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Beatmaps
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Avoid float precision error in mania conversion
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2020-09-07 16:30:05 +09:00 |
Configuration
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Fix mania scrollspeed slider precision
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2020-09-15 08:24:01 +02:00 |
Difficulty
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Add mania max combo attribute
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2020-08-28 19:16:24 +09:00 |
Edit
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Add icons for other ruleset editors
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2020-09-09 18:40:01 +09:00 |
Judgements
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Fix some judgements potentially giving wrong score
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2020-08-18 19:51:16 +09:00 |
MathUtils
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
Mods
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Use Array.Empty<>
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2020-08-20 22:51:52 +09:00 |
Objects
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Remove note shaking mention that doesn't apply in mania
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2020-08-31 12:03:05 +02:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Update naming
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2020-07-22 19:53:45 +09:00 |
Resources/Testing/Beatmaps
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Add zero-length slider test
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2020-09-07 17:18:40 +09:00 |
Scoring
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Adjust mania scoring to be 95% based on accuracy
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2020-07-28 17:58:58 +09:00 |
Skinning
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Merge pull request #9945 from smoogipoo/skin-colour-fix-2
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2020-08-29 20:06:26 +09:00 |
UI
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Merge branch 'master' into mania-notelock
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2020-08-31 13:31:41 +09:00 |
DualStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaInputManager.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaRuleset.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
ManiaSettingsSubsection.cs
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Fix mania scrollspeed slider precision
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2020-09-15 08:24:01 +02:00 |
ManiaSkinComponent.cs
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Rework to remove cross-class pollutions
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2020-08-25 01:21:27 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |
SingleStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
VariantMappingGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |