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Use non-generic bindable

Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
This commit is contained in:
Dan Balasescu 2020-04-29 13:24:31 +09:00 committed by GitHub
parent 1aaab40228
commit 024f10a494
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@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Mania.UI
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
private readonly Bindable<double> configTimeRange = new Bindable<double>();
private readonly Bindable<double> configTimeRange = new BindableDouble();
// Stores the current speed adjustment active in gameplay.
private readonly Track speedAdjustmentTrack = new TrackVirtual(1000);