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Commit Graph

1406 Commits

Author SHA1 Message Date
Dean Herbert
3476abc38b Add proper masking support to the login overlay. 2017-01-31 16:42:46 +09:00
Drew DeVault
acdf64e1f7 Remove code to check for other focused controls 2017-01-30 23:08:24 -05:00
Drew DeVault
5852657205 Refactor out Hidden
Also fixes a bug I didn't think about before
2017-01-30 22:35:09 -05:00
DrabWeb
fe09bab78f Removed empty ctor in PauseProgressGraph 2017-01-30 16:18:34 -04:00
DrabWeb
9d4a14074f Woops forgot to add PauseButton 2017-01-30 16:18:11 -04:00
Drew DeVault
8d294a4eca Only grab focus if nothing else has it 2017-01-30 14:03:05 -05:00
Drew DeVault
144a87a247 Fix focus interactions with search text box 2017-01-30 13:56:33 -05:00
Drew DeVault
09680196c9 SearchTextBox: Don't handle Key.{Enter,Left,Right} 2017-01-30 10:16:55 -05:00
Drew DeVault
b32cbdbec2 Relocate enums 2017-01-30 10:07:11 -05:00
Drew DeVault
fb431fd44e &&=, unnecessary null check 2017-01-30 09:49:58 -05:00
Drew DeVault
9a2cba8520 Use null coalesce operator where appropriate 2017-01-30 09:48:21 -05:00
Drew DeVault
7f3cb381a9 Refactor FilterControl.Search 2017-01-30 09:48:12 -05:00
Drew DeVault
42a2285ef3 Make BeatmapGroup.Hidden more intelligent 2017-01-30 09:47:04 -05:00
Drew DeVault
0a81fdbd10 Update null background handling 2017-01-30 09:44:02 -05:00
Drew DeVault
c00a558cb7 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-30 09:35:14 -05:00
Dean Herbert
4cf2993db1 Fix lack of visibility check causing weird hover regions. 2017-01-30 23:25:37 +09:00
Dean Herbert
2aa924c104 Fix global hover regression. 2017-01-30 23:24:30 +09:00
Dean Herbert
74366c620b Move login screen to toolbar and update design (still not fully implemented).
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
#	osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Dean Herbert
b2ec3508d5 Add shadow to opaque toolbar elements. 2017-01-30 22:54:36 +09:00
Dean Herbert
cbd6fe3f36 Move definition of MusicController's position out of itself. 2017-01-30 22:54:33 +09:00
DrabWeb
2f2f0ed9a3 Fixed an issue with PauseButton's glow not fading in 2017-01-30 09:26:24 -04:00
DrabWeb
740f6e5595 Moved delaying resuming to Player 2017-01-30 09:06:26 -04:00
Dean Herbert
bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
DrabWeb
af8294f02c Renamed/removed various private constants 2017-01-30 08:45:10 -04:00
DrabWeb
dbb9078e30 Fixed glow on PauseButton not updating 2017-01-30 08:19:44 -04:00
DrabWeb
ed3ed8251f Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses 2017-01-30 08:04:39 -04:00
Dean Herbert
26e9533ff0 Add custom implementation of TextBox. 2017-01-30 20:29:04 +09:00
DrabWeb
dcb02eff65 Cleared out PauseProgressGraph 2017-01-30 07:19:14 -04:00
DrabWeb
ad33ae9431 Removed unnecessary change 2017-01-30 06:24:44 -04:00
DrabWeb
015832f242 Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause 2017-01-30 06:14:28 -04:00
Dean Herbert
b4c01f104b Make buttons look closer to the design. 2017-01-30 18:10:30 +09:00
DrabWeb
62282076c7 Changes on PauseButton to match design closer 2017-01-30 05:04:57 -04:00
DrabWeb
f8cbc35f8e Small cleanups 2017-01-30 04:43:06 -04:00
DrabWeb
d70cbd37dd Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player 2017-01-30 04:08:14 -04:00
Dean Herbert
2ad9377b37 Adjust carousel radius slightly (flyte wanted it). 2017-01-30 16:55:47 +09:00
Dean Herbert
f0d30cc873 Make triangles opaque. 2017-01-30 16:53:12 +09:00
Dean Herbert
578b33dc64 Merge pull request #300 from peppy/more-beatmap-info
Beatmap details
2017-01-30 16:23:30 +09:00
Dean Herbert
a315db68ab Remove unused field. 2017-01-30 16:08:31 +09:00
Dean Herbert
9f90b57543 Move BPM calculations to Beatmap. 2017-01-30 16:03:45 +09:00
Dean Herbert
8f1e7ef19a Fix non-matching shear angles. 2017-01-30 15:28:47 +09:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Dean Herbert
1f2f2fa144 Fix visualtests. 2017-01-30 15:15:56 +09:00
Dean Herbert
2ed5cf7c91 Hook up icons better. 2017-01-30 13:35:40 +09:00
Dean Herbert
0c2152f3d0 Use beatmap's play mode. 2017-01-30 13:14:02 +09:00
Dean Herbert
e93f60396f Add the ability for individual game modes to report statistics for display at song select. 2017-01-30 13:12:30 +09:00
DrabWeb
28967cf77a Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups 2017-01-29 05:04:48 -04:00
Dean Herbert
3286713d11 avg -> mostly 2017-01-29 15:16:38 +09:00
Dean Herbert
6027cc7afa Formatting fixes. 2017-01-29 15:15:04 +09:00
Dean Herbert
2e76874384 Simplify the lookup conditions for hitcircles/sliders (uses duration to discern). 2017-01-29 15:09:42 +09:00
Dean Herbert
3125fa89ee Fix method which should be class. 2017-01-29 15:06:44 +09:00
Dean Herbert
77558abf58 Merge branch 'master' into more-beatmap-info
# Conflicts:
#	osu.Game/Screens/Select/BeatmapInfoWedge.cs
2017-01-29 14:47:42 +09:00
DrabWeb
c75b234b1a Adjusted the fade time of the pause overlay, put a fill behind the colour of PauseButton to fix an issue where the background gray is visible when the pause overlay is fading out 2017-01-28 21:50:06 -04:00
DrabWeb
d0a22bfdd4 Added PauseOverlay.SetRetries for updating the retry indicator 2017-01-28 20:56:23 -04:00
DrabWeb
d4216eb539 Made resume not call until double the time of the fade animation 2017-01-28 20:45:10 -04:00
DrabWeb
6b57456681 Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable 2017-01-28 20:30:37 -04:00
DrabWeb
582599a8de Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar 2017-01-28 16:55:42 -04:00
Andrey Zavadskiy
72bc7f8786 Simplify checking 2017-01-28 17:01:11 +03:00
Andrey Zavadskiy
e25b8bb298 Removed explicit methods 2017-01-28 16:56:05 +03:00
Andrey Zavadskiy
f12a8ace3f Moved Config logic to OsuConfigManager 2017-01-28 13:10:05 +03:00
EVAST9919
ac7feafe9a Merge branch 'master' into login_fix 2017-01-28 11:24:08 +02:00
Drew DeVault
10897486ba Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-27 15:41:46 -05:00
DrabWeb
feba3f35ba Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place 2017-01-27 15:28:39 -04:00
DrabWeb
601a5ed39c Reverted Player to upstream 2017-01-27 14:29:51 -04:00
DrabWeb
490feac030 Working on design 2017-01-27 14:18:57 -04:00
Dean Herbert
3e7503e860 Make skip button work. 2017-01-27 21:57:22 +09:00
DrabWeb
e115120543 Renamed pauseDisableTime to pauseCooldown 2017-01-27 08:13:39 -04:00
Dean Herbert
420e61fa97 TwoLayerButton 2017-01-27 21:08:36 +09:00
DrabWeb
8c6d9bdf2e Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second 2017-01-27 08:03:32 -04:00
DrabWeb
3ed88ea043 Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed 2017-01-27 07:11:22 -04:00
DrabWeb
81de5a2097 Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top) 2017-01-27 06:36:43 -04:00
DrabWeb
f35974021a Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing 2017-01-27 06:19:52 -04:00
Dean Herbert
5787b43586 wip 2017-01-27 19:14:44 +09:00
DrabWeb
dedd6a4bcf Small cleanups 2017-01-27 05:39:15 -04:00
DrabWeb
fe265c01cb Added current work on pause overlay 2017-01-27 05:24:49 -04:00
Dean Herbert
6d44c5c8f1 Move logo colour definitions local to their usage. 2017-01-27 17:57:52 +09:00
Dean Herbert
9b2669e1ae Add flash when activating the osu! logo. 2017-01-27 17:23:53 +09:00
Dean Herbert
50e4c39e32 Add flash when activating a menu button. 2017-01-27 17:23:53 +09:00
Dean Herbert
a238637990 Move osu! logo colour declarations to palette. 2017-01-27 17:23:53 +09:00
Dean Herbert
f3e9da609e Merge pull request #295 from peppy/songselect-footer
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Dean Herbert
8987a09741 Merge pull request #293 from peppy/general-fixes
Fix some nullrefs when running visualtests with no maps loaded.
2017-01-27 16:12:46 +09:00
Drew DeVault
f3c5c1f0b8 Fixes following recent updates upstream 2017-01-26 21:31:28 -05:00
Drew DeVault
417933b7ec Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-26 13:57:55 -05:00
Dean Herbert
629605c6b4 Make HasFailed's set private. 2017-01-27 00:41:34 +09:00
Dean Herbert
4efedd942d Use null propagation. 2017-01-27 00:41:34 +09:00
Dean Herbert
f07b9591cd Add null check when popping backgrounds from the mode stack. 2017-01-27 00:41:34 +09:00
Dean Herbert
139cac5e57 Add fail dialog and flow. 2017-01-27 00:41:34 +09:00
Dean Herbert
c3699c1395 Remove unused prevCount variable. 2017-01-27 00:39:00 +09:00
Dean Herbert
c01863dfa2 Add min/max constraints to HealthDisplay. 2017-01-27 00:39:00 +09:00
Dean Herbert
cd149f04fc Use bindable for HealthDisplay. 2017-01-27 00:38:21 +09:00
Dean Herbert
8c7bb4990c Add support for failing. 2017-01-27 00:38:21 +09:00
Dean Herbert
70271fee35 Move PlayerInputManager to own file. 2017-01-27 00:38:21 +09:00
Dean Herbert
4a7b3cf391 Initial implementation of song select footer area. 2017-01-27 00:36:12 +09:00
Dean Herbert
a2501cc81d Fix TestCaseHitObjects not working at all due to state being set before load is complete. 2017-01-27 00:16:02 +09:00
Dean Herbert
7ee6a50404 Fix checkbox design regressions. 2017-01-27 00:16:02 +09:00
Dean Herbert
162e183b36 Fix some nullrefs when running visualtests with no maps loaded. 2017-01-27 00:16:02 +09:00
Dean Herbert
25da8a53dc Fix incorrect configuration retrievals. 2017-01-26 23:08:39 +09:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
Dean Herbert
23938a810b Merge pull request #292 from peppy/general-fixes
Reset the beatmap database when it can't be read, rather than hard failing.
2017-01-23 21:43:52 +09:00
Dean Herbert
3a27178bb1 Merge pull request #289 from UselessToucan/JudgementsCapacity
Specify ScoreProcessor.Judgements.Capacity
2017-01-23 21:40:00 +09:00
Dean Herbert
373d2a0f35 Merge branch 'master' into general-fixes 2017-01-23 21:39:05 +09:00
Dean Herbert
56fe69852d Change beatmap database reset logic to only run a maximum of once. 2017-01-23 18:13:06 +09:00
Dean Herbert
ef8347fe53 Reset the beatmap database when it can't be read, rather than hard failing. 2017-01-23 13:02:03 +09:00
Dean Herbert
ae464fcace Move Intro logic to OnEntering in line with framework changes. 2017-01-20 16:30:24 +08:00
TocoToucan
badc8def9a hitObjectsNumber -> hitObjectCount 2017-01-18 18:51:38 +03:00
Dean Herbert
2025e8ef71 Merge pull request #288 from peppy/hpdisplay
Simple HP display implementation.
2017-01-18 11:18:45 +08:00
Dean Herbert
cd8c9393f3 HP -> Health 2017-01-18 11:08:16 +08:00
Drew DeVault
678f0aaa16 Implement filtering with strings 2017-01-17 19:18:15 -05:00
Drew DeVault
75de03bd88 Use OsuColour for green text 2017-01-17 18:26:43 -05:00
Drew DeVault
46e7bcef8c Improve beatmap import 2017-01-17 17:05:06 -05:00
Drew DeVault
7559fc593a Use default background on empty song select screen 2017-01-17 16:43:53 -05:00
Drew DeVault
5eb1cda77b Rename FilterSongSelect, use OsuColour 2017-01-17 16:43:40 -05:00
Drew DeVault
63031fbc3d Move filter container z depth and add hover fx 2017-01-17 15:41:50 -05:00
Drew DeVault
73e46ee8c0 Initial layout of song select filtering UI 2017-01-17 15:41:50 -05:00
TocoToucan
259c0964fd Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations 2017-01-16 23:14:35 +03:00
Dean Herbert
ee0b6be84b Merge pull request #266 from kizayoi/master
Add support for old beatmaps
2017-01-16 16:02:22 +08:00
Dean Herbert
a3770adbc5 Merge branch 'master' into hpdisplay 2017-01-16 11:23:54 +08:00
Dean Herbert
4030413291 Merge branch 'refs/heads/SirCmpwn/colors' 2017-01-14 06:52:30 +08:00
Drew DeVault
e81073695f Implement disable mouse buttons 2017-01-13 17:17:04 -05:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Andrey Zavadskiy
63fcfdbbde Fixed checkboxes state and better code 2017-01-11 10:28:24 +03:00
Drew DeVault
c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Dean Herbert
1392cdfb9a Hook up naively. 2017-01-10 18:35:27 +08:00
Dean Herbert
7eab50b989 Add basic HP display support. 2017-01-10 16:08:01 +08:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
柯十六夜
acfbf2e32e Add prefix Online to BeatmapID and BeatmapSetID 2017-01-09 21:05:01 +08:00
Andrey Zavadskiy
c0980437a6 Removed unnecessary api reference 2017-01-07 00:55:04 +03:00
Drew DeVault
4899d88d19 Update framework 2017-01-05 02:10:05 -05:00
Drew DeVault
b27139c2bd Simplify layout of dropdown menu item 2017-01-05 00:57:19 -05:00
Drew DeVault
af4aeeab09 Update following framework changes 2017-01-04 01:14:25 -05:00
Drew DeVault
a1f8c0df64 Style dropdown to match osu!stable 2017-01-03 23:00:28 -05:00
Huo Yaoyuan
6690d1bd72 Move logic into updateDisplay. 2017-01-04 02:12:18 +08:00
Huo Yaoyuan
794e4663d8 Fix PreferUnicode changing when nothing to play. 2017-01-04 01:00:08 +08:00
Andrey Zavadskiy
acc50e3473 fixed wrong parameter for token 2016-12-24 10:16:22 +03:00
Andrey Zavadskiy
eabfa11614 Minor fix 2016-12-24 10:04:43 +03:00
Andrey Zavadskiy
5fbc0e408b Remove unnesessary Username field check 2016-12-24 09:16:17 +03:00
Andrey Zavadskiy
ba1d0b3a84 Added Events for checkboxes 2016-12-24 09:09:01 +03:00
Andrey Zavadskiy
9f202ecba8 fix 2016-12-23 23:49:42 +03:00
Andrey Zavadskiy
70c8250021 Revert "Dependent checkboxes"
This reverts commit 70dc3bae4a.
2016-12-23 23:05:44 +03:00
Andrey Zavadskiy
70dc3bae4a Dependent checkboxes 2016-12-23 20:24:28 +03:00
Andrey Zavadskiy
cd3ab33d08 Remove the password field from game.ini 2016-12-23 00:43:43 +03:00
Andrey Zavadskiy
7c96102229 When we have empty login, api.Token becames empty
So we can't sign in having Token without login
2016-12-22 16:09:42 +03:00
Andrey Zavadskiy
4817d4bf10 Stop using password field in .ini at all 2016-12-22 15:41:06 +03:00
Andrey Zavadskiy
b066a7d905 Stop saving password 2016-12-22 15:26:31 +03:00
柯十六夜
e578e50721 Add support for old beatmaps 2016-12-21 16:29:57 +08:00
柯十六夜
ef11c3f389 Add default Beatmap ID 2016-12-21 14:47:56 +08:00
Andrey Zavadskiy
1c79ebff9f Fix loggining on start even after logout and exit 2016-12-21 01:51:01 +03:00
Andrey Zavadskiy
bba4c46ae3 TODO comment and deleted repeating lines 2016-12-21 01:05:10 +03:00
Andrey Zavadskiy
c7de449713 Token fix
If "Save Password" is checked, Token will be saved
2016-12-21 00:37:54 +03:00
柯十六夜
02f6e46105 Add support for v9 beatmaps 2016-12-20 23:56:49 +08:00
Andrey Zavadskiy
d519e28dda PasswordTextBox fix 2016-12-20 17:52:16 +03:00
Andrey Zavadskiy
21c6c23189 Login improvements 2016-12-20 17:28:27 +03:00
Dean Herbert
561b0928bb Merge pull request #263 from EVAST9919/fixes
Remove unnecessary items from OptionsOverlay
2016-12-20 01:18:51 +09:00
Andrey Zavadskiy
e23a1b8e92 Remove unnecessary items from OptionsOverlay 2016-12-19 19:17:04 +03:00
n4b3l
aebe87fefc better implementation 2016-12-19 16:09:29 +01:00
n4b3l
09f9f86b06 check if dimLevel is null on exit 2016-12-19 14:03:10 +01:00
n4b3l
c614d61b1a getbpm takes Beatmap instead of WorkingBeatmap 2016-12-18 19:34:20 +01:00
n4b3l
ded6588d3b minor style fixed 2016-12-18 17:21:05 +01:00
n4b3l
5f893d46c7 style fixes 2016-12-18 16:53:52 +01:00
Thomas Müller
db21fe062e Merge pull request #252 from n4b3l/background-dim
basic background dim
2016-12-18 16:04:10 +01:00
Thomas Müller
66435a515c Don't async/await song selection since audio operations are now on a separate thread. 2016-12-18 15:19:41 +01:00
Dean Herbert
1d5dc77c4d Keep reference to reader to avoid early disposal. 2016-12-18 20:47:00 +09:00
n4b3l
df305989d0 use config bindable directly 2016-12-18 10:48:59 +01:00
Dean Herbert
f14a9e7d6b Remove unused beatmap reference in BeatmapGroup. 2016-12-18 17:06:56 +09:00
Dean Herbert
5ac9402d5f Adjust fade out transform of difficulty panels to avoid overlap. 2016-12-18 17:06:03 +09:00
Dean Herbert
6e10a9bb29 Allow starting maps by clicking an active panel a second time. 2016-12-18 16:59:13 +09:00
Dean Herbert
2cbc528971 Remove janky beatmap info wedge animation, restore pixel snapping. 2016-12-18 16:50:39 +09:00
n4b3l
492581fa50 fixed length.seconds display 2016-12-18 04:03:11 +01:00
n4b3l
f551133b0e .. 2016-12-18 03:56:27 +01:00
n4b3l
3d64bee069 proper round + std bpm 2016-12-18 03:53:26 +01:00
n4b3l
63dd8893d9 bpm as ints 2016-12-18 02:53:43 +01:00
n4b3l
0fbd2d8bc8 removed random enter 2016-12-17 21:03:14 +01:00
n4b3l
224e6a877a responsive to dim changes 2016-12-17 20:59:41 +01:00
n4b3l
36049cc493 smoother transition 2016-12-17 20:29:20 +01:00
n4b3l
73532b9172 small code improvements 2016-12-17 19:57:58 +01:00
n4b3l
2f708a704d bpm range added + changed spacing 2016-12-17 19:31:34 +01:00
n4b3l
a04a0a7d2c fix allignment... 2016-12-17 15:58:51 +01:00
n4b3l
d812a7cb4e func for icons 2016-12-17 15:53:26 +01:00
n4b3l
c73fbe6e42 Remove unnecessary casts 2016-12-17 15:06:56 +01:00
n4b3l
9e6161b862 better scaling 2016-12-17 12:18:55 +01:00
n4b3l
e31e19f1b8 removed unnecessary padding 2016-12-17 12:04:42 +01:00
n4b3l
376b3df2f8 icons with TextAwesome 2016-12-17 11:57:52 +01:00
n4b3l
590db66b37 remove icons from resource 2016-12-17 11:30:30 +01:00
Dean Herbert
3e42fa4f90 Merge pull request #247 from peppy/song-select-async-player
Load player async
2016-12-17 16:05:50 +09:00
n4b3l
b78b40a629 implement icons 2016-12-17 01:58:39 +01:00
n4b3l
ba81222af6 basic background dim 2016-12-16 17:13:24 +01:00
n4b3l
881d58574e Design improvements 2016-12-16 14:21:12 +01:00
Drew DeVault
67d748f677 Adjust padding on sliders 2016-12-16 01:27:57 -05:00
Drew DeVault
796858f86f Fix transparency issues 2016-12-16 00:37:37 -05:00
Drew DeVault
96a6e30a21 Drop complicated type constraints 2016-12-16 00:27:06 -05:00
Drew DeVault
80574423cb Drop SliderBarEventSource 2016-12-16 00:27:06 -05:00
Drew DeVault
abc6db18b3 Add license header 2016-12-16 00:27:06 -05:00
Drew DeVault
a751cfcba3 Update SliderOption implementation
Per @Tom94's suggestion, the bars track the nub in Update instead of
animating seperately. Also only animates when the event source is the
keyboard.
2016-12-16 00:27:06 -05:00
Drew DeVault
10cc6f7885 Move where clause to next line 2016-12-16 00:27:06 -05:00
Drew DeVault
9e75ecab4f Fix up slider bugs 2016-12-16 00:27:06 -05:00
Drew DeVault
22c2a4757c Play slider sample as the value changes in 1/10ths 2016-12-16 00:27:06 -05:00
Drew DeVault
c642f6c34f Add sliderbar L+F 2016-12-16 00:27:06 -05:00
n4b3l
991ad298d9 more beatùa 2016-12-16 04:25:28 +01:00
BuildTools
d37ff8f153 Deleted unnecesary things (I guess) 2016-12-15 17:35:14 -06:00
BuildTools
b788878c95 Unnecesary things were removed (I guess) 2016-12-15 17:28:22 -06:00
BuildTools
a845a897b3 Add Base Preview Time 2016-12-15 17:11:48 -06:00
Dean Herbert
20260b43d1 Improve star animation. 2016-12-15 22:58:34 +09:00
Dean Herbert
8ce18e8986 Improve song select startup time via better database querying. Also fix difficulty displays. 2016-12-15 22:58:32 +09:00
Dean Herbert
cf8283582b Don't update LifetimeStart on HitObject state change. 2016-12-15 22:58:23 +09:00
Dean Herbert
d8e40d4fb1 Add naive lifetime calculation for drawable HitObjects. 2016-12-15 22:58:22 +09:00
Dean Herbert
0a9e3ce1b0 Don't handle input in triangle particle effect containers. 2016-12-15 22:58:19 +09:00
Dean Herbert
08ef8ed8ea Add comment about future implementation. 2016-12-15 22:58:18 +09:00
Dean Herbert
8d800dac99 Make Player load async. 2016-12-15 22:58:00 +09:00
Dean Herbert
9557821776 Start a map using enter key. 2016-12-15 22:57:28 +09:00
Dean Herbert
21f993d149 Add ability to navigate song select carousel using arrow keys. 2016-12-15 22:57:14 +09:00
Dean Herbert
c420c55291 Merge branch 'master' into hit-samples
# Conflicts:
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
Dean Herbert
658f203c4e Merge pull request #236 from Tom94/fix-carousel-panel-x
Fix panels that are moving off-screen having an incorrect X coordinat…
2016-12-11 19:47:09 +09:00
Thomas Müller
882d5edf7d Fix dropped input outside of playfield. 2016-12-11 10:09:58 +01:00
Thomas Müller
9c4c713aa0 Fix panels that are moving off-screen having an incorrect X coordinate applied. 2016-12-10 11:30:22 +01:00
Dean Herbert
f8395c4d3f Fix slider ball not tracking when mouse hasn't been moved since slider appeared. 2016-12-08 21:07:20 +09:00
Dean Herbert
6cfb174f02 Fix exiting results screen returning to player. 2016-12-08 20:03:18 +09:00
Dean Herbert
c53743ca7d Fix unit test regression. 2016-12-08 20:00:24 +09:00
Dean Herbert
391767e01d Add very basic hitsound support. 2016-12-08 19:54:22 +09:00
Dean Herbert
63da7e5ea4 Merge pull request #225 from peppy/hitobject-improvements
Slider & other hit object improvements.
2016-12-08 16:11:50 +09:00
Dean Herbert
0538681f3b Merge branch 'refs/heads/master' into general-fixes 2016-12-08 13:29:59 +09:00
Drew DeVault
bf7ec397dd Wire dropdowns back to bindables 2016-12-07 09:42:53 -05:00
Drew DeVault
bf33bded24 Update star min/max type, just use sliders for now 2016-12-07 09:42:53 -05:00
Drew DeVault
9db8e63f83 Make star display min/max a double 2016-12-07 09:42:53 -05:00
Drew DeVault
b06f412ffb Use styled dropdown 2016-12-07 09:42:53 -05:00
Drew DeVault
0e07ce26bc Remove Height from dropdown 2016-12-07 09:42:53 -05:00
Drew DeVault
cf60c52f00 Switch to System.ComponentModel.Description 2016-12-07 09:42:53 -05:00
Drew DeVault
5456e0102c s/OptionsDropdown/DropdownOption/g 2016-12-07 09:42:52 -05:00
Drew DeVault
4757a1c433 Wire up enum-backed dropdowns 2016-12-07 09:42:52 -05:00
Drew DeVault
0378de8346 Add DisplayName 2016-12-07 09:42:37 -05:00
Drew DeVault
9daf524120 Add OptionsDropdown<T> and wire up one example 2016-12-07 09:42:37 -05:00
Drew DeVault
ff7ec88e66 s/OptionsSlider/SliderOption/g 2016-12-07 09:42:37 -05:00
Drew DeVault
b97902d006 Add missing sliders 2016-12-07 09:42:37 -05:00
Drew DeVault
92cf841589 Add and wire up all sliderbar-based options 2016-12-07 09:42:37 -05:00
Drew DeVault
3aefa4d6a5 Wire up remaining sliders, except for ints 2016-12-07 09:42:37 -05:00
Drew DeVault
a350e95e40 Add OptionsSlider and wire up volume sliders 2016-12-07 09:41:28 -05:00
Dean Herbert
08f8eb649c Make counters closer to what they should be looking like. 2016-12-07 21:05:29 +09:00
Dean Herbert
bbc11c77ca Add (temporary) transitions to songselect and player. 2016-12-07 20:47:28 +09:00
Dean Herbert
bc6c57c619 Make toolbar icons the same width as options icons. 2016-12-07 19:14:05 +09:00
Dean Herbert
87ad44b901 Fix HitObject test case not displaying properly. 2016-12-07 18:46:47 +09:00
Dean Herbert
ae72f91975 Reshuffle hit explosions to be on their own layer.
Style misses better.
2016-12-06 21:14:38 +09:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Dean Herbert
421dd19aaf Move initial state updates to DrawableHitObject. 2016-12-06 18:35:08 +09:00
Dean Herbert
ef8793ff24 Merge branch 'refs/heads/master' into more-sound-effects 2016-12-06 00:08:45 +09:00
Dean Herbert
e33aaa95a8 Merge pull request #222 from peppy/better-exit-process
Move the actual outro sequence into Intro rather than MainMenu.
2016-12-06 00:06:42 +09:00
Dean Herbert
3cb9cb647d Tidy up BackButton and adjust transitions a bit. 2016-12-05 21:36:42 +09:00
Dean Herbert
7bd9a87bda Add menu button sound effects. 2016-12-05 21:09:41 +09:00
Dean Herbert
3056bbda5d Add temporary workaround for crash. 2016-12-05 21:09:17 +09:00
Dean Herbert
8fc8ca3998 Add song select panel sound effects. 2016-12-05 20:09:56 +09:00
Dean Herbert
590ca3108c Add checkbox sound effects. 2016-12-05 19:45:54 +09:00
Dean Herbert
ff85ccca6d Move the actual outro sequence into Intro rather than MainMenu. 2016-12-05 19:34:52 +09:00
Dean Herbert
4d27101aca Add ability to adjust game clock's speed (pgup/pgdn).
A bit hacky, probably need to expose rate better.
2016-12-05 19:33:38 +09:00
Thomas Müller
a0131b8b25 Fix slider velocity not being applied. 2016-12-03 14:52:51 +01:00
Thomas Müller
773d64cd5e Update judgement after children have been updated. 2016-12-03 14:40:15 +01:00
Thomas Müller
b81bf7085f Add missing licence headers and fixup using statements. 2016-12-03 13:56:35 +01:00
Thomas Müller
c43b47da2a Add option toggles and configuration for snaking in and out sliders. 2016-12-03 13:56:19 +01:00
Huo Yaoyuan
2eefc320fd Make KeyCounterCollection generic. 2016-12-03 15:58:27 +08:00
Dean Herbert
a80c28ca37 ToolbarOverlayToggleButton 2016-12-02 21:57:01 +09:00
Dean Herbert
9bf36418a0 Make toolbar buttons more independent logic-wise.
Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00
Thomas Müller
1e8dc780ab Use new framework-level triangles. 2016-12-01 19:12:35 +01:00
Thomas Müller
20947623d5 Merge pull request #210 from peppy/online-improvements
Add login support, better API state change handling.
2016-12-01 18:50:54 +01:00
Dean Herbert
22905d2033 Align logo correctly between intro and main menu.
Kinda hacky but will do for now.
2016-12-01 21:59:32 +09:00
Dean Herbert
413138abe5 Delay movement of ParallaxContainers slightly. 2016-12-01 21:45:40 +09:00
Dean Herbert
2342a17dbc Move BufferedContainer usage to allow ripple to blend correctly with the background layer. 2016-12-01 21:29:14 +09:00
Dean Herbert
511dab32ef Remove masking from Triangles to simplify OsuLogo masking hierarchy. 2016-12-01 21:12:37 +09:00
Dean Herbert
4b74ea7586 Separate logo hover and bounce into separate containers to fix consecutive actions. 2016-12-01 20:52:26 +09:00
Dean Herbert
6909dbf60c Increase cursor trail density a bit. 2016-12-01 20:44:17 +09:00
Dean Herbert
1f370fe29c Add animated osu! logo. 2016-12-01 20:21:14 +09:00
Dean Herbert
858a79c402 Merge pull request #211 from huoyaoyuan/enhancement
Minor enhancements
2016-12-01 20:01:39 +09:00
Dean Herbert
918a3bc74f Add glow and bling to game mode selector. 2016-12-01 19:15:34 +09:00
Dean Herbert
3a5c41b970 Restore additive blending for toolbar button backgrounds. 2016-12-01 18:54:32 +09:00
Dean Herbert
11f958030f Make Triangles more flexible and more random. 2016-12-01 18:53:13 +09:00
Dean Herbert
6554a4ea58 Fix shadow not displaying around avatar. 2016-12-01 17:45:32 +09:00
Dean Herbert
25d3818e7a Fix game mode selector line regression. 2016-12-01 17:45:21 +09:00
Dean Herbert
6ccce88a0e Add proper user data retrieval on connect. 2016-12-01 16:44:24 +09:00
Dean Herbert
d7ab74363d Simplify toolbar width/padding calculations. Add avatar display (incorrect user id). 2016-12-01 16:05:54 +09:00
Dean Herbert
0b0fe2a857 Remove incorrect verbatim string specifications. 2016-12-01 16:04:58 +09:00
Dean Herbert
167b559a95 Move toolbar to own namespace. 2016-12-01 14:22:29 +09:00
Dean Herbert
13d26d0601 Tidy up options login section code; fix incorrect flow logic for online state. 2016-12-01 13:07:19 +09:00
Dean Herbert
9d05c132e8 Make Toolbar an IOnlineComponent to tidy up state change logic. 2016-12-01 13:03:40 +09:00
Dean Herbert
c6b7e90739 Merge branch 'refs/heads/master' into online-improvements 2016-12-01 12:51:45 +09:00
Huo Yaoyuan
3a4fb2ffed IsEnabled property for drag bar of music controller. 2016-12-01 08:20:24 +08:00
Thomas Müller
579b8328dc Revert "Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack."
This reverts commit 27a13eec97.
2016-11-30 20:50:41 +01:00
Thomas Müller
27a13eec97 Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack. 2016-11-30 20:22:23 +01:00
Dean Herbert
ed879f33df Add logout button and check for inputs before allowing login. 2016-11-30 19:43:03 +09:00
Dean Herbert
01dc7cb5c2 Thread safety, username saving correctly etc. 2016-11-30 19:22:36 +09:00
Dean Herbert
3fa80d2376 Update client id/secret and bring API endpoints up-to-date. 2016-11-30 18:30:24 +09:00
Dean Herbert
a980671c54 Add basic ChatOverlay state handling. 2016-11-30 18:30:19 +09:00
Dean Herbert
11f726ad45 Add basic login flow. 2016-11-30 18:30:15 +09:00
Dean Herbert
88748499fa Register chat overlay with API. 2016-11-30 18:30:10 +09:00
Dean Herbert
18509e6a60 ChatConsole -> ChatOverlay. Namespace tidying. 2016-11-30 18:30:06 +09:00
Dean Herbert
34e91c8474 Add the concept of IOnlineComponents, registered tot he API for handling state changes. 2016-11-30 18:30:01 +09:00
Dean Herbert
481b9d3208 Make opening options shift the rest of the screen as per design. 2016-11-30 18:28:18 +09:00
Dean Herbert
6809e2ce0a Use DI to get api for ChatConsole. 2016-11-30 17:07:36 +09:00
Dean Herbert
c26587ec3a Update depth comparer name. 2016-11-30 15:50:48 +09:00
Dean Herbert
5101297f53 Add drop shadows to main menu buttons. 2016-11-30 15:02:53 +09:00
Dean Herbert
d65a275e32 Improve transition of toolbar when hovering. 2016-11-30 13:50:30 +09:00
Dean Herbert
476168eec2 Add shadow to main menu button/icon text. 2016-11-30 13:15:34 +09:00
Dean Herbert
1e037b3eaa Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth 2016-11-30 12:21:12 +09:00
Dean Herbert
e49f312f3f Merge pull request #207 from Tom94/fix-back-button-hover
Fix being able to hover the back button from outside of its shape.
2016-11-30 12:20:34 +09:00
Thomas Müller
a456eb6f1b Fix being able to hover the back button from outside of its shape.
Could alternatively done by shearing the entire button, but then you would need a positional x-offset depending on whether the anchor is top or bottom.
2016-11-29 21:12:49 +01:00
Thomas Müller
d0065d2d20 Merge pull request #205 from peppy/scoring
Wire up basic scoring.
2016-11-29 20:56:53 +01:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
53df2932ad Merge pull request #199 from stanriders/back-button
Add stable-alike BackButton
2016-11-30 03:20:03 +09:00
stanriders
988a9bbaad Switch to relative sizes 2016-11-29 20:27:59 +03:00
Dean Herbert
74e3a87f78 Add *very* basic ranking screen. 2016-11-29 23:59:56 +09:00
Dean Herbert
ca0bea7534 Rename MaximumCombo to HighestCombo. 2016-11-29 22:05:21 +09:00
Dean Herbert
d71b284642 Make ScoreProcessor abstract and avoid making AddJudgement virtual. 2016-11-29 22:02:37 +09:00
Dean Herbert
eb70ae788c Store max combo in ScoreProcessor. 2016-11-29 21:57:53 +09:00
Dean Herbert
18d331f869 Add combo info to JudgementInfo. 2016-11-29 21:46:30 +09:00
Dean Herbert
f8c1f4dd58 Add basic slider judgement handling. 2016-11-29 21:40:24 +09:00
Dean Herbert
2947121e48 Hook up ScoreProcessor to Scoreoverlay etc. 2016-11-29 21:28:43 +09:00
Dean Herbert
9d2a69f1e2 Add concept of ScoreProcessor. 2016-11-29 20:30:16 +09:00
Dean Herbert
fbf35c904d Fix Config regression with DI. 2016-11-29 18:49:03 +09:00
Dean Herbert
fa80cc84f8 Fix volume control fill being incorrect on first display. 2016-11-29 18:35:59 +09:00
Dean Herbert
139fe873f3 Remove silly weld weld weld. 2016-11-29 18:35:40 +09:00
Dean Herbert
9871960112 Basic score flow. 2016-11-29 17:34:16 +09:00
Dean Herbert
a47507fff3 Remove redundant property assignments. 2016-11-29 16:54:54 +09:00
Dean Herbert
3526c299ec Reformat code. 2016-11-29 16:24:37 +09:00
stanriders
2ecf72d0d7 More consts, less crap (probably) 2016-11-29 05:36:48 +03:00
Dean Herbert
a506e91b7c Fix compile issues. 2016-11-28 23:05:05 +09:00
Dean Herbert
49470318f2 Remove silly static using statement. 2016-11-28 22:48:28 +09:00
Dean Herbert
187a8bbfa7 Don't store beatmap reference in hitobjects. 2016-11-28 18:45:50 +09:00
Dean Herbert
bf63be0602 Add better slider duration calculation using bpm and difficulty information. 2016-11-28 15:31:54 +09:00
Dean Herbert
a5651427f6 Add basic ControlPoint parsing. 2016-11-28 15:12:11 +09:00
stanriders
775e8ac5d6 Hardcoded button size, fixed input handling, fixed flash not being visible 2016-11-27 18:56:05 +03:00
Thomas Müller
bd872f6ab8 Explicitly make various member variabled of CursorTrail private. 2016-11-27 15:04:56 +01:00
Thomas Müller
724f849543 Fix incorrect BeatmapPanel border caused by triangles. 2016-11-27 11:49:51 +01:00
stanriders
fb3d5a3b79 One more 2016-11-27 07:18:56 +03:00
stanriders
a3ceef48a6 More backbutton 2016-11-27 07:06:50 +03:00
stanriders
88ead18929 Backbutton improvements 2016-11-27 06:50:36 +03:00
stanriders
ba18c9a309 Merged ExtendableButton and BackButton 2016-11-27 05:48:31 +03:00
stanriders
af57984d5c Moved ExtendableButton out of framework 2016-11-27 04:41:17 +03:00
stanriders
e9343fe53d Add stable-alike BackButton 2016-11-27 04:21:12 +03:00
Thomas Müller
069a19a916 Make CursorTrail efficient and add colouring and transparency support. 2016-11-26 18:01:24 +01:00
Thomas Müller
23d0e52d4f Optimize draw portion of cursor trail. 2016-11-26 14:08:43 +01:00
Dean Herbert
be0cc7badc Code tidying. 2016-11-26 19:25:58 +09:00
Dean Herbert
c978a4c091 Tidy up code. Make trail smooth. 2016-11-26 19:22:56 +09:00
Dean Herbert
af18d25357 Move some styling inside BeatmapInfoWedge and fix initial transition happening too early. 2016-11-26 17:31:35 +09:00
Dean Herbert
5764bf8093 Improve IsAlive logic. 2016-11-26 17:22:58 +09:00
Dean Herbert
a1c3d15e6c Add triangles to difficulty panels. 2016-11-26 17:10:13 +09:00
Dean Herbert
ebab9d66bf Merge remote-tracking branch 'refs/remotes/upstream/master' into carousel-fixes 2016-11-26 17:08:40 +09:00
Dean Herbert
82a708d2c0 Merge pull request #189 from SirCmpwn/general-fixes
General fixes
2016-11-26 16:56:07 +09:00
Dean Herbert
396ca9fe91 Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Dean Herbert
e36a51acf0 Custom LifetimeList (experimental). 2016-11-25 18:30:13 +09:00
Dean Herbert
f9f72f25a2 Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Drew DeVault
69cb9cf4de Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
Drew DeVault
a3db259071 Fix VolumeMeter.Bindable 2016-11-25 00:21:42 -05:00
Dean Herbert
4184dd2329 Change the way we set our initial y position on first display. 2016-11-25 12:50:18 +09:00
Dean Herbert
f540bf3765 Ensure set headers are above difficulties. 2016-11-25 12:48:59 +09:00
Dean Herbert
35a02aa972 Fade in headers but not difficulties by default. 2016-11-25 12:48:41 +09:00
Dean Herbert
12c74b1b0b Don't set hidden; make it based on alpha value. 2016-11-25 12:47:58 +09:00
Tom94
97b0da1d6b Merge branch 'master' of github.com:ppy/osu into general-fixes 2016-11-24 20:26:44 +01:00
Tom94
495cb926f7 Move beatmap panels back to an X of 0 when they are unselected. 2016-11-24 20:25:29 +01:00
Dean Herbert
6c69bd2ba3 Fix regression causing crash on using z/x in player mode. 2016-11-24 21:27:12 +09:00
Dean Herbert
3dff72ac6c Bypass masking checks for input on playfields. 2016-11-24 18:59:09 +09:00
Dean Herbert
c48acd4c3d Fix coordinates being in wrong space. 2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343 Make parallax container work with global mouse state (so it ignores bounds checks). 2016-11-24 16:04:16 +09:00
Dean Herbert
ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Dean Herbert
1eb04ff11e Don't use the overlay suffix for beatmapInfo wedge. 2016-11-24 13:35:25 +09:00
Dean Herbert
311b5c623c Adjust difficulty panel offsets slightly. 2016-11-24 13:33:32 +09:00
Tom94
718f2b13a8 Do not change depth value of drawables currently contained within a container. 2016-11-24 13:23:05 +09:00
Tom94
3e4ff27865 Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed. 2016-11-23 17:42:21 +01:00
Dean Herbert
20ae8df2bd Refactor volume control to load asynchronously. 2016-11-23 16:12:21 +09:00
Dean Herbert
0c841cffdd Change GetChildren recursive default to false (should be more common). 2016-11-23 15:34:32 +09:00
Dean Herbert
1e0b7dffc0 Move WedgeBackground to its own class and improve display a bit. 2016-11-23 14:29:20 +09:00
Dean Herbert
622b127180 One missing carousel rename. 2016-11-23 13:28:49 +09:00
Dean Herbert
60d939f323 Use FillMode in more cases. 2016-11-23 13:18:22 +09:00
Dean Herbert
2e05ec0296 Fix scaling of BeatmapInfoOverlay wedge. 2016-11-23 13:07:35 +09:00
Dean Herbert
611619fd9c Fix some namespaces. 2016-11-23 12:00:17 +09:00
Dean Herbert
b3b7fb90c5 Add shadows to toolbar tooltips. 2016-11-23 11:35:52 +09:00
Thomas Müller
030a20a3f2 Fix minor issues with alpha fading at edges. 2016-11-22 21:58:46 +01:00
Thomas Müller
5cf5e8c80c Move BeatmapInfoOverlay into its own class.
No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad Only handle beatmap panels that are visible in song select. 2016-11-22 21:41:48 +01:00
Thomas Müller
ba1d3ab20e Carousell -> Carousel 2016-11-22 20:10:25 +01:00
Thomas Müller
2596e71494 Improve smooth movement in beatmap carousel. 2016-11-22 20:10:04 +01:00
Thomas Müller
20be2f4628 Terminate loop through beatmap groups when having found a selection. 2016-11-22 19:00:42 +01:00
Thomas Müller
b22762d0e1 Merge branch 'master' of github.com:ppy/osu into better-song-select 2016-11-22 18:55:13 +01:00
Dean Herbert
d71550d22a Don't do a recursive fill by default, we don't need it. 2016-11-22 22:07:28 +09:00
Dean Herbert
4cf2dd90d6 Standardise and simplify the amount of beatmap information passed around song select. 2016-11-22 22:07:15 +09:00
Dean Herbert
ccb00aeb94 Add comment about wedgedBeatmapInfo performance issues. 2016-11-22 21:43:35 +09:00
Dean Herbert
b73cdba08c Change the structure of BeatmapSetHeader to allow for bufferedcontainer invalidation. 2016-11-22 21:38:46 +09:00
Dean Herbert
a3234a5269 Avoid synchronous queries in BackgroundModeBeatmap. 2016-11-22 21:22:12 +09:00
Dean Herbert
3bc38268a0 Make MusicController more async. 2016-11-22 20:47:28 +09:00
Dean Herbert
f576b4bf82 Don't use texture atlases for beatmap backgrounds. 2016-11-22 20:14:58 +09:00
Dean Herbert
0109c79cae Async load of panel backgrounds (failing for on-screen panels). 2016-11-22 19:48:51 +09:00
Dean Herbert
2ba365657e Tidy up some linq. 2016-11-22 17:21:42 +09:00
Dean Herbert
a251db804c Stop adding beatmaps to song select when disposed. 2016-11-22 16:13:38 +09:00
Dean Herbert
7df8324957 Explicit disposal via using() to WorkingBeatmap. 2016-11-22 14:57:53 +09:00
Dean Herbert
070c7dc621 Merge remote-tracking branch 'refs/remotes/upstream/master' into input-handler-improvements 2016-11-22 12:37:57 +09:00
Dean Herbert
3e9c398652 Update input handler logic to match framework changes. 2016-11-21 21:36:11 +09:00
Dean Herbert
41a84ba00c Add finalizer logic for WorkingBeatmap for now. 2016-11-21 21:35:10 +09:00
Thomas Müller
d32f11b5e2 Smoother movement within song select. 2016-11-21 07:59:46 +01:00
Thomas Müller
318fe2f9d6 Fix broken VisualTests SongSelect. 2016-11-20 20:43:43 +01:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
40805ad32c Adjust size of wedged background overlay. 2016-11-20 12:29:38 +01:00
Thomas Müller
57e7c7097d Update framework and add rudimentary fading to song select screen. 2016-11-20 12:16:54 +01:00
Thomas Müller
0fdd505807 Add wedged background overlay to song select. 2016-11-20 10:02:20 +01:00
Thomas Müller
f8788bb24b Update the background according to the currently selected beatmap and blur it within song select. 2016-11-19 17:39:43 +01:00
Dean Herbert
3ac89216bd Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00