.. |
Audio
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Add failing test cases
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2020-12-03 23:13:48 +01:00 |
Beatmaps
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Use a shorter test beatmap for tests which need to run to completion
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2021-02-22 14:48:04 +09:00 |
Chat
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Set static locally in test to ensure tests always run correctly
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2021-02-12 21:30:02 +09:00 |
Collections/IO
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Centralise import test helper methods
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2020-09-18 18:05:33 +09:00 |
Editing
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
Gameplay
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
Input
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Revert leasing logic
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2020-12-05 22:15:41 +01:00 |
Mods
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Remove ModValidationTest
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2021-02-05 12:40:42 +09:00 |
NonVisual
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Merge branch 'master' into non-concurrent-sample-playback
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2021-02-12 17:22:15 +09:00 |
Online
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Update other tests which can benefit from using a shorter beatmap
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2021-02-22 14:53:32 +09:00 |
Resources
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Specify full filename inline for quick beatmap
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2021-02-24 12:45:00 +09:00 |
Rulesets
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Update implementation of AdjustableAudioComponents
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2021-02-18 15:44:23 +09:00 |
Scores/IO
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Centralise import test helper methods
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2020-09-18 18:05:33 +09:00 |
ScrollAlgorithms
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Add test cases for sequential scroll algorithm
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2020-05-21 21:56:59 +02:00 |
Skins
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
Testing
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Update namespaces
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2021-01-18 21:24:10 +09:00 |
Visual
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Seek via GameplayClockContainer for better reliability
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2021-02-23 13:40:21 +09:00 |
ImportTest.cs
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Centralise import test helper methods
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2020-09-18 18:05:33 +09:00 |
osu.Game.Tests.csproj
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Update nunit in line with framework
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2021-02-15 21:42:35 +09:00 |
WaveformTestBeatmap.cs
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Fix timeline test
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2020-11-13 17:51:01 +09:00 |