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Beatmaps
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Add comment about stable calculation
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2020-10-12 15:27:33 +09:00 |
Configuration
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Fix mania scrollspeed slider precision
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2020-09-15 08:24:01 +02:00 |
Difficulty
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Replicate stable's unstable sort
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2020-10-09 21:50:20 +09:00 |
Edit
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Fix missed usages
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2020-10-09 18:50:05 +09:00 |
Judgements
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Make new health increase values mania-specific
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2020-10-03 12:16:22 +02:00 |
MathUtils
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Add copyright notice
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2020-10-14 17:08:14 +09:00 |
Mods
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Use Array.Empty<>
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2020-08-20 22:51:52 +09:00 |
Objects
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Replace assignment references to HitResult.Miss with Judgement.MinResult
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2020-10-02 23:31:24 +02:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Fix autoplay generators failing on empty hitobjects lists
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2020-09-28 15:38:54 +09:00 |
Resources/Testing/Beatmaps
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Fix tests
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2020-10-09 22:47:32 +09:00 |
Scoring
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Update judgement processors with new hit results
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2020-09-29 16:33:38 +09:00 |
Skinning
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Use new hit results in mania
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2020-09-29 16:33:38 +09:00 |
UI
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Don't display hold note tick judgements
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2020-09-29 16:33:38 +09:00 |
DualStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaInputManager.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaRuleset.cs
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Merge branch 'master' into ruleset-result-types
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2020-10-09 13:17:05 +09:00 |
ManiaSettingsSubsection.cs
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Make SettingsItem conform to IHasCurrentValue
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2020-10-06 17:18:54 +09:00 |
ManiaSkinComponent.cs
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Rework to remove cross-class pollutions
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2020-08-25 01:21:27 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |
SingleStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
VariantMappingGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |