Dean Herbert
b70b365411
Ensure files are cleaned up even on test step failure in TestAddAudioTrack
2022-06-27 15:53:05 +09:00
Dan Balasescu
05148d2b98
Merge pull request #18854 from peppy/fix-flaky-editor-navigation-test
...
Attempt to fix flaky `EditorNavigation` test
2022-06-27 13:58:28 +09:00
Dean Herbert
b5a8889fb8
Attempt to fix flaky EditorNavigation
test
...
Conditionals taken from
f8830c6850/osu.Game/Tests/Visual/EditorTestScene.cs (L61-L62)
where it seemed to resolve other similar cases.
2022-06-27 03:04:50 +09:00
Dean Herbert
cd9eaf215b
Attempt to fix flaky PlaylistOverlay
test
2022-06-27 02:58:01 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511
Merge branch 'master' into c-sharp-10
2022-06-24 21:22:33 +09:00
Dean Herbert
2c5e5fed6f
Add test coverage of star rating and difficulty updating on editor save
2022-06-24 21:02:38 +09:00
Dean Herbert
f71f6302fd
Remove unnecessary null
casts
2022-06-24 14:50:11 +09:00
Bartłomiej Dach
489ed5d34d
Rename test method
2022-06-23 18:04:38 +02:00
Gabe Livengood
454eff43c5
publicity -> accesstype
2022-06-23 11:40:25 -04:00
Gabe Livengood
9a15adbfff
add an all option to publicity filter
2022-06-23 11:24:28 -04:00
Gabe Livengood
2def6d809b
refactor to use enum dropdown
2022-06-23 11:02:27 -04:00
Dean Herbert
01da6f20b3
Tidy up all remaining usages
2022-06-23 19:27:35 +09:00
Dean Herbert
7ef8b7df5f
Add timeout for all ManualResetEventSlim.Wait
invocations
...
Timeout values were taken as best-guesses of upper values we'd expect
from sane execution.
2022-06-23 14:46:00 +09:00
Gabe Livengood
a03cfbc2d4
add test coverage
2022-06-22 17:01:42 -04:00
Dean Herbert
97fcf8cec9
Merge pull request #18668 from smoogipoo/editor-controlpoint-undo-redo
2022-06-23 04:02:24 +09:00
Bartłomiej Dach
a9f6eb0293
Add test coverage for new intended behaviour of sequential hotkey style
2022-06-21 15:18:37 +02:00
Bartłomiej Dach
a996325e19
Add test coverage for filter handling in classic style
2022-06-21 15:00:39 +02:00
Bartłomiej Dach
da1814e7c3
Restructure everything to fix free mod overlay issue
2022-06-21 14:48:41 +02:00
Bartłomiej Dach
143c8e8da6
Add test scene for desired classic selection behaviour
2022-06-21 13:35:00 +02:00
Bartłomiej Dach
658f5341c7
Set up flow for switching between hotkey styles
2022-06-21 13:34:58 +02:00
Bartłomiej Dach
73124d2b1f
Encapsulate mod hotkey selection logic in strategy pattern
2022-06-21 12:49:01 +02:00
Dean Herbert
10efb4bc6c
Fix incorrect disposal in teardown steps
2022-06-21 14:08:30 +09:00
Bartłomiej Dach
21d60231b6
Add limited test coverage of osu://
scheme link IPC flow
2022-06-20 22:22:25 +02:00
Dan Balasescu
e0c82d11ab
Convert == usages to ReferenceEquals
2022-06-20 16:56:19 +09:00
Dean Herbert
7daab2d45b
Merge branch 'master' into skin-editor-transform-fix
2022-06-20 14:10:01 +09:00
Dean Herbert
e4d0c7a0fb
Move beatmap import step to only be required when entering gameplay
2022-06-20 14:08:05 +09:00
Dean Herbert
329f1a0822
Add test coverage of original fail case and improve test reliability and code quality
2022-06-20 14:08:05 +09:00
Dean Herbert
243806e810
Move common step of toggling skin editor to own method
2022-06-20 13:32:44 +09:00
Gabe Livengood
2b0e82be40
add test coverage
2022-06-19 14:35:05 -04:00
Bartłomiej Dach
def87ed782
Add failing test for editor gameplay test using wrong ruleset
2022-06-19 19:28:35 +02:00
Salman Ahmed
47ce087694
Actually click the gameplay scene button than TriggerClick
2022-06-18 18:32:02 +03:00
Bartłomiej Dach
f6a3047596
Merge branch 'master' into editor-metadata-name-unification
2022-06-18 10:22:52 +02:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Salman Ahmed
42378dbb88
Improve test coverage to ensure volume is unaffected when mouse is away
2022-06-16 20:22:57 +03:00
Salman Ahmed
47d0ecf5e8
Merge branch 'master' into editor-metadata-name-unification
2022-06-16 18:53:23 +03:00
Bartłomiej Dach
9c4f6d2ce0
Merge branch 'master' into first-run-setup-notification-interruption
2022-06-16 15:14:40 +02:00
Salman Ahmed
2c35b1404b
Use FileInfo
as current bindable type
2022-06-15 19:29:09 +03:00
Salman Ahmed
387c54c252
Ensure notification is displayed after first-run setup is hidden
2022-06-15 18:13:24 +03:00
Dean Herbert
584345a97e
Merge pull request #18693 from frenzibyte/toolbar-volume-control
...
Add basic volume control support in toolbar music button
2022-06-15 17:50:10 +09:00
Dean Herbert
87bf53485a
Merge pull request #18649 from frenzibyte/selection-context-outside-bounds
...
Fix context menus not appearing when clicking outside of editor playfield's bounds
2022-06-15 17:08:09 +09:00
Dean Herbert
873806c2ea
Add keyboard adjustment support
2022-06-15 15:58:22 +09:00
Salman Ahmed
f3f0960335
Use unified filename for background and track during editor import
2022-06-15 09:02:48 +03:00
Salman Ahmed
850afcb1c3
Add failing test case
2022-06-15 05:43:39 +03:00
Salman Ahmed
1171d44ad9
Add failing test case
2022-06-15 03:37:04 +03:00
Salman Ahmed
36599d1174
Merge branch 'master' into fix-hit-error-when-not-visible
2022-06-14 22:47:11 +03:00
Salman Ahmed
7f23677972
Add volume control support via toolbar music button
2022-06-14 22:15:12 +03:00
Salman Ahmed
6fe5cacd3c
Fix hot reload crashing toolbar test scene
2022-06-14 22:15:12 +03:00
Salman Ahmed
cd74f22e12
Add failing test case
2022-06-14 19:10:13 +03:00
Dean Herbert
0147a8ecee
Add test coverage of HUD components still getting updated when hidden
2022-06-14 18:35:49 +09:00
Dean Herbert
f997886142
Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 17:18:32 +09:00
Dean Herbert
17eaf7bb5c
Add failing test coverage showing hit meters don't update when not visible
2022-06-13 16:36:22 +09:00
Salman Ahmed
20e7f32fd9
Improve test case to work in headless
2022-06-12 17:53:10 +03:00
Salman Ahmed
038021f682
Add failing test case
2022-06-11 20:52:25 +03:00
Salman Ahmed
5b3b9a2cd3
Add test coverage for "simple" mode
2022-06-11 16:21:22 +03:00
Dean Herbert
8d53ed64a3
Fix mode cycling and add test coverage
2022-06-11 21:36:43 +09:00
Joseph Madamba
d6b9f385c1
Add failing play button by touch input test
2022-06-10 22:03:51 -07:00
Dean Herbert
096d6df868
Fix regression in testing and setting logic
2022-06-10 20:33:21 +09:00
Dean Herbert
d46739ff0b
Add circle gameplay test coverage
2022-06-10 19:42:25 +09:00
Dan Balasescu
e5d6dc1ba5
Merge pull request #18606 from peppy/latency-comparer
...
Add latency certifier system
2022-06-10 19:41:44 +09:00
Dean Herbert
936b38e0c5
Reduce test coverage to a point where headless tests will run correctly
2022-06-10 16:13:53 +09:00
Dean Herbert
e0644f2726
Simplify flow of progression to be linear
2022-06-10 15:19:10 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
...
Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00
Dean Herbert
7d86010903
Fix test regression
2022-06-10 14:41:22 +09:00
Dean Herbert
4a5e86e451
Rename Beatmaps
to BeatmapHashes
for clarity
2022-06-10 14:03:51 +09:00
Dan Balasescu
bc7262a3dd
Merge pull request #18627 from Joehuu/always-show-mod-selector-beatmap-info
...
Always show mod selector on beatmap info leaderboards regardless of supporter
2022-06-09 18:18:12 +09:00
Dean Herbert
8879c59b36
Merge pull request #18623 from LittleEndu/new-me-recommender
...
Use new own profile statistics in difficulty recommender
2022-06-09 11:11:21 +09:00
Joseph Madamba
5c138de446
Add failing mod selector visibility test
2022-06-08 13:22:49 -07:00
Joseph Madamba
c6264d5b3d
Split beatmap set overlay tests to online and offline
2022-06-08 13:21:23 -07:00
Endrik Tombak
bf67b35ade
Use new own profile statistics in difficulty recommender
2022-06-08 17:44:57 +03:00
Dean Herbert
c661f2b059
Ensure ChannelManager
has access to API from point of construction
...
Closes https://github.com/ppy/osu/issues/18451 .
2022-06-08 19:15:23 +09:00
Dean Herbert
42cd7d9e6e
Change CollectionManager
to only store MD5 hashes instead of full BeatmapInfo
2022-06-08 18:23:09 +09:00
Dan Balasescu
c43670fcd9
Merge pull request #18603 from peppy/fix-import-dialog
...
Add placeholder when no results are visible at song select
2022-06-08 15:22:31 +09:00
Dean Herbert
3b46787e06
Merge pull request #18496 from smoogipoo/multiplayer-leaderboard-user-mods-2
...
Support mod/ruleset combinations in multiplayer gameplay leaderboard
2022-06-08 14:58:13 +09:00
Dean Herbert
eee79c9531
Merge pull request #18610 from jai-x/refactor-chat-line
...
Refactor `ChatLine` and fix `DrawableChannel` flow padding
2022-06-08 13:54:53 +09:00
Dean Herbert
cd649f7d97
Merge branch 'master' into multiplayer-leaderboard-user-mods-2
2022-06-08 13:39:42 +09:00
Salman Ahmed
c69d53df00
Add failing test case
2022-06-08 04:29:50 +03:00
Jai Sharma
2f635fa854
Refactor ChatLine
and fix DrawableChannel
flow padding
...
Refactors `ChatLine` component to use more sensible override properties
and layout using grid container. Moves creation of username component
into its own method to simplify BDL.
Updates padding of base `DrawableChannel` flow padding.
Removes usage of `ChatOverlayDrawableChannel` since it's overrides are
no longer needed.
Updates usage of `StandAloneChatDisplay` to use new override properties
of `DrawableChannel`.
2022-06-07 22:35:45 +01:00
Dean Herbert
b924aa3296
Fix tests failing when run headless
2022-06-08 00:36:19 +09:00
Dean Herbert
9da99a0ddf
Rename to latency certifier
2022-06-07 23:34:55 +09:00
Dean Herbert
95dea00725
Tidy up code and namespaces
2022-06-07 23:10:08 +09:00
Dean Herbert
058760253a
Add test coverage of certification flow
2022-06-07 23:02:15 +09:00
Dean Herbert
0adeccbf03
Add full latency testing flow
2022-06-07 17:28:31 +09:00
Dean Herbert
430bacf917
Add initial layout of comparison screens
2022-06-07 17:28:31 +09:00
Dean Herbert
0d32c94104
Add initial implementation of beatmap carousel no-results-placeholder
2022-06-07 17:25:06 +09:00
Dean Herbert
df9174ec00
Remove import popup dialog from song select
...
This has been replaced in spirit by the first run overlay.
2022-06-07 16:45:27 +09:00
Henry Lin
ef5d601f67
Fix difficulty name overflow in score panel
2022-06-07 12:05:03 +08:00
Dean Herbert
734636299e
Merge pull request #18567 from jai-x/update-dayseparator
...
Update `DaySeparator` to use new design throughout
2022-06-06 19:15:43 +09:00
Dan Balasescu
b897e1464f
Merge pull request #18462 from frenzibyte/fix-timeline-zooming
...
Fix timeline objects disappearing prematurely on wide-screens
2022-06-05 11:49:44 +09:00
Jai Sharma
c0aaeff2b3
Update DaySeparator
to use new design throughout
...
Moves `DaySeparator` chat component to it's own file and update it to
match new chat design. Makes use of several virtual attributes that can
be overridden to update spacing and layout in other usage contexts.
Remove redundant usage of `ChatOverlayDaySeparator`, since the new
design is now part of the base class.
Create `StandAloneDaySeparator` to use in `StandAloneChatDisplay` which
overrides attributes to match correct spacing and layout for its design.
Ensure that `DrawableChannel.CreateDaySeparator` returns type of
`DaySeparator` instead of `Drawable`.
2022-06-04 18:02:14 +01:00
Dan Balasescu
1c738e22ae
Merge pull request #18523 from peppy/tap-button
...
Add tap for BPM button
2022-06-03 18:11:10 +09:00
Salman Ahmed
588151f48b
Add new failing test coverage
2022-06-03 02:34:10 +03:00
Salman Ahmed
ca68751fdc
Update test to match expectation
2022-06-03 02:22:16 +03:00
Salman Ahmed
8471b24659
Merge branch 'master' into fix-timeline-zooming
2022-06-03 02:00:09 +03:00
Bartłomiej Dach
6f1437e73d
Fix compilation failure due not applying rename fully
2022-06-02 21:18:09 +02:00
Bartłomiej Dach
59ffc8b08e
Merge branch 'master' into multiplayer-leaderboard-user-mods-2
2022-06-02 20:45:10 +02:00
Dean Herbert
c42485cea9
Fix test button references
2022-06-02 17:29:45 +09:00
Dean Herbert
5adbf85654
Merge pull request #18422 from smoogipoo/detect-exclusive-fullscreen
...
Detect exclusive fullscreen on Windows
2022-06-02 15:13:02 +09:00
Dan Balasescu
793dfe2bc8
Mark players as playing
2022-06-02 14:22:45 +09:00
Dan Balasescu
600da89f72
Fix disposing previous leaderboard too late
2022-06-02 14:22:15 +09:00
Dean Herbert
d12f6ea221
Add basics of tap button
2022-06-02 11:57:06 +09:00
Dean Herbert
24ce10ed6f
Merge branch 'master' into fix-dummmy-api-request-firing-2
2022-06-02 07:47:21 +09:00
Dean Herbert
6b297bc6ed
Merge pull request #18502 from peppy/editor-timing-follow-current-time
...
Add automatic control point tracking to the timing screen
2022-06-02 07:37:03 +09:00
Dean Herbert
42598ce22a
Refactor warning
to notice
in method names and usages
2022-06-01 16:51:58 +09:00
Dean Herbert
a940676fc2
Add adjustment buttons
2022-05-31 21:31:20 +09:00
Dan Balasescu
13d85b8cc7
Merge branch 'scoreprocessor-cleanup' into multiplayer-leaderboard-user-mods-2
2022-05-31 19:53:37 +09:00
Dean Herbert
9746cbb161
Ensure rows have loaded before attempting to click them
2022-05-31 15:54:07 +09:00
Dean Herbert
cf5da44492
Add automatic control point tracking to the timing screen
2022-05-31 15:00:30 +09:00
Dean Herbert
53844d3df1
Refactor settings item "warning" text to allow non-warning state
2022-05-31 14:01:42 +09:00
Dean Herbert
c892aed797
Merge branch 'master' into fix-dummmy-api-request-firing-2
2022-05-31 12:23:26 +09:00
Dean Herbert
1d5a156c15
Merge pull request #18427 from sw1tchbl4d3r/currently_playing_search
...
Add search bar for the `CurrentlyPlayingDisplay`
2022-05-30 23:03:00 +09:00
Dean Herbert
17174a7b09
Ensure some results have been loaded in playlist results screen tests
...
Basically, the failing delayed test would fire two web requests during
the proceedings. In unfortunate timing, the first would succeed and the
test would think "everything is okay", but the actual request loading
results has not yet run.
This check ensures *something* is loaded, which seems to be enough to
make things reliable.
2022-05-30 19:29:16 +09:00
Dan Balasescu
22d998dc2a
Use new score processor in MultiplayerGameplayLeaderboard
2022-05-30 19:26:26 +09:00
Dean Herbert
0981d415a1
Select correct channel regardless of load order
2022-05-30 17:57:48 +09:00
Dean Herbert
f65d2db77f
Remove "V2" suffix from ChatOverlay
components
2022-05-30 17:54:09 +09:00
Dean Herbert
9e678101cf
Merge pull request #18442 from jai-x/new-chat-announce-channel
...
Display Announce type channels separately in new chat overlay
2022-05-30 16:53:15 +09:00
Dean Herbert
5478ac21ea
Merge branch 'master' into currently_playing_search
2022-05-30 16:48:53 +09:00
Dan Balasescu
be998cdb0a
Merge pull request #18477 from frenzibyte/fix-timeline-context-menu
...
Fix context menu no longer opening for hitobjects in timeline
2022-05-30 11:49:06 +09:00
Dan Balasescu
779ec7d9db
Merge pull request #18487 from jai-x/remove-old-chat
...
Remove old chat overlay components
2022-05-30 11:04:05 +09:00
Dean Herbert
03deb336b2
Fix some more chat tests failing intermittently
...
```
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Channel 1 ready
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
at System.Threading.Thread.StartHelper.Callback(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
-----
One or more child tests had errors
Exception doesn't have a stacktrace
[runtime] 2022-05-29 19:29:09 [verbose]: 💨 Class: TestSceneChatOverlayV2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔶 Test: TestSlowLoadingChannel
[runtime] 2022-05-29 19:29:09 [verbose]: Chat is now polling every 60000 ms
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #1 Setup request handler
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #2 Add test channels
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #3 Show overlay (slow-loading)
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #4 Join channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #5 Select channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #6 Channel 1 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #7 Join channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #8 Select channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #9 Channel 2 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #10 Finish channel 1 load
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #11 Channel 1 ready
[runtime] 2022-05-29 19:29:09 [verbose]: 💥 Failed
[runtime] 2022-05-29 19:29:09 [verbose]: ⏳ Currently loading components (2)
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state: Loading
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state: Ready
[runtime] 2022-05-29 19:29:09 [verbose]: 🧵 Task schedulers
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:1 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: 🎱 Thread pool
[runtime] 2022-05-29 19:29:09 [verbose]: worker: min 32 max 32,767 available 32,765
[runtime] 2022-05-29 19:29:09 [verbose]: completion: min 32 max 1,000 available 1,000
```
2022-05-30 04:34:10 +09:00
Jai Sharma
8f596520f3
Remove old chat overlay components
2022-05-29 20:08:43 +01:00
Bartłomiej Dach
f9f8a32380
Merge branch 'master' into new-chat-announce-channel
2022-05-29 18:55:43 +02:00
Dean Herbert
caee9e67b6
Centralise DrawableChannel
checks and account for async load delays
2022-05-29 23:16:26 +09:00
Bartłomiej Dach
18f75d8c58
Remove redundant initialiser
2022-05-29 16:06:01 +02:00
Dean Herbert
c078c06902
Fix unsafe config fetching
2022-05-29 22:55:53 +09:00
Salman Ahmed
12d5b355e4
Add failing test coverage
2022-05-29 15:23:32 +03:00
Salman Ahmed
0349d92f8b
Add failing test case
2022-05-28 17:45:00 +03:00
Bartłomiej Dach
a8e1c5ba87
Fix remaining cases of incorrect GameplayState
construction in tests
...
Manual attempts to initialise replaced by a new `TestGameplayState`
helper for ease of use.
2022-05-28 15:23:29 +02:00
Bartłomiej Dach
dcf3d76954
Fix unobserved exceptions due to using unconverted beatmap
...
`TestSceneBeatmapSkinFallbacks` was locally caching a `GameplayState`
instance to fulfill dependencies of a
`SkinnableTargetComponentsContainer`. However, it was doing so using
`new TestBeatmap()`, which is a raw decoded beatmap that hasn't been
converted to any ruleset yet, which was causing failures in
`BeatmapDifficultyCache.GetTimedDifficultyAttributesAsync()` as that
method is expecting to receive a post-conversion, ready-for-gameplay
beatmap.
Resolve by proxying forward dependency instances from the
already-known-to-be-working `actualComponentsContainer`.
2022-05-28 15:23:29 +02:00
Bartłomiej Dach
e18fec3d89
Fix unobserved exceptions due to unimplemented beatmap converter
...
`TestSceneStatisticsPanel` intends to check the operation of statistics
panels using dummy ruleset classes. However, `StatisticsPanel` relies on
being able to retrieve the playable beatmap, which requires a converter.
One was not provided by the dummy rulesets, therefore the retrieval
would fail with an unobserved exception.
To fix, add a barebones converter implementation that is enough for the
test to pass.
2022-05-28 14:10:57 +02:00
Jai Sharma
320b6ca631
Display Announce type channels separately in new chat overlay
2022-05-27 16:18:22 +01:00
sw1tchbl4d3
e2951d70d1
Address code style issues
2022-05-27 16:38:54 +02:00
Dean Herbert
2f57849bcb
Fix unexpected assertion failure
2022-05-27 20:59:00 +09:00
Dean Herbert
ef47b380c6
Add featured artist playlist category
2022-05-27 20:18:46 +09:00
Joseph Madamba
125dda716d
Add failing scores container visibility test
2022-05-26 19:46:42 -07:00
Joseph Madamba
0cdefbc6df
Add failing beatmap info status test
2022-05-26 17:52:17 -07:00
Bartłomiej Dach
818b344c2b
Merge branch 'master' into editor-bottom-bar-new-design
2022-05-26 19:26:35 +02:00
Dean Herbert
b2607196b8
Merge branch 'master' into new-chat-integrate
2022-05-26 18:38:26 +09:00
Dean Herbert
fb586fe0b2
Merge branch 'master' into editor-bottom-bar-new-design
2022-05-26 18:32:28 +09:00
Dean Herbert
93c94b8ea0
Fix test caching woes
2022-05-26 18:30:37 +09:00
Bartłomiej Dach
af1d4d3aee
Use more proper button subtypes in tests
2022-05-25 23:06:12 +02:00
Bartłomiej Dach
4f8b6b52ba
Add failing test coverage for select/deselect all enable behaviour
2022-05-25 21:49:31 +02:00
Dean Herbert
acd554d918
Update time info and add bpm
2022-05-25 23:54:59 +09:00
Dean Herbert
91834f0319
Fix missing colour dependency in menu bar test scene
2022-05-25 22:56:47 +09:00
Dan Balasescu
fb22801afb
Merge pull request #18388 from peppy/editor-timing-waveforms
...
Add waveform comparison view to editor timing screen
2022-05-25 20:15:25 +09:00
Dan Balasescu
79c8752bb4
Merge pull request #18408 from peppy/first-run-ui-scale-first
...
Move UI scale setup to the beginning of the first run setup
2022-05-25 12:56:03 +09:00
Dean Herbert
de5d2df100
Move UI scale setup to the beginning of the first run setup
2022-05-25 12:19:26 +09:00
Dan Balasescu
f468d1eb16
Merge branch 'master' into editor-tidy-up
2022-05-25 11:58:34 +09:00
Jai Sharma
f6810d3f59
Add keyboard shortcuts to ChatOverlayV2
with tests
2022-05-24 23:05:25 +01:00
Bartłomiej Dach
5f6baaca13
Merge branch 'master' into editor-beat-divisor-size-static
2022-05-24 23:17:02 +02:00
Bartłomiej Dach
c33aee17b0
Cache some more OverlayColourProvider
s to fix tests
2022-05-24 23:14:28 +02:00
Dean Herbert
0bcf8c846c
Change editor colour scheme to aquamarine
2022-05-24 18:43:22 +09:00
Dean Herbert
0471f35d84
Merge branch 'editor-beat-divisor-size-static' into editor-combined
2022-05-24 18:43:00 +09:00
Dean Herbert
33fd1555f2
Update TestSceneRoundedButton
with new colour assertions
2022-05-24 18:42:45 +09:00
Dean Herbert
bb82abe48d
Update test to use new triangle type resolution
2022-05-24 18:38:08 +09:00
Dean Herbert
3c2e57bf00
Update BeatDivisorControl
to better match new designs and metrics
2022-05-24 18:26:01 +09:00
Dean Herbert
4bcf15f632
Refactor test to allow waveform testing
2022-05-24 14:36:44 +09:00
Bartłomiej Dach
4cf8df1628
Fix test inteference from TestOverlayClosing
2022-05-23 23:58:12 +02:00
Bartłomiej Dach
14f14b4311
Add failing test case for back button behaviour in song select
2022-05-23 23:37:05 +02:00
Jai Sharma
60b10fca4e
Remove redundant caching of overlays in ChatLink
test
2022-05-23 21:02:50 +01:00
Jai Sharma
606f3b2bd1
Use ChatOverlayV2
in screen navigation tests
2022-05-23 21:02:50 +01:00
Jai Sharma
d2a49ca266
Use ChatOverlayV2
in message notifier and tests
2022-05-23 21:02:50 +01:00
Jai Sharma
58d39734d0
Integrate ChatOverlayV2
into main game
2022-05-23 21:02:47 +01:00
Dean Herbert
7d93778355
Merge pull request #18290 from jai-x/new-chat-remove-selector-item
...
Use dummy channel to show selector and remove `ChannelListSelector`
2022-05-23 15:49:00 +09:00
Dan Balasescu
7d0470794b
Merge pull request #18353 from frenzibyte/spectator-catch-up-work-alt
...
Disallow multi-spectator player clocks from being started/stopped externally
2022-05-23 13:59:54 +09:00
Dan Balasescu
e3c1c78b17
Merge pull request #18348 from maromalo/mod-key-multiplayer
...
Add toggle mod hotkey support in multiplayer room
2022-05-23 13:45:02 +09:00
Dan Balasescu
f111d33b25
Merge pull request #18339 from peppy/editor-timing
...
Add first pieces of editor timing UI
2022-05-23 11:12:22 +09:00
Bartłomiej Dach
0bef2ca752
Adjust test slightly
...
* Import `osuTK.Input` instead of using full qualified name
* Use some more straightforward assertions
2022-05-22 19:27:20 +02:00
Dean Herbert
eabf578282
Use interface to convey beat sync information
2022-05-22 22:44:54 +09:00
maromalo
fc25d248ad
Test coverage + no virtual
2022-05-21 18:16:29 -03:00
Jai Sharma
efae934e01
Fix slow loading channel test
2022-05-21 17:35:31 +01:00
Jai Sharma
fb06b7658b
Merge branch 'master' into new-chat-remove-selector-item
2022-05-21 17:30:06 +01:00
Salman Ahmed
d73afcaf48
Fix existing test coverage false-passing
...
Also improves general test coverage to test more realisticly, in order
to produce accurate results.
2022-05-21 17:12:04 +03:00
Dean Herbert
982856a8b2
Merge branch 'localisable-filter-items' into update-framework
2022-05-21 15:17:51 +09:00
Salman Ahmed
1f17652c1d
Fix test failure due to async-loading of content
2022-05-20 19:08:41 +03:00
Salman Ahmed
84a3cee452
Apply rate multiplier outside BPM rounding
2022-05-20 18:04:12 +03:00
Dean Herbert
4633eed78c
Merge branch 'master' into localisable-filter-items
2022-05-20 23:55:16 +09:00
Salman Ahmed
de8aedf348
Add failing test case
2022-05-20 17:53:28 +03:00
Dean Herbert
2b3ec53fed
Merge branch 'safe-file-writes' into localisable-filter-items
2022-05-20 23:51:24 +09:00
Dean Herbert
c3bfbe8880
Allow BeatSyncedContainer
to prefer EditorBeatmap
when available
2022-05-20 23:24:57 +09:00
Dean Herbert
2e21d75b10
Move metronome into own class and rename to avoid conflict with mod sounds
2022-05-20 17:30:04 +09:00
Dean Herbert
42179568f3
Initial animation pass on metronome
2022-05-20 17:30:04 +09:00
Dean Herbert
ce7be940e2
Setup basics for control and test
2022-05-20 17:30:04 +09:00
Dan Balasescu
64a371638e
Merge pull request #18236 from peppy/snap-unification
...
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
Dean Herbert
136ecb45e2
Rename dummy channel and move to a nested class inside the ChannelListing
itself
2022-05-19 19:26:14 +09:00
Dean Herbert
d187ca2d8c
Merge pull request #18246 from jai-x/new-chat-cache-loaded-channels
...
Add drawable channel caching to new chat overlay
2022-05-19 15:15:47 +09:00
Salman Ahmed
5d3878a737
Add test coverage for slow-loading channels
2022-05-18 22:58:39 +03:00
Dan Balasescu
49340888c0
Fix compile errors
2022-05-18 10:56:42 +09:00
Dean Herbert
1b7ec1be26
Add basic test coverage of new screen
2022-05-17 18:15:14 +09:00
Dean Herbert
218642c300
Update unsafe file write usages
2022-05-16 18:05:27 +09:00
Jai Sharma
ae5b6c3e10
Use dummy channel to show selector and remove ChannelListSelector
...
Add dummy channel `DummySelectorChannel` which should be set as the
current channel in the channel manager when the selector in the chat
overlay should be shown.
Refactors the `ChannelListItem` to not show mention pill and close
button when the channel is the dummy selector channel.
Ensure that the `ChannelList` selects the dummy channel on clicking the
selector item.
Removes `ChannelListSelector` as it is no longer needed.
Removes the `setCurrent` parameter from `ChannelManager.JoinChannel`
method as it is no longer needed.
2022-05-15 20:24:49 +01:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
...
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Dean Herbert
b6575c216b
Allow selecting all mods at free mod select using ctrl
+a
2022-05-15 03:25:14 +09:00
Dean Herbert
282c8aec86
Fix typo in test step
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-05-15 03:09:15 +09:00
Dean Herbert
a759cf2dab
Add key binding to deselect all mods
...
Defaults to `Backspace`.
2022-05-15 02:51:58 +09:00
Salman Ahmed
d5027cdfbd
Add FeaturedInSpotlight
property to API beatmapsets
2022-05-14 19:46:13 +03:00
Jai Sharma
bd68ffa805
Fix textbox focus test in ChatOverlayV2
2022-05-14 12:16:00 +01:00
Dean Herbert
a346456daf
Add test coverage of new traversal keys
2022-05-14 03:01:42 +09:00
Dean Herbert
c0abce918f
Add enum
to snap method as alternative to mutliple nested invocations
2022-05-12 16:19:07 +09:00
Salman Ahmed
82c4a5fe9f
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 09:04:24 +03:00
Dan Balasescu
678cde3310
Merge pull request #18230 from bdach/mod-overlay/data-flow-refactor
...
Restructure data flow in mod select overlay
2022-05-12 14:40:49 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 13:59:35 +09:00
Dan Balasescu
effc92475b
Merge pull request #18227 from frenzibyte/fix-results-screen-test-failure
...
Fix intermittent test failures in results screen
2022-05-12 11:19:13 +09:00
Jai Sharma
c45e8f619b
Update ChannelList
test scene
2022-05-11 22:52:25 +01:00
Bartłomiej Dach
7ac6073f13
Fix column test scene to work
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
315c67a316
Add failing test case for ruleset without all mod types
2022-05-11 22:03:41 +02:00
Bartłomiej Dach
9b7ff9f2ee
Rename modSelect{Screen -> Overlay}2
variable
2022-05-11 18:05:09 +02:00
Bartłomiej Dach
62f6caf76d
Rename ModSelect{Screen -> Overlay}
test scenes
2022-05-11 18:04:39 +02:00
Salman Ahmed
9d30b490ad
Fix intermittent test failures in results screen
2022-05-11 18:28:30 +03:00
Salman Ahmed
d51689e9ae
Unfocus textbox when dismissing popover in test scene
2022-05-11 11:25:41 +03:00
Salman Ahmed
f797514bce
Add failing test cases
2022-05-11 09:51:59 +03:00
Salman Ahmed
e43ce28ada
Remove references of "difficulty point" in sample point test scene
...
Fat-fingered.
2022-05-11 09:51:09 +03:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay}
in place of removed old design
2022-05-10 22:56:50 +02:00
Bartłomiej Dach
c4c7556fb2
Make remains of TestSceneModSettings
non-visual
...
As they're not really testing anything visual.
2022-05-10 22:07:26 +02:00
Bartłomiej Dach
33634cba1e
Remove old mod buttons
2022-05-10 21:58:22 +02:00
Bartłomiej Dach
24c59e2f2f
Remove old user mod select overlay
2022-05-10 21:52:17 +02:00
Bartłomiej Dach
4a3447f59f
Remove old free mod select overlay
2022-05-10 21:45:57 +02:00
Bartłomiej Dach
9cfe2cc310
Move TestCustomisableModRuleset
out of TestSceneModSettings
2022-05-10 21:43:57 +02:00
Dean Herbert
9aadc274bf
Show first run dialog on first run of the game
2022-05-10 18:21:35 +09:00
Salman Ahmed
14a21e9224
Workaround interface mocks in TestSceneFirstRunSetupOverlay
breaking with hot reload
2022-05-10 11:41:41 +03:00
Dean Herbert
a5b454edc7
Remove unnecessary DI caching of SentryLogger
2022-05-10 16:09:16 +09:00
Dan Balasescu
886a4815fa
Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap
...
Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
2022-05-10 13:48:02 +09:00
Salman Ahmed
beb86a7f7c
Remove usage of player settings in TestSceneSettingsToolboxGroup
2022-05-09 23:57:27 +03:00
Jai Sharma
ebb64d1f1a
Use AddUntilStep
to wait for channel to load and become visible
2022-05-09 20:15:43 +01:00
Salman Ahmed
5726cf660f
Improve test coverage to use existing ThemeComparisonTestScene
2022-05-09 21:19:34 +03:00
Salman Ahmed
ceb6276d2f
Add failing test case
2022-05-09 18:19:29 +03:00
Jai Sharma
9ec8b609a8
Update channel visibility tests to be more correct
2022-05-09 12:11:25 +01:00
Jai Sharma
5f3bea846b
Simplify fetching of DrawableChannel
2022-05-09 12:11:25 +01:00
Salman Ahmed
deda1c83e6
Add failing test case
2022-05-09 13:48:51 +03:00
Salman Ahmed
0fe121f48a
Move and rename settings toolbox group test scene
2022-05-09 13:25:33 +03:00
Dan Balasescu
a16f2349aa
Fix next queued item not selecting after gameplay
2022-05-09 17:55:42 +09:00
Dan Balasescu
e9cc3ab54a
Merge pull request #18164 from Joehuu/fix-exit-dialog-bad-state
...
Fix popup dialog potentially not clicking last button when dismissed
2022-05-09 17:22:03 +09:00
Salman Ahmed
1677f1d696
Merge branch 'master' into results-screen-scaling
2022-05-09 11:11:55 +03:00
Joseph Madamba
bc839be4d8
Add failing rapid back button exit test
2022-05-08 14:40:29 -07:00
Salman Ahmed
077c77d524
Add method for scaling results screen in tests
2022-05-08 16:00:07 +03:00
Bartłomiej Dach
38c004d734
Add test coverage for hiding mod columns
2022-05-08 14:54:06 +02:00
Bartłomiej Dach
cbd1169495
Move cache declarations of ISamplePlaybackDisabler
to interface
2022-05-08 10:38:58 +02:00
Bartłomiej Dach
9ae019eb39
Move ISamplePlaybackDisabler
to more general namespace
2022-05-08 10:38:58 +02:00
Bartłomiej Dach
bdea6d8654
Add failing test for mod overlay not closing on entering skin editor
2022-05-07 22:47:19 +02:00
Bartłomiej Dach
a3e61fddcb
Rename skin editor scene library test scene to be more general
2022-05-07 22:43:53 +02:00
Bartłomiej Dach
836de49135
Adjust skin editor scene library test for extensibility
2022-05-07 22:43:47 +02:00
Bartłomiej Dach
5d6d7bb324
Fix incorrect assert in multiplayer song select test scene
2022-05-07 13:15:16 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 10:59:30 +02:00
Bartłomiej Dach
9d3e67b10d
Update free mod select/deselect all test after back button addition
2022-05-07 10:25:23 +02:00
Bartłomiej Dach
1c029552d7
Add test coverage for mod select back button
2022-05-07 10:23:49 +02:00
Bartłomiej Dach
e1953c484c
Add test coverage for selecting/deselecting all mods on free mod select
2022-05-07 09:50:08 +02:00
Bartłomiej Dach
35c106efaa
Add test coverage for deselecting all mods on user mod select
2022-05-07 09:29:33 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
...
Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Bartłomiej Dach
380cd1e036
Add test coverage for lack of customisation on free mod select
2022-05-06 21:35:22 +02:00
Salman Ahmed
f222affe88
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 17:54:14 +03:00
Salman Ahmed
144d33f0d2
Merge branch 'master' into distance-snapping-test
2022-05-06 17:29:27 +03:00
Bartłomiej Dach
e527574ede
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 13:47:36 +02:00
Bartłomiej Dach
19297375e2
Update tests to reflect new expected behaviour
2022-05-06 13:47:13 +02:00
Dean Herbert
98eab9668d
Merge pull request #18119 from bdach/mod-overlay/broken-hover
...
Fix mod panels not hovering correctly after closing customisation area via mouse on new mod select
2022-05-06 20:42:33 +09:00
Dean Herbert
daed42513e
Fix outdated test asserts
2022-05-06 18:44:25 +09:00
Bartłomiej Dach
8f217d1e97
Add failing test case for broken hover behaviour
2022-05-06 11:37:50 +02:00
Dean Herbert
32b40bdabf
Rename DistanceBetweenTick
to be plural
2022-05-06 15:45:36 +09:00
Dean Herbert
060461a431
Add test coverage of multiplayer gameplay exit flow
2022-05-06 15:22:22 +09:00
Jai Sharma
7ffe3b132f
Use BindableFloat
in chat height tests
2022-05-05 23:13:43 +01:00
Bartłomiej Dach
a2ab79620a
Update song select exit via click test to match new expectations
2022-05-05 22:16:57 +02:00
Bartłomiej Dach
d296f78dfe
Replace references to old mod select classes in multiplayer match screen test
2022-05-05 22:16:57 +02:00
Bartłomiej Dach
ecc2805099
Replace references to old mod select classes in match song select test
...
Also note the change from `songSelect.ChildrenOfType<>()...` to
`this.ChildrenOfType<>()...` - because the new design is registered at
game-level, the mod select is not a child of the song select screen
anymore.
2022-05-05 22:16:57 +02:00
Bartłomiej Dach
199bdb8e7d
Replace reference to old mod select in multiplayer test
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
17c19063f7
Fix user dim test scene accumulating no fail instances in SelectedMods
...
The old design was apparently somehow tolerant of multiple instances of
the same mod in `SelectedMods`, but the new one is not.
Fix the test, because appending to a list of mods that was getting
modified by previous tests is generally not how tests should be
written.
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
8f65e0e60f
Add failing test coverage for toggling mod overlay with hotkey
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
8002726c9c
Add test coverage for dismissing customisation area with Escape
2022-05-05 19:17:36 +02:00
Dean Herbert
9d48bb41c9
Merge branch 'master' into new-chat-overlay
2022-05-05 23:12:31 +09:00
Jai Sharma
5657e7f11e
Fix chat height saving/loading test
2022-05-05 14:52:03 +01:00
Jai Sharma
9cb52f8879
Add tests for chat height saving/loading
2022-05-05 14:21:26 +01:00
Dean Herbert
5029710de7
Merge branch 'master' into distance-snapping-test
2022-05-05 22:00:40 +09:00
Bartłomiej Dach
a859ca0b89
Merge branch 'master' into playlist-keyboard-traversal
2022-05-05 14:45:58 +02:00
Dan Balasescu
e46f99bdba
Merge branch 'master' into dialog-overlay-thread-woes
2022-05-05 20:57:51 +09:00
Dan Balasescu
39d10487b9
Merge branch 'master' into snapping-tidy-distance
2022-05-05 19:55:55 +09:00
Dean Herbert
e7205d8593
Reset all test data before each test method to avoid channels stuck in joined state
2022-05-05 19:09:56 +09:00
Dean Herbert
4efaa41670
Merge branch 'master' into new-chat-overlay
2022-05-05 18:57:00 +09:00
Salman Ahmed
269e15c167
Add test coverage of distance spacing multiplier working with distance snap grid
2022-05-05 18:49:12 +09:00
Dean Herbert
de9b3d33eb
Rename misleading DistanceSpacing
variable
2022-05-05 17:08:09 +09:00
Dean Herbert
19cf9dc20b
Merge branch 'snapping-tidy-distance'
2022-05-05 16:51:32 +09:00
Dean Herbert
977e6d8a80
Add xmldoc for IDistanceSnapProvider
and related properties
2022-05-05 16:25:45 +09:00
Dean Herbert
f6fc926f1a
Add xmldoc and rename methods in IPositionSnapProvider
for legibility
2022-05-05 15:58:21 +09:00
Salman Ahmed
a26793cd65
Add missing Test
prefix
2022-05-05 06:12:24 +03:00
Salman Ahmed
f28978b856
Handle against playlists which disallow selection
...
`SelectedItem.Disabled` is also not checked against in the select-via-click flow inside `DrawableRoomPlaylistItem` (only `AllowSelection` is checked).
2022-05-05 05:48:35 +03:00
Dean Herbert
a27fcda9f1
Fix failing tests due to CurrentDialog
being unexpectedly not set after Push
2022-05-05 01:52:39 +09:00
Jai Sharma
1a85e1267b
Ensure focus is directed to ChatTextBox
from ChatOverlay
and add tests
2022-05-04 14:43:40 +01:00
Dean Herbert
e920bbd497
Merge pull request #18081 from bdach/mod-overlay/test-coverage-parity
...
Port test coverage from old mod select overlay to new design
2022-05-04 20:24:50 +09:00
Dean Herbert
cf220f171b
Add test coverage of cross-thread transforms if a dialog is pushed too early
2022-05-04 20:23:36 +09:00
Bartłomiej Dach
ec27fa8e85
Add test coverage for keyboard selection
2022-05-04 13:15:10 +02:00
Bartłomiej Dach
6380216263
Nudge click location to avoid placement failures
2022-05-04 11:56:44 +02:00
Bartłomiej Dach
a759e641eb
Enforce composer aspect ratio to avoid depending on ambient window size
2022-05-04 11:56:29 +02:00
Dean Herbert
f899c3e68f
Add test coverage of circle placement around editor toolboxes
2022-05-04 17:56:53 +09:00
Huo Yaoyuan
8e96af8ff0
Update indentation to be clearer
2022-05-04 13:43:59 +08:00
Bartłomiej Dach
f5fa41356e
Rewrite mod instance management again to pass tests
2022-05-03 22:31:34 +02:00
Bartłomiej Dach
216dfb7e91
Expand incompatibility test to cover logic more thoroughly
2022-05-03 21:45:40 +02:00
Bartłomiej Dach
970361676b
Fix setting items not creating if mods initially not empty
2022-05-03 21:45:40 +02:00
Bartłomiej Dach
89d8ed8e20
Port existing test coverage
2022-05-03 21:45:39 +02:00
Dean Herbert
4fb66a812f
Merge branch 'master' into sheared-search-textbox
2022-05-03 14:12:59 +09:00
Huo Yaoyuan
5513710b2e
Fix IDE0055
2022-05-03 13:09:19 +08:00
Ganendra Afrasya
e6fbb19951
Implement new search textbox design
2022-05-03 11:13:07 +07:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
...
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Dean Herbert
53d65e8215
Merge pull request #18021 from frenzibyte/overlay-ruleset-selector-redesign
...
Update overlay ruleset selector inline with osu-web design
2022-05-02 17:53:01 +09:00
Jai Sharma
bcce807311
Fix chat command test as reference equality checks on PM channels doesn't seem to to work
2022-05-01 12:20:54 +01:00
Jai Sharma
de393f735f
Implement basic layout and behaviour of new chat overlay
...
Provides initial implementation of new chat overlay in component
`ChatOverlayV2`. Contains only the basic functionality required for
a functioning chat overlay according to the new design with the intent
of added the rest of the functionality in subsequent PRs.
Backports existing tests for the current chat overlay except for ones
testing keyboard shortcuts (since they haven't been added) and tab
closing behaviour (since no tabs).
2022-04-30 23:59:47 +01:00
Dean Herbert
670b51324e
Add basic test at top of first run scene to make adjusting UI easier
2022-04-29 23:45:02 +09:00
Dean Herbert
5c04ab18ec
Merge pull request #18011 from frenzibyte/rewind-shift-click
...
Allow rewinding random in song select with "Shift + Left Click"
2022-04-29 23:10:29 +09:00
Salman Ahmed
55c03dc04d
Fix silly mistake in ordering and update test colour scheme
2022-04-29 12:40:46 +03:00
Salman Ahmed
5e19bdbf43
Refactor beatmap ruleset selector test scene
2022-04-29 12:23:02 +03:00
Salman Ahmed
fae8d86e15
Fix regressed profile ruleset selector test scene
...
Due to the changes in `APIUser`, which change equality to be based on ID.
2022-04-29 12:20:35 +03:00
Salman Ahmed
856ca96b66
Allow right-clicking to rewind on random button
2022-04-29 10:12:24 +03:00
Dean Herbert
1f1845d69b
Merge branch 'master' into multiplayer-force-start-2
2022-04-29 14:45:40 +09:00
Salman Ahmed
fef94d49f4
Revert "Convert data type of DistanceSpacing
to float"
...
This reverts commit 7aaa88cac2
.
2022-04-29 08:02:07 +03:00
Dan Balasescu
fc21de8138
Merge pull request #18008 from peppy/add-tutorial
...
Add first run "beatmaps" screen
2022-04-29 13:10:45 +09:00
Dean Herbert
652e022fd6
Merge pull request #17973 from bdach/mod-overlay/dim-columns-offscreen
...
Dim offscreen columns on new mod select overlay
2022-04-29 11:55:27 +09:00
Dean Herbert
a75051cd00
Merge branch 'master' into add-tutorial
2022-04-29 11:25:17 +09:00
Salman Ahmed
294340279e
Add inputting test coverage
2022-04-29 04:14:09 +03:00
Bartłomiej Dach
96f6c918a8
Merge branch 'master' into first-run-behaviour-screen
2022-04-29 00:55:30 +02:00
Dean Herbert
b902e69634
Update test expectations based on new screen order
2022-04-28 20:16:32 +09:00
Dean Herbert
3c0bdcaf38
Rename screen, add tests and add stable import step
2022-04-28 19:01:21 +09:00
Dean Herbert
58399a5113
Add tutorial download support and improve the visuals "slightly"
2022-04-28 19:01:21 +09:00
Dean Herbert
99d2d7b805
Add very basic implementation of bundled beatmap downloader
2022-04-28 19:01:21 +09:00
Salman Ahmed
7aaa88cac2
Convert data type of DistanceSpacing
to float
2022-04-28 10:24:36 +03:00
Salman Ahmed
2e8372fe90
Minor cleanup
...
Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
66c730c382
Change distance spacing keybind to Ctrl+Alt
2022-04-27 17:11:23 +03:00
Dean Herbert
d0ccd6f895
Merge branch 'master' into first-run-header
2022-04-27 19:26:02 +09:00
Dean Herbert
20a50ddb6e
Add missing OverlayColourProvider
in test scene
2022-04-27 18:45:40 +09:00
Dean Herbert
18e6629161
Merge branch 'master' into first-run-behaviour-screen
2022-04-27 16:02:57 +09:00
Bartłomiej Dach
a849bfcf60
Rewrite dim test to pass headless
...
Unfortunately neuters the test a touch, but alas.
2022-04-26 23:11:41 +02:00
Dean Herbert
52a8f3848d
Expose font size and add big button test
2022-04-26 18:14:57 +09:00
Salman Ahmed
4638dd97db
Merge branch 'master' into first-run-behaviour-screen
2022-04-26 12:09:32 +03:00
Dean Herbert
6864623bac
Add ShearedButton
test coverage
2022-04-26 18:03:27 +09:00
Dean Herbert
c52c08fe97
Rename test to increase scope
2022-04-26 17:31:39 +09:00
Dean Herbert
942f4e8ac2
Merge branch 'first-run-show-get-started' into first-run-behaviour-screen
2022-04-26 16:10:16 +09:00
Dean Herbert
d310886c26
Add test coverage of IsPlaying
state during fail and pause
2022-04-26 12:09:18 +09:00
Bartłomiej Dach
24a1eb8003
Add test coverage for column dimming behaviour
2022-04-25 23:41:40 +02:00
Dean Herbert
7ac3ba132c
Remove unused using statements
2022-04-25 18:55:12 +09:00
Dean Herbert
a0e80cf901
Merge branch 'master' into scene-library-incompatible-mods
2022-04-25 18:54:40 +09:00
Dean Herbert
83970f009c
Merge branch 'master' into settings-filter-regression-fix-2
2022-04-24 17:40:25 +09:00
Dean Herbert
60f513abd9
Merge pull request #17957 from peppy/disable-first-run-temporary
...
Disable first run screen from appearing on startup until it is more complete
2022-04-24 17:37:17 +09:00
Dean Herbert
d0fee3c212
Merge pull request #17950 from Susko3/ButtonSystem-keys
...
Allow any key to trigger the osu! cookie in the initial state
2022-04-24 17:30:22 +09:00
Dean Herbert
1b2467d3ed
Disable first run screen from appearing on startup until it is more complete
2022-04-24 16:35:41 +09:00
Dean Herbert
a40d140353
Merge pull request #17956 from frenzibyte/sections-container-pagination
...
Fix page up / down in `SectionsContainer` with fixed header skipping content
2022-04-24 15:36:35 +09:00
Salman Ahmed
70a93c0e7e
Move DistanceSpacingMultiplier
bindable to its own IDistanceSnapProvider
interface
2022-04-24 08:33:00 +03:00
Salman Ahmed
4f8f27a58b
Merge branch 'master' into osu-distance-spacing
2022-04-24 05:23:30 +03:00
Salman Ahmed
05736fb84c
Add failing test case for navigation via PageUp/PageDown
2022-04-24 01:52:11 +03:00
Salman Ahmed
e8cf4466b0
Make sections container test scene more usable
...
Head busted the moment I opened this test scene.
Cleaned it up a bit to make it easier to test changes.
2022-04-24 01:52:10 +03:00
Salman Ahmed
60e76d62c1
Add failing test cases
2022-04-23 23:16:06 +03:00
Salman Ahmed
6ab188f8f9
Split skin editor scene library test to own file
...
Rather than stuffing more random cases to `TestSceneScreenNavigation`.
2022-04-23 23:15:45 +03:00
Salman Ahmed
daadc3fc21
Simplfiy and share notification dimsiss method across test scenes
...
Might as well inline, but I feel like it will require adding the same
comment across all usages, because just `State.Value = Hidden` in an
until step feels off, dunno.
2022-04-23 23:14:19 +03:00
Susko3
684d88ba75
Add full OsuGame tests
...
These tests ensure the expected behaviour is not broken in the future.
2022-04-23 19:01:55 +02:00
Susko3
cdfef08846
Add tests for shortcut keys
2022-04-23 18:44:50 +02:00
Dean Herbert
d97dc22e79
Add missing dependencies for behaviour screen test
2022-04-23 21:23:41 +09:00
Bartłomiej Dach
98b7b156c7
Merge branch 'master' into first-run-setup-sheared-overlay
2022-04-23 00:32:07 +02:00
Bartłomiej Dach
e246357b36
Merge branch 'master' into sheared-overlay-container-click-away
2022-04-22 22:26:35 +02:00
Salman Ahmed
5120faa830
Merge branch 'master' into mod-overlay/incompatibility-panels-clickable
2022-04-22 22:19:42 +03:00
Salman Ahmed
2961c383f6
Add failing test case
2022-04-22 20:33:37 +03:00
Dan Balasescu
b293d3923c
Merge branch 'master' into multiplayer-force-start-2
2022-04-23 01:03:55 +09:00
Dean Herbert
1caee38768
Add first-run "behaviour" screen to allow users a choice of more familiar UX
2022-04-22 18:06:56 +09:00
Dan Balasescu
b1cf917b49
Merge pull request #17823 from peppy/settings-filter-fixes
...
Fix incorrect settings state if searching too quickly (during load process)
2022-04-22 16:38:41 +09:00
Dean Herbert
f735d381a7
Merge branch 'master' into mod-overlay/incompatibility-panels-clickable
2022-04-22 16:26:46 +09:00
Dean Herbert
14e17c8b7b
Update TestIncompatibilityDisplay
in line with new functionality
2022-04-22 16:22:18 +09:00
Dean Herbert
06594ca0c8
Refine assertion to ensure correct section is current, rather than any section
2022-04-22 15:30:12 +09:00
Dean Herbert
27c7864562
Merge pull request #17917 from bdach/mod-overlay/flaky-free-mod-select-test
...
Fix flaky test in free mod select test scene
2022-04-22 12:54:47 +09:00
Bartłomiej Dach
e9bd87545e
Fix flaky test in free mod select test scene
2022-04-22 00:07:00 +02:00
Bartłomiej Dach
cd898344cb
Add test coverage of new incompatibility behaviour
2022-04-21 23:49:40 +02:00
Bartłomiej Dach
8c6864727e
Merge branch 'master' into first-run-setup
2022-04-21 22:14:57 +02:00
Salman Ahmed
295558b24d
Merge branch 'master' into settings-filter-fixes
2022-04-21 20:06:14 +03:00
Salman Ahmed
6ad10672ee
Merge branch 'master' into update-framework
2022-04-21 19:30:57 +03:00
Dean Herbert
119a81849c
Merge branch 'update-framework' into settings-filter-fixes
2022-04-22 00:55:15 +09:00
Dean Herbert
832d37b2c2
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
Dan Balasescu
08d250fe58
Rename MatchStarted() -> GameplayStarted()
2022-04-21 22:39:24 +09:00
Dean Herbert
d17c16d904
Merge branch 'master' into first-run-setup
2022-04-21 19:50:26 +09:00
Dean Herbert
f5d24add58
Fix TestSceneSkinnableSound
not working under visual tests
...
oops
2022-04-21 16:49:21 +09:00
Dean Herbert
55270df6fc
Merge pull request #17833 from jai-x/new-chat-channel-list
...
Implement `ChannelList` for new chat design
2022-04-21 16:34:35 +09:00
Dean Herbert
0b81ae9de2
Convert to using sheared overlay container
...
Add better click-to-dismiss logic for sheader overlays
2022-04-21 16:28:44 +09:00
Dean Herbert
5c21a55e00
Merge branch 'sheared-overlay-container-click-away' into first-run-setup-sheared-overlay
2022-04-21 16:28:33 +09:00
Dean Herbert
2769d8e8cf
Add test coverage of ShearedOverlayContainer
2022-04-21 16:27:27 +09:00
Dean Herbert
7d8cf1bbb6
Merge branch 'master' into first-run-setup
2022-04-21 15:49:39 +09:00
Dean Herbert
5c0e5eb6f4
Merge pull request #17899 from Joehuu/localise-most-strings
...
Use existing web localisation for most hardcoded strings
2022-04-21 14:48:12 +09:00
Dean Herbert
a9163727db
Mark selected channel null in test when selector is activated
2022-04-21 13:44:14 +09:00
Joseph Madamba
0146949ad6
Fix failing string comparison tests
2022-04-20 16:52:24 -07:00
Jai Sharma
5319bce772
Revert DI usage of ChannelSelectorState
in favour of directly binding BindableBool
SelectorActive
2022-04-20 21:05:33 +01:00
Jai Sharma
e596c9d171
Use Bindable<ChannelSelectorState>
to control selector active visibility
2022-04-20 19:12:43 +01:00
Dean Herbert
b722ff8dc5
Merge branch 'master' into mod-overlay/extension-points
2022-04-20 23:17:04 +09:00
Dean Herbert
2906af323a
Fix incorrectly written string equality logic
2022-04-20 17:51:08 +09:00
Dean Herbert
1032dc235d
Rename PopupScreenTitle
to ShearedOverlayHeader
2022-04-20 16:01:15 +09:00
Dean Herbert
7e7fa633f0
Use direct localised string reference in test
2022-04-20 14:51:16 +09:00
Dean Herbert
c562004fe9
Add test coverage of only showing on first run
2022-04-19 17:08:38 +09:00
Dean Herbert
6d534046ff
Add keyboard traversal support for first run dialog (and tidy up step traversal logic)
2022-04-19 14:57:15 +09:00
Dean Herbert
a8d32a2061
Add test coverage of notification resume flow
2022-04-19 14:53:01 +09:00
Dean Herbert
5fd64a4c78
Add test coverage to ensure we don't leave any screens in the first run overlay
2022-04-19 14:53:01 +09:00
Dean Herbert
9074eb283d
Show a notification instead of blocking exit of wizard
2022-04-19 14:53:01 +09:00
Dean Herbert
fb7dc89503
Ensure wizard returns to initial screen after completion
2022-04-19 14:53:01 +09:00
Dean Herbert
ea52fab5b1
Tidy up dependencies and test naming
2022-04-19 14:53:01 +09:00
Dean Herbert
288f759bb4
Add test coverage of navigation
2022-04-19 14:53:01 +09:00
Dean Herbert
e064f2f23e
Improve general layout and allow overlay to be displayed without dependencies for now
2022-04-19 14:53:01 +09:00
Dean Herbert
ae07b2b512
Initial setup
2022-04-19 14:53:01 +09:00
Dean Herbert
83e89b3e80
Add unread count to INotificationOverlay
and fix toolbar button DI logic
2022-04-19 11:16:45 +09:00
Salman Ahmed
94335c2938
Update further usages to cache/resolve via interface
2022-04-19 00:18:10 +03:00
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay
2022-04-19 06:03:56 +09:00
Salman Ahmed
3cbc6cd297
Update further tests to cache using IDialogOverlay
2022-04-18 21:04:22 +03:00
Dean Herbert
043599081b
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
Dean Herbert
72a33c0926
Split out step for dialog overlay load wait
2022-04-18 20:06:08 +09:00
Dean Herbert
d86e3abf2c
Fix invalid rename
2022-04-18 20:04:38 +09:00
Dean Herbert
e315313266
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
Salman Ahmed
80cce7c3cb
Add failing test case
2022-04-18 06:59:58 +03:00
Bartłomiej Dach
4b6d42c7e8
Add assertion covering free mod selection mod validity filter
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
9942b0a946
Add test scene for free mod select screen
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
20c17b8c98
Make base mod select screen abstract
2022-04-17 23:28:51 +02:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence
2022-04-16 19:01:18 +02:00
Jai Sharma
f1dd319fd9
Implement ChannelList
for new chat design
...
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297
Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.
Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.
Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Dan Balasescu
8a55f9b968
Merge pull request #17302 from peppy/fix-spectator-seeks
...
Fix spectator not starting from current player position
2022-04-15 13:28:49 +09:00
Dan Balasescu
792ee3d171
Merge pull request #17802 from peppy/match-start-control-test-refactor
...
Refactor `TestSceneMatchStartControl` to avoid usage of `TestMultiplayerClient`
2022-04-15 13:28:21 +09:00
Dean Herbert
6081c29ae1
Remove ununsed using statement
2022-04-15 10:18:29 +09:00
Dean Herbert
a0ac316d6e
Fix test matching conditions
2022-04-15 01:41:55 +09:00
Dean Herbert
21a5a2fd69
Add failing test coverage of incorrect current section after quick setting search
2022-04-14 20:36:49 +09:00
Dean Herbert
50a478ea5f
Add failing test coverage of searching too fast not hiding filtered settings
2022-04-14 20:14:02 +09:00
Dean Herbert
392ce7390e
Add test scene covering ScalingContainer
delayed animations
2022-04-14 19:04:31 +09:00
Dan Balasescu
9de4d416e2
Merge branch 'master' into fix-spectator-seeks
2022-04-14 18:54:52 +09:00
Dean Herbert
58d5cf4560
Remove unused using statement
2022-04-14 16:37:59 +09:00
Dean Herbert
f48a9ba90a
Add test coverage of nested screen stacks not handling dialog dismissal properly
2022-04-14 16:19:34 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Dean Herbert
0a7fbcad1e
Merge branch 'master' into match-start-control-test-refactor
2022-04-13 22:26:10 +09:00
Dean Herbert
c77a7b75d3
Tidy things up
2022-04-13 21:12:35 +09:00
Dean Herbert
8b1fd051c6
Fix remaining autostart and gameplay tests
2022-04-13 21:04:15 +09:00
Dean Herbert
c0ad91796d
Fix gameplay start flow
2022-04-13 20:57:40 +09:00
Dean Herbert
8a7b37856c
Implement IsHost
to return correct value for current state
2022-04-13 20:51:05 +09:00
Dean Herbert
4b6a9fbf47
Reimplement beatmap availability test
2022-04-13 20:41:56 +09:00
Dean Herbert
331242d585
Update transfer host logic and simplify local user checks
2022-04-13 20:38:39 +09:00
Dean Herbert
0a5a3415f8
Setup host switching and avoid starting gameplay
2022-04-13 20:28:53 +09:00
Dean Herbert
ca44d2c4dc
Setup start/stop requests
2022-04-13 17:36:27 +09:00
Dean Herbert
1f01714ec2
Apply initial structural changes to TestSceneMatchStartControl
2022-04-13 17:36:27 +09:00
Dan Balasescu
3d27d3c536
Merge pull request #17786 from peppy/gameplay-leaderboard-update-totals-mode-change
...
Fix multiple issues with gameplay leaderboard (and tests)
2022-04-13 16:05:35 +09:00
Dan Balasescu
59ff9be316
Merge pull request #17788 from peppy/fix-replay-download-button-tests
...
Fix multiple issues in `ReplayDownloadButton` test scene
2022-04-13 16:00:45 +09:00
Dean Herbert
fbf0e5a45c
Remove startFromSkipTarget
parameter and update usages that required said behaviour
2022-04-13 14:25:43 +09:00
Dean Herbert
9c68b3edc5
Merge branch 'master' into fix-spectator-seeks
2022-04-13 12:33:41 +09:00
Dan Balasescu
abf7954a9c
Merge pull request #17792 from peppy/multi-match-footer-test-remove
...
Fix `MultiplayerMatchFooter` test crash due to missing `PopoverContainer`
2022-04-13 10:53:27 +09:00
Dan Balasescu
76517cecab
Merge pull request #17789 from peppy/rank-range-pill-test-refactor
...
Refactor `TestSceneRankRangePill` to not depend on `TestMultiplayerClient`
2022-04-13 10:46:00 +09:00
Dean Herbert
d73be7f177
Reword comment to read clearer
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 09:36:44 +09:00
Bartłomiej Dach
63e2a84d7f
Nest one more container to fix popover not being dismissable
2022-04-12 20:54:54 +02:00
Dean Herbert
ef7ab12b40
Fix MultiplayerMatchFooter
test crash due to missing PopoverContainer
...
Clicking the countdown button would crash. I did consider removing the
test altogether but maybe it'll be useful in the future?
2022-04-12 23:01:39 +09:00
Dean Herbert
1ebbef88ec
Refactor GameplayChatDisplay
test scene to not require MultiplayerTestScene
inheritance
2022-04-12 22:56:48 +09:00
Dean Herbert
20eca9bf6a
Refactor TestSceneRankRangePill
to not depend on TestMultiplayerClient
2022-04-12 19:39:24 +09:00
Dean Herbert
45d79c1a73
Ensure previous test score is cleaned up to allow visual test runs to work better
2022-04-12 18:21:40 +09:00
Dean Herbert
e901857610
Merge pull request #17776 from frenzibyte/dangerous-dialog-button-bounds
...
Fix dialog dangerous button being clickable at edges
2022-04-12 15:40:50 +09:00
Dean Herbert
8b1cee75fa
Use BindableLong
instead of BindableInt
for user score tracking
2022-04-12 14:13:07 +09:00
Dean Herbert
22c75a518e
Fix headers not getting reset on re-run of test
2022-04-12 12:38:15 +09:00
Dean Herbert
f29e329700
Move user count to a constant to allow easier adjustment
2022-04-12 12:11:51 +09:00
Dean Herbert
577e29351e
Ensure players are always on both leaderboard teams
...
In a very rare case, the randomisation may cause all users to be on one
team, causing a test failure. The odds make it basically impossible, but
if adjusting the number of users in the test scene this can more readily
be hit.
2022-04-12 11:46:22 +09:00
Dean Herbert
a0e3a2102a
Also expand match score component when leaderboard is (in test)
2022-04-12 10:49:57 +09:00
Salman Ahmed
74dfa79f17
Add failing test case
2022-04-11 21:04:55 +03:00
Dean Herbert
01cec7d3fb
Remove unnecessary string literals
2022-04-11 19:37:01 +09:00
Dean Herbert
09d560c93e
Add test coverage of spectator requests
2022-04-11 19:27:14 +09:00
Dean Herbert
6a61fd95eb
Tidy up base implementation
2022-04-11 19:19:45 +09:00
Dean Herbert
b52f070fdb
Update existing multiplayer leaderboard tests to use new mocked implementation
2022-04-11 19:15:57 +09:00
Dean Herbert
0ccac24f76
Split out base implementation of MultiplayerGameplayLeaderboard
test
2022-04-11 19:15:46 +09:00
Dan Balasescu
d1de516b11
Fix incorrect cursor parameterisation in test scene
2022-04-11 15:40:28 +09:00
Dean Herbert
779f7390b7
Add test coverage of DrawableRoom
actually showing post-retrieval text
2022-04-11 13:44:34 +09:00
Salman Ahmed
34adc1d410
Add quick test coverage
2022-04-08 19:21:37 +03:00
Bartłomiej Dach
04db80848b
Remove unused using directives
2022-04-07 21:24:50 +02:00
Dean Herbert
0674862b6c
Fix failing tests
2022-04-07 17:52:08 +09:00
Joseph Madamba
edb556643e
Add failing replay button enabled test asserts
2022-04-06 20:43:56 -07:00
Dan Balasescu
c997d0fcf0
Merge pull request #17631 from bdach/mod-overlay/full-screen
...
Implement basic layout & behaviour of new mod select screen
2022-04-07 10:23:49 +09:00
Dean Herbert
065bb60324
Remove unused using statements
2022-04-06 16:05:11 +09:00
Dean Herbert
c2b2d443ed
Add more comprehensive assert output to try and discern CI issues
2022-04-06 15:31:12 +09:00
Dean Herbert
d17890ca9a
Replace a couple more local test beatmap cases which can instead use TestResources
methods
2022-04-06 15:04:15 +09:00
Dean Herbert
220d7bc6db
Fix dangerous realm operation in TestSceneMultiplayerMatchSongSelect
...
The import process was running on the async load thread, but then
accessed from the access thread later on. This seemed to somehow pass
fine in headless runs, but would fail on visual test execution
(specifically on `TestBeatmapConfirmed()`).
2022-04-06 14:01:41 +09:00
Dean Herbert
a3695c7e97
Merge branch 'master' into fix-spectator-seeks
2022-04-06 12:58:43 +09:00
Bartłomiej Dach
9c91e6d8f5
Merge branch 'master' into mod-overlay/full-screen
2022-04-05 21:29:40 +02:00
Dean Herbert
3ca365ad7f
Merge branch 'master' into dangerous-delete-actions
2022-04-05 10:55:01 +09:00
CenTdemeern1
b2c822a3b1
Release mouse button
2022-04-04 23:02:07 +02:00
CenTdemeern1
da315f8a61
Make the test hold the button instead of pressing it
2022-04-04 22:44:35 +02:00
Bartłomiej Dach
a1ded66fd8
Fix various breakage in delete local score test scene
2022-04-04 21:59:09 +02:00
Bartłomiej Dach
29b7460cc7
Fix weird test step
2022-04-04 20:05:54 +02:00
Dean Herbert
3ba81f3fdc
Fix overlapping variable usage
2022-04-04 15:29:03 +09:00
Dean Herbert
f00dc5e156
Merge pull request #17598 from smoogipoo/playlist-quick-reorder
...
Fix playlist refreshing all items on order change
2022-04-04 14:48:05 +09:00
Bartłomiej Dach
90e44b67ea
Improve robustness of test code
2022-04-03 20:24:32 +02:00
Bartłomiej Dach
a172b194f0
Add testing for different rulesets
2022-04-03 20:12:34 +02:00
Bartłomiej Dach
2921a13609
Add testing for mod bindable state propagation
2022-04-03 20:12:34 +02:00
Bartłomiej Dach
e46c2df409
Add testing for customisation panel show/hide logic
2022-04-03 20:12:33 +02:00
Bartłomiej Dach
293ef44836
Implement new mod select screen
2022-04-03 20:12:33 +02:00
Dean Herbert
969f7e121a
Merge pull request #17545 from jai-x/new-chat-textbox
...
Implement `ChatTextBox` for new chat design
2022-04-03 22:12:12 +09:00
Bartłomiej Dach
6d1844adc3
Use nameof()
in test to reference event names
2022-04-03 14:27:37 +02:00
Jai Sharma
94fa5e2ef2
Use Action<string>
for event OnChatMessageCommitted
& clear textbox internally
2022-04-02 21:58:54 +01:00
Bartłomiej Dach
28ba437d24
Merge branch 'master' into sucess-rate-tooltip
2022-04-02 19:31:45 +02:00
Salman Ahmed
b815f685fc
Flip viaConfig
conditional branch
2022-04-02 19:28:33 +03:00
Jai Sharma
9e152cd3fd
Fix code quality issues
2022-04-02 17:27:44 +01:00
Salman Ahmed
8534dd3463
Simplify TestCase
attributes to one Values
attribute
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-02 19:24:16 +03:00
Jai Sharma
2297073b7e
Use OnChatMessageCommit
& OnSearchTermsChanged
events in ChatTextBar
2022-04-02 17:15:19 +01:00
Salman Ahmed
c4635f3c03
Add failing test case
2022-04-02 18:36:32 +03:00
Salman Ahmed
a252c4cad5
Add random pass/play count data in test scene
2022-04-02 18:08:23 +03:00
CenTdemeern1
c103cee1d5
Need to commit the second half again because my Git UI messed up
2022-04-02 04:53:47 +02:00
CenTdemeern1
a1baced777
Change behavior of the display mode test
...
I remembered to run InspectCode this time, all good
2022-04-02 04:45:21 +02:00
CenTdemeern1
ee9696855b
Remove hover test
2022-04-02 04:41:05 +02:00
CenTdemeern1
245e452d41
Remove redundant typecast I accidentally left in (Thanks InspectCode)
2022-04-02 04:31:43 +02:00
CenTdemeern1
95ccac50d4
Add display mode changing test
...
Yup this is gonna fail horribly
2022-04-02 04:26:16 +02:00
CenTdemeern1
9350f6f5f8
Add spaces around commas in Vector2 construction
2022-04-02 02:59:07 +02:00
CenTdemeern1
dc744f18ff
Trim whitespace
2022-04-02 02:43:51 +02:00
CenTdemeern1
6685c97147
mainContainer -> toolbarClock
2022-04-02 02:43:44 +02:00
CenTdemeern1
b07152a119
Initial attempt at writing a test for the toolbarClock
...
I'll add more once I know if this code passes review or not
2022-04-02 02:35:37 +02:00
Dan Balasescu
6e6271d0c0
Fix "server-side" room playlist not updated
...
Remove unused using
2022-04-01 18:32:10 +09:00
Dan Balasescu
37dea0ff21
Add failing test case
2022-04-01 17:05:11 +09:00
Dean Herbert
058350dfd8
Fix failing test due to incorrect sizing specification
2022-04-01 10:53:16 +09:00
Bartłomiej Dach
1c7b259f8e
Merge branch 'master' into mod-overlay/sheared-toggle
2022-03-31 22:20:20 +02:00
Bartłomiej Dach
e180db145d
Add constructor argument to facilitate fixed width/autosizing
2022-03-31 22:19:08 +02:00
Bartłomiej Dach
b3896257ca
Move shear amount to constant
2022-03-31 22:09:03 +02:00
Dean Herbert
e8a295a61b
Add test coverage of textbox focus in settings panels when switching between nested panels
2022-03-31 15:24:21 +09:00
Bartłomiej Dach
3ac0da2da3
Implement sheared toggle button
2022-03-30 22:50:21 +02:00
Bartłomiej Dach
f4184cb6fe
Fix typo in step name
2022-03-30 22:04:55 +02:00
Bartłomiej Dach
9621a7f9cb
Merge branch 'master' into fix-autoplay-mod-user-id
2022-03-30 21:41:45 +02:00
Dan Balasescu
cb1ee05539
Merge pull request #17555 from peppy/remove-source-from-wedge
...
Remove song source from main wedge display
2022-03-30 18:57:25 +09:00
Dean Herbert
bc0b982102
Remove song source from main wedge display
...
This was definitely added at someone's request, since I wouldn't have
put it here. But it's displayed below in the details section already and
also not displayed in the updated "wedge" in the new design.
See https://github.com/ppy/osu/discussions/17537 for discussion.
2022-03-30 17:59:40 +09:00
Dean Herbert
99f141d396
Merge pull request #17546 from frenzibyte/autoplay-cinema-incompatibility
...
Mark both "Autoplay" and "Cinema" mods as mutually exclusive
2022-03-30 16:41:07 +09:00
Salman Ahmed
7495a04990
Ignore EF-to-realm migration tests on ARM architectures
2022-03-30 01:24:37 +03:00
Salman Ahmed
b7ae431252
Add test coverage
2022-03-30 01:08:22 +03:00
Jai Sharma
f049d7cb67
Implement ChatTextBox
for new chat design
...
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297
Adds new component `ChatTextBox`.
Exposes `BindableBool` `ShowSearch` to change text input behaviour
between normal and search behaviour.
Adds new component `ChatTextBar`.
Exposes `BindableBool` `ShowSearch` which toggles between showing current
chat channel or search icon.
Additionally binds to child `ChatTextBox` components.
Requires a cached `Bindable<Channel>` instance to be managed by a parent
component.
2022-03-29 22:33:38 +01:00
Dean Herbert
ea9495eb74
Update all existing calls to extension method with correct fallback handling
2022-03-29 16:51:30 +09:00
Dean Herbert
7059e4bf94
Add test coverage for autoplay avatar not being clickable
2022-03-28 23:37:39 +09:00
Dean Herbert
01980effe2
Merge pull request #17449 from smoogipoo/countdown-button-ux
...
Improve multiplayer ready button/countdown button UX
2022-03-27 13:42:10 +09:00
Bartłomiej Dach
b68c3265f6
Merge branch 'master' into clock
2022-03-26 20:55:08 +01:00
Bartłomiej Dach
69cc863611
Fix test failures in skin editor test scene
2022-03-26 19:28:07 +01:00
Dean Herbert
622458e857
Allow scaling display in the test scene
2022-03-26 18:56:28 +09:00
Dean Herbert
999ae88af2
Show game time display in clock
2022-03-26 18:13:20 +09:00
Dean Herbert
0d8a7246dd
Add basic implementation of clock
2022-03-26 18:13:13 +09:00
Dean Herbert
c3a0f0d6b8
Update tests in line with new button behaviour
2022-03-26 14:43:41 +09:00
Dean Herbert
0146717fcb
Adjust test button sizing to better match actual usage
2022-03-26 14:29:31 +09:00
Dean Herbert
f92a31cd39
Merge pull request #17402 from smoogipoo/multiplayer-auto-countdown
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Add multiplayer auto-start countdown timer
2022-03-25 20:31:14 +09:00
Dean Herbert
76abce4867
Add missing wait calls on async
test steps
2022-03-25 18:38:26 +09:00
Dean Herbert
1acfbf490b
Merge branch 'master' into mod-overlay/settings-area
2022-03-25 17:37:39 +09:00
Dan Balasescu
c1649714f4
Add a few more ready button tests
2022-03-25 17:12:00 +09:00
Dan Balasescu
d5a37c2237
Remove irrelevant test
2022-03-25 17:06:04 +09:00
Dean Herbert
aa9e642e40
Merge branch 'master' into pin-multiplayer-host
2022-03-25 16:49:35 +09:00
Dan Balasescu
478174dd58
Merge pull request #17416 from peppy/skin-fuck
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Refactor skin construction
2022-03-25 15:36:06 +09:00
Dan Balasescu
f0d132b16e
Rename FinishCountdown() -> SkipToEndOfCountdown()
2022-03-24 15:21:46 +09:00
Dean Herbert
16dc2f6ef5
Adjust TestSceneFailAnimation
to account for initial frequency change
2022-03-24 14:51:21 +09:00
Dan Balasescu
96a447f68b
Rename Multiplayer prefix to button classes
2022-03-24 14:28:38 +09:00
Dan Balasescu
90c7945bca
Re-remove PopoverButton class with better test fix
2022-03-24 14:26:31 +09:00
Dean Herbert
6f529cf7a4
Merge branch 'master' into fix-spectator-seeks
2022-03-24 14:24:20 +09:00
Dan Balasescu
547418e47e
Revert "Remove PopoverButton class"
...
This reverts commit 6b712be97d
.
2022-03-24 11:15:51 +09:00
Dan Balasescu
34a367b369
Merge branch 'master' into multiplayer-countdown-timers-2
2022-03-23 15:40:50 +09:00
Dean Herbert
6542f974f2
Merge branch 'master' into skin-fuck
2022-03-23 15:30:22 +09:00
Dan Balasescu
a83a90e675
Rename countdown Delay -> Duration
2022-03-23 15:21:16 +09:00
Dean Herbert
a7f63fb034
Make providing a custom ResourceStore
to LegacyBeatmapSkin
optional (for tests only)
2022-03-23 14:57:42 +09:00
Dan Balasescu
6b712be97d
Remove PopoverButton class
2022-03-23 10:40:38 +09:00
Dan Balasescu
9138aaf780
Split MultiplayerReadyButton
2022-03-23 10:38:56 +09:00
Dan Balasescu
1ffa1e1219
Merge pull request #17400 from nagilson/screen-mod-retention
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Fix mods from single player carrying over to multiplayer
2022-03-23 08:36:15 +09:00
Dan Balasescu
8591630e5c
Merge branch 'master' into editor-exit-harsh-blocking
2022-03-23 07:06:25 +09:00
Bartłomiej Dach
8647bebdca
Merge branch 'master' into hold-to-discard-changes
2022-03-22 20:37:43 +01:00
Bartłomiej Dach
c8d48f89e8
Remove unnecessary local
2022-03-22 19:13:22 +01:00
Bartłomiej Dach
94c5207f36
Fix test not actually testing desired scenario anymore
...
The test was checking the test scene's own `SelectedMods` bindable
rather than the multiplayer screen's, and the former was never actually
being mutated by anything. Therefore the case would pass even on
`master` with the fix reverted.
2022-03-22 19:04:32 +01:00