mk-56
bd308ca38c
Cleanup
2022-01-17 15:15:25 +01:00
Henry Lin
b81fc675e8
Include PropertyName in PerformanceDisplayAttribute
2022-01-17 20:45:25 +08:00
Henry Lin
d014fef179
Hide confusing attributes
2022-01-17 20:36:36 +08:00
Henry Lin
511a607599
Display performance breakdown in a tooltip
2022-01-17 18:28:17 +08:00
mk-56
ee4331dda4
Merge remote-tracking branch 'origin/Liswiera-FL-changes' into Liswiera-FL-changes
2022-01-15 21:44:03 +01:00
mk-56
2a59735525
Initial commit
2022-01-15 21:43:28 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dan Balasescu
4106ebf881
Fix mania requiring PERFECTs to maintain HP
2022-01-12 18:29:23 +09:00
pikokr
b0d61a18b0
Load keyBindingContainer once on LoadComplete() & make touch area height to const
2022-01-07 15:57:30 +09:00
pikokr
4cb8272d14
Column Touch area & highlighting on start
2021-12-30 17:37:19 +09:00
pikokr
dec1f31749
Make KeyBindingContainer
public
2021-12-28 22:43:07 +09:00
파링
9ed7139582
Merge branch 'master' into master
2021-12-28 22:36:55 +09:00
pikokr
62d6bb8c2e
Trigger touch on click key area
2021-12-28 22:35:45 +09:00
pikokr
59b4aea5f9
Make method and property name to match class name
2021-12-28 21:52:46 +09:00
Joseph Madamba
0bd928b5cd
Fix incorrect naming / apply review
2021-12-27 21:44:19 -08:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4
Fix clear identifier typos
2021-12-27 20:26:28 -08:00
pikokr
58994b790c
Get key binding container once instead of getting on every touch
2021-12-27 21:20:52 +09:00
pikokr
327822de5b
Add touchscreen support for osu!mania ruleset
2021-12-27 19:41:36 +09:00
StanR
40b3ce0ade
Clean up comments
2021-12-21 14:03:24 +03:00
StanR
cca02a8016
Create PerformanceAttributes
2021-12-21 13:08:31 +03:00
StanR
2f2006715e
Slightly refactor difficulty and pp calculators
2021-12-17 23:40:23 +03:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
9f688f6291
Stop persisting Skill
s in DifficultyAttributes
2021-11-21 12:15:32 +09:00
Dean Herbert
fd0cae2bfb
Merge branch 'master' into difficulty-attribute-helpers
2021-11-17 20:49:31 +09:00
Dan Balasescu
815179f713
Use consts for attribute IDs
2021-11-17 20:31:18 +09:00
Dean Herbert
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
Dean Herbert
62d670a3ca
Update DifficultyCalculator
to take an IWorkingBeatmap
2021-11-15 19:16:48 +09:00
Dan Balasescu
c8a01c35f7
Remove extra members from FromDatabaseAttributes
2021-11-15 18:11:07 +09:00
Dan Balasescu
0cfd6fdf04
Add to/from database mapping functions to difficulty attributes
2021-11-15 16:06:50 +09:00
Dan Balasescu
907499f73a
Add json properties to difficulty attributes
2021-11-15 16:06:29 +09:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename
2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Dean Herbert
6399c695e8
Update usages of BufferedContainer
in line with framework changes
2021-11-05 15:54:49 +09:00
Dean Herbert
9b705460db
Remove trailing exclamation marks from autoplay character names
...
As mentioned in
https://github.com/ppy/osu/discussions/15401#discussioncomment-1573839 .
2021-11-02 14:53:58 +09:00
Dean Herbert
5c7623e68e
Merge pull request #15255 from goodtrailer/node-samples-ilist
...
Change IHasRepeats.NodeSamples to IList from List
2021-10-28 14:24:26 +09:00
Dean Herbert
add39fbd4f
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00
Dean Herbert
95837990f3
Apply some second-pass inspections that appeared after previous changes
2021-10-27 13:09:30 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
goodtrailer
4440b9ca11
Change IHasRepeats.NodeSamples to IList from List
2021-10-23 01:59:07 -07:00
Dean Herbert
93482414d6
Remove SkinConfiguration
subclasses and allow configuration parsing for all skin types
2021-10-22 14:42:23 +09:00
Dean Herbert
8672b3325a
Fix a couple more weird variable names
2021-10-19 17:22:50 +09:00
Dean Herbert
61670a70b6
Tidy up tracked settings code syntax and fix remaining issue
2021-10-19 17:21:07 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
smoogipoo
e30e5bd214
Remove int casts in other calculators
2021-10-10 16:23:35 +09:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dan Balasescu
e837a3511d
Merge branch 'master' into beatmap-difficulty-more-interface-usage
2021-10-06 12:18:51 +09:00
Dean Herbert
bd84a8b749
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-05 18:21:21 +09:00
smoogipoo
031c5a441e
Merge branch 'master' into realtime-pp-display
2021-10-04 20:19:37 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
smoogipoo
5820a71652
Fix mania difficulty calculator crashing
2021-10-01 19:57:45 +09:00
Dean Herbert
a92d499d7a
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Dean Herbert
93e33fa94d
Use true
comparison rather than null coalesce fallback
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-09-21 14:08:54 +09:00
Dean Herbert
98f1c1cc29
Avoid allocating list storage in Pattern
until first usage
...
Patterns can often be constructed only to never be used.
2021-09-20 16:02:03 +09:00
Dean Herbert
03291e3897
Avoid LINQ overhead in PatternGenerator.isValid
2021-09-20 15:09:27 +09:00
Dean Herbert
0d58530dbe
Reduce overhead of ColumnHasObject
calls by storing column usage separately
2021-09-20 15:09:27 +09:00
Bartłomiej Dach
8026968939
Move difficulty -> effect point conversion back to decoder
2021-09-18 14:38:38 +02:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
smoogipoo
34bde293ab
Fix tests
2021-09-15 13:26:39 +09:00
smoogipoo
c009e1473d
Add extra safety check
2021-09-14 17:47:12 +09:00
smoogipoo
63aa3ddcba
Add animation support for mania notes
2021-09-14 17:45:23 +09:00
Bartłomiej Dach
922fa96d41
Fix notes not updating snap colour on application
2021-09-12 18:18:55 +02:00
Dean Herbert
1c3c32b724
Add test ensuring converter doesn't modify original beatmap
2021-09-10 00:00:12 +09:00
Dean Herbert
b16e0cda3d
Move control point modification to ConvertBeatmap
method
2021-09-09 23:45:32 +09:00
Dean Herbert
3c7a34bdbd
Move mania-specific conversion to converter
2021-09-06 21:06:13 +09:00
Dean Herbert
0500cd578a
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-06 21:06:12 +09:00
Dean Herbert
1a26658ba4
Add description for mania special style
2021-09-05 13:40:49 +09:00
Dean Herbert
25420af078
Rename method to drop redundant ruleset suffix
2021-09-05 13:34:23 +09:00
Dean Herbert
d587dc6203
Populate new approach rate where required
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b
Update usages of DifficultyPointAt
2021-09-03 16:58:16 +09:00
Bartłomiej Dach
565f147a5c
Add special style setting for osu!mania
2021-09-02 23:29:14 +02:00
Dean Herbert
b907c2f4f6
Fix osu! judgements getting scaled twice over different durations
2021-09-02 16:31:43 +09:00
Dean Herbert
6aa894e55e
Split out separate component
2021-08-25 16:56:44 +09:00
Dean Herbert
6252b8aa42
Fix hold notes handling all input ever
2021-08-24 19:08:04 +09:00
Xexxar
176b3e7533
changed decay system to allow for customizing the currentStrain
2021-08-16 22:14:29 +00:00
Henry Lin
7251c28c4a
Merge branch 'master' into mod-muted
2021-07-29 21:14:03 +08:00
Henry Lin
e89f33483d
Code formatting fixes
2021-07-28 21:52:01 +08:00
Henry Lin
22d83c75e3
Revert imports re-ordering
...
Out of the scope of this PR
2021-07-28 18:32:38 +08:00
Henry Lin
58bbe9db7e
Added muted mod
2021-07-28 18:21:08 +08:00
Gabe Livengood
49160e4482
review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option
2021-07-26 10:46:41 -04:00
Bartłomiej Dach
fb5d25405e
Replace calls to obsoleted GetOrDefault()
extension
2021-07-18 21:52:16 +02:00
Dan Balasescu
da7e880e46
Merge pull request #13893 from peppy/mouse-settings-localisation
...
Add localisation coverage of `MouseSettings`
2021-07-16 23:25:12 +09:00
smoogipoo
05234d6c30
Fix mania hitobjects not appearing early enough
2021-07-16 19:33:34 +09:00
smoogipoo
3ac58d6838
Fix min/max values not being passed to inner time range
2021-07-16 19:32:31 +09:00
smoogipoo
fa8e5013c5
Adjust mania speed range
2021-07-16 18:22:34 +09:00
Dean Herbert
5b91111eda
Update SettingsSubsection.Header
to accept a LocalisableString
2021-07-15 13:09:51 +09:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
ekrctb
a4f362dca6
Remove lifetime override of DrawableManiaHitObject
...
The `AlwaysAlive` logic is now in all DHOs and it is now not necessary (and potentially conflicting).
2021-06-17 10:15:24 +09:00
ekrctb
9dcd0bf311
Remove IPlayfieldProvider
by caching Playfield
2021-06-17 10:15:24 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
ekrctb
ef96ceb4ab
Introduce IPlayfieldProvider
2021-06-15 14:43:04 +09:00
ekrctb
d0e57f7dd9
Use HitObject
instead of DHO for mania selection blueprint layout
...
- Fix moving selected hold note between columns will cause a crash
2021-06-15 13:20:51 +09:00
Salman Ahmed
fbb856d84b
Call base
when overriding lookup methods
...
Rather than arbitrarily accessing `Skin` here and there.
2021-06-11 12:44:44 +03:00
Dan Balasescu
35d5632355
Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties
...
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-10 18:42:11 +09:00
Salman Ahmed
dde84e5cbd
Merge branch 'master' into transformers-per-skin
2021-06-10 11:58:52 +03:00
Dan Balasescu
a44fd887ee
Merge branch 'master' into no-unranked-display
2021-06-10 17:09:46 +09:00
Salman Ahmed
cf40282f1f
Convert LegacySkinTransformer
s to accept raw ISkin
s rather than a full ISkinSource
2021-06-09 22:49:31 +03:00
Dean Herbert
d248bbd4c8
Use candidate skin for mania skin key lookup rather than this
2021-06-09 15:00:55 +09:00
Dean Herbert
85abee5fc7
Remove difficulty calculator exceptions
...
I don't think there's any reason difficulty calculators shouldn't be
able to calculate for autoplays.
2021-06-09 14:33:35 +09:00
Dean Herbert
d0e9f8ef90
Replace and obsolete Ranked
flag with IsUserPlayable
2021-06-09 14:17:03 +09:00
Samuel Cattini-Schultz
f1bef989b7
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-08 19:43:59 +10:00
Dean Herbert
d26c9a66c2
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-07 12:01:19 +09:00
Dean Herbert
06275a6a7d
Merge branch 'master' into legacy-skin-default-fallback
2021-06-04 16:00:30 +09:00
Pasi4K5
7a4fc9ffc8
Move seed to base class
2021-06-03 18:16:11 +02:00
Dan Balasescu
15b43beef1
Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
...
Refactor catch Movement skill to not require explicit clockrate usage
2021-06-03 17:29:27 +09:00
Samuel Cattini-Schultz
f51413ead9
Refactor to pass clockrate in constructor rather than deriving from mods
2021-06-03 16:09:42 +10:00
Dean Herbert
14570b6fb1
Merge branch 'master' into autoplay-pause-support
2021-06-01 14:19:21 +09:00
Dean Herbert
00b3eea840
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-05-31 21:39:04 +09:00
Dean Herbert
33577cbad5
Fix multiple issues with default lookups
2021-05-31 21:29:47 +09:00
Dean Herbert
88ed95e012
Add FindProvider
lookup function
2021-05-31 21:29:47 +09:00
Dean Herbert
de0e51a81d
Merge branch 'master' into fix-skin-sample-lookup
2021-05-31 15:27:39 +09:00
Dean Herbert
17574833fb
Update other transformers with similar refactored logic
2021-05-30 19:15:59 +09:00
Salman Ahmed
fbc316ea1d
Fix legacy skin transformers potentially ignoring source implementations
2021-05-29 21:23:22 +03:00
Dean Herbert
70a844ac10
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
Dean Herbert
a3c78674a1
Add new interface for autoplay mods
2021-05-25 18:09:24 +09:00
Dean Herbert
cc5c702a92
Apply all properties after cast (looks cleaner)
2021-05-19 17:31:47 +09:00
Dean Herbert
bddc3121dc
Merge branch 'master' into mania-pooling
2021-05-19 17:23:45 +09:00
Dean Herbert
9ede358e7e
Merge branch 'master' into mania-pooling
2021-05-18 22:25:54 +09:00
Dan Balasescu
ef81bdf63f
Merge branch 'master' into always-use-lifetime-entry
2021-05-18 20:10:12 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
...
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
562ac73e96
Merge branch 'hoc-event-queue' into mania-pooling
2021-05-18 14:54:00 +09:00
smoogipoo
72beddaadc
Remove nested blueprints from hold notes
2021-05-18 14:25:07 +09:00
smoogipoo
e621cfc4ea
Add Apply() method for applying new DHOs
2021-05-18 14:14:10 +09:00
PercyDan54
166974506e
Duplicate implementions
2021-05-15 11:55:50 +08:00
smoogipoo
b5afe4e506
Merge branch 'hoc-event-queue' into mania-pooling
2021-05-13 21:53:38 +09:00
smoogipoo
2307889bf8
Fix incorrect cast
2021-05-13 21:41:28 +09:00
smoogipoo
98e77a30d3
Move column changing logic to ManiaSelectionHandler
2021-05-13 20:13:50 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
smoogipoo
0fa3027ab9
Increase pool sizes a bit
2021-05-12 17:37:59 +09:00
smoogipoo
f992b59b4f
Fix DrawableHoldNote retaining hit states through applications
2021-05-12 17:07:42 +09:00
smoogipoo
1af3bbf400
Fix base.OnLoadComplete() not being called
2021-05-12 17:06:44 +09:00
smoogipoo
7913189aa9
Turn on pooling
2021-05-12 16:56:23 +09:00
smoogipoo
789025a7ce
Update playfield/stage/column implementations for pooling
2021-05-12 16:56:07 +09:00
smoogipoo
4e7551d50e
Fix crashes
2021-05-12 16:40:46 +09:00
smoogipoo
5692cecaa4
Initial implementation of DHO pooling
2021-05-12 16:35:05 +09:00
Dean Herbert
87dfd9672d
Merge pull request #12748 from smoogipoo/fix-mania-sample-crash
...
Fix mania crashing on playing samples after skin change
2021-05-12 14:10:08 +09:00
smoogipoo
05c21fb5b3
Increase mania HP lenience
2021-05-12 13:27:30 +09:00
smoogipoo
672108edcf
Use container instead of array for field
2021-05-12 13:27:12 +09:00
Dean Herbert
3428056113
Remove unnecessary usage of ChildrenEnumerable
for array assignment
2021-05-12 13:00:02 +09:00
Dean Herbert
bf44c09a91
Add name identifying container and rename index variable
2021-05-12 12:59:46 +09:00
Bartłomiej Dach
d706073e01
Trim empty remarks xmldoc tag
2021-05-11 23:08:50 +02:00
smoogipoo
713c169332
Fix mania crashing on playing samples after skin change
2021-05-11 16:21:21 +09:00
ekrctb
207f7f1e56
Rename FramedAutoGenerator<T> -> AutoGenerator<T>
2021-05-07 00:31:12 +09:00
ekrctb
cf39178099
Use FramedAutoGenerator in Taiko, Catch, Mania
...
OsuAutoGenerator is not included in this change because it uses SortedList-like thing
2021-05-06 22:57:07 +09:00
ekrctb
4a93e27e83
Revert "Fix mania editor null reference"
...
This reverts commit 1d023dce
2021-05-04 16:46:30 +09:00
Dean Herbert
a551958eeb
Move caching of IBeatmap
to base DrawableRuleset
2021-05-01 21:32:45 +09:00
Dean Herbert
db815f7930
Tidy up implementation in DrawableNote
2021-05-01 20:39:10 +09:00
Justus Franklin Tumacder
fdf8c12947
Replace BeatDivisorFinder with GetClosestBeatDivisor
2021-05-01 11:57:47 +08:00
Justus Franklin Tumacder
ecb053b0de
Merge branch 'master' of https://github.com/ppy/osu into justusft/mania-color-snap
2021-05-01 11:20:28 +08:00
Dan Balasescu
e6eea73b8b
Merge branch 'master' into basic-compose-checks
2021-04-30 23:41:46 +09:00
Dean Herbert
9c62c90cfc
Refactor SelectionBlueprint
and MoveSelectionEvent
to work in screen-space coordinates
...
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.
This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
ekrctb
1d023dcedb
Fix mania editor null reference
2021-04-29 14:39:52 +09:00
ekrctb
d262956146
Always use LifetimeEntry to manage hit objects in HitObjectContainer
...
Previously, non-pooled DHOs were immediately added as children of the HOC when Add is called. Also, non-pooled DHOs were always attached to the HOC as children.
New behavior is that non-pooled DHOs are only added after CheckChildLifetime, and only attached to the HOC while the DHOs are alive.
- LifetimeManagementContainer inheritance of HOC is removed, as it is now all DHOs are "unmanaged" (previously `AddInternal(false)`).
- The signature of `Clear` is changed, and it is now always not disposing the children immediately.
2021-04-29 14:38:01 +09:00
Justus Franklin Tumacder
c4d28110d6
Add visual tests for timing based note coloring
2021-04-27 19:02:57 +08:00
Dean Herbert
f2e56bd306
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
Naxess
a3570e18dd
Add concurrent objects check
...
Here we use `IHasColumn` to support rulesets with columns, and so I moved that interface out into `osu.Game` from `osu.Game.Rulesets.Mania`.
We also use the same threshold as the unsnap check to ensure that no problems slip through. Specifically where an object is simultaneously not concurrent and not unsnapped but still on the same tick.
2021-04-26 20:17:18 +02:00
Justus Franklin Tumacder
559d403abe
Rename ColourCodedNotes to TimingBasedNoteColouring
2021-04-26 19:05:12 +08:00
Justus Franklin Tumacder
58ebec4803
Move BindValueChanged hooks to LoadComplete()
2021-04-26 19:00:40 +08:00
Dean Herbert
e8d83f2f99
Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword
2021-04-26 14:33:30 +09:00
Bartłomiej Dach
e14255f395
Rename {Snap -> BeatDivisor}Finder
2021-04-25 17:44:26 +02:00
Bartłomiej Dach
afb67726f0
Reduce casting
2021-04-25 17:41:23 +02:00
Bartłomiej Dach
f9e228d6bf
Use null-permitting BDL to reduce number of fields
2021-04-25 17:40:23 +02:00
Justus Franklin Tumacder
211bff6a8f
Fix cake errors
2021-04-25 09:21:25 +08:00
Justus Franklin Tumacder
8b9d2a6cff
Remove caching for ConfigColourCodedNotes
2021-04-25 08:32:49 +08:00
Justus Franklin Tumacder
d3db19c3ce
Simplify DrawableNote
2021-04-25 08:11:44 +08:00
Justus Franklin Tumacder
e0ca44c908
Move SnapFinder from mania ruleset to osu.Game
2021-04-25 07:35:53 +08:00
Justus Franklin Tumacder
eaac4fe6c7
Simplify FindSnap method
2021-04-25 06:38:15 +08:00
Justus Franklin Tumacder
bedabc1ddf
Fix cake errors
2021-04-24 22:12:07 +08:00
Justus Franklin Tumacder
8b01082cbb
Fix visual tests missing dependency for ColourCodedNotes
2021-04-24 21:28:48 +08:00
Justus Franklin Tumacder
3103fd8343
Move snapping logic into SnapFinder
2021-04-24 21:28:35 +08:00
Justus Franklin Tumacder
91bf0d422d
Rename ColourCode to ColourCodedNotes
2021-04-24 20:40:30 +08:00
Justus Franklin Tumacder
a8b401522b
Remove ManiaColourCode in favor for boolean
2021-04-24 20:39:22 +08:00
Justus Franklin Tumacder
d6d81fb8e5
Move color snap logic from Note to DrawableNote
2021-04-24 19:53:21 +08:00
Justus Franklin Tumacder
f9905ebe68
Remove beatmap argument in Note
2021-04-24 19:37:10 +08:00
Justus Franklin Tumacder
7e3a611f95
Add snap color option for osu!mania
2021-04-24 16:23:52 +08:00
Dean Herbert
a242df31e8
Merge pull request #12534 from smoogipoo/fix-hold-note-crash
...
Fix hold notes with 0 length crashing the game
2021-04-22 21:14:36 +09:00
Dan Balasescu
739d83da2a
Merge pull request #12515 from frenzibyte/legacy-scores-classic-mod
...
Apply "classic" mod to all legacy scores
2021-04-22 19:52:09 +09:00
smoogipoo
4148d473e3
Fix hold note crashing with 0 length
2021-04-22 19:51:33 +09:00
Dean Herbert
b37c5a8749
Rollback hold note placement when length is zero
2021-04-22 14:59:57 +09:00
Salman Ahmed
e3398d8f1f
Implement "classic" mod for all other legacy rulesets
...
Currently empty, automatically handled in game to not be selectable (see `Mod.HasImplementation`)
2021-04-21 09:14:33 +03:00
Dan Balasescu
5ad2d0e759
Merge pull request #12439 from ekrctb/further-refactor-framed-replay
...
Further refactor FrameReplayInputHandler, simplify the template code
2021-04-16 17:16:09 +09:00
ekrctb
a965e8a75d
Remove AutoGenerator workaround of now-fixed issue
2021-04-16 14:13:41 +09:00
Dean Herbert
119c9b4294
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 14:11:33 +09:00
Dean Herbert
55421b0065
Add missing full stop
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-04-15 14:41:10 +09:00
Dean Herbert
346e36d32a
Make Mod.Description
abstract and add missing descriptions
2021-04-15 14:36:26 +09:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Dan Balasescu
9d8a26f373
Merge branch 'master' into diffcalc/refactor-strain-skill
2021-04-06 08:21:38 +09:00
Dean Herbert
6bcbef9f25
Merge pull request #12294 from smoogipoo/mania-scoring-adjustments
...
Adjust scoring values to better fit osu!mania expectations
2021-04-05 17:19:28 +09:00
smoogipoo
3acc612a67
Adjust scoring values to better fit osu!mania
2021-04-05 13:28:46 +09:00
Samuel Cattini-Schultz
85d2b1232a
Refactor to abstract out strain logic into StrainSkill class
...
While it is the case for the existing official Skills, Skill implementations shouldn't be required to conform to a strain based approach.
There are other valid approaches to calculating skill difficulty that can be supported by abstracting the strain logic into its own StrainSkill class.
2021-04-03 20:52:39 +11:00
Samuel Cattini-Schultz
5b2dcea8a8
Refactor to encapsulate strain logic into Skill class
...
As strains are an implementation detail of the current Skill calculations, it makes sense that strain related logic should be encapsulated within the Skill class.
2021-04-03 20:47:43 +11:00
Dan Balasescu
345779b19a
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-04-02 20:58:29 +09:00
smoogipoo
43e48406ca
Miss all ticks when hold note is hit
2021-03-31 12:21:14 +09:00
Dean Herbert
56428a027e
Change static method to public
2021-03-30 16:56:20 +09:00
Dean Herbert
e769ef45be
Fix misplaced parenthesis
2021-03-30 16:55:39 +09:00
Dean Herbert
1d968009c2
Add osu!mania key filtering using "keys=4" at song select
2021-03-30 16:09:35 +09:00
Dean Herbert
690debe507
Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy
2021-03-29 19:31:16 +09:00
Nathan Alo
9a02f3868c
return a string instead
2021-03-29 17:29:05 +08:00
Nathan Alo
b8b7eb4c4b
refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
Nathan Alo
2bea69456e
remove implementations
2021-03-26 15:24:33 +08:00
smoogipoo
8438fce764
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-03-26 11:47:38 +09:00
Dan Balasescu
5f2c6b8d59
Merge pull request #12145 from bdach/mania-auto-hold-note-release
...
Remove release delay for hold notes when generating autoplay
2021-03-23 14:24:56 +09:00
Bartłomiej Dach
29d4162e4e
Remove release delay for hold notes when generating autoplay
...
It was more intended for normal notes anyway (as they would be released
pretty much instantaneously, if it weren't for the delay).
2021-03-22 22:45:21 +01:00
Dean Herbert
5b1d9f4cf0
Fix constant case
2021-03-22 16:19:29 +09:00
Dean Herbert
690fb9224a
Combine constants for readability
2021-03-22 16:18:31 +09:00
smoogipoo
db64fac824
Delay key fade in legacy mania skins
2021-03-22 15:26:22 +09:00
Bartłomiej Dach
9a330c4c56
Fix mania hold note heads hiding when frozen
...
This was an insidious regression from a3dc1d5
. Prior to that commit,
`DrawableHoldNoteHead` had `UpdateStateTransforms()` overridden, to set
the hold note head's lifetime. When that method was split into
`UpdateInitialStateTransforms()` and `UpdateHitStateTransforms()`, the
lifetime set was moved to the former.
Unfortunately, that override served two purposes: both to set the
lifetime, and to suppress hit animations which would normally be added
by the base `DrawableManiaHitObject`. That fact being missed led to
`UpdateHitStateTransforms()` hiding the hold note head immediately on
hit and with a slight delay on miss.
To resolve, explicitly override `UpdateHitStateTransforms()` and
suppress the base call, with an explanatory comment.
2021-03-21 18:46:41 +01:00
Bartłomiej Dach
aec859b4d1
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
Nathan Alo
51e0304c54
properly format strings per ruleset
2021-03-17 18:31:09 +08:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Dan Balasescu
5b6018295d
Merge branch 'master' into diffcalc/skill-mods
2021-03-04 13:06:26 +09:00
Dean Herbert
cd1c1bf534
Centralise cases of performing actions on the current selection
...
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901 , but not fix it completely.
2021-02-26 14:15:13 +09:00
smoogipoo
cf4c88c647
Fix spacing
2021-02-25 21:38:21 +09:00
smoogipoo
dff1d80f39
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
smoogipoo
6b6811063b
Make ExpandDirection abstract
2021-02-24 15:05:12 +09:00
smoogipoo
dd702ccfd2
Make mania FI/HD incompatible with each other
2021-02-24 14:34:37 +09:00
Samuel Cattini-Schultz
66643a97b0
Add a list of mods to Skill class
...
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
Samuel Cattini-Schultz
442347df8e
Fix clockrate adjusted difficulty calculations bug in strain decay
...
When starting a new section, the starting strain value was calculated using the unadjusted timing value, meaning decay curves were essentially being stretched or squashed according to the clockrate.
This caused incorrect strain peaks for any section where the peak occurs at the start of the section (none of the objects in the section added enough strain after decay to exceed the starting strain).
This bug caused star ratings with clockrates above 1 to be lower than they should and below 1 to be higher than they should.
2021-02-20 20:23:49 +11:00
Dean Herbert
00574a5288
Use ISample everywhere in Skin GetSample lookup path
2021-02-18 18:32:28 +09:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Bartłomiej Dach
68c20a2a37
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
Dean Herbert
f86f323625
Add a basic guard against setting ScrollMethod too late in initialisation
2021-02-04 22:28:17 +09:00
smoogipoo
8295fb9081
Implement mania constant speed mod
2021-02-03 16:28:22 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
smoogipoo
1b166d809e
Adjust package titles
2021-01-18 11:08:03 +09:00
smoogipoo
ec00aaef90
Add nuget deploys for all rulesets
2021-01-18 10:53:31 +09:00
Dean Herbert
bf39aa5980
Fix incorrectly converted rotation values
2020-12-22 12:18:42 +09:00
Dean Herbert
e1b2de27a6
Update osu!mania legacy skin's judgement animation to match stable
2020-12-21 17:23:23 +09:00
Dean Herbert
1793385e96
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
smoogipoo
a835ca9612
Fix anchors/origins for legacy pieces
2020-12-14 14:20:43 +09:00
smoogipoo
1794bfeddb
Move offset into legacy mania judgement
2020-12-14 13:07:55 +09:00
smoogipoo
ca11eeefdf
Merge branch 'master' into mania-legacyskin-scoreposition
2020-12-14 11:25:34 +09:00
Firmatorenio
cf7303e072
dotnet format
2020-12-13 22:54:01 +06:00
Firmatorenio
3741c2339a
simplify implementation and adjust the default values
2020-12-13 22:43:36 +06:00
Firmatorenio
2108844319
apply ScorePosition to the judgement container
2020-12-13 22:01:08 +06:00
Firmatorenio
f14e49c72e
fetch ScorePosition from the skin
2020-12-13 21:59:04 +06:00
Firmatorenio
60379b09db
added a container for the judgements to move up or down
2020-12-13 18:14:41 +06:00
ekrctb
e3c035fe9c
Adjust namespace
2020-12-07 12:32:52 +09:00
ekrctb
40da799103
Move piece files of Mania ruleset
2020-12-07 12:31:56 +09:00
Bartłomiej Dach
5fbe1823a0
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:39:22 +01:00
Dean Herbert
7f34e11467
Merge pull request #10962 from smoogipoo/improve-dho-time-offsets
...
Fix judgement offsets in non-framestable contexts
2020-11-30 19:13:25 +09:00
Dean Herbert
c17d67bc7d
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:34:38 +09:00
Dean Herbert
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
ekrctb
f3f5ec7665
Fix Column
not calling base.Add
2020-11-26 18:08:40 +09:00
smoogipoo
0414e5c550
Add MaximumJudgementOffset to DrawableHitObject, use in more places
2020-11-26 01:12:42 +09:00
Bartłomiej Dach
827a089810
Merge branch 'master' into change-taiko-ez
2020-11-22 13:29:02 +01:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-18 20:33:58 +01:00
Bartłomiej Dach
5156de3a10
Merge branch 'master' into fix-judgement-transform-logic
2020-11-18 19:20:11 +01:00
Dean Herbert
20bb64c627
Fix mania misses not correctly animating (temporary solution)
2020-11-18 19:34:00 +09:00
Dean Herbert
94886a09b2
Remove fades from DrawableJudgement itself
2020-11-18 19:03:34 +09:00
Dean Herbert
49b8331ccd
Merge pull request #10877 from smoogipoo/fix-mania-judgement-displays
...
Fix hold note judgements displaying incorrectly
2020-11-18 19:00:14 +09:00
Dean Herbert
8247e6ce91
Move result type to ctor
2020-11-17 15:43:54 +09:00
Dean Herbert
f465dd5a5e
Move all extended animation logic out of DrawableJudgement
2020-11-17 14:59:34 +09:00
Dan Balasescu
cb3280af7c
Merge branch 'master' into hold-note-fade
2020-11-17 13:49:28 +09:00
smoogipoo
77942af3a6
Fix hold note judgements displaying incorrectly
2020-11-17 13:37:58 +09:00
Bartłomiej Dach
21f29e28e2
Add clarification comment
2020-11-16 20:36:56 +01:00
Bartłomiej Dach
e88920442c
Use HitStateUpdateTime instead
2020-11-16 20:01:10 +01:00
Bartłomiej Dach
8da40ce2dc
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
Bartłomiej Dach
128adce017
Merge branch 'master' into change-taiko-ez
2020-11-16 19:37:47 +01:00
PercyDan54
99ee5e3ad7
Correct inheritance
2020-11-16 18:28:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
Dean Herbert
a4c17906b4
Make comment a bit more explicit
2020-11-16 14:52:18 +09:00
Bartłomiej Dach
e5d9cca9de
Fix mania-specific missing cases
2020-11-15 15:38:12 +01:00
Bartłomiej Dach
ba30800bf4
Extract constant
2020-11-13 22:21:22 +01:00
Bartłomiej Dach
a199a957cc
Use stored hold note break time to fade upon it
2020-11-13 22:16:38 +01:00
Bartłomiej Dach
b62bf5798d
Store time of hold note break
2020-11-13 21:14:34 +01:00
Bartłomiej Dach
4777b1be81
Fix fade not applying to tails sometimes
2020-11-13 20:52:15 +01:00
Bartłomiej Dach
55a91dbbe0
Add fading on hit state change
2020-11-13 20:52:15 +01:00
Bartłomiej Dach
7a89e58483
Disable pressed/released action logic when rewinding
2020-11-13 20:49:06 +01:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
smoogipoo
60f95e897d
Revert unnecessary change
2020-11-12 18:29:22 +09:00
smoogipoo
ad38867b1d
Completely remove check as it can occur for hits too
2020-11-12 18:29:22 +09:00
smoogipoo
44aed19e4e
Fix mania notelock crashing with overlapping hitwindows
2020-11-12 18:29:22 +09:00
Dean Herbert
a3dc1d5730
Update existing implementations
2020-11-04 17:14:23 +09:00
Dean Herbert
fed4accfea
Update tests to refect new mappings
2020-10-30 12:12:30 +09:00
Dean Herbert
ef2e2894a2
Merge branch 'master' into fix-mania-diffcalc
2020-10-14 23:49:14 +09:00
smoogipoo
26dffbfd3b
Replicate hit window calculation
2020-10-14 20:40:39 +09:00
smoogipoo
1a2dc83740
Make field readonly
2020-10-14 20:40:17 +09:00
smoogipoo
da8565c0fa
Add 10K mod to incompatibility list
2020-10-14 18:28:19 +09:00
smoogipoo
3e6ed6c9ff
Add support for dual stages (keycoop) and score multiplier
2020-10-14 17:53:28 +09:00
Dan Balasescu
4eccb03d71
Add copyright notice
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-10-14 17:08:14 +09:00
Dean Herbert
207c409792
Merge branch 'master' into fix-mania-diffcalc
2020-10-14 15:26:32 +09:00
Dean Herbert
010f86ff34
Merge pull request #10452 from smoogipoo/fix-mania-conversion
...
Make mania beatmap conversions match stable
2020-10-13 01:17:42 +09:00
smoogipoo
ac4290dfb6
Add comment about stable calculation
2020-10-12 15:27:33 +09:00
Bartłomiej Dach
146b15371d
Merge branch 'master' into fix-slider-sample-parsing
2020-10-10 14:02:33 +02:00
smoogipoo
65d8530a11
Fix tests
2020-10-09 22:47:32 +09:00
smoogipoo
306d876d22
Replicate stable's unstable sort
2020-10-09 21:50:20 +09:00
smoogipoo
5017c92fe8
Combine mania skills
2020-10-09 21:47:34 +09:00
smoogipoo
08f3481b59
Use integer calculations to replicate stable's slider conversion
2020-10-09 21:22:20 +09:00
smoogipoo
5f19081db6
Fix incorrect probability calculation for hitobject conversion
2020-10-09 21:20:00 +09:00
smoogipoo
9d09503ace
Fix spinner conversion not considering stacking + forced initial column
2020-10-09 21:13:04 +09:00
smoogipoo
4d0e4f4ade
Fix incorrect initial density
2020-10-09 21:11:18 +09:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste
2020-10-09 20:51:09 +09:00
Dean Herbert
3838f405dd
Fix missed usages
2020-10-09 18:50:05 +09:00
Dean Herbert
07558b5bc0
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
Dean Herbert
f1a3b6d0ba
Merge branch 'master' into perf-calculator-remove-working-beatmap
2020-10-07 17:43:17 +09:00
Dean Herbert
6020ec9ca3
Add valid result types for all rulesets
2020-10-07 15:43:52 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
5dea37792c
Merge branch 'master' into health-adjustments
2020-10-04 21:38:40 +09:00
Lucas A
d7747ebb2d
Remove unused WorkingBeatmap argument.
2020-10-03 16:51:22 +02:00
Bartłomiej Dach
309714081f
Make new health increase values mania-specific
2020-10-03 12:16:22 +02:00
Bartłomiej Dach
1f0620ffd4
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Lucas A
abd395a030
Remove unecessary using references.
2020-10-02 19:41:24 +02:00
Lucas A
0163688a17
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
smoogipoo
e789e06c86
Don't display hold note tick judgements
2020-09-29 16:33:38 +09:00
smoogipoo
bad48d6d44
Merge branch 'master' into scoring-standardisation
2020-09-29 16:33:38 +09:00
smoogipoo
31fae045fa
Update judgement processors with new hit results
2020-09-29 16:33:38 +09:00
smoogipoo
b1877b649b
Use new hit results in mania
2020-09-29 16:33:38 +09:00
Dean Herbert
6095446f10
Fix autoplay generators failing on empty hitobjects lists
2020-09-28 15:38:54 +09:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
Morilli
9c041dbac2
Fix mania scrollspeed slider precision
2020-09-15 08:24:01 +02:00
Dean Herbert
ef44c7d063
Merge branch 'master' into score-recalc
2020-09-10 18:30:41 +09:00
Dean Herbert
a65f564e45
Add icons for other ruleset editors
2020-09-09 18:40:01 +09:00
smoogipoo
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
Dean Herbert
4680728b9c
Merge branch 'master' into update-dcc-exclusions
2020-09-07 18:01:44 +09:00
smoogipoo
c72a8d4755
Add zero-length slider test
2020-09-07 17:18:40 +09:00
smoogipoo
ecc9c2957f
Avoid float precision error in mania conversion
2020-09-07 16:30:05 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Dean Herbert
25e142965d
Strongly type and expose default beatmap information icon implementations for other rulesets
2020-09-04 15:01:32 +09:00
Dean Herbert
72cb65c22f
Update and add missing beatmap statistic icons to info wedge
2020-09-03 17:52:22 +09:00
Bartłomiej Dach
d419fe4dbf
Remove note shaking mention that doesn't apply in mania
2020-08-31 12:03:05 +02:00
smoogipoo
acbeb5406f
Add/improve xmldoc
2020-08-31 13:33:41 +09:00
smoogipoo
aa151e4cd7
Merge branch 'master' into mania-notelock
2020-08-31 13:31:41 +09:00
Dan Balasescu
bd2f863b56
Merge branch 'master' into legacy-mirror-mod-replays
2020-08-31 12:41:17 +09:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
...
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
Bartłomiej Dach
da82556f6b
Add two-way legacy conversions for mirror mod
2020-08-29 11:49:17 +02:00
smoogipoo
85bda29b71
Add mania max combo attribute
2020-08-28 19:16:24 +09:00
Dean Herbert
da34544fdc
Merge branch 'master' into hold-note-lighting
2020-08-28 18:27:29 +09:00
Bartłomiej Dach
43d6d2b2e8
Add back unstable rate display
2020-08-27 20:46:49 +02:00
Bartłomiej Dach
f152e1b924
Revert IStatisticRow changes
2020-08-27 20:13:44 +02:00
Bartłomiej Dach
1a04ec5375
Merge branch 'master' into unstable-rate
2020-08-27 19:56:08 +02:00
smoogipoo
7002193165
Mark nullable members
2020-08-27 23:16:59 +09:00
smoogipoo
29b29cde8e
Flip condition to reduce nesting
2020-08-27 23:09:54 +09:00
smoogipoo
7a5292936e
Add some xmldocs
2020-08-27 21:15:05 +09:00
Bartłomiej Dach
a1f731d455
Merge branch 'master' into mania-keys-under-notes
2020-08-27 14:06:43 +02:00
smoogipoo
6f93df0b9d
Fix ticks causing hold note misses
2020-08-27 21:05:12 +09:00
smoogipoo
deb172bb6c
Implement basic mania hit order policy
2020-08-27 20:24:21 +09:00
Bartłomiej Dach
05e725d59f
Add unstable rate statistic to rulesets in which it makes sense
2020-08-26 22:06:29 +02:00
Bartłomiej Dach
bbb3d7522e
Scope up return type to IStatisticRow
2020-08-26 19:24:12 +02:00
smoogipoo
157e1d8965
Add fades
2020-08-26 20:46:12 +09:00
smoogipoo
6fe1279e9d
Re-use existing inset container
2020-08-26 20:23:01 +09:00
smoogipoo
1db836e9e0
Merge branch 'master' into hold-note-lighting
2020-08-26 20:22:07 +09:00
smoogipoo
9372c6eef6
Implement hold note lighting
2020-08-26 20:21:56 +09:00
smoogipoo
d057f5f4bc
Implement mania "KeysUnderNotes" skin config
2020-08-26 15:37:16 +09:00
smoogipoo
0800e43796
Remove padding from columns
2020-08-25 19:57:49 +09:00
smoogipoo
c09cef4fca
Apply post-merge fixes to LegacyStageBackground
2020-08-25 19:40:17 +09:00
smoogipoo
8dde512657
Merge branch 'master' into skin-colour-fix-2
2020-08-25 19:39:01 +09:00
smoogipoo
ff72ccabd8
Rename method
2020-08-25 18:44:32 +09:00
Dean Herbert
940b4acf0d
Merge branch 'master' into fix-hittarget-layering
2020-08-25 15:44:38 +09:00
smoogipoo
ab8d9be095
Move out into a separate method
2020-08-25 15:16:41 +09:00
smoogipoo
723e5cafb6
Fix column potentially added at wrong indices
2020-08-25 14:49:04 +09:00
smoogipoo
018523a43a
Rework to remove cross-class pollutions
2020-08-25 01:21:27 +09:00
smoogipoo
77bf646ea0
Move column lines to background layer
2020-08-24 23:01:06 +09:00
smoogipoo
500cb0ccf5
Fix legacy hit target being layered incorrectly
2020-08-24 22:36:37 +09:00
Dean Herbert
1f717c4b00
Merge branch 'master' into hold-note-freeze
2020-08-23 22:38:48 +09:00
Bartłomiej Dach
891f5cb130
Add padding to mania column borders to match stable
2020-08-21 20:00:20 +02:00
smoogipoo
08078b9513
Rename method to remove "InitialColour" namings
2020-08-22 00:56:29 +09:00
smoogipoo
454564b189
Update mania with legacy colour setters
2020-08-22 00:19:15 +09:00
smoogipoo
b3338347b7
Remove fade on successful hits
2020-08-21 23:56:27 +09:00
smoogipoo
8632c3adf0
Fix hold notes bouncing with SV changes
2020-08-21 23:11:15 +09:00
Dan Balasescu
42ee9b75df
Apply suggestions from code review
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-21 19:38:59 +09:00
smoogipoo
aead13628b
Rework freezing to use masking
2020-08-21 17:52:42 +09:00
smoogipoo
37cf7999b1
Merge branch 'master' into hold-note-freeze
2020-08-21 14:39:25 +09:00
smoogipoo
54a2322090
Use Array.Empty<>
2020-08-20 22:51:52 +09:00
smoogipoo
f1e0946603
Remove release samples in invert mod
2020-08-20 22:38:47 +09:00
Dean Herbert
f6ca31688e
Fix incorrect spacing
2020-08-19 21:39:55 +09:00
Dean Herbert
37f40f4a09
Merge branch 'master' into mania-slidertick-lighting
2020-08-19 21:19:25 +09:00
Dean Herbert
74f8e61381
Merge branch 'master' into mania-body-recycling
2020-08-19 20:40:15 +09:00
Dean Herbert
3eac81eb52
Merge pull request #9891 from smoogipoo/mania-mod-invert
2020-08-19 19:12:02 +09:00
Dean Herbert
72f16eb186
Merge pull request #9905 from smoogipoo/fix-holdnote-tick-judgement
2020-08-19 19:07:38 +09:00
Dean Herbert
0184bee44d
Merge branch 'master' into mania-mod-invert
2020-08-19 18:41:32 +09:00
smoogipoo
1d9d885d27
Mask the tail as the body gets shorter
2020-08-19 01:40:26 +09:00
smoogipoo
4d4d9b7356
Add rewinding support
2020-08-19 01:37:31 +09:00
Jihoon Yang
474f245222
Replace nested loop with early return
2020-08-18 08:40:29 -07:00
Jihoon Yang
af8f727721
Disable LegacyHitExplosion for hold notes
2020-08-18 08:28:53 -07:00
smoogipoo
99315a4aa7
Fix incorrect anchors for up-scroll
2020-08-19 00:05:36 +09:00
smoogipoo
988ad378a7
Fix body size + freeze head piece
2020-08-19 00:05:05 +09:00
smoogipoo
da07354f05
Fix some judgements potentially giving wrong score
2020-08-18 19:51:16 +09:00
smoogipoo
385f7cf85d
Implement mania hold note body recycling
2020-08-18 17:56:48 +09:00
Jihoon Yang
138dc5929e
Changed MIN_TIME_RANGE as well
2020-08-18 01:46:41 -07:00
Jihoon Yang
4ddc04793f
Changed MAX_TIME_RANGE instead of the single instance
2020-08-18 01:44:30 -07:00
smoogipoo
d157c42340
Increase density by not skipping objects
2020-08-18 17:40:44 +09:00
Jihoon Yang
628be66653
Updated calculation of mania scroll speed
2020-08-18 01:24:56 -07:00
smoogipoo
e1ed8554a1
Use yinyang icon
2020-08-18 17:23:11 +09:00
smoogipoo
583760100a
Implement mania invert mod
2020-08-18 01:40:55 +09:00
smoogipoo
548ccc1a50
Initial implementation of hold note freezing
2020-08-18 00:29:00 +09:00
Dean Herbert
f139423786
Merge branch 'master' into mania-hitexplosion-pooling
2020-07-30 10:40:29 +09:00
smoogipoo
5df406a035
Add pooling for mania judgements
2020-07-29 16:41:10 +09:00
smoogipoo
00821e7b65
Re-implement support for small ticks
2020-07-29 16:14:19 +09:00
smoogipoo
7f2e554ad4
Fix animations not being reset
2020-07-29 15:52:25 +09:00
smoogipoo
0f1f4b2b5c
Add pooling for mania hit explosions
2020-07-29 15:36:42 +09:00
smoogipoo
375dad0878
Increase PERFECT from 320 to 350 score
2020-07-28 17:59:52 +09:00
smoogipoo
f7cd6e83aa
Adjust mania scoring to be 95% based on accuracy
2020-07-28 17:58:58 +09:00
Dan Balasescu
a640541324
Merge pull request #9612 from peppy/input-handler-updates
...
Input handler updates in line with framework changes
2020-07-22 20:30:32 +09:00
Dean Herbert
2c62b23d85
Update naming
2020-07-22 19:53:45 +09:00
smoogipoo
f044c06d08
Fix hold notes accepting presses during release lenience
2020-07-20 22:26:58 +09:00
Dean Herbert
648e414c14
Update InputHandlers in line with framework changes
2020-07-19 11:39:11 +09:00
Dean Herbert
56480d1665
Merge pull request #9538 from LastExceed/mania-fadein
2020-07-17 18:22:13 +09:00
smoogipoo
b3769112fb
Fix mania hold note bodies behaving badly with edge alphas
2020-07-17 17:08:26 +09:00
smoogipoo
8d9e5db641
Use enum values instead of class override
2020-07-16 21:29:39 +09:00
smoogipoo
03a7b8a6ef
Rename
2020-07-16 21:18:24 +09:00
smoogipoo
18d3685023
Pass in content
2020-07-16 21:17:51 +09:00
smoogipoo
967238e269
Add comment explaining scale
2020-07-16 17:47:00 +09:00
smoogipoo
74c7d9e67d
Use WithChild
2020-07-16 17:42:37 +09:00
smoogipoo
02031cea01
Add newline
2020-07-16 17:42:37 +09:00
smoogipoo
84e2e5677a
Add more info to xmldoc
2020-07-16 17:42:37 +09:00
smoogipoo
d546db0ec9
Fix default coverage
2020-07-16 17:35:00 +09:00
smoogipoo
b7f6ae5db9
Make the cover into a container
2020-07-16 17:26:48 +09:00
smoogipoo
1384e61747
Move cover to a separate file, rename
2020-07-16 17:26:34 +09:00
Dean Herbert
5049977395
Merge pull request #9578 from smoogipoo/accuracy-based-mania
2020-07-16 16:12:48 +09:00
smoogipoo
2b39857b8c
Make mania 80% acc 20% combo
2020-07-16 14:10:52 +09:00
smoogipoo
1a6ae3194e
Add test
2020-07-15 19:45:48 +09:00
LastExceed
d2e78d080c
fix naming convention violation
2020-07-15 11:29:13 +02:00
LastExceed
4a2890c054
implement FI by flipping HD upside down
2020-07-15 11:15:47 +02:00
LastExceed
e12f02a634
simplify reversing using rotation
2020-07-15 11:07:30 +02:00
LastExceed
b43b1673cc
fix leftover parameter name
2020-07-15 10:41:34 +02:00
LastExceed
f73fd7ffe9
read scroll direction from IScrollingInfo instead of config
2020-07-14 17:04:09 +02:00
LastExceed
3b7d52da09
rearrange LaneCover members
2020-07-14 16:48:14 +02:00
LastExceed
25fb49d59f
bind laneCover direction to scroll direction
2020-07-14 16:44:29 +02:00
LastExceed
921939f97a
extract coverage updating logic to separate method
2020-07-14 15:12:00 +02:00
LastExceed
fcda4d9f15
move lanecover implementation to ManiaModHidden
2020-07-14 15:06:15 +02:00
LastExceed
fec2594ac6
reverse LaneCover when playing up-scroll
2020-07-14 11:56:31 +02:00
LastExceed
ca39f2aa24
only insert BufferedContainer when using FI
2020-07-13 13:43:32 +02:00
LastExceed
3178217216
remove unnecessary import
2020-07-13 13:14:47 +02:00
LastExceed
4b3cffb246
expose hitObjectContainer in HitObjectArea
2020-07-13 11:55:13 +02:00
LastExceed
bdf680aecb
inline single-use constants
2020-07-12 14:53:40 +02:00
LastExceed
3606febe31
fix case convention violation
2020-07-12 14:23:55 +02:00
LastExceed
1cf8b599a1
implement fadein
2020-07-12 13:57:44 +02:00
LastExceed
06ed5316c4
expose hitObectArea in Column
2020-07-12 13:57:36 +02:00
LastExceed
0e49bf127b
wrap HitObjectContainer in BufferedContainer
2020-07-12 13:57:06 +02:00
Dean Herbert
bd5957bc0a
Add dynamic compilation exclusion rules for ruleset types
2020-07-10 14:49:44 +09:00
Bartłomiej Dach
b37eb63579
Merge branch 'master' into mania-conversion-precision
2020-06-30 20:16:47 +02:00
Bartłomiej Dach
39cfbb67ad
Replace iterated addition with rounding
2020-06-30 20:16:19 +02:00
Dean Herbert
e5a901cec7
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-28 22:14:22 +09:00
Bartłomiej Dach
1551c42c12
Avoid division when slicing node sample list
2020-06-27 17:03:32 +02:00
Bartłomiej Dach
5e92809401
Add failing test case
2020-06-27 16:46:43 +02:00
Bartłomiej Dach
c47f762f24
Update test scene to allow checking samples
2020-06-27 16:45:39 +02:00
Dean Herbert
9119f41604
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-24 18:22:51 +09:00
Bartłomiej Dach
8233f5fbc4
Check skin option in skin transformers
2020-06-22 20:08:32 +02:00
smoogipoo
4d30761ce3
Fix 1M score being possible with only GREATs in mania
2020-06-22 19:52:23 +09:00
smoogipoo
988baad16f
Expand statistics to fill more of the screen
2020-06-22 19:20:43 +09:00
smoogipoo
261adfc4e6
Create a local playable beatmap instead
2020-06-22 18:38:41 +09:00
smoogipoo
33fdd7466c
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-22 15:38:48 +09:00
Bartłomiej Dach
ad85c5f538
Add base legacy skin transformer
2020-06-21 23:06:55 +02:00
Dan Balasescu
9c7031965f
Merge branch 'master' into mania-element-lookup-refactor
2020-06-21 22:36:53 +09:00
Dean Herbert
26f049ab16
Merge pull request #9330 from smoogipoo/reduce-mania-hp-drain
...
Reduce mania's HP drain by 20%
2020-06-21 19:58:15 +09:00
smoogipoo
44925b3951
Reduce mania's HP drain by 20%
2020-06-21 18:05:26 +09:00
smoogipoo
19eb6fad7f
Make hold note ticks affect combo score rather than bonus
2020-06-21 17:42:17 +09:00
mcendu
ca555a6a52
rename per-column skin config retrieval to GetColumnSkinConfig
...
Removed parameter "index"; all these cases should use extension instead
2020-06-20 14:56:39 +08:00
mcendu
8298a2c8a9
inline stage light lookup and clarify behavior
2020-06-20 14:53:25 +08:00
smoogipoo
486b899e8f
Rename method
2020-06-19 22:11:29 +09:00
smoogipoo
81ad257a17
Add timing distribution to mania ruleset
2020-06-19 21:18:58 +09:00
mcendu
9a0a1ba0df
correct logic of hasKeyTexture determination
2020-06-13 23:12:15 +08:00
mcendu
ffae73a966
let retrievals outside mania skin components use extension
...
https://github.com/ppy/osu/pull/9264#discussion_r439730321
2020-06-13 23:07:04 +08:00
mcendu
bd7b7b5017
make all former LegacyManiaElement subclasses use extension method
...
Remove LegacyManiaElement
2020-06-13 23:06:25 +08:00
mcendu
308ec6a491
add extension method for mania skin config retrieval
2020-06-13 23:05:57 +08:00
Dean Herbert
8402d4a5f3
Remove newline
2020-06-13 21:18:56 +09:00
mcendu
4eeb22ca18
rename a few variables and fix typo
2020-06-13 18:47:40 +08:00
mcendu
5655e090d1
revert movement of is mania skin check statements
2020-06-13 18:45:06 +08:00
mcendu
aa476835e7
tidy up code
2020-06-13 11:31:34 +08:00
mcendu
7c3e7b65a8
add custom file path support for osu\!mania judgement sprite
2020-06-12 21:22:22 +08:00
Bartłomiej Dach
896177801a
Avoid creating copies of node samples every time
2020-06-05 00:07:27 +02:00
Bartłomiej Dach
c4cae006aa
Correctly slice node sample list when converting
2020-06-04 22:47:39 +02:00
Bartłomiej Dach
ac019bddd6
Only play samples at start of hold note in mania maps
2020-06-04 22:33:34 +02:00
Bartłomiej Dach
35544ede50
Add failing test cases
2020-06-04 22:33:30 +02:00
Dan Balasescu
a8b137bb71
Merge pull request #9123 from peppy/move-setter-to-duration
...
Move setter from EndTime to Duration
2020-06-01 16:52:38 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
b9464a2aa8
Merge branch 'master' into editor-create-composer-fix
2020-06-01 15:38:15 +09:00
smoogipoo
d7e0391b5f
Merge branch 'master' into i-has-curve-with-repeats
2020-06-01 14:27:43 +09:00
Dean Herbert
0ef971be28
Merge branch 'master' into i-has-curve-with-repeats
2020-05-31 22:30:18 +09:00
mcendu
b06017dbf1
supress horizontal scaling of left-and-right stages
2020-05-31 11:28:54 +08:00
Dean Herbert
e8b43e8e1f
Merge branch 'master' into move-setter-to-duration
2020-05-29 16:04:23 +09:00
Dean Herbert
8fa8c561e7
Pass hitobjects as a parameter to CreateBlueprintContainer
2020-05-29 12:20:50 +09:00
Dean Herbert
6be5917eb0
Remove necessity for custom mania interface caching
2020-05-27 23:15:16 +09:00
Dean Herbert
919ff92d15
Remove unused resolved composer
2020-05-27 22:56:12 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
Dan Balasescu
b5de30ef3d
Merge branch 'master' into editor-scrolling-playfield-support
2020-05-26 14:46:58 +09:00
Dean Herbert
0cc6d6d97c
Merge pull request #9033 from smoogipoo/applydefaults-cancellation
...
Add cancellation token support to CreateNestedHitObjects()
2020-05-26 12:04:06 +09:00
Dean Herbert
827345ed88
Fix mania offsets
2020-05-25 22:06:02 +09:00
Dean Herbert
e7442ec3a2
Remove need for ManiaSnapResult
2020-05-25 19:33:03 +09:00
Dean Herbert
2c16619ecd
Move time to position conversion to ScrollingHitObjectContainer
2020-05-25 19:32:39 +09:00
Dean Herbert
b8130bd366
Make mania selection blueprint abstract
2020-05-25 19:31:09 +09:00
smoogipoo
bc35bc5efb
Merge branch 'master' into applydefaults-cancellation
2020-05-25 16:45:30 +09:00
Dean Herbert
ce35d09e7d
Fix incorrect alpha application to lines on rewinding
2020-05-22 12:45:37 +09:00
Dean Herbert
d529a2aefa
Remove left-over function
2020-05-22 12:28:01 +09:00
Dean Herbert
b2667bbb02
Move protected implementation down
2020-05-22 11:45:58 +09:00
Dean Herbert
6de2597958
Merge branch 'editor-position-snap' into mania-distance-snap-grid
2020-05-22 11:27:36 +09:00
Dean Herbert
8a105bdbcf
Remove unused ColumnAt method
2020-05-22 11:23:39 +09:00
Dean Herbert
7dd3b3eeb5
Remove unused method
2020-05-21 15:16:59 +09:00
Dean Herbert
a756e6d212
Add xmldoc and remove unnecessary parameter
2020-05-21 15:16:30 +09:00
Dean Herbert
ce8b6b7383
Correctly account for blueprint origins
2020-05-21 15:15:24 +09:00
Dean Herbert
a9a1c00cf1
Move responsibility placement blueprint's StartTime set to within
2020-05-21 14:50:33 +09:00
Dean Herbert
bac78707de
Move more logic to column to both clean things up and fix tests
2020-05-21 14:25:37 +09:00
Dean Herbert
5ad7842b91
Move ScreenSpacePositionAtTime to inside Column implementation
2020-05-21 13:33:02 +09:00
Dean Herbert
94bb59db0d
Merge branch 'editor-position-snap' into mania-distance-snap-grid
2020-05-21 12:50:49 +09:00
Dean Herbert
83a5913b8d
Undo beat snapping related changes
2020-05-21 12:12:21 +09:00
Dean Herbert
69db62b78a
Combine implementation of time-to-position lookup
2020-05-20 21:42:21 +09:00
Dean Herbert
63b5f1a376
Remove unnecessary IRequireHighFrequencyMousePosition
2020-05-20 21:14:20 +09:00
Dean Herbert
e3cec9cf6c
Simplify column assignment
2020-05-20 21:13:08 +09:00
Dean Herbert
7c9fbb6fcf
Split out classes
2020-05-20 21:03:03 +09:00
Dean Herbert
19e2da9c73
Fix down scrolling giving incorrect positioning data
2020-05-20 21:01:29 +09:00
Dean Herbert
26fb779f4d
Move remaining positioning logic local to hold note blueprint
2020-05-20 21:01:29 +09:00
Dean Herbert
2f78866dfb
Move positioning out of mania blueprints
2020-05-20 21:01:29 +09:00
Dean Herbert
62092e3f5b
Propagate mania column in SnapResult
2020-05-20 21:01:29 +09:00
Dean Herbert
82d6549161
Pass down snap result and remove local TimeAt usage
2020-05-20 21:01:29 +09:00
Dean Herbert
970bd86d2e
Remove local TimeAt usage in mania placement
2020-05-20 21:01:29 +09:00
Dean Herbert
23bf0d000e
Implement mania beat snapping support
2020-05-20 21:01:19 +09:00
Dean Herbert
ffb8d48fc3
Fix osu!mania editor placement regressions
2020-05-20 21:01:03 +09:00
Dean Herbert
c46bfc2532
Create SnapResult class to hold various snapping results
2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38
Change snapping to be screen space coordinate based
2020-05-20 21:00:29 +09:00
Dean Herbert
0bc3073d49
Fix test failures
2020-05-20 15:01:32 +09:00
Dean Herbert
d31a59b074
Fix logic results in infinite loop on default timing point return
2020-05-20 14:55:36 +09:00
Dean Herbert
4f83bb679b
Merge branch 'master' into mania-distance-snap-grid
2020-05-20 11:44:19 +09:00
Dean Herbert
85156c62ef
Add xmldoc and address some code quality concerns
2020-05-19 23:05:08 +09:00
Dean Herbert
c28a9bdb80
Move load method up
2020-05-19 23:02:20 +09:00
Dean Herbert
a6f3dc53f7
Fix time value not being updated for next timing point
2020-05-19 23:01:36 +09:00
Dean Herbert
d56466e2b9
Add very basic pooling of grid lines
2020-05-19 19:07:35 +09:00
Dean Herbert
406f39e8bf
Construct online visible lines
2020-05-18 21:27:26 +09:00
Dean Herbert
b35b150f38
Simplify colouring logic
2020-05-18 19:48:51 +09:00
Dean Herbert
16e85ae0b1
Remove Grid class
2020-05-18 17:52:04 +09:00
Dean Herbert
d9bb90078b
Move grids to inside columns
2020-05-18 17:47:52 +09:00
Dean Herbert
3e81d6d55f
Merge pull request #9053 from smoogipoo/fix-possible-ppcalc-exception
...
Fix possible exceptions in performance calculators
2020-05-18 16:37:33 +09:00
smoogipoo
1865cd0762
Fix possible exceptions in performance calculators
2020-05-18 15:10:59 +09:00
Bartłomiej Dach
76c5be7bc1
Disallow catch-specific judgements in mania
2020-05-17 17:16:22 +02:00
smoogipoo
4719fcc291
Actually use the cancellation token
2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7
Add cancellation token support to CreateNestedHitObjects()
2020-05-15 18:07:41 +09:00
smoogipoo
238d87f976
Add comment about gray usage
2020-05-15 15:56:32 +09:00
smoogipoo
1c6c128d11
Add const
2020-05-15 15:51:54 +09:00
smoogipoo
392d44e1fb
Always fully display one beat
2020-05-15 15:49:50 +09:00
smoogipoo
4cbd51feb9
Fix test errors
2020-05-15 13:08:15 +09:00
smoogipoo
3441ab457d
Fix hitobjects placed at non-beatsnapped times
2020-05-14 20:06:34 +09:00
smoogipoo
0e33494074
Fix flashing when changing beat divisor
2020-05-14 19:58:39 +09:00
smoogipoo
42c3d892cd
Only update alive lines
2020-05-14 19:55:14 +09:00
smoogipoo
91d1b15d5a
Integrate grid with the mania composer
2020-05-14 19:55:07 +09:00
smoogipoo
16585f767e
Add initial beat snap grid implementation
2020-05-14 19:17:24 +09:00
smoogipoo
0ef3bae26a
Expose playfield from IManiaHitObjectComposer
2020-05-14 18:34:51 +09:00
smoogipoo
78f1b230e9
Disable right-click placement in the mania editor
2020-05-13 14:43:50 +09:00
Dean Herbert
064e5004ed
Merge branch 'master' into fix-mania-selection
2020-04-29 17:15:48 +09:00
smoogipoo
4f332ace14
Use 0 length
2020-04-29 14:27:21 +09:00
smoogipoo
0c95d11fdb
Remove unnecessary value change binding
2020-04-29 13:27:33 +09:00
Dan Balasescu
024f10a494
Use non-generic bindable
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-29 13:24:31 +09:00
smoogipoo
1aaab40228
Fix mods affecting mania scroll speed
2020-04-28 19:34:02 +09:00
smoogipoo
ff3928465c
Add xmldoc
2020-04-28 18:58:29 +09:00
smoogipoo
db12fafc2c
Update comment
2020-04-28 18:58:29 +09:00