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Add osu!mania key filtering using "keys=4" at song select

This commit is contained in:
Dean Herbert 2021-03-30 16:07:04 +09:00
parent f40cf499bc
commit 1d968009c2
3 changed files with 46 additions and 1 deletions

View File

@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
if (IsForCurrentRuleset)
{
TargetColumns = (int)Math.Max(1, roundedCircleSize);
TargetColumns = GetColumnCountForNonConvert(beatmap.BeatmapInfo);
if (TargetColumns > ManiaRuleset.MAX_STAGE_KEYS)
{
@ -71,6 +71,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
originalTargetColumns = TargetColumns;
}
internal static int GetColumnCountForNonConvert(BeatmapInfo beatmap)
{
var roundedCircleSize = Math.Round(beatmap.BaseDifficulty.CircleSize);
return (int)Math.Max(1, roundedCircleSize);
}
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition);
protected override Beatmap<ManiaHitObject> ConvertBeatmap(IBeatmap original, CancellationToken cancellationToken)

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@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Filter;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Filter;
namespace osu.Game.Rulesets.Mania
{
public class ManiaFilterCriteria : IRulesetFilterCriteria
{
private FilterCriteria.OptionalRange<float> keys;
public bool Matches(BeatmapInfo beatmap)
{
return !keys.HasFilter || (beatmap.RulesetID == new ManiaRuleset().LegacyID) && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmap));
}
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
{
switch (key)
{
case "key":
case "keys":
return FilterQueryParser.TryUpdateCriteriaRange(ref keys, op, value);
}
return false;
}
}
}

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@ -22,6 +22,7 @@ using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Configuration;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Filter;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.Difficulty;
@ -382,6 +383,11 @@ namespace osu.Game.Rulesets.Mania
}
}
};
public override IRulesetFilterCriteria CreateRulesetFilterCriteria()
{
return new ManiaFilterCriteria();
}
}
public enum PlayfieldType