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Audio
Add failing test cases
2020-12-03 23:13:48 +01:00
Beatmaps
Use a shorter test beatmap for tests which need to run to completion
2021-02-22 14:48:04 +09:00
Chat
Set static locally in test to ensure tests always run correctly
2021-02-12 21:30:02 +09:00
Collections /IO
Centralise import test helper methods
2020-09-18 18:05:33 +09:00
Editing
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Gameplay
Change SamplePlaybackWithRateMods to use rate calulated from the sample
2021-02-23 21:25:59 +00:00
Input
Revert leasing logic
2020-12-05 22:15:41 +01:00
Mods
Add coverage for the unordered case
2021-02-27 15:14:25 +01:00
NonVisual
Merge branch 'master' into ruleset-filter-v3
2021-03-06 12:14:53 +01:00
Online
Update other tests which can benefit from using a shorter beatmap
2021-02-22 14:53:32 +09:00
OnlinePlay
Add separate test for stateful multiplayer client
2021-03-03 22:01:03 +09:00
Resources
Remove unnecessary interpolated string specification
2021-02-24 12:46:37 +09:00
Rulesets
Add missing methods from updated audio component interface implementation
2021-02-22 14:18:52 +09:00
Scores /IO
Centralise import test helper methods
2020-09-18 18:05:33 +09:00
ScrollAlgorithms
Add test cases for sequential scroll algorithm
2020-05-21 21:56:59 +02:00
Skins
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Testing
Update namespaces
2021-01-18 21:24:10 +09:00
Visual
Fix test failure by setting beatmap
2021-03-17 18:39:48 +01:00
ImportTest.cs
Centralise import test helper methods
2020-09-18 18:05:33 +09:00
osu.Game.Tests.csproj
Update remaining package references to point to efcore5
2021-03-15 13:12:10 +09:00
tests.ruleset
Exclude tests from ConfigureAwait rule
2021-03-08 14:36:35 +09:00
WaveformTestBeatmap.cs
Fix timeline test
2020-11-13 17:51:01 +09:00