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osu-lazer/osu.Game.Tests
Dean Herbert a75537142d
Merge pull request #11939 from ppy/dependabot/nuget/Microsoft.NET.Test.Sdk-16.9.1
Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1
2021-03-02 11:28:00 +09:00
..
Audio Add failing test cases 2020-12-03 23:13:48 +01:00
Beatmaps Use a shorter test beatmap for tests which need to run to completion 2021-02-22 14:48:04 +09:00
Chat Set static locally in test to ensure tests always run correctly 2021-02-12 21:30:02 +09:00
Collections/IO Centralise import test helper methods 2020-09-18 18:05:33 +09:00
Editing Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
Gameplay Change SamplePlaybackWithRateMods to use rate calulated from the sample 2021-02-23 21:25:59 +00:00
Input Revert leasing logic 2020-12-05 22:15:41 +01:00
Mods Add coverage for the unordered case 2021-02-27 15:14:25 +01:00
NonVisual Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Online Update other tests which can benefit from using a shorter beatmap 2021-02-22 14:53:32 +09:00
Resources Remove unnecessary interpolated string specification 2021-02-24 12:46:37 +09:00
Rulesets Add missing methods from updated audio component interface implementation 2021-02-22 14:18:52 +09:00
Scores/IO Centralise import test helper methods 2020-09-18 18:05:33 +09:00
ScrollAlgorithms Add test cases for sequential scroll algorithm 2020-05-21 21:56:59 +02:00
Skins Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Testing Update namespaces 2021-01-18 21:24:10 +09:00
Visual Make labels disappear on null beatmap/no hitobjects 2021-02-25 23:36:02 +09:00
ImportTest.cs Centralise import test helper methods 2020-09-18 18:05:33 +09:00
osu.Game.Tests.csproj Merge pull request #11939 from ppy/dependabot/nuget/Microsoft.NET.Test.Sdk-16.9.1 2021-03-02 11:28:00 +09:00
WaveformTestBeatmap.cs Fix timeline test 2020-11-13 17:51:01 +09:00