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mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:07:25 +08:00

Make method and property name to match class name

This commit is contained in:
pikokr 2021-12-28 21:52:46 +09:00
parent d629305002
commit 59b4aea5f9

View File

@ -136,22 +136,22 @@ namespace osu.Game.Rulesets.Mania.UI
{
}
private ManiaInputManager.RulesetKeyBindingContainer keyBindingContainer { get; set; }
private ManiaInputManager.RulesetKeyBindingContainer rulesetKeyBindingContainer { get; set; }
private ManiaInputManager.RulesetKeyBindingContainer getKeyBindingManager()
private ManiaInputManager.RulesetKeyBindingContainer getRulesetKeyBindingContainer()
{
return keyBindingContainer ??= ((ManiaInputManager)GetContainingInputManager()).GetKeyBindingContainer();
return rulesetKeyBindingContainer ??= ((ManiaInputManager)GetContainingInputManager()).GetKeyBindingContainer();
}
protected override bool OnTouchDown(TouchDownEvent e)
{
getKeyBindingManager().TriggerPressed(Action.Value);
getRulesetKeyBindingContainer().TriggerPressed(Action.Value);
return base.OnTouchDown(e);
}
protected override void OnTouchUp(TouchUpEvent e)
{
getKeyBindingManager().TriggerReleased(Action.Value);
getRulesetKeyBindingContainer().TriggerReleased(Action.Value);
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)