourDark = Color4Extensions.FromHex(@"04222b"),
|
||||
ColourLight = Color4Extensions.FromHex(@"052933"),
|
||||
},
|
||||
innerSpin = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(1.05f),
|
||||
Alpha = 0.25f,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
Show();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, TextureStore textures, AudioManager audio)
|
||||
{
|
||||
getSample = audio.Samples.Get(@"MedalSplash/medal-get");
|
||||
innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
|
||||
|
||||
disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colours.Blue.Opacity(0.5f),
|
||||
Radius = 50,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(drawableMedal = new DrawableMedal(medal)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}, loaded =>
|
||||
{
|
||||
disc.Add(loaded);
|
||||
startAnimation();
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
particleContainer.Add(new MedalParticle(RNG.Next(0, 359)));
|
||||
}
|
||||
|
||||
private const double initial_duration = 400;
|
||||
private const double step_duration = 900;
|
||||
|
||||
private void startAnimation()
|
||||
{
|
||||
content.Show();
|
||||
|
||||
background.FlashColour(Color4.White.Opacity(0.25f), 400);
|
||||
|
||||
getSample?.Play();
|
||||
|
||||
innerSpin.Spin(20000, RotationDirection.Clockwise);
|
||||
outerSpin.Spin(40000, RotationDirection.Clockwise);
|
||||
|
||||
using (BeginDelayedSequence(200))
|
||||
{
|
||||
disc.FadeIn(initial_duration)
|
||||
.ScaleTo(1f, initial_duration * 2, Easing.OutElastic);
|
||||
|
||||
particleContainer.FadeIn(initial_duration);
|
||||
outerSpin.FadeTo(0.1f, initial_duration * 2);
|
||||
|
||||
using (BeginDelayedSequence(initial_duration + 200))
|
||||
{
|
||||
backgroundStrip.FadeIn(step_duration);
|
||||
leftStrip.ResizeWidthTo(1f, step_duration, Easing.OutQuint);
|
||||
rightStrip.ResizeWidthTo(1f, step_duration, Easing.OutQuint);
|
||||
|
||||
Debug.Assert(drawableMedal != null);
|
||||
|
||||
this.Animate().Schedule(() =>
|
||||
{
|
||||
if (drawableMedal.State != DisplayState.Full)
|
||||
drawableMedal.State = DisplayState.Icon;
|
||||
}).Delay(step_duration).Schedule(() =>
|
||||
{
|
||||
if (drawableMedal.State != DisplayState.Full)
|
||||
drawableMedal.State = DisplayState.MedalUnlocked;
|
||||
}).Delay(step_duration).Schedule(() =>
|
||||
{
|
||||
if (drawableMedal.State != DisplayState.Full)
|
||||
drawableMedal.State = DisplayState.Full;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.FadeOut(200);
|
||||
}
|
||||
|
||||
public void Dismiss()
|
||||
{
|
||||
if (drawableMedal != null && drawableMedal.State != DisplayState.Full)
|
||||
{
|
||||
// if we haven't yet, play out the animation fully
|
||||
drawableMedal.State = DisplayState.Full;
|
||||
FinishTransforms(true);
|
||||
return;
|
||||
}
|
||||
|
||||
Hide();
|
||||
Expire();
|
||||
}
|
||||
|
||||
private partial class BackgroundStrip : Container
|
||||
{
|
||||
public BackgroundStrip(float start, float end)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Width = 0f;
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(start), Color4.White.Opacity(end));
|
||||
Masking = true;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private partial class MedalParticle : CircularContainer
|
||||
{
|
||||
private readonly float direction;
|
||||
|
||||
private Vector2 positionForOffset(float offset) => new Vector2((float)(offset * Math.Sin(direction)), (float)(offset * Math.Cos(direction)));
|
||||
|
||||
public MedalParticle(float direction)
|
||||
{
|
||||
this.direction = direction;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Position = positionForOffset(DISC_SIZE / 2);
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colours.Blue.Opacity(0.5f),
|
||||
Radius = 5,
|
||||
};
|
||||
|
||||
this.MoveTo(positionForOffset(DISC_SIZE / 2 + 200), 500);
|
||||
this.FadeOut(500);
|
||||
Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,324 +1,130 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Overlays.MedalSplash;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osuTK.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Notifications.WebSocket;
|
||||
using osu.Game.Online.Notifications.WebSocket.Events;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public partial class MedalOverlay : FocusedOverlayContainer
|
||||
public partial class MedalOverlay : OsuFocusedOverlayContainer
|
||||
{
|
||||
public const float DISC_SIZE = 400;
|
||||
protected override string? PopInSampleName => null;
|
||||
protected override string? PopOutSampleName => null;
|
||||
|
||||
private const float border_width = 5;
|
||||
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
|
||||
|
||||
private readonly Medal medal;
|
||||
private readonly Box background;
|
||||
private readonly Container backgroundStrip, particleContainer;
|
||||
private readonly BackgroundStrip leftStrip, rightStrip;
|
||||
private readonly CircularContainer disc;
|
||||
private readonly Sprite innerSpin, outerSpin;
|
||||
private DrawableMedal drawableMedal;
|
||||
protected override void PopIn() => this.FadeIn();
|
||||
|
||||
private Sample getSample;
|
||||
protected override void PopOut() => this.FadeOut();
|
||||
|
||||
private readonly Container content;
|
||||
private readonly Queue<MedalAnimation> queuedMedals = new Queue<MedalAnimation>();
|
||||
|
||||
public MedalOverlay(Medal medal)
|
||||
{
|
||||
this.medal = medal;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
Child = content = new Container
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(60),
|
||||
},
|
||||
outerSpin = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(DISC_SIZE + 500),
|
||||
Alpha = 0f,
|
||||
},
|
||||
backgroundStrip = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = border_width,
|
||||
Alpha = 0f,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
Width = 0.5f,
|
||||
Padding = new MarginPadding { Right = DISC_SIZE / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
leftStrip = new BackgroundStrip(0f, 1f)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 0.5f,
|
||||
Padding = new MarginPadding { Left = DISC_SIZE / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
rightStrip = new BackgroundStrip(1f, 0f),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
particleContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0f,
|
||||
},
|
||||
disc = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0f,
|
||||
Masking = true,
|
||||
AlwaysPresent = true,
|
||||
BorderColour = Color4.White,
|
||||
BorderThickness = border_width,
|
||||
Size = new Vector2(DISC_SIZE),
|
||||
Scale = new Vector2(0.8f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"05262f"),
|
||||
},
|
||||
new Triangles
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
TriangleScale = 2,
|
||||
ColourDark = Color4Extensions.FromHex(@"04222b"),
|
||||
ColourLight = Color4Extensions.FromHex(@"052933"),
|
||||
},
|
||||
innerSpin = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(1.05f),
|
||||
Alpha = 0.25f,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
Show();
|
||||
}
|
||||
private Container<Drawable> medalContainer = null!;
|
||||
private MedalAnimation? lastAnimation;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, TextureStore textures, AudioManager audio)
|
||||
private void load()
|
||||
{
|
||||
getSample = audio.Samples.Get(@"MedalSplash/medal-get");
|
||||
innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters
|
||||
api.NotificationsClient.MessageReceived += handleMedalMessages;
|
||||
|
||||
Add(medalContainer = new Container
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colours.Blue.Opacity(0.5f),
|
||||
Radius = 50,
|
||||
};
|
||||
RelativeSizeAxes = Axes.Both
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(drawableMedal = new DrawableMedal(medal)
|
||||
OverlayActivationMode.BindValueChanged(val =>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}, loaded =>
|
||||
if (val.NewValue == OverlayActivation.All && (queuedMedals.Any() || medalContainer.Any() || lastAnimation?.IsLoaded == false))
|
||||
Show();
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void handleMedalMessages(SocketMessage obj)
|
||||
{
|
||||
if (obj.Event != @"new")
|
||||
return;
|
||||
|
||||
var data = obj.Data?.ToObject<NewPrivateNotificationEvent>();
|
||||
if (data == null || data.Name != @"user_achievement_unlock")
|
||||
return;
|
||||
|
||||
var details = data.Details?.ToObject<UserAchievementUnlock>();
|
||||
if (details == null)
|
||||
return;
|
||||
|
||||
var medal = new Medal
|
||||
{
|
||||
disc.Add(loaded);
|
||||
startAnimation();
|
||||
});
|
||||
Name = details.Title,
|
||||
InternalName = details.Slug,
|
||||
Description = details.Description,
|
||||
};
|
||||
|
||||
var medalAnimation = new MedalAnimation(medal);
|
||||
queuedMedals.Enqueue(medalAnimation);
|
||||
if (OverlayActivationMode.Value == OverlayActivation.All)
|
||||
Scheduler.AddOnce(Show);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
particleContainer.Add(new MedalParticle(RNG.Next(0, 359)));
|
||||
if (medalContainer.Any() || lastAnimation?.IsLoaded == false)
|
||||
return;
|
||||
|
||||
if (!queuedMedals.TryDequeue(out lastAnimation))
|
||||
{
|
||||
Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
LoadComponentAsync(lastAnimation, medalContainer.Add);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
dismiss();
|
||||
lastAnimation?.Dismiss();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
if (e.CurrentState.Keyboard.Keys.IsPressed(Key.Escape)) dismiss();
|
||||
}
|
||||
|
||||
private const double initial_duration = 400;
|
||||
private const double step_duration = 900;
|
||||
|
||||
private void startAnimation()
|
||||
{
|
||||
content.Show();
|
||||
|
||||
background.FlashColour(Color4.White.Opacity(0.25f), 400);
|
||||
|
||||
getSample.Play();
|
||||
|
||||
innerSpin.Spin(20000, RotationDirection.Clockwise);
|
||||
outerSpin.Spin(40000, RotationDirection.Clockwise);
|
||||
|
||||
using (BeginDelayedSequence(200))
|
||||
if (e.Action == GlobalAction.Back)
|
||||
{
|
||||
disc.FadeIn(initial_duration)
|
||||
.ScaleTo(1f, initial_duration * 2, Easing.OutElastic);
|
||||
|
||||
particleContainer.FadeIn(initial_duration);
|
||||
outerSpin.FadeTo(0.1f, initial_duration * 2);
|
||||
|
||||
using (BeginDelayedSequence(initial_duration + 200))
|
||||
{
|
||||
backgroundStrip.FadeIn(step_duration);
|
||||
leftStrip.ResizeWidthTo(1f, step_duration, Easing.OutQuint);
|
||||
rightStrip.ResizeWidthTo(1f, step_duration, Easing.OutQuint);
|
||||
|
||||
this.Animate().Schedule(() =>
|
||||
{
|
||||
if (drawableMedal.State != DisplayState.Full)
|
||||
drawableMedal.State = DisplayState.Icon;
|
||||
}).Delay(step_duration).Schedule(() =>
|
||||
{
|
||||
if (drawableMedal.State != DisplayState.Full)
|
||||
drawableMedal.State = DisplayState.MedalUnlocked;
|
||||
}).Delay(step_duration).Schedule(() =>
|
||||
{
|
||||
if (drawableMedal.State != DisplayState.Full)
|
||||
drawableMedal.State = DisplayState.Full;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.FadeOut(200);
|
||||
}
|
||||
|
||||
private void dismiss()
|
||||
{
|
||||
if (drawableMedal.State != DisplayState.Full)
|
||||
{
|
||||
// if we haven't yet, play out the animation fully
|
||||
drawableMedal.State = DisplayState.Full;
|
||||
FinishTransforms(true);
|
||||
return;
|
||||
lastAnimation?.Dismiss();
|
||||
return true;
|
||||
}
|
||||
|
||||
Hide();
|
||||
Expire();
|
||||
return base.OnPressed(e);
|
||||
}
|
||||
|
||||
private partial class BackgroundStrip : Container
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
public BackgroundStrip(float start, float end)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Width = 0f;
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(start), Color4.White.Opacity(end));
|
||||
Masking = true;
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private partial class MedalParticle : CircularContainer
|
||||
{
|
||||
private readonly float direction;
|
||||
|
||||
private Vector2 positionForOffset(float offset) => new Vector2((float)(offset * Math.Sin(direction)), (float)(offset * Math.Cos(direction)));
|
||||
|
||||
public MedalParticle(float direction)
|
||||
{
|
||||
this.direction = direction;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Position = positionForOffset(DISC_SIZE / 2);
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colours.Blue.Opacity(0.5f),
|
||||
Radius = 5,
|
||||
};
|
||||
|
||||
this.MoveTo(positionForOffset(DISC_SIZE / 2 + 200), 500);
|
||||
this.FadeOut(500);
|
||||
Expire();
|
||||
}
|
||||
if (api.IsNotNull())
|
||||
api.NotificationsClient.MessageReceived -= handleMedalMessages;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Overlays.MedalSplash
|
||||
public DrawableMedal(Medal medal)
|
||||
{
|
||||
this.medal = medal;
|
||||
Position = new Vector2(0f, MedalOverlay.DISC_SIZE / 2);
|
||||
Position = new Vector2(0f, MedalAnimation.DISC_SIZE / 2);
|
||||
|
||||
FillFlowContainer infoFlow;
|
||||
Children = new Drawable[]
|
||||
@ -174,7 +174,7 @@ namespace osu.Game.Overlays.MedalSplash
|
||||
.ScaleTo(1);
|
||||
|
||||
this.ScaleTo(scale_when_unlocked, duration, Easing.OutExpo);
|
||||
this.MoveToY(MedalOverlay.DISC_SIZE / 2 - 30, duration, Easing.OutExpo);
|
||||
this.MoveToY(MedalAnimation.DISC_SIZE / 2 - 30, duration, Easing.OutExpo);
|
||||
unlocked.FadeInFromZero(duration);
|
||||
break;
|
||||
|
||||
@ -184,7 +184,7 @@ namespace osu.Game.Overlays.MedalSplash
|
||||
.ScaleTo(1);
|
||||
|
||||
this.ScaleTo(scale_when_full, duration, Easing.OutExpo);
|
||||
this.MoveToY(MedalOverlay.DISC_SIZE / 2 - 60, duration, Easing.OutExpo);
|
||||
this.MoveToY(MedalAnimation.DISC_SIZE / 2 - 60, duration, Easing.OutExpo);
|
||||
unlocked.Show();
|
||||
name.FadeInFromZero(duration + 100);
|
||||
description.FadeInFromZero(duration * 2);
|
||||
|
@ -11,3 +11,6 @@ using System.Runtime.CompilerServices;
|
||||
[assembly: InternalsVisibleTo("osu.Game.Tests.Dynamic")]
|
||||
[assembly: InternalsVisibleTo("osu.Game.Tests.iOS")]
|
||||
[assembly: InternalsVisibleTo("osu.Game.Tests.Android")]
|
||||
|
||||
// intended for Moq usage
|
||||
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
|
||||
|
@ -31,6 +31,11 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
||||
/// </summary>
|
||||
public partial class AccuracyCircle : CompositeDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// The total duration of the animation.
|
||||
/// </summary>
|
||||
public const double TOTAL_DURATION = APPEAR_DURATION + ACCURACY_TRANSFORM_DELAY + ACCURACY_TRANSFORM_DURATION;
|
||||
|
||||
/// <summary>
|
||||
/// Duration for the transforms causing this component to appear.
|
||||
/// </summary>
|
||||
|
@ -25,8 +25,10 @@ using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Placeholders;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking.Expanded.Accuracy;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osuTK;
|
||||
|
||||
@ -41,6 +43,8 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
public override bool? AllowGlobalTrackControl => true;
|
||||
|
||||
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.UserTriggered;
|
||||
|
||||
public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
|
||||
|
||||
[CanBeNull]
|
||||
@ -172,6 +176,10 @@ namespace osu.Game.Screens.Ranking
|
||||
bool shouldFlair = player != null && !Score.User.IsBot;
|
||||
|
||||
ScorePanelList.AddScore(Score, shouldFlair);
|
||||
// this is mostly for medal display.
|
||||
// we don't want the medal animation to trample on the results screen animation, so we (ab)use `OverlayActivationMode`
|
||||
// to give the results screen enough time to play the animation out before the medals can be shown.
|
||||
Scheduler.AddDelayed(() => OverlayActivationMode.Value = OverlayActivation.All, shouldFlair ? AccuracyCircle.TOTAL_DURATION + 1000 : 0);
|
||||
}
|
||||
|
||||
if (AllowWatchingReplay)
|
||||
|
Loading…
Reference in New Issue
Block a user