.. |
Beatmaps
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Move approach rate to EffectControlPoint
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2021-09-03 16:58:16 +09:00 |
Configuration
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Rename ColourCodedNotes to TimingBasedNoteColouring
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2021-04-26 19:05:12 +08:00 |
Difficulty
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changed decay system to allow for customizing the currentStrain
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2021-08-16 22:14:29 +00:00 |
Edit
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Remove IPlayfieldProvider by caching Playfield
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2021-06-17 10:15:24 +09:00 |
Judgements
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Make new health increase values mania-specific
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2020-10-03 12:16:22 +02:00 |
MathUtils
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Add copyright notice
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2020-10-14 17:08:14 +09:00 |
Mods
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Merge branch 'master' into mod-muted
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2021-07-29 21:14:03 +08:00 |
Objects
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Split out separate component
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2021-08-25 16:56:44 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Rename FramedAutoGenerator<T> -> AutoGenerator<T>
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2021-05-07 00:31:12 +09:00 |
Resources/Testing/Beatmaps
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Update tests to refect new mappings
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2020-10-30 12:12:30 +09:00 |
Scoring
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Adjust scoring values to better fit osu!mania
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2021-04-05 13:28:46 +09:00 |
Skinning
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Call base when overriding lookup methods
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2021-06-11 12:44:44 +03:00 |
UI
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Populate new approach rate where required
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2021-09-03 17:11:12 +09:00 |
DualStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaFilterCriteria.cs
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Fix misplaced parenthesis
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2021-03-30 16:55:39 +09:00 |
ManiaInputManager.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
ManiaRuleset.cs
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Revert imports re-ordering
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2021-07-28 18:32:38 +08:00 |
ManiaSettingsSubsection.cs
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Update SettingsSubsection.Header to accept a LocalisableString
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2021-07-15 13:09:51 +09:00 |
ManiaSkinComponent.cs
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Initial implementation of DHO pooling
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2021-05-12 16:35:05 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |
SingleStageVariantGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |
VariantMappingGenerator.cs
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Add support for 10K mod + 20K dual stages
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2020-04-20 21:28:36 +09:00 |