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Commit Graph

5577 Commits

Author SHA1 Message Date
smoogipoo
125358158b Merge branch 'master' into multiplayer-spectator-screen 2021-04-08 21:13:37 +09:00
Dean Herbert
1e23f671fa
Merge pull request #12321 from smoogipoo/add-spectate-button-and-state
Add multiplayer spectating user state and button
2021-04-08 19:48:58 +09:00
smoogipoo
b38d332268 Fix broken test 2021-04-08 16:31:39 +09:00
Dean Herbert
545156d15c Add regression test coverage 2021-04-08 15:20:53 +09:00
Dean Herbert
8aff53172d Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
Christine Chen
0a6baf670e Send a warning notification if device is unplugged and low battery
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
  To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
smoogipoo
72a42ceaf7 Merge branch 'multiplayer-spectator-player-grid' into multiplayer-spectator-screen 2021-04-08 00:19:00 +09:00
smoogipoo
024adb699c Add test and fix several issues 2021-04-08 00:12:21 +09:00
smoogipoo
214813154b Fix class name 2021-04-07 22:28:22 +09:00
smoogipoo
99bee73ac1 Merge branch 'master' into add-spectate-button-and-state 2021-04-07 22:07:52 +09:00
Dan Balasescu
6eb809f4c4
Merge pull request #9194 from boswelja/rebind-song-select
Allow rebinding Song Select mods/random/options keys
2021-04-07 20:55:45 +09:00
smoogipoo
93c5935ebc Add match subscreen support + test 2021-04-07 20:46:30 +09:00
Dean Herbert
b4c6894d13 Add test coverage for song select footer area 2021-04-07 18:29:31 +09:00
smoogipoo
abd637ffaa Add button to footer 2021-04-07 17:35:18 +09:00
smoogipoo
56c13148f1 Fix typo in class name 2021-04-07 16:45:10 +09:00
smoogipoo
c744f77cfa Add participant panel state 2021-04-07 16:40:24 +09:00
smoogipoo
f5667125a0 Remove unnecessary method 2021-04-07 16:37:43 +09:00
smoogipoo
6be9c9f0f4 Link up ready button to spectate state 2021-04-07 16:35:50 +09:00
smoogipoo
1f57b6884d Add ready button to test scene 2021-04-07 16:30:40 +09:00
smoogipoo
6de91d7b6b Add spectate button + test 2021-04-06 21:37:27 +09:00
Leon Gebler
dd902441b0 Add tests for consecutive perfect-curve segments 2021-04-06 13:32:17 +02:00
Dan Balasescu
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
Dan Balasescu
2321101518
Merge branch 'master' into fix-overzealousmouse-button-blocking 2021-04-06 16:45:25 +09:00
Dean Herbert
53c1bc666c Make addition of nested GlobalActionContainer in OsuGameTestScene optional 2021-04-06 15:18:00 +09:00
smoogipoo
9c1320e18b Add test 2021-04-06 14:34:26 +09:00
Dean Herbert
784552022f
Merge pull request #12303 from smoogipoo/fix-last-control-point-segmenting
Make last control point not able to make an implicit segment
2021-04-06 13:35:55 +09:00
Samuel Cattini-Schultz
4f614a703e Merge branch 'master' into diffcalc/dynamic-history 2021-04-06 11:34:33 +10:00
Dean Herbert
e486e521ff Fix regressed test 2021-04-05 22:46:01 +09:00
Dean Herbert
beebdb0734 Clean up implementation 2021-04-05 22:30:51 +09:00
smoogipoo
a3faf0a28e Increment start time 2021-04-05 18:07:07 +09:00
smoogipoo
42e816fcae Add failing tests 2021-04-05 17:48:29 +09:00
smoogipoo
3acc612a67 Adjust scoring values to better fit osu!mania 2021-04-05 13:28:46 +09:00
Bartłomiej Dach
b66ba43bc5 Add failing test scene 2021-04-03 14:02:46 +02:00
Bartłomiej Dach
7d4b0e3f0a Fix editor clock scene not re-enabling beatmap
Could interfere with other tests due to causing crashes on attempts to
change `Beatmap.Value`.
2021-04-03 12:34:48 +02:00
Samuel Cattini-Schultz
fe66b84bed Implement dynamic previous hitobject retention for Skill class
There is no reason we should be limiting skills to knowing only the previous 2 objects. This originally existed as an angle implementation detail of the original pp+ codebase which made its way here, but didn't get used in the same way.
2021-04-03 20:28:51 +11:00
Dean Herbert
67f0c0ceb9
Merge branch 'master' into spectator-refactor 2021-04-03 12:55:11 +09:00
PercyDan54
1ff77754fd
Use OnlineViewContainer 2021-04-02 20:14:31 +08:00
dependabot-preview[bot]
6a286c5e21
Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.9.1 to 16.9.4.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.1...v16.9.4)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-01 17:16:02 +00:00
smoogipoo
c3c7c18549 Fix tests 2021-04-01 23:48:26 +09:00
smoogipoo
9e95441aa6 Rename Spectator -> SoloSpectator 2021-04-01 22:08:52 +09:00
Dean Herbert
0c53b4eb93 Fix wrong counting and add test 2021-03-31 14:09:39 +09:00
Dean Herbert
8dfff999f9 Add rotation slider 2021-03-30 12:40:50 +09:00
smoogipoo
804ffe9f48 Fix inspections 2021-03-30 09:00:09 +09:00
Bartłomiej Dach
e9289853fc
Merge branch 'master' into fix-accuracy-formatting 2021-03-26 21:24:04 +01:00
Dean Herbert
4909eaf890 Add the ability to specify format provider (to make tests culture invariant) 2021-03-26 13:10:11 +09:00
Dean Herbert
6a7f926168 Change rounding to use a more general flooring approach 2021-03-26 13:10:11 +09:00
Max Hübner
558f8fa51e Adjust testscene 2021-03-25 23:20:26 +01:00
Dean Herbert
544117a494 Add test coverage of accuracy formatting function 2021-03-25 17:37:03 +09:00
Dean Herbert
e0b12abcc1
Merge pull request #12173 from frenzibyte/osk-ignore-case 2021-03-25 14:58:09 +09:00
Salman Ahmed
35810bb2fb Add test coverage 2021-03-24 22:55:15 +03:00
Dean Herbert
6cb14e91c9 Make Player abstract and introduce SoloPlayer 2021-03-23 18:18:49 +09:00
Dean Herbert
aeff9bd853 Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
Bartłomiej Dach
a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Dean Herbert
b9b351311a
Merge pull request #11824 from peppy/fix-unsafe-skinnable-sample-play
Fix playing skinned samples being unsafe during skin changes
2021-03-20 11:29:34 +09:00
Bartłomiej Dach
8e0536e1e2 Add failing test scene 2021-03-19 22:44:33 +01:00
Dean Herbert
f59327cc3e Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-19 20:29:44 +09:00
Dean Herbert
196f95ae54 Update to use new bindables and centered area offset 2021-03-19 19:01:32 +09:00
Dean Herbert
9a6a0f3df5 Add test coverage and better UI handling of no tablet connected scenario 2021-03-19 19:01:32 +09:00
Dean Herbert
a8e319a320 Remove min/max from test scene to fix weirdness when switching test sizings 2021-03-19 19:01:31 +09:00
Dean Herbert
382109c7a2 Make test scene feel more like settings (width-wise) 2021-03-19 19:01:31 +09:00
Dean Herbert
464702182d Consume device name 2021-03-19 19:01:31 +09:00
Dean Herbert
3b7edf1333 Make tablet display always fit to size of settings area 2021-03-19 19:01:31 +09:00
Dean Herbert
d026c8da85 Initial pass of configuration interface 2021-03-19 19:01:31 +09:00
Dean Herbert
1c865682ae Add tablet configuration tests 2021-03-19 18:57:49 +09:00
Dean Herbert
711d895a04
Merge pull request #8238 from voidedWarranties/editor-song-end 2021-03-19 16:32:23 +09:00
Bartłomiej Dach
aec859b4d1 Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
Dan Balasescu
d9ec3c327e
Merge branch 'master' into input-handler-configuration 2021-03-18 22:17:48 +09:00
Dean Herbert
bb3c3f302a Fix skin parser not stripping whitespace before parsing 2021-03-18 15:36:11 +09:00
voidedWarranties
df6570ebf5 Improve logic and add previously failing test
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-17 15:48:55 -07:00
Bartłomiej Dach
21e18c9f6e Fix test hangs in browser due to changing tracks via music controller 2021-03-17 18:46:22 +01:00
Bartłomiej Dach
3b55eeb416 Fix test failure by setting beatmap
Post-merge, it was failing because somewhere along the way
`EditorClockTestScene` started expecting inheritors to set the beatmap
themselves explicitly in BDL.
2021-03-17 18:39:48 +01:00
Bartłomiej Dach
f1e66cc420 Adjust test namespace 2021-03-17 18:37:11 +01:00
Bartłomiej Dach
a691291ae8 Merge branch 'master' into editor-song-end 2021-03-17 18:18:19 +01:00
smoogipoo
e59b8b4ce6 Fix test checking nullable string 2021-03-17 19:07:29 +09:00
smoogipoo
f7ec79c5f4 Fix incorrect generic type 2021-03-17 19:02:25 +09:00
Dean Herbert
4bf57ad860 Remove remaining reference to obsolete value 2021-03-17 18:24:24 +09:00
smoogipoo
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert
f3faad74d5
Merge pull request #12003 from UselessToucan/ef_core_5 2021-03-15 15:05:32 +09:00
Dean Herbert
fce21f23d6 Add comments marking workarounds required for EFcore 5 2021-03-15 13:29:26 +09:00
Dean Herbert
1573298e68 Update remaining package references to point to efcore5 2021-03-15 13:12:10 +09:00
Joehu
d0644221ff Add test showing toolbar behavior change 2021-03-12 15:48:49 -08:00
Roman Kapustin
c6c616f244 Actualize tests 2021-03-11 21:02:40 +03:00
Dean Herbert
a5b3ac7ef8 Add failing test covering alpha commands proceeding non-alpha (but ignored) commands 2021-03-09 15:54:11 +09:00
Dean Herbert
9b5d11f2a5
Merge pull request #11958 from bdach/ruleset-filter-v3
Allow rulesets to specify custom song select filtering criteria
2021-03-08 23:23:24 +09:00
Dean Herbert
d2bc48e576 Exclude tests from ConfigureAwait rule 2021-03-08 14:36:35 +09:00
Dean Herbert
2b1ab3576b
Merge branch 'master' into migrate-country-rank 2021-03-08 11:07:25 +09:00
Bartłomiej Dach
f00089846b Merge branch 'master' into ruleset-filter-v3 2021-03-06 12:14:53 +01:00
Dean Herbert
b241749119
Merge pull request #11928 from smoogipoo/fix-test-multiplayer-beatmap 2021-03-04 23:43:55 +09:00
Dan Balasescu
5b6018295d
Merge branch 'master' into diffcalc/skill-mods 2021-03-04 13:06:26 +09:00
Bartłomiej Dach
f9148eec20 Refactor filter query parsing helper methods
In preparation for exposition as public.
2021-03-03 21:34:14 +01:00
smoogipoo
77607c06eb Fix not being able to enter gameplay in TestSceneMultiplayer 2021-03-03 22:07:39 +09:00
smoogipoo
0f83b66cda Add separate test for stateful multiplayer client 2021-03-03 22:01:03 +09:00
smoogipoo
1ecb1d122a Fix up TestSceneMultiplayer 2021-03-03 21:54:34 +09:00
smoogipoo
6affe33fb2 Fix another test scene 2021-03-03 19:40:19 +09:00
Bartłomiej Dach
faf5fbf49b Add tests for custom matching logic 2021-03-02 20:27:50 +01:00
Bartłomiej Dach
bf72f9ad1e Add tests for custom parsing logic 2021-03-02 20:22:56 +01:00
Bartłomiej Dach
e46543a4a9 Constrain operator parsing better 2021-03-02 19:56:36 +01:00
Bartłomiej Dach
3b125a26a8 Add test coverage 2021-03-02 19:21:03 +01:00
Dean Herbert
a75537142d
Merge pull request #11939 from ppy/dependabot/nuget/Microsoft.NET.Test.Sdk-16.9.1
Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1
2021-03-02 11:28:00 +09:00
dependabot-preview[bot]
b03efd6940
Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.3 to 16.9.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.3...v16.9.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-03-02 00:43:45 +00:00
dependabot-preview[bot]
d6925d0960
Bump Moq from 4.16.0 to 4.16.1
Bumps [Moq](https://github.com/moq/moq4) from 4.16.0 to 4.16.1.
- [Release notes](https://github.com/moq/moq4/releases)
- [Changelog](https://github.com/moq/moq4/blob/main/CHANGELOG.md)
- [Commits](https://github.com/moq/moq4/compare/v4.16.0...v4.16.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-03-02 00:43:44 +00:00
Salman Ahmed
2609b22d53 Replace usage of CurrentModeRank in line with API change 2021-03-01 23:07:25 +03:00
smoogipoo
5cfaf1de1b Fix duplicate ongoing operation tracker 2021-03-01 17:43:03 +09:00
Bartłomiej Dach
7b6e53680c Add coverage for the unordered case 2021-02-27 15:14:25 +01:00
Bartłomiej Dach
dd2f63f313 Add assertions to actually check order 2021-02-27 14:58:05 +01:00
Bartłomiej Dach
87b73da73e Add failing test case 2021-02-27 14:57:55 +01:00
smoogipoo
01a4815412 Make labels disappear on null beatmap/no hitobjects 2021-02-25 23:36:02 +09:00
Dean Herbert
3802cb29a4 Fix failing tests doing reference comparisons between string and LocalisedString 2021-02-25 17:49:54 +09:00
Dean Herbert
90e8308716 Merge branch 'master' into localisation-refactor-framework 2021-02-25 17:28:55 +09:00
Dean Herbert
a08a3d44c7 Add failing test coverage for using hotkeys from main menu before toolbar displayed 2021-02-25 14:52:16 +09:00
Dean Herbert
67773c42ef
Merge pull request #11888 from H2n9/modtimeramp-new-behaviour 2021-02-25 14:01:57 +09:00
Dan Balasescu
3e2b21a9b4
Merge pull request #11892 from peppy/allow-collection-name-collisions
Fix crash on two collections existing with the same name
2021-02-24 23:08:05 +09:00
Dean Herbert
6e6fb31c05 Add test coverage 2021-02-24 18:49:16 +09:00
Dan Balasescu
c0f21c8cbe
Merge branch 'master' into fix-selecting-incompatible-freemods 2021-02-24 15:10:48 +09:00
Dan Balasescu
2e730cdde7
Merge pull request #11867 from peppy/add-quick-run-test-beatmap
Fix test failures due to beatmap taking too long to complete autoplay/replay
2021-02-24 13:25:22 +09:00
Dean Herbert
59e6bad0b9 Remove unnecessary interpolated string specification 2021-02-24 12:46:37 +09:00
Dean Herbert
7000132d03 Specify full filename inline for quick beatmap 2021-02-24 12:45:00 +09:00
Ronnie Moir
f6d3cd6413 Change SamplePlaybackWithRateMods to use rate calulated from the sample
Replace hardcoded numbers
2021-02-23 21:25:59 +00:00
Ronnie Moir
dbde47fe94 Fix test failure 2021-02-23 19:43:04 +00:00
Dean Herbert
e679a1916f
Merge pull request #11833 from frenzibyte/fix-pofl-on-cooldown
Keep pausing gameplay on focus loss if cannot on first attempt
2021-02-24 00:15:58 +09:00
Dean Herbert
996c0897d1 Seek via GameplayClockContainer for better reliability 2021-02-23 13:40:21 +09:00
Bartłomiej Dach
f62120c66b Remove unused using directive 2021-02-22 22:45:55 +01:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
smoogipoo
ee6a94273d Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-02-22 18:31:27 +09:00
Salman Ahmed
6bac83964a Merge branch 'master' into fix-pofl-on-cooldown 2021-02-22 10:03:27 +03:00
Dean Herbert
adf2dc36c9 Fix PlaylistResults tests performing delays in real-time when headless 2021-02-22 15:43:58 +09:00
Dean Herbert
cdbf8de29d Update other tests which can benefit from using a shorter beatmap 2021-02-22 14:53:32 +09:00
Dean Herbert
541237ef16 Use a shorter test beatmap for tests which need to run to completion 2021-02-22 14:48:04 +09:00
Dean Herbert
63dd55c92c Add missing methods from updated audio component interface implementation 2021-02-22 14:18:52 +09:00
smoogipoo
ca92ad715a Add test 2021-02-22 13:32:54 +09:00
Samuel Cattini-Schultz
66643a97b0 Add a list of mods to Skill class
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
Dean Herbert
d2ec151c67 Add failing test for pausing when pause support is disabled 2021-02-20 14:20:13 +09:00
Dan Balasescu
52372fe50d
Merge pull request #11713 from peppy/fix-error-exit-during-results-transition
Fix a potential crash when exiting play during the results screen transition
2021-02-19 18:39:21 +09:00
Dan Balasescu
9fc57b2145
Merge pull request #11832 from peppy/leaderboard-compact-mode
Show compact leaderboard during gameplay to reduce distractions
2021-02-19 18:17:46 +09:00
Salman Ahmed
f6c279ab00 Add assert ensuring player resumed properly 2021-02-19 11:45:45 +03:00
Salman Ahmed
fe5e45ea81 Move gameplay cursor outside instead and fix potential failure 2021-02-19 11:43:33 +03:00
Dean Herbert
52ebe34347 Update TestScenePause exit from fail test to actually fail 2021-02-19 17:26:26 +09:00
Dean Herbert
4c214b74ce Merge branch 'master' into fix-error-exit-during-results-transition 2021-02-19 17:13:55 +09:00
Dean Herbert
b8c1e8ed7a
Merge pull request #11708 from frenzibyte/multiplayer-participant-rank
Display user global rank for multiplayer room participants
2021-02-19 16:57:30 +09:00
Salman Ahmed
772471a6d8 Add failing test case 2021-02-19 10:46:31 +03:00
Dean Herbert
43c35c5118 Show local user in test scene 2021-02-19 15:15:31 +09:00
Dean Herbert
ee9e6fff40 Add bindable flow for expanded leaderboard state 2021-02-19 15:09:41 +09:00
Dean Herbert
b68dbbceff
Merge branch 'master' into multiplayer-participant-rank 2021-02-19 13:16:44 +09:00
Salman Ahmed
a407bfe73b Privatize UserRanks and expose a similar CountryRank field instead 2021-02-18 15:37:52 +03:00
Dean Herbert
487a39eea9 Update interface implementations with framework changes 2021-02-18 18:52:34 +09:00
Dean Herbert
00574a5288 Use ISample everywhere in Skin GetSample lookup path 2021-02-18 18:32:28 +09:00
Dean Herbert
143e145670 Update implementation of AdjustableAudioComponents 2021-02-18 15:44:23 +09:00
Dean Herbert
0196ee882a Redirect batch imports to a separate task scheduler to avoid contention with interactive actions 2021-02-17 19:41:18 +09:00
Salman Ahmed
a845e96b7a Replace Ranks.Global completely with a GlobalRank property 2021-02-17 08:52:04 +03:00
Salman Ahmed
d7c91a7c6f Merge branch 'fix-tournament-user-population' into multiplayer-participant-rank 2021-02-17 08:42:59 +03:00
Dean Herbert
e82922f8c5 Add the ability to deselect the currently selected room via clicking away
Always felt wrong that you couldn't do this until now.
2021-02-16 13:44:37 +09:00
Salman Ahmed
0e7f52b5cc Always use JSON property global_rank for global ranks instead 2021-02-16 07:33:16 +03:00
Salman Ahmed
5b4999e8af Update user statistics retrieval with API changes 2021-02-16 07:33:13 +03:00
Salman Ahmed
d15ffff9a5 Simplifiy user statistics retrieval to one-time on deserialization 2021-02-16 04:48:36 +03:00
Salman Ahmed
a1496cd8f3 Remove necessity of using CurrentModeRank as a fallback 2021-02-16 04:48:36 +03:00
Dean Herbert
72b2123500 Update nunit in line with framework 2021-02-15 21:42:35 +09:00
Dean Herbert
2e646882fa Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 21:22:21 +09:00
Dean Herbert
9ad38ab20e Move HubClientConnector retrieval to IAPIProvider 2021-02-15 16:43:56 +09:00
Dean Herbert
f664fca0dd Tidy up tests (and remove duplicate with new call logic) 2021-02-15 16:11:17 +09:00
Dean Herbert
4f264758a4 Add test coverage of pause from resume overlay 2021-02-15 15:57:36 +09:00
Dean Herbert
ec37e1602d Add failing test coverage of retrying from the results screen 2021-02-15 15:03:09 +09:00
smoogipoo
c6ed3efa4a Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 14:47:32 +09:00
Dean Herbert
25f5120fdf Add failing test coverage of user pausing or quick exiting during cooldown 2021-02-15 14:36:17 +09:00
Dean Herbert
a4dc544235 Refactor some shared code in TestScenePause 2021-02-15 14:24:08 +09:00
Dan Balasescu
34e600464b
Merge branch 'master' into abstract-hub-connection 2021-02-15 13:53:54 +09:00
Dean Herbert
37a21cb192 Set static locally in test to ensure tests always run correctly 2021-02-12 21:30:02 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dan Balasescu
dad6e7e825
Merge pull request #11755 from peppy/fix-message-formatter-domain
Fix MessageFormatter not working for custom endpoints
2021-02-12 16:01:55 +09:00
Dean Herbert
f7374703f0 Update tests to match dev domain 2021-02-12 15:29:21 +09:00
Dean Herbert
3799493536 Add test coverage of int match failures 2021-02-12 15:25:00 +09:00
Dean Herbert
955c9a2dd3 Add test coverage of beatmap link resolution 2021-02-12 15:17:39 +09:00
Salman Ahmed
d3c1b47592 Replace nullable API with null connector instead 2021-02-11 12:34:39 +03:00
Dean Herbert
aaa0362b12 Merge branch 'master' into autoplay-rate-independence 2021-02-11 17:39:45 +09:00
Dean Herbert
6e2994f98e
Merge pull request #11133 from smoogipoo/difficulty-adjustment-extension
Allow ModDifficultyAdjustment to extend beyond the sane limits of the game
2021-02-11 16:19:00 +09:00
Dean Herbert
18a43d137b Merge branch 'notification-sounds' into update-resources 2021-02-11 14:20:17 +09:00
Jamie Taylor
2ee634d173 Create subclass for "Error" notifications to allow them to have a unique pop-in sound 2021-02-11 13:55:43 +09:00
Salman Ahmed
0c5e66205b Merge branch 'master' into abstract-hub-connection 2021-02-11 02:14:22 +03:00
smoogipoo
07b661e28c Add Messagepack support for serialising unknown bindable types 2021-02-10 23:44:06 +09:00
smoogipoo
be9b07a4cf Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
Dean Herbert
9e400acd1a Merge branch 'master' into fix-mod-settings-fuckery 2021-02-10 17:43:03 +09:00
Dean Herbert
98a83722ff Move the point at which selected mods are reset in tests to allow mutliple creation test flow 2021-02-10 15:29:55 +09:00
Dean Herbert
de8a60435f Add failing test covering reported breaking case 2021-02-10 14:44:37 +09:00
Dean Herbert
e9ef4aaf88 Add test covering expectations of external mod changes 2021-02-10 14:34:45 +09:00
Dan Balasescu
92599aa02b
Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-09 21:06:09 +09:00
Dean Herbert
0a96f4d403 Avoid assigning null to a non-nullable property 2021-02-09 18:56:27 +09:00
Dean Herbert
17475e60b0 Fix missed test scene update 2021-02-09 18:48:50 +09:00
Dean Herbert
3206c7cbae
Merge branch 'master' into overlay-header-refactor 2021-02-09 18:20:07 +09:00
Dean Herbert
94f35825dd Update test to cover changed exit/pause logic
I think this makes more sense?
2021-02-09 17:29:30 +09:00
Dean Herbert
4e3bb27cd5
Merge branch 'master' into fix-mod-settings-fuckery 2021-02-09 16:47:39 +09:00
Dean Herbert
1cb51fa8d2
Merge branch 'master' into autoplay-rate-independence 2021-02-09 16:05:34 +09:00
Dean Herbert
b87327841d Add test covering initial state propagation 2021-02-09 15:46:23 +09:00
Salman Ahmed
a0ead38496 Prevent test spectator clients from attempting hub connections 2021-02-09 08:02:51 +03:00
Salman Ahmed
f04d6d5e5e Update hub clients with changes to connecotr 2021-02-09 08:02:32 +03:00
Dean Herbert
0efad9ded1 Add test coverage of setting reset on deselection 2021-02-09 13:54:13 +09:00
Dean Herbert
3133ccacfa Reset selected mods between each test method
This doesn't actually fix or change behaviour, but does seem like
something we probably want to do here.
2021-02-09 13:09:40 +09:00
Salman Ahmed
f76f92515e Clean up spectator streaming client with new hub connector 2021-02-09 02:15:56 +03:00
Dean Herbert
5fbed05d04
Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
Fix client potentially not leaving a room on exiting multiplayer
2021-02-08 19:23:14 +09:00
smoogipoo
6e34e7d750 Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-08 19:08:53 +09:00
Dean Herbert
42c169054a Revert "Disable failing test temporarily pending resolution"
This reverts commit 10142a4471.
2021-02-08 17:46:34 +09:00
Dean Herbert
10142a4471 Disable failing test temporarily pending resolution 2021-02-08 16:59:21 +09:00
Bartłomiej Dach
68c20a2a37 Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
Vincent Maggioli
96652e07cd
Merge branch 'master' into zero-spinner-slider 2021-02-05 09:40:55 -05:00
Dean Herbert
f338fa114b
Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-05 18:02:40 +09:00
Dean Herbert
3e750feaa4 Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection 2021-02-05 16:42:35 +09:00
Dean Herbert
1368d55152 Add test coverage of precedence of display 2021-02-05 15:58:27 +09:00
Dean Herbert
98c4573240 Add assertions covering new test 2021-02-05 15:52:49 +09:00
Dean Herbert
9e9e382bee Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-05 15:27:17 +09:00
Dean Herbert
2fc3a97f56
Merge pull request #11516 from frenzibyte/ready-button-clean-up
Replace ready button beatmap logic with using `MultiplayerBeatmapTracker` instead
2021-02-05 15:09:25 +09:00
Dean Herbert
9258836f10
Merge pull request #11641 from smoogipoo/freemods
Add support for optional per-user mods in multiplayer (aka freemod)
2021-02-05 13:59:30 +09:00
Salman Ahmed
78ea2d50bb Merge branch 'master' into ready-button-clean-up 2021-02-05 07:23:11 +03:00
smoogipoo
8004c19a80 Remove ModValidationTest 2021-02-05 12:40:42 +09:00
Dan Balasescu
a71d6a4c97
Merge branch 'master' into multiplayer-beatmap-tracker 2021-02-05 12:25:36 +09:00
smoogipoo
a2fdba3e51 Rename to OnlinePlayBeatmapAvailabilityTracker 2021-02-05 12:24:38 +09:00
smoogipoo
cf5233c6ab Merge branch 'master' into freemods 2021-02-05 00:27:14 +09:00
Dean Herbert
4730cf02d0
Merge pull request #11666 from smoogipoo/freemod-select-overlay
Implement the freemod selection overlay
2021-02-05 00:25:43 +09:00
Dan Balasescu
e374aebc5f
Merge branch 'master' into fix-mod-settings-serlisation-signalr50 2021-02-04 22:27:54 +09:00
Dean Herbert
cef16a9f61 Add test coverage of animation / selection flushing 2021-02-04 19:55:15 +09:00
Dean Herbert
15062cc63f Fix intermittent test failures 2021-02-04 19:29:48 +09:00
Bartłomiej Dach
cb87da2bb8
Merge branch 'master' into freemod-select-overlay 2021-02-03 22:19:35 +01:00
Dean Herbert
b06f4ee124
Merge branch 'master' into solo-mod-select-overlay 2021-02-03 23:44:08 +09:00
Dean Herbert
17072a5dda
Merge pull request #11664 from smoogipoo/modselect-dynamic-isvalid
Make it possible to change IsValidMod in mod selection
2021-02-03 23:43:36 +09:00
Dan Balasescu
75801097ea
Merge pull request #11632 from bdach/ongoing-tracker-fix-more
Fix ongoing operation tracker double-returning internal lease after screen exit
2021-02-03 23:17:53 +09:00
Dean Herbert
2a52851e68
Merge branch 'master' into modselect-dynamic-isvalid 2021-02-03 22:11:33 +09:00
Dean Herbert
77735ac9dc
Merge pull request #11663 from smoogipoo/modselect-disable-stacking
Allow mod buttons to not be stacked
2021-02-03 22:11:02 +09:00
Dean Herbert
b27557f278
Merge pull request #11667 from smoogipoo/fix-mod-icon
Fix ModIcon not updating background colour correctly
2021-02-03 22:06:29 +09:00
Dan Balasescu
f24a6178bc
Merge branch 'master' into ongoing-tracker-fix-more 2021-02-03 21:00:45 +09:00
Dean Herbert
c8f1126bd7 Add failing test 2021-02-03 19:44:39 +09:00
smoogipoo
8bb1391515 Fix inspection 2021-02-03 14:53:55 +09:00
Dan Balasescu
2a4488c11b
Merge branch 'master' into freemods 2021-02-03 14:12:39 +09:00
Bartłomiej Dach
fe7f4f7222
Merge branch 'master' into playlists-item-visual-improvements 2021-02-02 21:26:16 +01:00
Salman Ahmed
8e96ffd1e6 Fix "wait for import" until step potentially finishing early
If not obvious, the issue with previous code is that it was checking for `IsAvailableLocally`, while the import is happening on a different thread, so that method could return `true` before the importing has finished and `ItemUpdated` event is called.
2021-02-02 16:54:41 +03:00
smoogipoo
6453367a9c Merge branch 'freemod-select-overlay' into freemods 2021-02-02 21:43:35 +09:00
Dean Herbert
b76116d943
Merge branch 'master' into modselect-disable-stacking 2021-02-02 21:41:33 +09:00
smoogipoo
097ce37e96 Merge branch 'fix-mod-icon' into freemods 2021-02-02 21:37:24 +09:00
smoogipoo
921f008217 Fix ModIcon not updating background colour correctly 2021-02-02 21:35:08 +09:00
smoogipoo
643c0605d8 Implement the freemod selection overlay 2021-02-02 21:14:38 +09:00
smoogipoo
e58ece9e10 Make ModSelectOverlay abstract 2021-02-02 21:06:04 +09:00
smoogipoo
50e92bd0ed Fix selection not being preserved when IsValidMod changes 2021-02-02 20:50:54 +09:00
smoogipoo
10ceddf3ff Make IsValidMod adjustable 2021-02-02 20:47:50 +09:00
smoogipoo
6d620264f4 Allow mod buttons to not be stacked 2021-02-02 20:27:41 +09:00
Dean Herbert
ac5662b1aa
Merge branch 'master' into mod-consistency-function 2021-02-02 20:01:42 +09:00
Dean Herbert
4ecbe058f7
Merge pull request #11640 from smoogipoo/add-mod-utils
Add ModUtils class for validating mod usages
2021-02-02 20:01:20 +09:00
Dean Herbert
8e70a50af0 Remove unused using statement 2021-02-02 19:22:13 +09:00
smoogipoo
8cc4de2396 Merge branch 'add-mod-utils' into freemods 2021-02-02 18:53:21 +09:00
smoogipoo
0a9861d0ab Use TestCaseSource and add multi-mod test 2021-02-02 18:51:13 +09:00
smoogipoo
5881b8be96 Merge branch 'add-mod-utils' into mod-consistency-function 2021-02-02 18:41:35 +09:00
Dean Herbert
c41c854ce3
Merge pull request #11637 from frenzibyte/improve-chat-autoscroll
Improve auto-scrolling logic for drawable channels
2021-02-02 18:40:25 +09:00
smoogipoo
9955e02898 Make more tests use the custom mod classes
For safety purposes... In implementing the previous tests, I found that
using mod.Object.GetType() can lead to bad assertions since the same
ModProxy class is used for all mocked classes.
2021-02-02 18:33:14 +09:00
smoogipoo
1df412a03c Fix incorrect handling of multi-mod incompatibilities 2021-02-02 18:31:08 +09:00
smoogipoo
7c29386717 Add failing tests 2021-02-02 18:01:33 +09:00
Dean Herbert
bc8a4f4111 Update test handling 2021-02-02 17:21:54 +09:00
Dean Herbert
6d9ac4d0f0 Increase darkness of gradient on buttons to make text readability (slightly) better 2021-02-02 16:57:27 +09:00
Dean Herbert
43052991f8 Remove unused using statement 2021-02-02 16:18:55 +09:00
Dean Herbert
3002fef05e Remove empty parenthesis 2021-02-02 16:11:13 +09:00
Dean Herbert
54c0bdf7d3 Fix PlaylistLoungeTestScene appearing very narrow 2021-02-02 16:04:42 +09:00
Dean Herbert
b3105fb292 Add coverage of local echo messages performing automatic scrolling 2021-02-02 15:46:42 +09:00
Dean Herbert
3670bd40c2 Add test coverage of user scroll overriding 2021-02-02 15:44:11 +09:00
Dean Herbert
398ab9c2c2 Use UserTrackingScrollContainer instead 2021-02-02 15:29:38 +09:00
Dean Herbert
80d88024d6 Add basic test coverage of CheckValidForGameplay function 2021-02-02 14:13:50 +09:00
smoogipoo
f166c4c414 Rename test 2021-02-02 11:04:09 +09:00
Salman Ahmed
dcb1626e4d Remove no longer necessary field 2021-02-01 22:38:42 +03:00
smoogipoo
97e3023df9 Renamespace/rename MatchSongSelect -> PlaylistsSongSelect 2021-02-01 20:16:58 +09:00
smoogipoo
b9832c1b2d Add ModUtils class for validating mod usages 2021-02-01 19:37:24 +09:00
smoogipoo
9c4c47599f Merge branch 'master' into freemods 2021-02-01 19:28:10 +09:00
smoogipoo
89a42d60fb General cleanup 2021-02-01 18:50:32 +09:00
smoogipoo
3a906a89fc Pin mod position in participant panels 2021-02-01 18:27:15 +09:00
smoogipoo
3cd30d284e Renamespace 2021-02-01 18:08:49 +09:00
smoogipoo
f538963607 Extra mods -> user mods 2021-02-01 17:57:32 +09:00
smoogipoo
ac2a995041 Add user and panel states 2021-02-01 17:54:56 +09:00
Dean Herbert
328bd191d4
Merge pull request #11561 from Mysfit/fix-storyboard-samples
Fix storyboard samples continuing to play when the beatmap is paused or intro is skipped
2021-02-01 17:48:08 +09:00
Dean Herbert
1d8de2f718 Rename class to better match purpose 2021-02-01 17:32:54 +09:00
Dean Herbert
c73a05d0b5
Merge branch 'master' into multiplayer-beatmap-tracker 2021-02-01 17:24:24 +09:00
Dean Herbert
25614c7923
Merge pull request #11636 from bdach/fix-time-ramp-calculation
Fix incorrect speed change calculation in time ramp mods
2021-02-01 16:32:44 +09:00
Salman Ahmed
39d46d21e6 Add failing test case 2021-01-31 23:44:51 +03:00
Bartłomiej Dach
a0de1cbfd0 Handle no-duration single-object edge case 2021-01-31 21:09:41 +01:00
Bartłomiej Dach
81b052b866 Add failing test cases 2021-01-31 20:34:22 +01:00
Bartłomiej Dach
d7e5a21213 Add failing test case 2021-01-31 15:43:58 +01:00
Bartłomiej Dach
0aaa62efc2 Add failing test case 2021-01-30 20:55:56 +01:00
Bartłomiej Dach
9ab1ad25eb Merge branch 'master' into fix-leave-room-race-2 2021-01-30 13:41:04 +01:00
Dean Herbert
c3aec3bfe4 Revert test changes to test original class/scope
Importantly, this removes the call to CatchUnobservedExceptions(), which was
outright incorrect (awaiting on the wrong task as a result) in the
original test code.
2021-01-29 16:20:26 +09:00
smoogipoo
45e41aaeac Initial implementation of freemod selection overlay 2021-01-27 22:15:53 +09:00
smoogipoo
91d34d86f7 Abstractify ModSelectOverlay 2021-01-27 22:02:23 +09:00
Dean Herbert
a30aecbafe Comment and add xmldoc 2021-01-27 20:01:21 +09:00
Dean Herbert
fcfb0d52c2 Proposal to use extension method instead of TaskChain class 2021-01-27 19:50:16 +09:00
smoogipoo
a800955bb1 Add mod validation utilities 2021-01-27 19:46:25 +09:00
smoogipoo
248989b3eb wip 2021-01-27 01:20:50 +09:00
smoogipoo
8c3b0a3167 Fix TaskChain performing the action in-line, add test 2021-01-26 22:47:37 +09:00
Dean Herbert
fedcbf79fa
Merge pull request #11572 from EVAST9919/comment-pill
Make VotePill background transparent for own comments
2021-01-26 18:57:00 +09:00
Dean Herbert
468dfbecbe
Merge branch 'master' into fix-beatmap-listing-2 2021-01-26 17:56:37 +09:00
Salman Ahmed
c317d60169 Add offline test scene for beatmap listing overlay 2021-01-26 00:03:20 +03:00
Salman Ahmed
9312de7c23 Move online beatmap listing overlay to separate test scene 2021-01-26 00:03:20 +03:00
Dean Herbert
439f03e3b3 Fix failing test due to missing dependency 2021-01-25 19:25:38 +09:00
Dean Herbert
366f074f86 Better describe test steps to discern on failures 2021-01-25 16:53:39 +09:00
Mysfit
304264046b Added tests. 2021-01-24 17:46:54 -05:00
Salman Ahmed
d034728443 Remove conditional compilation symbols for such case 2021-01-24 01:05:45 +03:00
Salman Ahmed
85b8b00b8c Fix forgotten modulo 2021-01-24 01:04:56 +03:00
Salman Ahmed
faa2210274 Use old-style Enum.GetValues method for older than .NET 5 2021-01-24 00:55:58 +03:00
Salman Ahmed
acfb2d2980 Refactor beatmap set covers into using ModelBackedDrawable<T> 2021-01-24 00:32:33 +03:00
Salman Ahmed
d83abfa7d2 Add test scene with failing test case 2021-01-24 00:32:20 +03:00
Bartłomiej Dach
adcef19ab2 Add coverage for operation tracker with failing tests 2021-01-23 15:59:14 +01:00
Andrei Zavatski
e9d10bb6e7 Revert "Minor refactoring"
This reverts commit 3d42cc1f91.
2021-01-22 22:49:49 +03:00
Andrei Zavatski
3d42cc1f91 Minor refactoring 2021-01-22 22:27:26 +03:00
Bartłomiej Dach
360f26c13d Merge branch 'master' into scroll-to-20 2021-01-22 19:58:36 +01:00
Andrei Zavatski
20161aea6a Show LoginOverlay if not logged-in when clicking on a pill 2021-01-22 21:47:53 +03:00
Andrei Zavatski
6379381f95 Make VotePill background transparent for own comments 2021-01-22 20:46:20 +03:00
Bartłomiej Dach
a71f769cce Add missing license header 2021-01-21 22:09:42 +01:00
Bartłomiej Dach
7046f64e7f Rewrite test scene 2021-01-21 22:09:17 +01:00
vmaggioli
a5f866d95c
Test updates 2021-01-21 15:14:24 -05:00
vmaggioli
e4b59c7317
Test setup 2021-01-21 11:54:26 -05:00
Dean Herbert
a6516e3be5 Merge branch 'master' into scroll-to-20 2021-01-21 14:28:17 +09:00
smoogipoo
54dbb43f79 Fix more potential failures 2021-01-21 14:03:35 +09:00
Dean Herbert
7c4a072568 Merge branch 'master' into scroll-to-20 2021-01-21 13:48:26 +09:00
smoogipoo
163a937e41 Fix mod test failing intermittently 2021-01-21 13:30:53 +09:00
Andrei Zavatski
da0066e7b0 Merge master with conflicts resolved 2021-01-21 07:30:47 +03:00
Dan Balasescu
c3675293fa
Merge branch 'master' into beatmapset-refactor 2021-01-21 12:38:34 +09:00
Bartłomiej Dach
7abe33ad0e Add failing test case 2021-01-21 00:04:15 +01:00
smoogipoo
bba182a02d Fix test failure 2021-01-20 21:27:16 +09:00
smoogipoo
5ff76be052 Fix potential test failures due to timing 2021-01-20 19:43:51 +09:00
smoogipoo
8ffbcc9860 Fix test failures and general discrepancies 2021-01-20 14:05:35 +09:00
Andrei Zavatski
2ca3ccad06 Move all the content to BeatmapSetHeaderContent drawable 2021-01-20 04:56:46 +03:00
Salman Ahmed
dba01cf2b1 Use beatmap "soleily" and remove no longer needed archive 2021-01-19 18:43:16 +03:00
Salman Ahmed
ed3dece9f8 Fix wrong importing of test beatmaps
Importing via `testBeatmapSet` causes the beatmapset hash to not be calculated due to no files existing in the importing process, which leads into not reusing existing test beatmaps due to no hash.
2021-01-19 18:36:08 +03:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Andrei Zavatski
f0add0a7cf Make BeatmapSetOverlay use OverlayHeader 2021-01-19 01:34:37 +03:00
Andrei Zavatski
70420b56d3 Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-header-refactor 2021-01-18 20:09:51 +03:00
Salman Ahmed
4a1acdece2 Merge branch 'multiplayer-beatmap-tracker' into ready-button-clean-up 2021-01-18 20:06:47 +03:00
Salman Ahmed
ddcfd854bd Wait for scheduled state changes before asserting 2021-01-18 19:20:19 +03:00
Salman Ahmed
dc91cebce9 Merge branch 'master' into multiplayer-beatmap-tracker 2021-01-18 19:15:45 +03:00
Dean Herbert
fda271d9d9
Merge pull request #11520 from frenzibyte/fix-item-download-button
Fix playlist item download button never shown back after hiding
2021-01-18 23:37:33 +09:00
Dean Herbert
ced7a36788 Update namespaces 2021-01-18 21:24:10 +09:00
Salman Ahmed
5f2e9c5485 Add visual test case for displaying beatmap availability states 2021-01-18 11:49:27 +03:00
Andrei Zavatski
27ffc98445 Implement WebOverlay component 2021-01-18 10:48:12 +03:00
Salman Ahmed
38588ab96b Merge branch 'multiplayer-beatmap-tracker' into ready-button-clean-up 2021-01-18 10:00:31 +03:00
Salman Ahmed
b6a37c1c15 Make TriggerSuccess(filename) protected and expose in test instead 2021-01-17 22:10:30 +03:00
Salman Ahmed
d93a853dfd Enforce float type in the download progress path instead 2021-01-17 21:16:48 +03:00
Salman Ahmed
172552d551 Use TaskCompletionSource for better awaiting 2021-01-17 21:02:33 +03:00
Bartłomiej Dach
2b23c8eabd Use alpha directly for checking visibility in test
`IsPresent` is no longer synonymous with being visible, after applying
the fix to the issue in question.
2021-01-17 18:08:58 +01:00
Salman Ahmed
585aa87c53 Fix playlist item download button never shown back after hiding 2021-01-17 19:17:14 +03:00
Dean Herbert
5fd644fc57 Unify variable names 2021-01-17 22:42:48 +09:00
Dean Herbert
addd463d26
Merge branch 'master' into explicit-search-control 2021-01-17 21:44:25 +09:00
Dean Herbert
edb6d3907b
Merge pull request #11472 from frenzibyte/explicit-beatmap-markers
Add explicit content markers to beatmap panels and overlay
2021-01-17 21:44:10 +09:00
Salman Ahmed
63c0dc9bd9 Update ready button test scene with new logic 2021-01-17 01:11:03 +03:00
Salman Ahmed
80f7db8db3 Add test coverage for the new multiplayer beatmap tracker 2021-01-17 00:12:14 +03:00
Salman Ahmed
f0602243bf Add beatmapset file containing the eaxct beatmap in TestBeatmap solely 2021-01-17 00:12:14 +03:00
Dean Herbert
b8c85ef017 Revert polling changes to fix participant list display
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.

For now, let's revert this change and iterate from there, if/when the
same issue arises again.

I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-15 15:19:12 +09:00
Dean Herbert
d023ad8ad1 Remove assert messages 2021-01-15 15:18:29 +09:00
Dean Herbert
51255033e2 Update some missed usages of KeyBindingContainer in tests 2021-01-15 14:57:01 +09:00
Roman Kapustin
0ea4e221b2 Merge branch 'master' into net5.0 2021-01-14 14:02:51 +03:00
Salman Ahmed
268f9d661f Dispose of local config on disposal 2021-01-13 13:00:14 +03:00
Salman Ahmed
a5f99ed8e6 Merge branch 'explicit-beatmap-markers' into explicit-search-control 2021-01-13 12:53:57 +03:00
Salman Ahmed
7fd55efc43 Add test cases for displaying explicit beatmaps 2021-01-13 12:27:15 +03:00
Dean Herbert
422260797b Revert polling changes to fix participant list display
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.

For now, let's revert this change and iterate from there, if/when the
same issue arises again.

I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-12 17:26:00 +09:00
Salman Ahmed
80fa2cf693 Add test coverage 2021-01-12 11:14:05 +03:00
Bartłomiej Dach
d110ed9e95 Merge branch 'master' into fix-mod-buttons-not-copying-settings 2021-01-10 15:42:33 +01:00
Dean Herbert
95ad324a39
Merge branch 'master' into fix-mod-buttons-not-copying-settings 2021-01-10 23:01:54 +09:00
Bartłomiej Dach
8c3955d341 Improve safety of ongoing operation tracker
Finishing an operation started via
`OngoingOperationTracker.BeginOperation()` was risky in cases where the
operation ended at a callback on another thread (which, in the case of
multiplayer, is *most* cases). In particular, if any consumer registered
a callback that mutates transforms when the operation ends, it would
result in crashes after the framework-side safety checks.

Rework `OngoingOperationTracker` into an always-present component
residing in the drawable hierarchy, and ensure that the
`operationInProgress` bindable is always updated on the update thread.
This way consumers don't have to add local schedules in multiple places.
2021-01-09 22:45:24 +01:00
Dean Herbert
b69fe8a274
Merge branch 'master' into disable-repeat-multi-actions 2021-01-09 10:15:20 +09:00
Bartłomiej Dach
ff60d652ed Move out test ongoing operation tracker to higher level 2021-01-08 22:28:21 +01:00
Salman Ahmed
375ecf92ed Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings 2021-01-09 00:26:18 +03:00
Dean Herbert
05ba5d4c31
Merge pull request #11438 from bdach/difficulty-adjust-defaults
Fix difficulty adjust mod treating default values as user overrides
2021-01-09 01:18:34 +09:00
Bartłomiej Dach
924f91ed9b Fix song select test doing the completely wrong thing 2021-01-08 15:56:35 +01:00
Dean Herbert
2cfd1e8b47
Merge branch 'master' into fix-control-point-pollution 2021-01-08 00:02:45 +09:00
Bartłomiej Dach
25b4628672
Merge branch 'master' into fix-transform-mutation-from-background 2021-01-06 11:04:51 +01:00
Bartłomiej Dach
52687fc37c Merge branch 'master' into fix-transform-mutation-loading-layer 2021-01-05 23:10:51 +01:00
Dean Herbert
0639429a23 Fix test (and remove no longer valid test) 2021-01-05 18:10:39 +09:00
Dean Herbert
54982dcdd7 Refactor LoadingLayer to avoid applying effects to external drawables
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.

This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.

The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).

I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Dean Herbert
5904e426eb Remove unused variable 2021-01-05 16:00:25 +09:00
Dean Herbert
60fc60fa00
Merge pull request #11415 from frenzibyte/fix-ready-button-crash
Fix multiplayer ready button crashing when deleting selected beatmap set
2021-01-05 15:58:09 +09:00
Dean Herbert
b3f08b29ca Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
Dean Herbert
385c9cd2e2 Add test coverage 2021-01-05 13:14:16 +09:00
Salman Ahmed
81355652fa Add simple test coverage 2021-01-05 06:00:15 +03:00
Dean Herbert
deb1ad7bca
Merge branch 'master' into disable-repeat-multi-actions 2021-01-04 23:38:29 +09:00
Dean Herbert
20d04d6933 Fix Storyboard's FirstEventTime not finding the true earliest event 2021-01-04 15:16:01 +09:00
Dean Herbert
cb7df0fe11 Add failing test for storyboard start time ordering 2021-01-04 15:15:23 +09:00
Salman Ahmed
ca5f2bcd4c Revert database-side changes 2021-01-04 08:50:30 +03:00
Salman Ahmed
df04dd21de Add failing test case 2021-01-04 07:45:29 +03:00
Bartłomiej Dach
924af58f5b Replace using static with explicit nested reference
This seems to be an inspectcode bug, as the code is correct and
compiles, but let's just work around it for now.
2021-01-02 12:25:59 +01:00
dependabot-preview[bot]
0fd2e368c1
Bump Microsoft.NET.Test.Sdk from 16.8.0 to 16.8.3
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.0 to 16.8.3.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.0...v16.8.3)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:53:41 +00:00
Salman Ahmed
ee664ad571 Add test coverage 2021-01-01 03:47:18 +03:00
mcendu
17abe90c27 move SkinnableHealthDisplay
Similar components are in osu.Game.Screens.Play.HUD while this is not
2020-12-31 20:23:13 +08:00
Bartłomiej Dach
f800448c87 Move game start logic to a higher level 2020-12-30 18:15:48 +01:00
Bartłomiej Dach
d34609b98e Rename On{ToggleReady -> ReadyClick} 2020-12-30 16:29:36 +01:00
Bartłomiej Dach
f2163a471a Trim missed reference to deleted member 2020-12-29 11:53:42 +01:00
Bartłomiej Dach
274730de34 Cache tracker in test scene to resolve test fails 2020-12-29 09:16:08 +01:00
Bartłomiej Dach
e9b0652359 Move ready-up operation logic again to client
To salvage ready up button tests.
2020-12-29 09:16:02 +01:00
Bartłomiej Dach
db52255bbe Adjust tracker usages to match new API 2020-12-29 08:20:43 +01:00
Bartłomiej Dach
f68e4fc88f Merge branch 'master' into disable-repeat-multi-actions 2020-12-29 07:42:20 +01:00
Dean Herbert
e3a41f6118 Rename variable to make more sense
It needs to be explicitly stated that the users in this list are related
to the *joined* room. Especially since it's sharing its variable name
with `SpectatorStreamingClient` where it has the opposite meaning (is a
list of *globally* playing players).
2020-12-29 14:27:35 +09:00
Bartłomiej Dach
af66e45311 Disable create room button after triggering join 2020-12-28 22:48:03 +01:00
Bartłomiej Dach
47ab7c9fd6 Disable ready button after host click 2020-12-28 22:48:03 +01:00
Bartłomiej Dach
f7407347f7 Add test coverage of PlayingUsers tracking 2020-12-28 20:07:05 +01:00
Dean Herbert
9155671557
Merge pull request #11341 from peppy/fix-leaderboard-user-handling
Fix incorrect null handling in GameplayLeaderboard
2020-12-28 22:44:55 +09:00
Dean Herbert
2e88036f39
Merge pull request #11342 from bdach/fix-beatmap-not-reverting
Fix user changes in multi song select not reverting on exit without confirmation
2020-12-28 21:56:07 +09:00
Bartłomiej Dach
a376a23ed7
Merge branch 'master' into fix-leaderboard-user-handling 2020-12-28 13:43:53 +01:00
Dean Herbert
92d74a9343 Fix potential nullref in test scene 2020-12-28 20:48:14 +09:00
Bartłomiej Dach
fb21b7c016 Add failing test cases 2020-12-28 12:35:16 +01:00
Dean Herbert
6254907ef9 Move multiplayer leaderboard test to correct namespace 2020-12-28 20:31:08 +09:00
Dean Herbert
8f0413472c Add test coverage of null users in scoreboard 2020-12-28 20:30:08 +09:00
Bartłomiej Dach
20ae84a466
Merge branch 'master' into fix-user-lookup-failure-crashes 2020-12-28 12:15:06 +01:00
Dean Herbert
046a76cb1d Allow null users to still be displayed in the participant list
The fix here is correcting the access of `user.Country`. The deicision
to have null users display is because this is the best we can do (if
osu-web could not resolve the user). We still want the users in the
lobby to be aware of this user's presence, rather than hiding them from
view.

osu-stable does a similar thing, showing these users as `[Loading]`. I
decided to go with blank names instead because having *any* text there
causes confusion. We can iterate on this in future design updates.
2020-12-28 15:03:44 +09:00
Dean Herbert
69fab7de77
Merge pull request #11307 from bdach/fix-account-creation-overlay-after-logout
Fix account creation overlay not showing up the first time after a log-out
2020-12-28 11:52:48 +09:00
Dean Herbert
1b7c72f03b
Merge branch 'master' into changelog-refactor 2020-12-28 11:00:14 +09:00
Dean Herbert
966a2151e3 Ensure the previous leaderboard is removed 2020-12-26 17:55:24 +09:00
Dean Herbert
2599e95335 Add test coverage 2020-12-26 12:11:19 +09:00
Dean Herbert
ff57562956 Fix multiplayer leaderboard not unsubscribing from quit users 2020-12-26 11:35:31 +09:00
Bartłomiej Dach
09b0a57290 Schedule all of setup to avoid headless test fail 2020-12-25 21:06:03 +01:00
Bartłomiej Dach
c32fc05f69 Improve test scene coverage of corner cases 2020-12-25 21:06:03 +01:00
Bartłomiej Dach
3ac618778f Handle all changelog entry types correctly 2020-12-25 21:06:03 +01:00
Bartłomiej Dach
dacf6d5a34 Decouple changelog test scene from web 2020-12-25 21:06:03 +01:00
Bartłomiej Dach
4c43a67b68 Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Dean Herbert
9de1a67e03 Move PlaylistsResultsScreen to correct namespace 2020-12-25 23:47:32 +09:00
Dean Herbert
836d1491d0 PlaylistsMultiplayer -> Playlists 2020-12-25 23:47:18 +09:00
Dean Herbert
e421b6d34e Update some missed variables 2020-12-25 23:36:09 +09:00
Bartłomiej Dach
3a6a3a067b Rewrite test to cover failure case 2020-12-25 15:12:37 +01:00
Bartłomiej Dach
da8365f9d0 Fix other missed cases of changing inheritance 2020-12-25 14:34:47 +01:00
Bartłomiej Dach
13c38c9b55 Fix tests failing due to wrong inheritance 2020-12-25 14:18:21 +01:00
Dean Herbert
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
Dean Herbert
12e4bbdc5b Reorganise test scenes into playlists specific namespace 2020-12-25 13:20:37 +09:00
Dean Herbert
a1384942b1 Timeshift -> Playlists at a code level 2020-12-25 13:11:21 +09:00
Dean Herbert
4e21bd0108
Merge pull request #11286 from peppy/rename-timeshift
Rename "timeshift" to "playlists"
2020-12-25 00:45:06 +09:00
Bartłomiej Dach
6ec045f235 Distinguish primary multi screen titles in header 2020-12-24 16:18:35 +01:00
Dean Herbert
fa14438671
Merge pull request #11285 from peppy/resort-leaderboard-less
Re-sort the leaderboard order a maximum of once a second
2020-12-25 00:05:13 +09:00
Dean Herbert
3d28a0ccef
Merge pull request #11271 from peppy/dev-server
Prefer connecting to dev server when running in DEBUG
2020-12-24 23:01:19 +09:00
Dean Herbert
d0e8347968 Change asserts into until steps 2020-12-24 22:28:25 +09:00
Dean Herbert
66a23c22e5 Fix various tests failing due to dependence on specific online data 2020-12-24 21:28:24 +09:00
Dean Herbert
eb795a2127 Move all endpoint information to a configuration class 2020-12-24 17:58:38 +09:00
Dean Herbert
c35454081c Add sound when players change ready state 2020-12-24 17:17:45 +09:00
Bartłomiej Dach
47020c8887 Add failing test cases 2020-12-23 21:00:47 +01:00
Bartłomiej Dach
9843da59f4 Fix intermittent test fail due to duplicate user
`TestSceneRealtimeReadyButton` was manually adding `API.LocalUser`,
which wasn't actually needed. The base `RealtimeMultiplayerTestScene` by
default creates a new room as `API.LocalUser`, therefore automatically
adding that user to the room - and as such there is no need to add them
manually unless the `joinRoom` ctor param is specified as `false`.
2020-12-23 20:29:17 +01:00
Dean Herbert
d7279dab40
Merge pull request #11226 from peppy/fix-legacy-skin-texture-loader-store
Fix incorrectly provided texture loader store to skins
2020-12-23 16:41:01 +09:00
Bartłomiej Dach
08d87ccb1e
Merge branch 'master' into present-recommended 2020-12-22 23:36:13 +01:00
Bartłomiej Dach
4a677ecc19 Make random state choice in test more robust
`RNG.Next(int, int)` is max-exclusive, so the random state choice would
actually never pick `MultiplayerUserState.Results` on its own. The only
reason why that state ever did show up was by a freak accident of sorts
(the logic in `TestRealtimeMultiplayerClient` would automatically
convert every `FinishedPlay` state to `Results`, up until seeing the
first player that was in the `Playing` state).
2020-12-22 21:49:42 +01:00
Endrik Tombak
668f89d8b2 Copy test from #11019 2020-12-22 17:33:11 +02:00
Dean Herbert
23bf9c372c Fix naming conflict with test scenes 2020-12-22 18:26:39 +09:00
Dean Herbert
ce806dd880 Replace the ready mark display with a state display, showing all participant states 2020-12-22 18:25:45 +09:00
Dean Herbert
17d924c755 Move timeshift settings overlay to correct namespace 2020-12-22 15:52:47 +09:00
Dean Herbert
8201fa8e34 Split out common implementation and private classes in MatchSettingsOverlay 2020-12-22 15:51:24 +09:00
Dean Herbert
c6be969e33 Remove unnecessary resolved recommender in test 2020-12-22 14:42:12 +09:00
Dean Herbert
d229fbba6e
Merge branch 'master' into present-recommended 2020-12-22 13:52:29 +09:00
Dean Herbert
a7f78d706a Merge branch 'master' into fix-legacy-skin-texture-loader-store 2020-12-22 12:09:35 +09:00
Dean Herbert
10c2745682 Add region specifications around implicit interface implementations 2020-12-22 12:01:09 +09:00
smoogipoo
f21b4a269f Reduce wait length 2020-12-21 18:42:55 +09:00
smoogipoo
56bd3d8a82 Add realtime multiplayer test scene 2020-12-21 18:42:31 +09:00
smoogipoo
14ea49a14d Merge branch 'nullable-endsat' into realtime-multiplayer-2 2020-12-21 16:22:16 +09:00
smoogipoo
a59124dd93 Make room duration/endsat nullable 2020-12-21 16:18:39 +09:00
Dean Herbert
a5bcf1dc20 Expose resources to skin via interface (and share common pieces with beatmap) 2020-12-21 15:18:52 +09:00
Dean Herbert
27623822c4
Merge branch 'master' into realtime-ready-button 2020-12-21 11:19:03 +09:00
Bartłomiej Dach
bcd140b8df
Merge branch 'master' into realtime-ready-button 2020-12-20 18:20:57 +01:00
Bartłomiej Dach
b76ec79a70
Merge branch 'master' into realtime-participants-list 2020-12-20 18:20:22 +01:00
smoogipoo
1fdc19ee0f Add realtime match subscreen and related components 2020-12-21 00:05:38 +09:00
smoogipoo
55cdff5be7 Renamespace ready button 2020-12-20 23:54:04 +09:00
smoogipoo
a1ba4b6979 Split MatchSubScreen into abstract component + timeshift implementation 2020-12-20 23:40:19 +09:00
smoogipoo
b9e4a7196e Add realtime lounge subscreen 2020-12-20 23:36:56 +09:00
smoogipoo
fdfe3c2b36 Merge branch 'realtime-ready-button' into realtime-multiplayer-2 2020-12-20 23:11:06 +09:00
smoogipoo
a2ad0b0329 Merge branch 'realtime-participants-list' into realtime-multiplayer-2 2020-12-20 23:11:06 +09:00
smoogipoo
4ada0e17c0 Merge branch 'abstract-room-manager' into stateful-multiplayer-client 2020-12-20 23:10:05 +09:00
smoogipoo
c33e693b8e Refactor InitialRoomsReceived to avoid extra bindables 2020-12-20 23:05:17 +09:00
smoogipoo
a07a36793a Fix test not working 2020-12-20 18:44:41 +09:00
smoogipoo
45107280a0 Make TimeBetweenPolls into a bindable 2020-12-20 18:34:54 +09:00
smoogipoo
1e2b425f3f Fix incorrect test name + assertion 2020-12-20 18:24:23 +09:00
smoogipoo
3a4878558f Merge branch 'master' into abstract-room-manager 2020-12-20 17:35:01 +09:00
Dean Herbert
8ac76bd524
Merge pull request #11199 from smoogipoo/refactor-player-score-creation
Asyncify player score creation and submission
2020-12-20 17:30:11 +09:00
Bartłomiej Dach
f827b6c030 Use terser dictionary initialiser syntax 2020-12-19 21:26:40 +01:00
Bartłomiej Dach
631a0cea41 Fix intended random factor not being random in test 2020-12-19 21:25:04 +01:00
Bartłomiej Dach
afa6a86954 Remove unnecessary lookup incrementing 2020-12-19 19:00:05 +01:00
Dean Herbert
b3bff281ce
Merge branch 'master' into spectator-driven-leaderboard 2020-12-20 01:13:59 +09:00
Bartłomiej Dach
3de03d279e Merge branch 'master' into gameplay-leaderboard-update 2020-12-19 15:20:04 +01:00
smoogipoo
6efe24695b Add the realtime multiplayer ready button 2020-12-19 02:59:11 +09:00
smoogipoo
11a903a206 Add test for many users and disable scrollbar 2020-12-19 02:47:24 +09:00
smoogipoo
1e5c32410a Add the realtime multiplayer participants list 2020-12-19 02:41:37 +09:00
smoogipoo
109e6b4283 Add tests for creating/joining/parting multiplayer rooms 2020-12-19 02:20:02 +09:00
smoogipoo
e84ce80d6c Make test headless 2020-12-19 02:17:07 +09:00
smoogipoo
a593f588db Add a test for the realtime room manager 2020-12-19 02:03:44 +09:00
smoogipoo
4494bb1eb5 Abstract RoomManager and Multiplayer 2020-12-19 00:52:27 +09:00
Salman Ahmed
228acf25a7 Add test case creating leaderboard scores with existing users 2020-12-18 13:13:31 +03:00
smoogipoo
2958cab239 Remove GotoRanking 2020-12-18 17:47:33 +09:00
Dean Herbert
0abe2b36b2
Merge pull request #11197 from smoogipoo/refactor-multiplayer-test-scene
Refactor multiplayer test scenes
2020-12-18 17:30:50 +09:00
Dean Herbert
470c68d6a5 Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard 2020-12-18 17:30:21 +09:00
Dean Herbert
668536ce56 Fix vertical size potentially changing during relayout 2020-12-18 17:25:48 +09:00
Dean Herbert
bca4d83af7 Revert previous player add flow via interface 2020-12-18 17:19:55 +09:00
Dean Herbert
5e83605026 Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard 2020-12-18 17:07:43 +09:00
Dean Herbert
157a72ec5d Revert previous player add flow via interface 2020-12-18 17:07:38 +09:00
Dean Herbert
96f23a1135 Merge branch 'master' into gameplay-leaderboard-update 2020-12-18 16:56:21 +09:00
Dean Herbert
869cac819d Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard 2020-12-18 16:55:44 +09:00
smoogipoo
2db7433c0b Refactor player score creation and submission process 2020-12-18 16:51:59 +09:00
Dean Herbert
07a8ffa4aa Fix failing tests due to ignoring the lookup ID 2020-12-18 16:50:25 +09:00
Dean Herbert
9226a67f16 Merge branch 'master' into spectator-driven-leaderboard 2020-12-18 16:47:46 +09:00
Dean Herbert
99f2032fdf
Merge branch 'master' into gameplay-leaderboard-update 2020-12-18 16:44:52 +09:00
Dean Herbert
9618f512d7
Merge pull request #11190 from frenzibyte/api-friends-list
Add global friends list to API providers
2020-12-18 16:44:29 +09:00
Dean Herbert
ceb2e4762d Add test covering a more consistent spread of player scores 2020-12-18 16:20:42 +09:00
Dean Herbert
20175a884a Merge branch 'api-friends-list' into gameplay-leaderboard-update 2020-12-18 15:28:07 +09:00
smoogipoo
bdfeb55dec Fix room status test scene not working 2020-12-18 15:18:06 +09:00
Dean Herbert
206bf3713e Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
smoogipoo
8c5e25b990 Remove overlined test scenes 2020-12-18 15:11:11 +09:00
smoogipoo
f0e91ba431 Fix overlined playlist test scene not working 2020-12-18 15:09:11 +09:00
smoogipoo
a4f7eb83c7 Fix overlined participants test scene not working 2020-12-18 15:07:39 +09:00
smoogipoo
208a9e596e Set new room for each test iteration 2020-12-18 14:58:58 +09:00
Salman Ahmed
a8abefcd66 Make GameplayLeaderboardScore a model class 2020-12-18 03:34:33 +03:00
Salman Ahmed
9c22753f3f Remove unnecessary inheritance to OverlayView 2020-12-18 02:51:19 +03:00
Salman Ahmed
0faf3fdfd3 Update gameplay leaderboard scores with the new design 2020-12-17 15:19:10 +03:00
Dean Herbert
cc3dddf59f Fix test scene crashing on second run of SetUp
Also correctly support LongRunningLoad
2020-12-17 16:02:07 +09:00
Dean Herbert
cda3bd2017 Rename test scene to match tested class name 2020-12-16 16:22:47 +09:00
Dean Herbert
6bce587b59 Pass users in via constructor and correctly unbind on disposal 2020-12-16 16:20:29 +09:00
Dean Herbert
c1ba0f4642 Use a local lookup cache for better usernames 2020-12-16 16:20:29 +09:00
Dean Herbert
09d0ceb766 Add testing setup to get a better visual idea of how scoreboard will work
fixup! Add method to ScoreProcessor to calculate score and accuracy from statistics
2020-12-16 16:20:29 +09:00
Dean Herbert
fb795f6bfd Add initial hook-up to spectator backend 2020-12-16 16:20:29 +09:00
Dean Herbert
88b3bf06e8 Merge branch 'master' into add-bundle-header 2020-12-16 13:40:15 +09:00
Dean Herbert
b5ab400ad7 Fix test filename not matching updated class name 2020-12-15 15:44:43 +09:00
Dean Herbert
8b68ccc0ff Rename class and move inside HUD namespace 2020-12-15 15:34:11 +09:00
Dean Herbert
8362ad37e3 Bring up-to-date with code changes 2020-12-15 15:22:14 +09:00
Dean Herbert
70e5d4495a
Merge branch 'master' into ingame-leaderboard-general-implementation 2020-12-15 15:14:56 +09:00
Dean Herbert
64a2526678 Add header class and basic flow for propagating data updates 2020-12-14 17:33:23 +09:00
Dean Herbert
1793385e96 Pass a score to the replay recorder to allow reading more general scoring data 2020-12-14 16:52:14 +09:00
Dean Herbert
53da137425
Merge branch 'master' into net5.0 2020-12-10 17:14:21 +09:00
smoogipoo
9835245ea2 Add test 2020-12-10 00:37:19 +09:00
Dan Balasescu
f9afb7f335
Merge branch 'master' into archive-model-manager-stream-import-support 2020-12-08 16:11:11 +09:00
smoogipoo
f599427080 Implement TimeshiftFilterControl 2020-12-07 22:04:35 +09:00
Dean Herbert
8eb1076fd7 Add test coverage 2020-12-07 18:18:14 +09:00
Dean Herbert
eb38bc4b4c Add the ability to import into ArchiveModelManagers from a stream 2020-12-07 18:09:18 +09:00
Joehu
15e0ea332b Check state instead of alpha in tests 2020-12-06 13:18:19 -08:00
Bartłomiej Dach
08f23cc424 Revert leasing logic 2020-12-05 22:15:41 +01:00
Bartłomiej Dach
15ce7bacf1 Add test coverage for confine functionality
Due to growing levels of complexity around confine logic.
2020-12-05 14:17:05 +01:00
Bartłomiej Dach
71fa0da7f4 Add failing test cases 2020-12-03 23:13:48 +01:00
Endrik Tombak
e792f07084 Add test for recommending current ruleset 2020-12-03 20:07:42 +02:00
Endrik Tombak
48dad61a46 Apply review suggestions 2020-12-03 19:44:12 +02:00
Endrik Tombak
cbbcf36eaa Merge branch 'master' of https://github.com/ppy/osu into present-recommended 2020-12-03 19:38:32 +02:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
dependabot-preview[bot]
5772a0811c
Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.7.1 to 16.8.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.1...v16.8.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-02 00:56:09 +00:00
smoogipoo
5760e1c1fc Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
Dean Herbert
07e14b1267 Disable unnecessary inspection 2020-12-01 01:37:53 +09:00
Dean Herbert
b401259f84 Add test coverage 2020-12-01 01:19:39 +09:00
Dan Balasescu
b56e832e83
Merge pull request #10950 from ekrctb/pool-scrolling
Support hit object pooling in ScrollingPlayfield
2020-11-30 18:29:34 +09:00
Dan Balasescu
b0637cebd1
Merge branch 'master' into song-select-track-selected-better-2 2020-11-30 17:26:15 +09:00
Dean Herbert
31cfaefdeb Move private functions in line with others 2020-11-30 15:39:43 +09:00
Dean Herbert
809caaa44c Use standard switch syntax (preferred for now) 2020-11-30 15:39:08 +09:00
Dan Balasescu
0c36a3c263
Merge branch 'master' into pool-scrolling 2020-11-30 14:04:54 +09:00
Dan Balasescu
5a276f8577
Merge branch 'master' into fix-editor-reapply-same-state-change 2020-11-30 13:34:03 +09:00
Dan Balasescu
6bea78619a
Update comment
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-11-30 13:33:29 +09:00
Bartłomiej Dach
9bf70e4e97 Add slider test step for visual inspection purposes 2020-11-28 20:32:08 +01:00
Bartłomiej Dach
8e0f525588 Rewrite existing test scene somewhat 2020-11-28 20:29:35 +01:00
Dean Herbert
a9c59eed02 Add test coverage of fail scenario 2020-11-27 16:56:26 +09:00
ekrctb
8f5129323d Merge branch 'master' into pool-scrolling 2020-11-27 13:12:05 +09:00
Dean Herbert
018957c244 Merge branch 'master' into song-select-track-selected-better-2 2020-11-27 12:54:40 +09:00
ekrctb
57454bbb1c Remove hitObject argument from OnApply and OnFree 2020-11-27 10:13:05 +09:00
Dean Herbert
f8db7a9902 Remove ScrollableContent container from carousel
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap 2020-11-26 17:06:47 +09:00
ekrctb
eae33fe74a Fix format 2020-11-26 14:16:33 +09:00
ekrctb
0817dae86c Add failing test to check non-pooled lifetime 2020-11-26 12:35:49 +09:00
ekrctb
ec92545d7a fix indent 2020-11-24 18:56:05 +09:00
ekrctb
cabc8aa63b Revert "Simplify ScrollingHitObjectContainer logic"
This reverts commit b4cc39149c117e6a0e95ee917a67cec8ba723d06.
2020-11-24 18:56:05 +09:00
ekrctb
8f39b54e58 Simplify ScrollingHitObjectContainer logic 2020-11-24 18:56:05 +09:00
ekrctb
df3844cdbb Add failing tests for pooling scrolling playfield 2020-11-24 18:56:05 +09:00
Dean Herbert
c9a41f9dae Make all objects in selection candidates for spatial snapping
Closes #10898.
2020-11-24 17:35:54 +09:00
Bartłomiej Dach
5701b32bae Handle constant graphs better 2020-11-23 22:12:32 +01:00
Bartłomiej Dach
20f1775ddb Rename test scene to match tested class 2020-11-23 21:09:25 +01:00
Bartłomiej Dach
087ea9c9a5 Fix typo in test name 2020-11-23 20:51:38 +01:00
Andrei Zavatski
3c0ee7de9b Add proper tests 2020-11-23 09:51:50 +03:00
Andrei Zavatski
42741895e6 Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new 2020-11-23 08:41:57 +03:00
Dean Herbert
5662e722ed
Merge pull request #10936 from bdach/fix-follow-points-getting-stuck
Fix legacy follow point animations not playing after a while
2020-11-23 14:14:00 +09:00
Bartłomiej Dach
1c31a4a6b6 Expose animation start time as mutable in interface 2020-11-22 13:11:22 +01:00
Bartłomiej Dach
b62a873502
Merge branch 'master' into remove-default-retry-balue 2020-11-22 10:54:40 +01:00
Andrei Zavatski
9d7ddf8343 Merge master with conflicts resolved 2020-11-22 02:13:35 +03:00
Bartłomiej Dach
240c1b0aef Add support for changing animation start time after load 2020-11-21 20:06:30 +01:00
Bartłomiej Dach
81d0b42930 Add failing test case 2020-11-21 19:51:27 +01:00
Bartłomiej Dach
875f986979 Remove default from base ResultsScreen too 2020-11-21 14:38:38 +01:00
Bartłomiej Dach
99a95790c3 Resolve test failure 2020-11-21 14:36:59 +01:00
Endrik Tombak
07db977af5 Remove no longer necessary force calculation
Is no longer necessary because recommender uses bindable state value changes, compared to when the test was written, and runs the state change once on load
2020-11-21 14:36:43 +02:00
Endrik Tombak
944f3480c2 Merge branch 'master' of https://github.com/ppy/osu into present-recommended
 Conflicts:
	osu.Game/OsuGameBase.cs
	osu.Game/Screens/Select/DifficultyRecommender.cs
	osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
Andrei Zavatski
c4cb1440ab Rename PaginatedContainerHeader to ProfileSubsectionHeader 2020-11-21 02:59:01 +03:00
Roman Kapustin
1feda1152d Fix InspectCode warnings 2020-11-21 02:06:20 +03:00
Roman Kapustin
3b600f0a7b Target net5.0 instead of netcoreapp3 2020-11-20 10:45:19 +03:00
Dean Herbert
2db42f8e67 Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
Dean Herbert
dd5b90cf6c Add test coverage of animation restarting 2020-11-19 18:08:54 +09:00
Dean Herbert
fe025043bd Make test run multiple times 2020-11-19 17:16:29 +09:00
Dean Herbert
9df93e1f18 Add basic implementation of particle explosion
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
smoogipoo
f5e12b9d7c Adjust TestScenePlayerLoader for safety 2020-11-16 23:53:54 +09:00
Dean Herbert
baed1573dc
Merge pull request #10838 from nbvdkamp/fix-quick-delete-crash 2020-11-16 14:42:52 +09:00
Dan Balasescu
3dbd7d5654
Merge pull request #10856 from bdach/reset-transforms-on-return-to-pool
Clear DrawableHitObject transforms on return to pool
2020-11-16 14:40:38 +09:00
Dean Herbert
7169dc9173 Add extra step checking slider deletion on second click 2020-11-16 14:06:37 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash 2020-11-16 13:54:54 +09:00
Bartłomiej Dach
337311c323 Remove redundant type specification 2020-11-15 20:52:58 +01:00
Bartłomiej Dach
1f0945d4de Simplify accesses via ChildrenOfType() 2020-11-15 20:52:33 +01:00
Bartłomiej Dach
4e77800b98 Rename & simplify property 2020-11-15 20:51:35 +01:00
Bartłomiej Dach
42de4437cc Add failing test case 2020-11-15 19:43:42 +01:00
kamp
c77ec3e905 Fix slider control point quickdelete test 2020-11-15 17:42:52 +01:00
Bartłomiej Dach
6b38bb9d76 Add test coverage for new ownerless behaviour 2020-11-15 16:38:25 +01:00
kamp
83727a2e85 Add quick-delete tests 2020-11-15 16:06:29 +01:00
Andrei Zavatski
fe9d17fc56 Fix CodeFactor issues 2020-11-14 20:31:03 +03:00
Andrei Zavatski
c2a7f2f356 Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new 2020-11-14 18:21:12 +03:00
Andrei Zavatski
ae4a2e74fa Implement ProfileSubsection 2020-11-14 18:21:10 +03:00
Dean Herbert
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield 2020-11-14 15:44:00 +09:00
Andrei Zavatski
00e9747940 Test scene visual improvements 2020-11-14 06:44:29 +03:00
Andrei Zavatski
9d8e7e8954 ProfileLineChart layout implementation 2020-11-14 04:46:26 +03:00
Dean Herbert
52ff7b6593
Merge branch 'master' into hitobject-pooling-in-playfield 2020-11-14 10:27:12 +09:00
Bartłomiej Dach
403415147d
Merge branch 'master' into fix-perform-from-menu-overlay-hiding 2020-11-13 19:11:53 +01:00
smoogipoo
b4470b0152 Merge branch 'fix-broken-test' into osu-hitobject-pooling-playfield 2020-11-14 01:50:13 +09:00
smoogipoo
b4d4f5456c Fix broken fail judgement test 2020-11-14 01:49:48 +09:00
smoogipoo
5cbf6252b7 Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield 2020-11-14 01:03:11 +09:00
smoogipoo
c71b237c4f Merge all pooling support into Playfield 2020-11-14 00:59:08 +09:00