Dean Herbert
8c7b1e0aa8
Only construct the adjustment portion of bars when required
2022-03-04 15:01:54 +09:00
Dean Herbert
2785218b79
Only apply animation if the bar is going to be larger than the minimum height
2022-03-04 14:59:53 +09:00
Dean Herbert
540d7d0e2c
Add the ability to set and show an offset value on timing distribution graph
2022-03-04 14:36:15 +09:00
Dean Herbert
d3e04fe594
Colour centre bin in distribution graph differently
2022-03-04 14:09:27 +09:00
Dean Herbert
c063a73742
Fix autosize weirdness by specifying a constant size for the x axis
2022-03-04 14:05:42 +09:00
Dean Herbert
010fa7ed01
Allow an offset to be shown on the timing distribution graph
2022-03-04 14:05:42 +09:00
Dean Herbert
e09dd7d8fe
Fix calibrating offset from previous non-zero offset not applying adjustment correctly
2022-03-04 13:25:14 +09:00
Dean Herbert
cc4f89eef4
Add tooltip text for offset adjustment slider
2022-03-04 12:44:02 +09:00
Dean Herbert
835cb09537
Merge branch 'master' into fix-hit-distribution-rounding
2022-03-04 12:43:57 +09:00
Dean Herbert
8b504bb5ac
Ensure rounding is still applied in non-midpoint cases
2022-03-04 12:42:07 +09:00
Dean Herbert
7854a0a913
Use double
instead of float
for UIHoldActivationDelay
configuration value
...
All times use double, so let's also use double here.
2022-03-04 12:22:56 +09:00
Dean Herbert
b0688cc6dd
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-04 12:04:49 +09:00
Dean Herbert
1d7d6a1b65
Merge pull request #17042 from peppy/ruleset-leaderboard-unavailable
...
Improve leaderboard messaging when using a custom ruleset (and add localisation support)
2022-03-04 11:56:04 +09:00
Bartłomiej Dach
e1610b5d32
Merge branch 'master' into ruleset-leaderboard-unavailable
2022-03-03 22:52:20 +01:00
Bartłomiej Dach
9dbb0bd85c
Merge branch 'master' into player-loader-settings-scroll
2022-03-03 21:17:53 +01:00
Bartłomiej Dach
15f65c7897
Rename lambda param to avoid name shadowing
2022-03-03 20:28:19 +01:00
Bartłomiej Dach
2e24e7ef56
Use property expression rather than block
2022-03-03 20:28:00 +01:00
Bartłomiej Dach
edd361d256
Trim unused using directives
2022-03-03 20:21:48 +01:00
Dean Herbert
cecc746f9e
Update existing usages to use SubscribeToPropertyChanged
2022-03-03 17:42:50 +09:00
Dean Herbert
3848964faa
Add tooltip text for offset adjustment slider
2022-03-03 17:07:46 +09:00
Dean Herbert
9c43500ad3
Add ability for player loading screen settings to scroll
...
As we add more items here this is going to become necessary. Until the design no doubt gets changed.
2022-03-03 16:23:31 +09:00
Dean Herbert
a06d806fb9
Fix hit distribution graph midpoint rounding not looking great around zero
...
Not sure this will be accepted and it's likely only ever going to show
in tests, but seems to be a better approach to midpoint rounding for
this case?
2022-03-03 15:43:02 +09:00
Dean Herbert
ab0ee26540
Remove padding from distribution graph bars to fix some bars becoming invisible at low sizes
2022-03-03 15:13:42 +09:00
Dean Herbert
a38eb426ef
Merge pull request #17026 from peppy/beatmap-offset-control
...
Add basic beatmap offset adjustment
2022-03-03 14:23:19 +09:00
Dean Herbert
42e07b7308
Convert to extension method to avoid recursive calls
2022-03-03 14:15:37 +09:00
Dean Herbert
fab9323707
Replace all legacy ruleset checks with a helper property call
2022-03-03 14:08:48 +09:00
Salman Ahmed
cbb8dc2891
Fix storyboard samples rate not adjusted from actual gameplay mods
2022-03-02 20:56:18 +03:00
Dean Herbert
f15b8781bb
Move editor mode selector out of EditorMenuBar
to allow for better reuse
2022-03-02 20:05:01 +09:00
Dean Herbert
763f881d4a
Use more correct mod check to encompass more than just autoplay
2022-03-02 14:42:10 +09:00
Dean Herbert
e184b26cdd
Remove Precision
call for database write shortcutting
...
Shouldn't be required.
2022-03-02 14:39:29 +09:00
Dean Herbert
8bd66f1ed7
Fix incorrect precision specification for button disable check
2022-03-02 14:36:49 +09:00
Dean Herbert
3cbcb702f6
Fix calibration button disabled state not checking in corrrect direction
2022-03-02 14:36:15 +09:00
Dean Herbert
c07f754565
Enable nullable
on BeatmapOffsetControl
2022-03-02 14:34:24 +09:00
Dean Herbert
c342030b2c
Add specific placeholder message for custom rulesets rather than showing network error
2022-03-02 14:10:59 +09:00
Salman Ahmed
97c54de3bf
Fix performance statistic not handling rulesets with unimplemented calculator
2022-03-01 20:43:20 +03:00
Dean Herbert
222f50d211
Fix calibration being back-to-front
2022-03-01 20:41:54 +09:00
Dean Herbert
6c09237956
Reorder fields in BeatmapOffsetControl
and MasterGameplayClockContainer
2022-03-01 20:16:55 +09:00
Dean Herbert
9792f0653a
Don't show calibration controls for autoplay
2022-03-01 20:12:59 +09:00
Dean Herbert
4aee57c9c1
Add localisation of all beatmap offset strings
2022-03-01 20:12:59 +09:00
Dean Herbert
4d9efe771b
Don't display calibration options when the previous play was too short to be useful
2022-03-01 20:12:59 +09:00
Dean Herbert
bc2a15db96
Handle cases of beatmaps not existing in realm for tests
2022-03-01 20:12:59 +09:00
Dean Herbert
99c1ba19aa
Allow BeatmapOffsetControl
to react to external changes to offset
2022-03-01 20:12:59 +09:00
Dean Herbert
bb8caabb8b
Subscribe to changes in offset
2022-03-01 20:12:59 +09:00
Dean Herbert
071ba5c1df
Make writes asynchronously to avoid synchronous overhead
2022-03-01 20:12:59 +09:00
Dean Herbert
047e801da9
Store and retrieve offset from realm
2022-03-01 20:12:59 +09:00
Dean Herbert
2901d2a650
Hook offset adjustment control up to last play via PlayerLoader
2022-03-01 18:44:15 +09:00
Dean Herbert
350b0b488c
TODO: Get score from previous play session for further analysis
2022-03-01 18:44:15 +09:00
Dean Herbert
1847f69bf9
Add basic beatmap offset adjustment control
2022-03-01 18:44:15 +09:00
Dean Herbert
4117a6adf7
Move player loader audio settings to new group
2022-03-01 18:44:15 +09:00
Dean Herbert
a41e1c80f1
Show hit error on results screen
...
Leading up to implementation of "local offset", this feels like a good
thing to have visible first and foremost.
2022-02-28 19:11:06 +09:00
Dean Herbert
2be40f36f7
Reword popup text to read better (or more vaguely)
...
Removed some words but also don't mention "smaller" because it's...
musically incorrect and also functionally incorrect – entering 1/[8]
will result in 1/16 also being populated for instance.
2022-02-28 15:26:50 +09:00
Dean Herbert
368eadd8d1
Remove unused using statement
2022-02-28 15:24:02 +09:00
Dean Herbert
3634e12e66
Automatically focus divisor textbox and hide popover after successful change
2022-02-28 15:23:01 +09:00
Bartłomiej Dach
7de5dad4f0
Add test coverage for divisor behaviour
2022-02-27 19:23:02 +01:00
Bartłomiej Dach
423838a649
Add flow for specifying entirely custom snaps
2022-02-27 17:55:20 +01:00
Bartłomiej Dach
d0c01afc2e
Add flow for changing set of valid divisors between presets
2022-02-27 15:37:51 +01:00
Bartłomiej Dach
36137e0619
Add simple carousel divisor type selector
2022-02-27 15:37:51 +01:00
Dan Balasescu
387ae59bc4
Fix nullref in tests
2022-02-25 16:12:25 +09:00
Dan Balasescu
48ed9c6144
Enable high chat polling rate
2022-02-25 16:03:56 +09:00
Dan Balasescu
f9d9ad388b
Add chat display to multiplayer spectator screen
2022-02-25 16:03:28 +09:00
Dean Herbert
a9e7e8fb18
Merge pull request #16924 from Susko3/android-allow-exiting
...
Allow exiting/minimizing the game on Android when on the initial screen
2022-02-25 11:01:35 +09:00
Susko3
33a87976a8
Rewrite to read better
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-02-24 21:11:49 +01:00
Dan Balasescu
16a3bbbcb4
Merge pull request #16944 from peppy/rooms-request-faster
...
Update playlists/multiplayer to use new compact response
2022-02-24 23:20:07 +09:00
Susko3
6f29cbccd1
Remove unused using
2022-02-24 10:36:10 +01:00
Susko3
255b3b067b
Remove track fade
2022-02-24 10:13:27 +01:00
Dan Balasescu
7193bc8554
Fix playlists comparing mod equality via APIMod
2022-02-24 17:04:16 +09:00
Dean Herbert
bb1aa032bd
Combine SelectedItem
and CurrentPlaylistItem
into same storage
2022-02-24 16:21:20 +09:00
Dean Herbert
c6d78b9325
Fix several oversights in data linking causing drawable rooms not updating as expected
2022-02-24 16:12:15 +09:00
Dean Herbert
2a2b8912c1
Merge branch 'master' into android-allow-exiting
2022-02-24 13:22:52 +09:00
Susko3
5dd0d48df9
Move the key handling logic to MainMenu and simplify it
...
Also makes use of the host.SuspendToBackground() return value.
2022-02-23 14:06:22 +01:00
Dan Balasescu
71a012bea6
Don't update count twice immediately
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-02-23 13:42:47 +09:00
Dan Balasescu
2bea485af8
Fix currently playing text not showing in lounge
2022-02-23 13:37:47 +09:00
Dean Herbert
71ae425fb2
Merge branch 'master' into rooms-request-faster
2022-02-22 15:45:05 +09:00
Dean Herbert
057fd6c352
Add mention of StarRatingRangeDisplay
fallback scenario being wrong for multiplayer
2022-02-22 15:37:42 +09:00
Dean Herbert
cde3d9c08b
Change precedence order to favour playlist as a source for beatmap count
2022-02-22 15:15:57 +09:00
Dan Balasescu
a676acd80d
Merge pull request #16945 from peppy/three-column-playlist
...
Update playlist room display to a three column layout
2022-02-22 12:21:56 +09:00
Bartłomiej Dach
d71e511413
Merge branch 'master' into spotlights-on-top
2022-02-21 23:42:02 +01:00
Susko3
3eee505aa2
Update "exit" flow when pressing back on Android
2022-02-21 20:24:17 +01:00
Susko3
8d70b85e41
Revert changes
2022-02-21 20:20:24 +01:00
Dean Herbert
2aa0364092
Fix null reference in tests during attempted ruleset filtering
2022-02-22 00:14:33 +09:00
Dean Herbert
655b23f408
Update playlist room display to a three column layout
...
Similar to the changes made to multiplayer.
2022-02-21 19:46:33 +09:00
Dean Herbert
c7e9cf904b
Fix incorrect null check on now-bindable DifficultyRange
2022-02-21 19:38:26 +09:00
Dean Herbert
ffa5291b74
Add fallback handling for item count to support different request types
2022-02-21 19:37:36 +09:00
Dean Herbert
b5348e0407
Update ruleset filtering to use newly provided array return
2022-02-21 19:05:32 +09:00
Dean Herbert
b43008b9f6
Add cover and count handling from newer response version
2022-02-21 19:05:22 +09:00
Dean Herbert
39d64e779c
Handle API returned difficulty range for rooms
2022-02-21 19:05:19 +09:00
Dean Herbert
02a8500500
Ensure spotlights always show at the top of the lounge listing
...
As proposed at https://github.com/ppy/osu/discussions/16936 . Spotlights
are intended to have focus, so let's make sure they are the first thing
the user sees for the time being.
2022-02-21 18:01:46 +09:00
Dean Herbert
656c58567d
Add safeties to skip attempted import of the intro beatmap when osu! ruleset not present
...
In general running this import will not cause any critical failures, but
the import itself *will* fail – and more loudly with the upcoming
changes to `RulesetStore` (https://github.com/ppy/osu/pull/16890 ). Due
to it being a loud failure, it will cause the notification overlay to
display a parsing error, which can interrupt the flow of some tests.
See test failure at
https://github.com/ppy/osu/runs/5268848949?check_suite_focus=true as an
example (video coverage at
https://github.com/ppy/osu/pull/16890#issuecomment-1046542243 ).
2022-02-21 16:21:38 +09:00
Susko3
7ef710de22
Allow exiting/minimizing on Android when on the initial cookie screen
2022-02-19 18:15:49 +01:00
Dean Herbert
2a1edcdf73
Merge branch 'master' into remove-playlistitem-beatmap
2022-02-17 17:19:26 +09:00
Dean Herbert
7307e68e9c
Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"
...
This reverts commit 252b945d3b
, reversing
changes made to a1b39a96cf
.
2022-02-17 13:26:12 +09:00
Stedoss
aac1c53b06
Remove creator name from playlist item panel beatmap text
2022-02-17 03:04:16 +00:00
Dan Balasescu
5dd9771c5f
Remove mod multipliers from being applied to scores
2022-02-16 16:27:27 +09:00
Dan Balasescu
edd31bf3aa
Revert styling change
2022-02-16 15:51:18 +09:00
Dean Herbert
7e24b36f26
Merge branch 'master' into remove-playlistitem-beatmap
2022-02-16 14:24:57 +09:00
Salman Ahmed
0992bec2c8
Change "distance spacing" multipler type to double
...
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.
Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true ).
2022-02-16 03:28:12 +03:00
Dean Herbert
954ae60b81
Merge branch 'master' into copy-existing-difficulty
2022-02-16 08:55:12 +09:00
Dan Balasescu
ea5bb46fb8
Merge branch 'master' into net6
2022-02-16 00:40:04 +09:00
Dan Balasescu
b1dbd4abfe
Fix incorrect playlist item <-> availability tracker logic
...
Results in revert to some prior logic for the tracker implementation.
2022-02-15 23:50:12 +09:00
Dan Balasescu
bdc3b76df0
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
Dan Balasescu
afcb7a4630
Make DrawableRoomPlaylistItem look up the online beatmap
2022-02-15 23:41:50 +09:00
Dan Balasescu
73ce1b324e
Make DrawableRoom look up the online beatmap
2022-02-15 23:41:50 +09:00
Dan Balasescu
5b765581d8
Fix free mod selection not showing allowed mods
2022-02-15 16:28:15 +09:00
Dan Balasescu
efeba30b9f
Remove ruleset and mod bindables from PlaylistItem
2022-02-15 16:28:15 +09:00
Salman Ahmed
f5d0eb41cb
Update further ChangeFocus
usages
2022-02-15 02:42:39 +03:00
Salman Ahmed
528dc03b8c
Expose distance spacing in IPositionSnapProvider
for updating distance grid
...
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Bartłomiej Dach
e45a2ae0fc
Restructure difficulty copy flow to adapt to latest changes
2022-02-14 22:02:37 +01:00
Bartłomiej Dach
6221447164
Append copy suffix on creating copy of difficulty
2022-02-14 20:19:12 +01:00
Dean Herbert
8da0800d7f
Update ChangeFocus
usage in line with framework changes
2022-02-15 02:47:35 +09:00
Dean Herbert
80ba06b0e3
Merge branch 'master' into expandable-controls
2022-02-14 16:57:45 +09:00
Bartłomiej Dach
6fd663a718
Apply some renames to convey difference between creation options better
2022-02-13 14:01:23 +01:00
Bartłomiej Dach
a144d6f8d6
Fix beatmap skin properties not copying
2022-02-13 14:01:22 +01:00
Bartłomiej Dach
a2c2b2bbb3
Add flow for copying existing difficulty content
2022-02-13 14:01:20 +01:00
Dan Balasescu
8b05b35b8c
Merge pull request #16854 from peppy/combine-score-submission-request-implementation
...
Standardise and combine base implementation of score submission requests
2022-02-11 17:31:55 +09:00
Dean Herbert
beb3731c0b
Standardise and combine base implementation of score submission requests
...
These share too much yet have very different constructor signatures and
property exposure. Just a clean-up pass as I begin to look at replay
submission.
2022-02-11 15:53:47 +09:00
Salman Ahmed
6f0e32826c
Standardise ordering/grouping of IRulesetInfo
/RulesetInfo
s
2022-02-11 04:27:11 +03:00
Dan Balasescu
18251c9285
Clean up SpectatorScreen based on suggestions
2022-02-09 12:20:07 +09:00
Dan Balasescu
ffc4c64f7e
Unify namings across the board
2022-02-09 12:10:07 +09:00
Dan Balasescu
886d1d2df6
Refactorings
2022-02-08 21:29:43 +09:00
Dan Balasescu
4c76027178
Rename completed state to passed
2022-02-08 20:29:49 +09:00
Dan Balasescu
45b3f472ab
Merge branch 'master' into spectator-state-rework
2022-02-08 19:51:50 +09:00
Henry Lin
10bdb7240f
Pre-check for divisor zero and add explanation
2022-02-08 14:36:29 +08:00
Dean Herbert
8cca12da64
Merge branch 'master' into display-performance-attributes
2022-02-08 14:45:35 +09:00
Dan Balasescu
c2416c490e
Fix crash on disconnection during multi-spectate
2022-02-08 11:29:39 +09:00
Henry Lin
0b1fef38af
Use the playable beatmap provided in CreateStatisticsForScore
2022-02-05 21:36:34 +08:00
Henry Lin
c35ef917a1
Remove tooltip from performance statistic
2022-02-05 21:18:23 +08:00
Henry Lin
2e1a9f1379
Add performance breakdown as statistic item in extended statistics panel
2022-02-05 21:13:16 +08:00
Henry Lin
f29301cd1e
Merge branch 'master' into display-performance-attributes
2022-02-05 16:59:46 +08:00
Dean Herbert
eb25730b61
Revert "Merge pull request #16716 from peppy/carousel-less-invalidations"
...
This reverts commit 8d13e0514b
, reversing
changes made to 95582a9023
.
2022-02-05 16:12:58 +09:00
Dan Balasescu
3a8ec205b3
Merge branch 'simplify-test-spectator-client' into spectator-state-rework
2022-02-04 22:42:53 +09:00
Dan Balasescu
09728a29ed
Merge branch 'fix-broken-test-scene' into spectator-state-rework
2022-02-04 22:42:10 +09:00
Jamie Taylor
0f48c0131c
Layer playback of beatmap-changed and random-beatmap samples
2022-02-04 19:57:54 +09:00
Dean Herbert
002cc7261b
Merge pull request #16773 from smoogipoo/fix-spectator-restart-crash
...
Fix crash when gameplay is started while inside multiplayer spectator screen
2022-02-04 19:23:08 +09:00
Dan Balasescu
d5269ba05b
Merge branch 'fix-spectator-restart-crash' into spectator-state-rework
2022-02-04 17:59:18 +09:00
Dan Balasescu
0473c6c52f
Also handle null SelectedItem for safety
2022-02-04 17:53:51 +09:00
Dan Balasescu
b41655d5b9
Fix crash when gameplay starts while in multi-spectator screen
2022-02-04 17:47:41 +09:00
Dan Balasescu
63064d682b
Merge pull request #16743 from hlysine/extended-statistics-without-replay
...
Allow statistic items in results screen to display without needing to watch a replay
2022-02-04 15:07:52 +09:00
Dean Herbert
ee1feae806
Remove unnecessary ruleset ordering
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-02-04 11:06:18 +09:00
Bartłomiej Dach
b7d7e6612e
Merge branch 'master' into new-difficulty-creation-v3
2022-02-03 16:36:18 +01:00
Dan Balasescu
f285060148
Fix MultiSpectatorScreen not continuing to results
2022-02-03 21:50:19 +09:00
Dan Balasescu
483977d5c8
Merge branch 'master' into spectator-state-rework
2022-02-03 19:59:07 +09:00
Dean Herbert
b2efce2656
Merge branch 'master' into expandable-controls
2022-02-03 19:23:34 +09:00
Dean Herbert
47d577ec9c
Add back constructor for ruleset compatibility
2022-02-03 19:17:56 +09:00
Dean Herbert
6974c2d255
Remove weird panelIsComplete
flag and replace LINQ with simple foreach
2022-02-03 19:00:03 +09:00
Dean Herbert
df9d99f5aa
Merge branch 'master' into extended-statistics-without-replay
2022-02-03 18:59:48 +09:00
Dean Herbert
6d6327d3da
Fix test beatmap loading potentially performing selection before carousel itself is loaded
2022-02-03 18:40:16 +09:00
Dean Herbert
e65996efc3
Rename variable to match purpose better
2022-02-03 17:14:38 +09:00
Dean Herbert
137a9a0305
Merge branch 'master' into songselect-random-sfx
2022-02-03 17:14:28 +09:00
Dean Herbert
c8ce00b26a
Trigger a re-layout of HUD components when scoring mode is changed
...
This is a simple way of fixing the layout of scoring elements
overlapping due to different score display width requirements of
different scoring modes. It will only resolve the case where a user
hasn't customsied the layout of the default skins, but as this is a very
simple / low effort implementation for the most common scenario, I think
it makes sense.
Closes https://github.com/ppy/osu/issues/16067 .
2022-02-03 14:50:41 +09:00
Henry Lin
aff36d4e16
Refactor populateStatistics
to avoid disposing
2022-02-03 11:52:37 +08:00
Dan Balasescu
62537eb4aa
Fix spectator not completing
2022-02-03 12:44:33 +09:00
Bartłomiej Dach
afc48d86df
Add failing test coverage for save after safeties addition
2022-02-02 21:57:10 +01:00
Bartłomiej Dach
4f1aac9345
Add safeties preventing creating multiple difficulties with same name
2022-02-02 21:57:09 +01:00
Bartłomiej Dach
0d51c015ad
Add basic test coverage for new difficulty creation
2022-02-02 21:55:34 +01:00
Bartłomiej Dach
dc96c4888b
Add support for creating new blank difficulties
2022-02-02 21:55:33 +01:00
Bartłomiej Dach
3386f038ba
Add new difficulty creation menu
2022-02-02 21:23:35 +01:00
Bartłomiej Dach
e2fcdc394b
Extract method for difficulty switch menu creation
2022-02-02 21:23:35 +01:00
Dan Balasescu
fcbba3d948
Rename PlayingUserStates -> WatchingUserStates
2022-02-02 23:11:29 +09:00
Dean Herbert
19eb9ad8a7
Reorder StatisticsItem
constructor to make a touch more sense
2022-02-02 23:02:38 +09:00
Henry Lin
3c2a6fe208
Don't prompt for a replay if no item requires hit events
2022-02-02 19:07:14 +08:00
Henry Lin
1e19c7046a
Use spacing instead of bottom margin
2022-02-02 19:02:29 +08:00
Henry Lin
b0023b9809
Also dispose rows
2022-02-02 19:00:46 +08:00
Dan Balasescu
6d3bc005ea
Merge branch 'master' into spectator-state-rework
2022-02-02 18:57:04 +09:00
Dan Balasescu
b5fb3b7dae
Fix crash when selecting swap mod as freemod
2022-02-02 18:42:22 +09:00
Henry Lin
36bfef4f54
Dispose container before replacing
2022-02-02 17:32:16 +08:00
Henry Lin
042574660c
Rename "Content" to "CreateContent"
2022-02-02 17:29:03 +08:00
Henry Lin
90e30bc9e8
Remove useless null checks
2022-02-02 17:26:17 +08:00
Henry Lin
5e3d124eef
Add scrolling to the extended statistics panel
2022-02-02 17:20:22 +08:00
Dean Herbert
4f3e55a0ce
Merge branch 'master' into songselect-random-sfx
2022-02-02 17:18:24 +09:00
Henry Lin
3ba5d88914
Update statistics item display logic
2022-02-02 13:41:51 +08:00
Henry Lin
c5c4c85006
Lazily create content of StatisticItem
2022-02-02 13:29:18 +08:00
Dean Herbert
6d962e7925
Merge pull request #16726 from dekrain/leaderboard-score-tooltip
...
Add basic tooltip for leaderboard scores
2022-02-02 13:56:45 +09:00
Dean Herbert
d065e32ca1
Fix crash due to MatchLeaderboardScore
s not having populated rulesets
2022-02-02 13:23:49 +09:00
Henry Lin
b4fd1ecba2
Hide attribute if the maximum is 0
2022-02-02 11:02:01 +08:00
Bartłomiej Dach
07d09b3520
Remove unused parameter from createGameplayComponents()
...
No longer used since 136843c8e4
.
2022-02-01 21:35:41 +01:00
Bartłomiej Dach
a94702b3ae
Remove unused parameters in LegacyComboCounter
...
No longer used since 9bb8a43bce
.
2022-02-01 21:35:41 +01:00
Bartłomiej Dach
1fa2bf5d69
Remove unused parameter from createColourBars()
...
No longer used since b61aa660c6
.
2022-02-01 21:35:40 +01:00
Bartłomiej Dach
c6a65ccfed
Remove unused parameter from createContent()
...
No longer used since 513e470b52
.
2022-02-01 21:35:40 +01:00
Henry Lin
39524f3dd2
Split total pp into 2 lines
2022-02-01 22:26:30 +08:00
Dan Balasescu
f4210f7a30
Rework spectator components to use new user state
2022-02-01 21:53:25 +09:00
Dan Balasescu
41007169f7
Give SpectatorState a user state
2022-02-01 21:51:05 +09:00
Dan Balasescu
38e075c522
Add HasQuit gameplay state
2022-02-01 14:47:19 +09:00
Dan Balasescu
781cb9f18d
Move HasPassed/HasFailed into GameplayState
2022-02-01 14:46:24 +09:00
Dan Balasescu
0641264a11
Merge branch 'master' into spectator-consistency-frames
2022-02-01 14:35:30 +09:00
Dan Balasescu
4fb565e15f
Reset ScoreProcessor from statistics replay frames
2022-01-31 21:32:56 +09:00
Dan Balasescu
4727aeda01
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
Dan Balasescu
f3d4756c7f
Merge pull request #16713 from frenzibyte/fix-spectator-gcc-state-2
...
Fix multiplayer spectator occasionally rewinding time unexpectedly
2022-01-31 18:33:08 +09:00
Dan Balasescu
62603e78fd
Merge pull request #16714 from frenzibyte/rewrite-hardware-correction-clock
...
Rewrite `HardwareCorrectionOffsetClock` to handle seeking on different gameplay rates
2022-01-31 17:32:22 +09:00
Dan Balasescu
a49a9ed0a0
Fix incorrect invoke
2022-01-31 17:19:04 +09:00
Dean Herbert
6bc6675fa1
Adjust fade in times slightly
2022-01-31 14:46:20 +09:00
Dean Herbert
8917ab78f4
Reduce unnecessary container nesting and adjust empty state opacity slightly
2022-01-31 14:46:20 +09:00
Dean Herbert
2ee0db0ebf
Move fade in function local
2022-01-31 14:46:20 +09:00
Dean Herbert
c3e3b2019d
Reduce overhead of ApplyState
by tracking previous values
...
Even with pooling applied, there are overheads involved with transforms
when quickly cycling through the carousel.
The main goal here is to reduce the transforms in cases the reuse is
still in the same state. Avoiding firing `FadeIn` and `FadeOut` are the
main areas of saving.
2022-01-31 14:46:20 +09:00
Dean Herbert
a06287e76a
Remove DrawableCarouselItem.Update
updating of height
...
Marginal from a performance aspect, but reads better.
2022-01-31 14:46:20 +09:00
Dan Balasescu
e9f3e7f5cb
Merge pull request #16703 from peppy/leaderboard-component-fixes
...
Rewrite `Leaderboard` component to bring up to current code standards
2022-01-31 14:33:04 +09:00
Dean Herbert
9c9fda84f3
Add schedule and cancellation check to score ordering step
2022-01-31 13:50:53 +09:00
Salman Ahmed
6556a7e3c3
Handle different gameplay rates when seeking on master clock
2022-01-31 01:40:07 +03:00
Dean Herbert
f8939af5e6
Track loading via state as well
2022-01-31 01:12:03 +09:00
Dean Herbert
82806d7aeb
Ensure the background is eventually displayed when IntroTriangles
suspends
2022-01-30 21:32:39 +09:00
Dean Herbert
52f1c2bfdb
Add failsafe to IntroScreen
to stop users with incorrect audio configuration getting stuck
...
The most common case of this seems to be linux users with incorrect or
unsupported audio driver configurations. It continues to be brought up
in discussions as people are unsure of why their game freezes on
startup, and unable to easily recover.
2022-01-30 18:51:16 +09:00
Dean Herbert
acc1199add
Consolidate flows of Set
operations, either result or error
2022-01-30 16:16:00 +09:00
Dean Herbert
c401629dd8
Also refactor placeholder
logic to make more sense
2022-01-30 10:50:32 +09:00
Salman Ahmed
3ec193d47e
Fix spectator clock container incorrectly starting catch-up clock
2022-01-30 01:46:10 +03:00
Salman Ahmed
4f4f60248f
Add failing test case
2022-01-30 01:46:10 +03:00
Dean Herbert
d0b74a91fb
Fix edge cases with score drawable loading
2022-01-29 23:58:57 +09:00
Dean Herbert
0293d95f82
Simplify IsOnlineScope
usage
2022-01-29 23:58:57 +09:00
Dean Herbert
daea13f491
Simplify flow of cancellation token
2022-01-29 23:58:57 +09:00
Dean Herbert
3d59bab7c6
Remove fetch callback logic completely
2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5
Rename methods to make more sense (and always run through AddOnce
)
2022-01-29 23:58:57 +09:00
Dean Herbert
e7823982d8
Fix ruleset value not being transferred when FinaliseSelection
is not called
2022-01-29 18:44:48 +09:00
Dan Balasescu
f021a274d2
Merge pull request #16681 from peppy/fix-delete-local-scores
...
Fix delete local scores via "Clear all scores" button crashing the game
2022-01-28 17:01:31 +09:00
Dan Balasescu
bdc9ca40f2
Merge pull request #16676 from peppy/fix-editor-custom-ruleset
...
Fix editor crashing on custom rulesets due to `ChangeHandler` not being supported
2022-01-28 16:26:56 +09:00
Dan Balasescu
c7f8528d63
Merge pull request #16673 from peppy/fix-polling-component-thread-safety
...
Fix occasional non-fatal errors from polling API requests incorrectly getting queued twice
2022-01-28 16:26:47 +09:00
Dan Balasescu
b94984bd2d
Merge pull request #16678 from peppy/hold-for-menu-always-fade
...
Ensure hold for menu button fades out if the cursor is never moved
2022-01-28 15:55:41 +09:00
Dean Herbert
0d3ac4fd9c
Fix delete local scores crashing the game
2022-01-28 15:54:53 +09:00
Dean Herbert
28c8e07e3f
Ensure hold for menu button fades out if the cursor is never moved
...
Closes https://github.com/ppy/osu/discussions/16669 .
2022-01-28 14:48:35 +09:00
Dean Herbert
b7d8c9bf06
Fix a couple of cases of incorrect equality checks in the case both values are null
2022-01-28 14:29:56 +09:00
Dean Herbert
b3856c9005
Fix editor crashing on custom rulesets due to ChangeHandler
not being supported
...
As per https://github.com/ppy/osu/discussions/16668 , even without proper
saving support some ruleset developers do want to work on the editor.
This brings things back into a workable state.
2022-01-28 14:03:31 +09:00
Dean Herbert
91be77ad3d
Fix null ref in ComposeScreen
when ruleset doesn't provide a composer
2022-01-28 14:01:10 +09:00
Dean Herbert
c44af4853d
Add thread safety to PollingComponent.Poll
implementations
2022-01-28 13:43:53 +09:00
Jamie Taylor
f59828e2d9
Add audio feedback to song select 'random'
2022-01-28 13:43:37 +09:00
Bartłomiej Dach
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete
2022-01-27 20:46:19 +01:00
Dean Herbert
7af23328a4
Merge branch 'master' into ruleset-ordering-fix
2022-01-27 21:46:03 +09:00
Dean Herbert
d7fd11a16d
Merge pull request #16644 from peppy/ruleset-id-fixes
...
Update all usages of `RulesetID` and `Ruleset.ID` to use `Ruleset.OnlineID`
2022-01-27 21:44:22 +09:00
Dean Herbert
df9f969030
Merge pull request #16645 from peppy/fix-button-system-crash
...
Fix `ButtonSystem` null reference crash due to missing null check in delayed animations
2022-01-27 17:09:46 +09:00
Dean Herbert
3ae5973ab7
Fix compilation error due to commit split
2022-01-27 17:08:31 +09:00
Dean Herbert
a5d422e82c
Merge branch 'master' into ruleset-id-fixes
2022-01-27 17:07:18 +09:00
Dean Herbert
449e9bcf5c
Ensure beatmap carousel scroll position is maintained during deletion operations
2022-01-27 16:52:02 +09:00
Dean Herbert
0a45aa80cb
Remove unnecessary double-schedule in UpdateBeatmapSet
2022-01-27 16:52:02 +09:00
Dean Herbert
b87d1a61a8
Fix ButtonSystem
null reference crash due to missing null check in delayed animations
...
```csharp
[runtime] 2022-01-27 07:36:34 [error]: System.NullReferenceException: Object reference not set to an instance of an object.
[runtime] 2022-01-27 07:36:34 [error]: at osu.Game.Screens.Menu.ButtonSystem.<>c__DisplayClass56_0.<updateLogoState>b__1() in /Users/dean/Projects/osu/osu.Game/Screens/Menu/ButtonSystem.cs:line 357
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.Scheduler.Update()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Graphics.Drawable.UpdateSubTree()
```
2022-01-27 16:39:38 +09:00
Dean Herbert
5637fd64d6
Perform ordering using IComparable
instead
2022-01-27 15:59:20 +09:00
Dean Herbert
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
Dean Herbert
f30d63107a
Add SortID
to RulesetInfo
to allow stable ordering of rulesets for display
2022-01-27 15:35:16 +09:00
Bartłomiej Dach
d760283665
Ensure edited beatmap is restored to a baseline state on exit
2022-01-26 21:15:49 +01:00
Dean Herbert
f70e10e8a4
Fix ruleset filter matching using OnlineID
instead of ShortName
2022-01-27 01:25:57 +09:00
Derrick Timmermans
873d367615
Fix custom rulesets not being able to convert maps
2022-01-26 15:51:39 +01:00
Dean Herbert
473c4d00ca
Fix grouped difficulty icons using incorrect lookup for ruleset grouping
2022-01-26 18:38:44 +09:00
Salman Ahmed
a34b8fc4d0
Merge branch 'master' into expandable-controls
2022-01-26 10:36:22 +03:00
Dean Herbert
bdf215c576
Merge branch 'master' into improve-timeline-zoom
2022-01-26 03:40:53 +09:00
Salman Ahmed
4169e5592e
Reword event handler name and update xmldoc
2022-01-25 19:36:19 +03:00
Salman Ahmed
d1cbdf63f0
Add support for reading/saving timeline zoom in editor
2022-01-25 18:57:39 +03:00
Salman Ahmed
4d8c5ebb0c
Merge branch 'master' into fix-beat-divisor-not-saving
2022-01-25 12:30:05 +03:00
Salman Ahmed
f7f58b06a1
Fix beat divisor not saving in editor
2022-01-25 11:56:38 +03:00
Salman Ahmed
5a9524a74e
Decrease default timeline zoom to "6 seconds visible" range
2022-01-25 10:43:51 +03:00
Dean Herbert
778d2a71b4
Remove Task
from the inner-most Import
method in RealmArchiveModelImporter
...
One of my pending work items for post-realm merge.
The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.
Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
d7342880f5
Update remaining cases of clashes with realm.Write
and realm.RegisterForNotifications
2022-01-25 13:09:48 +09:00
Dean Herbert
e23b10e6a5
Update remaining cases of clashing variable name in realm.Run(realm..
2022-01-25 13:04:05 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dan Balasescu
bb54ad9ad8
Merge pull request #16547 from peppy/realm-stable-subscriptions
...
Fix realm subscriptions getting lost after a context recycle
2022-01-24 20:20:04 +09:00
Dean Herbert
66c5d77d63
Allow realm migration to run again if interrupted halfway
2022-01-24 18:55:15 +09:00
Dean Herbert
9ff9611296
Merge branch 'master' into realm-stable-subscriptions
2022-01-24 18:25:47 +09:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter
2022-01-24 15:46:44 +09:00
Dean Herbert
40aa873190
Rename register methods to better explain their purpose
2022-01-24 14:37:36 +09:00
Bartłomiej Dach
bd748686fa
Adjust spacing of time signature numerator input box
2022-01-23 15:21:32 +01:00
Dean Herbert
e9e3e024a1
Update all usages of QueryAsyncWithNotifications
to use new Register
pathway
2022-01-23 20:28:04 +09:00
Dean Herbert
61cef42be9
Proof of concept realm subscriptions via Register
2022-01-23 20:28:04 +09:00
Dean Herbert
a5493ce0d1
Fix incorrect nesting of statements causing completely broken logic
2022-01-23 17:51:32 +09:00
Salman Ahmed
e4758c9dbb
Mark LabelledTimeSignature
as public
2022-01-23 10:14:37 +03:00
Salman Ahmed
326f12f847
Add IExpandable
support for SettingsToolboxGroup
2022-01-23 05:41:16 +03:00
Bartłomiej Dach
54f7b1b8d0
Use new time signature control on timing screen
2022-01-22 20:50:32 +01:00
Bartłomiej Dach
f39f2c93b5
Add control for arbitrary-numerator time signatures
2022-01-22 20:50:31 +01:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
Dean Herbert
33d3a10708
Merge branch 'master' into fix-intro-realm-usage
2022-01-22 23:28:43 +09:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes
2022-01-22 14:12:57 +01:00
Bartłomiej Dach
1b2cca4a0d
Merge branch 'master' into realm-migration-ui
2022-01-22 13:52:19 +01:00
Dean Herbert
9946003069
Update osu.Game/Screens/Menu/IntroScreen.cs
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-01-22 05:09:40 +09:00
Dean Herbert
1f157d729d
Update existing subscriptions to new style
...
Fix missing detach calls in `MusicController`
2022-01-21 20:05:03 +09:00
Dean Herbert
2006620a2c
Fix IntroScreen
retrieving and iterating all realm beatmap sets
2022-01-21 18:03:16 +09:00
Dean Herbert
8f1dfa33a2
Merge branch 'master' into realm-context-use-update-when-feasible
2022-01-21 18:03:09 +09:00
Dean Herbert
114c9e8c1f
Update all usages of CreateContext
to use either Run
or Write
2022-01-21 17:27:08 +09:00
Dean Herbert
3bcdce128c
Use dictionary add for safety
2022-01-21 15:29:21 +09:00
Dean Herbert
ff4f40db8a
Merge branch 'master' into carousel-performance-n
2022-01-21 15:27:42 +09:00
Dan Balasescu
c4f24ef96c
Merge pull request #16542 from peppy/carousel-search-performance-less-simple
...
Avoid performing full filter when updating carousel beatmap sets
2022-01-21 15:05:30 +09:00
Dean Herbert
5622d2ba4f
Show realm migration progress at Loader
2022-01-21 14:56:49 +09:00
Dean Herbert
bed7b69464
Apply NRT to CarouselGroup
2022-01-21 13:26:29 +09:00
Dean Herbert
5b24800b0e
Avoid applying filter in UpdateBeatmapSet
flow
2022-01-21 13:26:25 +09:00
Dean Herbert
45bf35c425
Avoid performing keyword filtering at song select unless keywords are specified
2022-01-21 12:26:24 +09:00
Henry Lin
e0fe8af365
Schedule setPerformanceValue
2022-01-21 08:54:08 +08:00
Dean Herbert
ba31ddee01
Revert beatmapSets
reference to fix tests
...
New version changed order.
2022-01-21 00:34:12 +09:00
Dean Herbert
80f3a67876
Use for
instead of foreach
to avoid enumerator overhead
2022-01-20 22:21:00 +09:00
Dean Herbert
0b93f3c88f
Add <Guid,CarouselBeatmapSet>
dictionary to speed up update operations in carousel
2022-01-20 22:12:49 +09:00
Dean Herbert
9a864267d2
Fix CarouselGroupEagerSelect
not invoking subclassed AddChild
from AddChildren
calls
2022-01-20 21:57:16 +09:00
Dean Herbert
a8ce2c5edf
Detach before sending BeatmapSetInfo
to any handling method
2022-01-20 21:14:10 +09:00
Dean Herbert
b1cf3befa6
Fix incorrect query in comment
2022-01-20 18:36:20 +09:00
Dean Herbert
3ba712703b
Add a note about hidden beatmap check
2022-01-20 17:50:17 +09:00
Dean Herbert
1dabf6c8a5
Fix BeatmapCarousel
signalling it is finished loading before catching up on realm changes
2022-01-20 16:39:42 +09:00
Henry Lin
261fae6873
Move checks out of PopIn()
2022-01-20 08:39:33 +08:00
Dean Herbert
6c46fd6931
Fix some failing tests due to realm beatmaps overwriting test beatmaps
2022-01-20 00:19:16 +09:00
Dean Herbert
2789986699
Use asynchronous loading for beatmap carousel again
2022-01-19 18:15:43 +09:00
Dean Herbert
200fcb6f83
Detach beatmap set before checking hidden state
2022-01-19 16:59:49 +09:00
Henry Lin
0d708efb73
Split off PerformanceBreakdown
and its own calculation logic
2022-01-19 15:33:33 +08:00
Dan Balasescu
9920ff51a6
Merge pull request #16446 from peppy/summary-timeline-control-point-optimisation
...
Reduce number of redundant control points displayed on summary timeline
2022-01-19 15:51:20 +09:00
Dan Balasescu
2475a62f2d
Merge pull request #16518 from nekodex/participantlist-cleanup
...
Remove unused BDL parameter in `ParticipantList`
2022-01-19 14:59:40 +09:00
Dean Herbert
5f5765d6a2
Reduce redundancy time range to create a bit more visual blending on the timeline
2022-01-19 14:57:01 +09:00
Dean Herbert
03ac91a3ee
Consider all points in a group to meet redundancy check
2022-01-19 14:56:44 +09:00
Dean Herbert
93cd07f7fb
Merge branch 'master' into summary-timeline-control-point-optimisation
2022-01-19 14:50:45 +09:00
Dan Balasescu
581873f944
Merge pull request #16497 from peppy/top-local-rank-optimisation
...
Rewrite `TopLocalRank` to use realm subscriptions
2022-01-19 14:22:12 +09:00
Jamie Taylor
493a970ed5
Remove unused AudioManager
2022-01-19 14:08:21 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
9be5bf38c6
Simplify binding/invalidation in TopLocalRank
2022-01-19 13:20:52 +09:00
Dean Herbert
e60fd358d0
Merge branch 'master' into top-local-rank-optimisation
2022-01-19 13:04:14 +09:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Henry Lin
31e03e99cd
Improve display of "total PP"
2022-01-18 22:11:43 +08:00
Henry Lin
a5b53c01c8
Add comments and tidy up
2022-01-18 21:59:51 +08:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Henry Lin
43e5bd731c
Compare performance to a perfect play
2022-01-18 21:57:12 +08:00
Dean Herbert
f5b8653491
Add spaces to query string
2022-01-18 19:28:09 +09:00
Dean Herbert
27ea37c690
Rewrite TopLocalRank
to use realm subscriptions
...
This addresses the number one performance concern with realm (when
entering song select). Previous logic was causing instantiation and
property reads of every score in the database due to the `AsEnumerable`
specfication.
2022-01-18 18:17:53 +09:00
Dean Herbert
d10d657073
Merge pull request #16421 from Susko3/textbox-AllowIme-false
...
Add `AllowIme => false` to text boxes where applicable
2022-01-18 18:02:47 +09:00
Dean Herbert
39c9c4985b
Merge branch 'master' into textbox-AllowIme-false
2022-01-18 17:03:51 +09:00
Henry Lin
83387cb00b
Add a comment
2022-01-17 21:41:17 +08:00
Henry Lin
eddf453294
Fix code quality issues
2022-01-17 21:32:13 +08:00
Henry Lin
c49cd60487
Add bar chart to tooltip
2022-01-17 21:26:55 +08:00
Henry Lin
85c60bfc2d
Improve tooltip design
2022-01-17 20:36:18 +08:00
Henry Lin
511a607599
Display performance breakdown in a tooltip
2022-01-17 18:28:17 +08:00
Dean Herbert
11ca1b6e7b
Remove one more usage of IsManaged
which could potentially go wrong
2022-01-17 13:40:27 +09:00
Dean Herbert
5601f6f1fe
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-17 12:29:02 +09:00
Dean Herbert
566d341b1e
Split conditions out for readability
2022-01-16 22:04:29 +09:00
Dean Herbert
565611ee00
Fix typo in inline comment
2022-01-15 23:57:20 +09:00
Dean Herbert
236fa6da7e
Rename ControlPointVisualisation
interface type to be less specific
2022-01-15 23:56:00 +09:00
Dean Herbert
c5cae4e3ee
Rename methods and add xmldoc
2022-01-15 23:55:11 +09:00
Dean Herbert
4ca2822d40
Merge pull request #16447 from nekodex/mp-host-changed-sfx
...
Add audio feedback for host change in multiplayer rooms
2022-01-15 23:43:35 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Dean Herbert
671a3d47b8
Move bindable binding to LoadComplete
and remove unnecessary unbind
2022-01-15 21:20:27 +09:00
Dean Herbert
ea8e49c543
Reorder private/protected methods
2022-01-15 21:19:02 +09:00
Dean Herbert
64c499d9d6
Revert unintended temporary commenting (was used during benchmarking)
2022-01-15 15:24:30 +09:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
7acd1b545f
Remove unnecessary Live
conversion in IntroScreen
(handled by GetWorkingBeatmap
)
2022-01-14 19:55:09 +09:00
Dean Herbert
34dbde6023
Only copy across Hash
and ID
so statistics aren't lost
2022-01-14 18:22:52 +09:00
Jamie Taylor
7e9b5dd150
Add audio feedback for host change in multiplayer
2022-01-14 18:11:00 +09:00
Dean Herbert
916b591b1b
Fix watch replay button not working immediately after playing
2022-01-14 18:03:06 +09:00
Dean Herbert
c64a919a9d
Reduce number of redundant control points displayed on summary timeline
...
As pointed out in https://github.com/ppy/osu/discussions/16435 , beatmaps
with too many control points (usually added via external automation
apps) could cause the lazer editor to grind to a halt.
The overheads here are mostly from the GL side. An eventual goal would
be to render this in a smarter way, rather than using thousands of
drawables. Until that, this optimisation should help reduce the overhead
by omitting control points in close proximity that are redundant for
display purposes.
I've tried to contain this in the display logic directly, with the goal
that it can be ripped out as fast as it was added. Certainly required
more changes than I hoped for, but I don't think it's too ugly.
2022-01-14 17:13:26 +09:00
Dean Herbert
54804ebfbd
Fix delete/clear scores buttons not working
2022-01-13 18:38:38 +09:00
Jamie Taylor
c6ae255326
Add volume dip to track during fail sequence
2022-01-13 18:31:32 +09:00
Dean Herbert
069d6d2954
Remove pointless compatibility parameter BeatmapSetInfoID
2022-01-13 18:02:10 +09:00
Dean Herbert
6025fe325d
Fix filter criteria not being applied after carousel loads new beatmap sets
2022-01-13 15:08:51 +09:00
Dean Herbert
0a133c7e97
Fix typo in comment in IntroScreen
2022-01-13 13:47:23 +09:00
Dean Herbert
b2d09b7b10
Fix further warnings
2022-01-12 23:42:12 +09:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Dean Herbert
ef0f794fd6
Remove stay newline
2022-01-12 18:13:14 +09:00
Dean Herbert
eb70a1eeb7
Replace compatibility properties with direct references
2022-01-12 18:13:14 +09:00
Dean Herbert
482cf29e28
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-12 17:57:14 +09:00
Dean Herbert
34aa1bf21d
Sanitise and remove some usages of Detach
which are no longer required
2022-01-12 17:49:11 +09:00
Dean Herbert
dc3730f334
Fix song select import popup not always showing
2022-01-12 17:49:11 +09:00
Dean Herbert
0aff1c232b
Fix deleted/hidden carousel queries
2022-01-12 17:49:11 +09:00
Dean Herbert
46e92c3b60
Clean up BeatmapManager
query methods
2022-01-12 17:49:11 +09:00
Dean Herbert
e8dcbaf29a
Fix intro screen hitting null reference if intro beatmap is unavailable
2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551
Fix most remaining test issues
2022-01-12 17:49:11 +09:00
Dean Herbert
80eee6d7b0
Make RealmArchiveModelManager.Update
work using automapper
2022-01-12 17:49:11 +09:00
Dean Herbert
7509a9ff8f
Update BeatmapModelManager.Save
to work for editor scenarios
2022-01-12 17:49:11 +09:00
Dean Herbert
58f8aae731
Fix one missed instance of GetResultSafely
2022-01-12 17:49:11 +09:00
Dean Herbert
02d0ca2741
Fix protected beatmaps showing up in the song select carousel
2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5
Fix beatmap carousel test failures
2022-01-12 17:49:10 +09:00
Dean Herbert
f4a1fa85a1
Fix incorrect conditional for deciding whether scores can be deleted from UI
2022-01-12 17:49:10 +09:00
Dan Balasescu
52e240230b
Merge branch 'master' into mouse-button-disable-disables-touch
2022-01-12 17:14:39 +09:00
Dean Herbert
5dd0bb1218
Ensure Score
created by GameplayState
has a valid ruleset
2022-01-12 17:00:17 +09:00
Dean Herbert
e74a5022c9
Fix multiple tests via null checks and changing ToLive
to Detach
...
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
6919df18fa
Fix incorrect ordering and grouping of difficulties at song select
2022-01-12 17:00:17 +09:00
Dean Herbert
2b8706b6ce
Detach and reattach scores to make work
2022-01-12 17:00:16 +09:00
Dean Herbert
60d2de8a3b
Fix potential nullref when song select filters to no results
2022-01-12 17:00:16 +09:00
Dean Herbert
de3a338d02
Update realm queries to use Filter
to allow for indirect property filtering
2022-01-12 17:00:16 +09:00
Dean Herbert
8461eaab46
BeatmapSetInfo
detach support
2022-01-12 17:00:16 +09:00
Dean Herbert
de076678fe
Fix some remaining test failures
2022-01-12 17:00:16 +09:00
Dean Herbert
3811bd8520
Fix some null inspections
2022-01-12 17:00:16 +09:00
Dean Herbert
33060990b7
Temporarily disable WorkingBeatmapCache
and fix multiple invalid data flows
2022-01-12 17:00:16 +09:00
Dean Herbert
4295815c7d
Fix invalid equality comparison in BeatmapLeaderboard
2022-01-12 17:00:16 +09:00
Dean Herbert
86ce2256be
Replace SpectatorScreen
event flow with realm subscriptions
2022-01-12 17:00:16 +09:00
Dean Herbert
6d60aa7d9c
Replace TopLocalRank
event flow with realm subscriptions
2022-01-12 17:00:16 +09:00
Dean Herbert
c9257e9ecc
Fix missing disposal of realm subscriptions in BeatmapCarousel
2022-01-12 17:00:16 +09:00
Dean Herbert
5dc497e949
Replace BeatmapLeaderboard
event flow with realm subscriptions
2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e
Update ToLive
usages in line with recent changes
2022-01-12 17:00:16 +09:00
Dean Herbert
db05727ec4
Remove unused includeProtected
parameter
2022-01-12 17:00:16 +09:00
Dean Herbert
a3276758b8
Remove unnecessary re-query of beatmap set in editor menu construction
2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc
Start introducing ILive
2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0
"Update" BeatmapCarousel
2022-01-12 17:00:16 +09:00
Dean Herbert
8696f82627
Fix intro screen
...
Fix things
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d
Reimplement all query methods
2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd
Update many score-related classes to move closer to being able to persist to realm
2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
Dean Herbert
83cbee39de
Mark cases where BeatmapSet
is generally guaranteed to be non-null
2022-01-12 16:39:36 +09:00
Dean Herbert
e6fdd0e969
Miscellaneous fixes that don't fit elsewhere
2022-01-12 16:39:36 +09:00
Dean Herbert
213d89b479
Update null fallback cases involving OnlineID
2022-01-12 16:39:36 +09:00
Susko3
a0842838e7
Add AllowIme => false
where applicable
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Also adds `AllowWordNavigation => false` to password text box.
2022-01-12 00:15:17 +01:00
Dean Herbert
e333831c45
Merge pull request #16371 from bdach/angle-of-rotation-display
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Add tooltip with relative rotation in degrees to rotation handles
2022-01-10 22:19:50 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dan Balasescu
928023fabb
Merge pull request #16362 from bdach/multiplayer-wrong-ruleset
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Fix multiplayer starting gameplay using last picked item ruleset rather than actual current item ruleset
2022-01-10 15:10:27 +09:00
Dean Herbert
02d8a6359a
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
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The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.
This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).
Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
Bartłomiej Dach
d76c674abc
Add tooltip with relative rotation in degrees to rotation handles
2022-01-08 20:24:15 +01:00
Bartłomiej Dach
24d377fddb
Move implementation of drag handle operations to concrete classes
2022-01-08 20:24:00 +01:00
Bartłomiej Dach
9370e84460
Fix effect point multiplier text box displaying too much decimal digits
2022-01-08 16:12:52 +01:00
Bartłomiej Dach
c5ac996e3f
Restore ruleset using current playlist item on resuming room sub screen
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Ensures that the ruleset selected at the multiplayer song selection
screen does not overwrite the current playlist item's ruleset.
2022-01-08 14:56:01 +01:00
Dean Herbert
0698ef6330
Fix one missed rename
2022-01-07 17:36:29 +09:00
Dean Herbert
2ef791069c
Fix typon on AdvancedStats
2022-01-07 17:33:38 +09:00
Dean Herbert
3cd996eb4a
Merge branch 'master' into async-deadlock-safety
2022-01-07 17:28:59 +09:00
Dan Balasescu
bf328dc9e0
Merge pull request #16291 from peppy/fix-mods-mutated-outside-lease
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Fix `MultiplayerMatchSubScreen` mutating mods outside of bindable lease
2022-01-07 17:12:12 +09:00
Bartłomiej Dach
f5742d3d2a
Merge branch 'master' into editor-toolbox-expand
2022-01-06 19:01:02 +01:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91
Update continuation usages to use GetCompletedResult
2022-01-06 22:53:07 +09:00
Dean Herbert
5baaf356aa
Split out SettingsToolboxGroup
from PlayerSettingsGroup
2022-01-06 21:05:00 +09:00
Dean Herbert
df6a755c36
Update player loader screen mouse disable text to use localised version
2022-01-05 18:29:09 +09:00
Dean Herbert
6779503e57
Refactor logic to avoid TimelineSelectionHandler
having to block base calls
2022-01-05 16:56:54 +09:00
Dean Herbert
866ae3472b
Add global flip hotkeys
2022-01-05 16:48:07 +09:00
Dean Herbert
13cce50fa7
Remove existing handling of flip hotkeys
2022-01-05 16:30:42 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00
Dean Herbert
675bdd3213
Fix MultiplayerMatchSubScreen
mutating mods outside of bindable lease
...
As seen at https://github.com/peppy/osu/runs/4674501626?check_suite_focus=true .
2022-01-01 12:13:59 +09:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4
Fix clear identifier typos
2021-12-27 20:26:28 -08:00
Bartłomiej Dach
5a591713ae
Fix legacy combo counter not fully hiding for rulesets that implement their own
2021-12-26 16:49:20 +01:00
Dan Balasescu
a43cc20ae2
Apply changes to GameplayCompleted from reviews
2021-12-24 21:58:20 +09:00
Dan Balasescu
c6854b37c8
Unbind event on disposal
2021-12-24 21:58:09 +09:00
Dan Balasescu
727335dcad
Improve reliability of exiting gameplay
2021-12-24 14:23:09 +09:00
Dan Balasescu
67e6b50c12
Merge pull request #16135 from stanriders/refactor-diffcalc
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Slightly refactor difficulty and pp calculators
2021-12-22 19:44:02 +09:00
Dean Herbert
5b3a154431
Fix potential errors thrown during beatmap leaderboard display due to incorrect beatmap reference
...
Specifically, the global `BeatmapInfo` is referenced inside the web
request's success callback, and used to attempt population via methods
which expect non-null beatmap inputs.
Closes #16211 .
2021-12-22 17:24:48 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
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Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
98f044881e
Merge branch 'master' into refactor-diffcalc
2021-12-22 12:31:28 +09:00
Bartłomiej Dach
7ab1c0c99d
Improve contrast of timeline blueprint foreground content for pastel combo colours
2021-12-21 12:54:17 +01:00
StanR
cca02a8016
Create PerformanceAttributes
2021-12-21 13:08:31 +03:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
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Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dan Balasescu
4ce61d4260
Directly bind to room updates
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Currently doesn't really cause any difference, however it may in the
future if we decide the queueing algorithm shouldn't update PlaylistOrder
when an item has been played.
2021-12-21 18:40:29 +09:00
Dan Balasescu
a34d24fb20
Disallow expired items from showing delete button
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This isn't possible in practice since expired items are removed from the
queue list, but this helps out in tests.
2021-12-21 18:37:42 +09:00
Dan Balasescu
4ba5a939db
Merge pull request #16178 from bdach/lounge-background-screen-correct
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Fix lounge screen showing information sourced from wrong playlist item
2021-12-21 17:36:23 +09:00
Dan Balasescu
51b7e920c0
Fix delete button being able to show on current item
2021-12-21 16:57:58 +09:00
Dan Balasescu
32fbaf47c0
Merge pull request #16192 from peppy/add-room-lost-logging
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Add logging of `MultiplayerMatchSubScreen` exiting from room loss
2021-12-21 16:37:08 +09:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal}
2021-12-21 08:26:21 +01:00
Dean Herbert
d08b66a5ff
Also add logging to OnlinePlayScreen
2021-12-21 15:07:06 +09:00
Dean Herbert
ddadf3c4b5
Add logging of MultiplayerMatchSubScreen
exiting from room loss
2021-12-21 14:53:24 +09:00
Dean Herbert
edcbd4de6d
Fix incorrect event unbind logic
2021-12-21 13:05:26 +09:00
Dean Herbert
52db7b36fc
Move Schedule
call to base implementation of error meter for extra safety
2021-12-21 12:55:21 +09:00
Dean Herbert
28d6ff5d9c
Fix potential wrong thread mutation in ColourHitErrorMeter
2021-12-21 12:36:04 +09:00
Bartłomiej Dach
a5a9922f81
Fix lounge screen content not matching current room playlist item
2021-12-20 13:32:42 +01:00
Dean Herbert
6907a9a3cc
Name some screen stacks for better logging context
2021-12-20 18:24:14 +09:00
Bartłomiej Dach
cbb65e1e07
Merge branch 'master' into beatmap-card-expanded-state-fix
2021-12-15 22:20:30 +01:00
Dean Herbert
cd8dfac625
Merge pull request #16097 from smoogipoo/forego-resetting-spectate-state
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Don't reset spectating state if spectator exited after gameplay finishes
2021-12-15 22:30:41 +09:00
Dean Herbert
33cf4ba7f6
Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
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Add AbortGameplay() to fix state transition race conditions during multiplayer load
2021-12-15 19:59:19 +09:00
Dean Herbert
9e82a3e79a
Merge branch 'master' into forego-resetting-spectate-state
2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207
Don't reset spectating state if gameplay is finished
2021-12-15 17:40:30 +09:00
Dan Balasescu
740a6f16c7
Fix exception when updating the room's visual playlist
2021-12-15 16:53:25 +09:00
Dean Herbert
ef4ab74565
Also only expose Expanded
state of BeatmapCard
as read-only
2021-12-15 16:26:19 +09:00
Dan Balasescu
9ade8069a1
Rename to AbortGameplay() and handle additional states
2021-12-15 06:40:28 +09:00
Dan Balasescu
4c81fd8b7c
Merge pull request #16068 from peppy/fix-fail-animation-background-dim
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Improve appearance of player-wide background after failing with low background dim
2021-12-15 06:32:02 +09:00
Bartłomiej Dach
00154fe86d
Merge branch 'master' into fix-menu-background-desync
2021-12-14 21:31:10 +01:00
Dean Herbert
8c6f50ddb1
Fix BackgroundScreenDefault
incorrectly updating current background after being inactive
...
If the beatmap was changed but then reverted to the previously displayed
map, the background may have displayed incorrectly on resuming.
Closes #15804 .
2021-12-14 16:40:50 +09:00
Dean Herbert
b6a272e31a
Add failing test coverage of BackgroundScreeNDefault
's beatmap background tracking when active/non-active
2021-12-14 16:40:34 +09:00
Dean Herbert
7e576ae9d3
Add note about how the background colour is restored
2021-12-14 13:25:19 +09:00
Dan Balasescu
2f1dc91211
Add AbortLoad() method to abort gameplay loads
2021-12-14 11:30:42 +09:00
Dan Balasescu
70045494ba
Re-simplify code by removing BeatmapManager event instead
2021-12-13 16:09:54 +09:00
Dean Herbert
cac684c044
Improve appearance of player-wide background after failing with low background dim
2021-12-13 14:53:11 +09:00