mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 17:43:05 +08:00
Merge branch 'master' into android-allow-exiting
This commit is contained in:
commit
2a2b8912c1
@ -52,7 +52,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.211.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.217.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.223.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -409,26 +409,26 @@ namespace osu.Game.Tests.Chat
|
||||
|
||||
Assert.AreEqual(result.Content, result.DisplayContent);
|
||||
Assert.AreEqual(2, result.Links.Count);
|
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Assert.AreEqual("osu://chan/#english", result.Links[0].Url);
|
||||
Assert.AreEqual("osu://chan/#japanese", result.Links[1].Url);
|
||||
Assert.AreEqual($"{OsuGameBase.OSU_PROTOCOL}chan/#english", result.Links[0].Url);
|
||||
Assert.AreEqual($"{OsuGameBase.OSU_PROTOCOL}chan/#japanese", result.Links[1].Url);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOsuProtocol()
|
||||
{
|
||||
Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a custom protocol osu://chan/#english." });
|
||||
Message result = MessageFormatter.FormatMessage(new Message { Content = $"This is a custom protocol {OsuGameBase.OSU_PROTOCOL}chan/#english." });
|
||||
|
||||
Assert.AreEqual(result.Content, result.DisplayContent);
|
||||
Assert.AreEqual(1, result.Links.Count);
|
||||
Assert.AreEqual("osu://chan/#english", result.Links[0].Url);
|
||||
Assert.AreEqual($"{OsuGameBase.OSU_PROTOCOL}chan/#english", result.Links[0].Url);
|
||||
Assert.AreEqual(26, result.Links[0].Index);
|
||||
Assert.AreEqual(19, result.Links[0].Length);
|
||||
|
||||
result = MessageFormatter.FormatMessage(new Message { Content = "This is a [custom protocol](osu://chan/#english)." });
|
||||
result = MessageFormatter.FormatMessage(new Message { Content = $"This is a [custom protocol]({OsuGameBase.OSU_PROTOCOL}chan/#english)." });
|
||||
|
||||
Assert.AreEqual("This is a custom protocol.", result.DisplayContent);
|
||||
Assert.AreEqual(1, result.Links.Count);
|
||||
Assert.AreEqual("osu://chan/#english", result.Links[0].Url);
|
||||
Assert.AreEqual($"{OsuGameBase.OSU_PROTOCOL}chan/#english", result.Links[0].Url);
|
||||
Assert.AreEqual("#english", result.Links[0].Argument);
|
||||
Assert.AreEqual(10, result.Links[0].Index);
|
||||
Assert.AreEqual(15, result.Links[0].Length);
|
||||
|
@ -36,9 +36,9 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
[TestCase(ScoringMode.Standardised, HitResult.Meh, 750_000)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.Ok, 800_000)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.Great, 1_000_000)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Meh, 41)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Ok, 46)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Great, 72)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Meh, 20)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Ok, 23)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Great, 36)]
|
||||
public void TestSingleOsuHit(ScoringMode scoringMode, HitResult hitResult, int expectedScore)
|
||||
{
|
||||
scoreProcessor.Mode.Value = scoringMode;
|
||||
@ -86,17 +86,17 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
[TestCase(ScoringMode.Standardised, HitResult.SmallBonus, HitResult.SmallBonus, 1_000_030)] // 1 * 300_000 + 700_000 (max combo 0) + 3 * 10 (bonus points)
|
||||
[TestCase(ScoringMode.Standardised, HitResult.LargeBonus, HitResult.LargeBonus, 1_000_150)] // 1 * 300_000 + 700_000 (max combo 0) + 3 * 50 (bonus points)
|
||||
[TestCase(ScoringMode.Classic, HitResult.Miss, HitResult.Great, 0)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Meh, HitResult.Great, 68)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Ok, HitResult.Great, 81)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Good, HitResult.Perfect, 109)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Great, HitResult.Great, 149)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Perfect, HitResult.Perfect, 149)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickMiss, HitResult.SmallTickHit, 9)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickHit, HitResult.SmallTickHit, 15)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Meh, HitResult.Great, 86)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Ok, HitResult.Great, 104)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Good, HitResult.Perfect, 140)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Great, HitResult.Great, 190)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Perfect, HitResult.Perfect, 190)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickMiss, HitResult.SmallTickHit, 18)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickHit, HitResult.SmallTickHit, 31)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.LargeTickMiss, HitResult.LargeTickHit, 0)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.LargeTickHit, HitResult.LargeTickHit, 149)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallBonus, HitResult.SmallBonus, 18)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.LargeBonus, HitResult.LargeBonus, 18)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.LargeTickHit, HitResult.LargeTickHit, 12)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallBonus, HitResult.SmallBonus, 36)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.LargeBonus, HitResult.LargeBonus, 36)]
|
||||
public void TestFourVariousResultsOneMiss(ScoringMode scoringMode, HitResult hitResult, HitResult maxResult, int expectedScore)
|
||||
{
|
||||
var minResult = new TestJudgement(hitResult).MinResult;
|
||||
@ -128,8 +128,8 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
/// </remarks>
|
||||
[TestCase(ScoringMode.Standardised, HitResult.SmallTickHit, 978_571)] // (3 * 10 + 100) / (4 * 10 + 100) * 300_000 + (1 / 1) * 700_000
|
||||
[TestCase(ScoringMode.Standardised, HitResult.SmallTickMiss, 914_286)] // (3 * 0 + 100) / (4 * 10 + 100) * 300_000 + (1 / 1) * 700_000
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickHit, 69)] // (((3 * 10 + 100) / (4 * 10 + 100)) * 1 * 300) * (1 + 0 / 25)
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickMiss, 60)] // (((3 * 0 + 100) / (4 * 10 + 100)) * 1 * 300) * (1 + 0 / 25)
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickHit, 34)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickMiss, 30)]
|
||||
public void TestSmallTicksAccuracy(ScoringMode scoringMode, HitResult hitResult, int expectedScore)
|
||||
{
|
||||
IEnumerable<HitObject> hitObjects = Enumerable
|
||||
|
@ -49,6 +49,8 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
double originalTimelineZoom = 0;
|
||||
double changedTimelineZoom = 0;
|
||||
|
||||
AddUntilStep("wait for timeline load", () => Editor.ChildrenOfType<Timeline>().SingleOrDefault()?.IsLoaded == true);
|
||||
|
||||
AddStep("Set beat divisor", () => Editor.Dependencies.Get<BindableBeatDivisor>().Value = 16);
|
||||
AddStep("Set timeline zoom", () =>
|
||||
{
|
||||
|
@ -44,15 +44,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestBasicListChanges()
|
||||
{
|
||||
AddStep("add rooms", () => RoomManager.AddRooms(3));
|
||||
AddStep("add rooms", () => RoomManager.AddRooms(5, withSpotlightRooms: true));
|
||||
|
||||
AddAssert("has 3 rooms", () => container.Rooms.Count == 3);
|
||||
AddStep("remove first room", () => RoomManager.RemoveRoom(RoomManager.Rooms.FirstOrDefault()));
|
||||
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
|
||||
AddAssert("has 5 rooms", () => container.Rooms.Count == 5);
|
||||
|
||||
AddAssert("all spotlights at top", () => container.Rooms
|
||||
.SkipWhile(r => r.Room.Category.Value == RoomCategory.Spotlight)
|
||||
.All(r => r.Room.Category.Value == RoomCategory.Normal));
|
||||
|
||||
AddStep("remove first room", () => RoomManager.RemoveRoom(RoomManager.Rooms.FirstOrDefault(r => r.RoomID.Value == 0)));
|
||||
AddAssert("has 4 rooms", () => container.Rooms.Count == 4);
|
||||
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
||||
|
||||
AddStep("select first room", () => container.Rooms.First().TriggerClick());
|
||||
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||
AddAssert("first spotlight selected", () => checkRoomSelected(RoomManager.Rooms.First(r => r.Category.Value == RoomCategory.Spotlight)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestSceneStartupBeatmapDisplay : OsuGameTestScene
|
||||
{
|
||||
private const int requested_beatmap_id = 75;
|
||||
private const int requested_beatmap_set_id = 1;
|
||||
|
||||
protected override TestOsuGame CreateTestGame() => new TestOsuGame(LocalStorage, API, new[] { $"osu://b/{requested_beatmap_id}" });
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
((DummyAPIAccess)API).HandleRequest = request =>
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
case GetBeatmapSetRequest gbr:
|
||||
var apiBeatmapSet = CreateAPIBeatmapSet();
|
||||
apiBeatmapSet.OnlineID = requested_beatmap_set_id;
|
||||
apiBeatmapSet.Beatmaps = apiBeatmapSet.Beatmaps.Append(new APIBeatmap
|
||||
{
|
||||
DifficultyName = "Target difficulty",
|
||||
OnlineID = requested_beatmap_id,
|
||||
}).ToArray();
|
||||
|
||||
gbr.TriggerSuccess(apiBeatmapSet);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapLink()
|
||||
{
|
||||
AddUntilStep("Beatmap overlay displayed", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.State.Value == Visibility.Visible);
|
||||
AddUntilStep("Beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapPicker>().FirstOrDefault()?.Beatmap.Value.OnlineID == requested_beatmap_id);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestSceneStartupBeatmapSetDisplay : OsuGameTestScene
|
||||
{
|
||||
private const int requested_beatmap_set_id = 1;
|
||||
|
||||
protected override TestOsuGame CreateTestGame() => new TestOsuGame(LocalStorage, API, new[] { $"osu://s/{requested_beatmap_set_id}" });
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
((DummyAPIAccess)API).HandleRequest = request =>
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
case GetBeatmapSetRequest gbr:
|
||||
|
||||
var apiBeatmapSet = CreateAPIBeatmapSet();
|
||||
apiBeatmapSet.OnlineID = requested_beatmap_set_id;
|
||||
apiBeatmapSet.Beatmaps = apiBeatmapSet.Beatmaps.Append(new APIBeatmap
|
||||
{
|
||||
DifficultyName = "Target difficulty",
|
||||
OnlineID = 75,
|
||||
}).ToArray();
|
||||
gbr.TriggerSuccess(apiBeatmapSet);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapSetLink()
|
||||
{
|
||||
AddUntilStep("Beatmap overlay displayed", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.State.Value == Visibility.Visible);
|
||||
AddUntilStep("Beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.Header.BeatmapSet.Value.OnlineID == requested_beatmap_set_id);
|
||||
}
|
||||
}
|
||||
}
|
@ -87,8 +87,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
addMessageWithChecks("likes to post this [https://dev.ppy.sh/home link].", 1, true, true, expectedActions: LinkAction.External);
|
||||
addMessageWithChecks("Join my multiplayer game osump://12346.", 1, expectedActions: LinkAction.JoinMultiplayerMatch);
|
||||
addMessageWithChecks("Join my [multiplayer game](osump://12346).", 1, expectedActions: LinkAction.JoinMultiplayerMatch);
|
||||
addMessageWithChecks("Join my [#english](osu://chan/#english).", 1, expectedActions: LinkAction.OpenChannel);
|
||||
addMessageWithChecks("Join my osu://chan/#english.", 1, expectedActions: LinkAction.OpenChannel);
|
||||
addMessageWithChecks($"Join my [#english]({OsuGameBase.OSU_PROTOCOL}chan/#english).", 1, expectedActions: LinkAction.OpenChannel);
|
||||
addMessageWithChecks($"Join my {OsuGameBase.OSU_PROTOCOL}chan/#english.", 1, expectedActions: LinkAction.OpenChannel);
|
||||
addMessageWithChecks("Join my #english or #japanese channels.", 2, expectedActions: new[] { LinkAction.OpenChannel, LinkAction.OpenChannel });
|
||||
addMessageWithChecks("Join my #english or #nonexistent #hashtag channels.", 1, expectedActions: LinkAction.OpenChannel);
|
||||
|
||||
|
@ -197,6 +197,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now,
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModHidden(),
|
||||
@ -234,6 +235,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddSeconds(-30),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
@ -254,6 +256,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddSeconds(-70),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
@ -275,6 +278,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddMinutes(-40),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
@ -296,6 +300,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddHours(-2),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
@ -317,6 +322,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 0.9826,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddHours(-25),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
@ -338,6 +344,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 0.9654,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddHours(-50),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
@ -359,6 +366,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 0.6025,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddHours(-72),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
@ -380,6 +388,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 0.5140,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddMonths(-3),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
@ -401,6 +410,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Accuracy = 0.4222,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Date = DateTime.Now.AddYears(-2),
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
BeatmapInfo = beatmapInfo,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
|
@ -0,0 +1,85 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneModSwitchSmall : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestOsu() => createSwitchTestFor(new OsuRuleset());
|
||||
|
||||
[Test]
|
||||
public void TestTaiko() => createSwitchTestFor(new TaikoRuleset());
|
||||
|
||||
[Test]
|
||||
public void TestCatch() => createSwitchTestFor(new CatchRuleset());
|
||||
|
||||
[Test]
|
||||
public void TestMania() => createSwitchTestFor(new ManiaRuleset());
|
||||
|
||||
private void createSwitchTestFor(Ruleset ruleset)
|
||||
{
|
||||
AddStep("no colour scheme", () => Child = createContent(ruleset, null));
|
||||
|
||||
foreach (var scheme in Enum.GetValues(typeof(OverlayColourScheme)).Cast<OverlayColourScheme>())
|
||||
{
|
||||
AddStep($"{scheme} colour scheme", () => Child = createContent(ruleset, scheme));
|
||||
}
|
||||
|
||||
AddToggleStep("toggle active", active => this.ChildrenOfType<ModSwitchTiny>().ForEach(s => s.Active.Value = active));
|
||||
}
|
||||
|
||||
private static Drawable createContent(Ruleset ruleset, OverlayColourScheme? colourScheme)
|
||||
{
|
||||
var switchFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Padding = new MarginPadding(20),
|
||||
ChildrenEnumerable = ruleset.CreateAllMods()
|
||||
.GroupBy(mod => mod.Type)
|
||||
.Select(group => new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Full,
|
||||
Spacing = new Vector2(5),
|
||||
ChildrenEnumerable = group.Select(mod => new ModSwitchSmall(mod))
|
||||
})
|
||||
};
|
||||
|
||||
if (colourScheme != null)
|
||||
{
|
||||
return new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
(typeof(OverlayColourProvider), new OverlayColourProvider(colourScheme.Value))
|
||||
},
|
||||
Child = switchFlow
|
||||
};
|
||||
}
|
||||
|
||||
return switchFlow;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,85 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneModSwitchTiny : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestOsu() => createSwitchTestFor(new OsuRuleset());
|
||||
|
||||
[Test]
|
||||
public void TestTaiko() => createSwitchTestFor(new TaikoRuleset());
|
||||
|
||||
[Test]
|
||||
public void TestCatch() => createSwitchTestFor(new CatchRuleset());
|
||||
|
||||
[Test]
|
||||
public void TestMania() => createSwitchTestFor(new ManiaRuleset());
|
||||
|
||||
private void createSwitchTestFor(Ruleset ruleset)
|
||||
{
|
||||
AddStep("no colour scheme", () => Child = createContent(ruleset, null));
|
||||
|
||||
foreach (var scheme in Enum.GetValues(typeof(OverlayColourScheme)).Cast<OverlayColourScheme>())
|
||||
{
|
||||
AddStep($"{scheme} colour scheme", () => Child = createContent(ruleset, scheme));
|
||||
}
|
||||
|
||||
AddToggleStep("toggle active", active => this.ChildrenOfType<ModSwitchTiny>().ForEach(s => s.Active.Value = active));
|
||||
}
|
||||
|
||||
private static Drawable createContent(Ruleset ruleset, OverlayColourScheme? colourScheme)
|
||||
{
|
||||
var switchFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Padding = new MarginPadding(20),
|
||||
ChildrenEnumerable = ruleset.CreateAllMods()
|
||||
.GroupBy(mod => mod.Type)
|
||||
.Select(group => new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Full,
|
||||
Spacing = new Vector2(5),
|
||||
ChildrenEnumerable = group.Select(mod => new ModSwitchTiny(mod))
|
||||
})
|
||||
};
|
||||
|
||||
if (colourScheme != null)
|
||||
{
|
||||
return new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
(typeof(OverlayColourProvider), new OverlayColourProvider(colourScheme.Value))
|
||||
},
|
||||
Child = switchFlow
|
||||
};
|
||||
}
|
||||
|
||||
return switchFlow;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,7 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Humanizer;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
|
||||
namespace osu.Game.Extensions
|
||||
{
|
||||
@ -47,5 +49,57 @@ namespace osu.Game.Extensions
|
||||
|
||||
return new LocalisableFormattableString(timeSpan, @"mm\:ss");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Formats a provided date to a short relative string version for compact display.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to be displayed.</param>
|
||||
/// <param name="lowerCutoff">A timespan denoting the time length beneath which "now" should be displayed.</param>
|
||||
/// <returns>A short relative string representing the input time.</returns>
|
||||
public static string ToShortRelativeTime(this DateTimeOffset time, TimeSpan lowerCutoff)
|
||||
{
|
||||
if (time == default)
|
||||
return "-";
|
||||
|
||||
var now = DateTime.Now;
|
||||
var difference = now - time;
|
||||
|
||||
// web uses momentjs's custom locales to format the date for the purposes of the scoreboard.
|
||||
// this is intended to be a best-effort, more legible approximation of that.
|
||||
// compare:
|
||||
// * https://github.com/ppy/osu-web/blob/a8f5a68fb435cb19a4faa4c7c4bce08c4f096933/resources/assets/lib/scoreboard-time.tsx
|
||||
// * https://momentjs.com/docs/#/customization/ (reference for the customisation format)
|
||||
|
||||
// TODO: support localisation (probably via `CommonStrings.CountHours()` etc.)
|
||||
// requires pluralisable string support framework-side
|
||||
|
||||
if (difference < lowerCutoff)
|
||||
return CommonStrings.TimeNow.ToString();
|
||||
|
||||
if (difference.TotalMinutes < 1)
|
||||
return "sec".ToQuantity((int)difference.TotalSeconds);
|
||||
if (difference.TotalHours < 1)
|
||||
return "min".ToQuantity((int)difference.TotalMinutes);
|
||||
if (difference.TotalDays < 1)
|
||||
return "hr".ToQuantity((int)difference.TotalHours);
|
||||
|
||||
// this is where this gets more complicated because of how the calendar works.
|
||||
// since there's no `TotalMonths` / `TotalYears`, we have to iteratively add months/years
|
||||
// and test against cutoff dates to determine how many months/years to show.
|
||||
|
||||
if (time > now.AddMonths(-1))
|
||||
return difference.TotalDays < 2 ? "1dy" : $"{(int)difference.TotalDays}dys";
|
||||
|
||||
for (int months = 1; months <= 11; ++months)
|
||||
{
|
||||
if (time > now.AddMonths(-(months + 1)))
|
||||
return months == 1 ? "1mo" : $"{months}mos";
|
||||
}
|
||||
|
||||
int years = 1;
|
||||
while (time <= now.AddYears(-(years + 1)))
|
||||
years += 1;
|
||||
return years == 1 ? "1yr" : $"{years}yrs";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Utils;
|
||||
@ -157,6 +158,36 @@ namespace osu.Game.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the main accent colour for a <see cref="ModType"/>.
|
||||
/// </summary>
|
||||
public Color4 ForModType(ModType modType)
|
||||
{
|
||||
switch (modType)
|
||||
{
|
||||
case ModType.Automation:
|
||||
return Blue1;
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return Red1;
|
||||
|
||||
case ModType.DifficultyReduction:
|
||||
return Lime1;
|
||||
|
||||
case ModType.Conversion:
|
||||
return Purple1;
|
||||
|
||||
case ModType.Fun:
|
||||
return Pink1;
|
||||
|
||||
case ModType.System:
|
||||
return Gray7;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(modType), modType, "Unknown mod type");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a foreground text colour that is supposed to contrast well with
|
||||
/// the supplied <paramref name="backgroundColour"/>.
|
||||
@ -264,32 +295,58 @@ namespace osu.Game.Graphics
|
||||
public readonly Color4 GrayE = Color4Extensions.FromHex(@"eee");
|
||||
public readonly Color4 GrayF = Color4Extensions.FromHex(@"fff");
|
||||
|
||||
/// <summary>
|
||||
/// Equivalent to <see cref="OverlayColourProvider.Pink"/>'s <see cref="OverlayColourProvider.Colour3"/>.
|
||||
/// </summary>
|
||||
public readonly Color4 Pink3 = Color4Extensions.FromHex(@"cc3378");
|
||||
#region "Basic" colour theme
|
||||
|
||||
/// <summary>
|
||||
/// Equivalent to <see cref="OverlayColourProvider.Blue"/>'s <see cref="OverlayColourProvider.Colour3"/>.
|
||||
/// </summary>
|
||||
// Reference: https://www.figma.com/file/VIkXMYNPMtQem2RJg9k2iQ/Asset%2FColours?node-id=1838%3A3
|
||||
|
||||
// Note that the colours in this region are also defined in `OverlayColourProvider` as `Colour{0,1,2,3,4}`.
|
||||
// The difference as to which should be used where comes down to context.
|
||||
// If the colour in question is supposed to always match the view in which it is displayed theme-wise, use `OverlayColourProvider`.
|
||||
// If the colour usage is special and in general differs from the surrounding view in choice of hue, use the `OsuColour` constants.
|
||||
|
||||
public readonly Color4 Pink0 = Color4Extensions.FromHex(@"ff99c7");
|
||||
public readonly Color4 Pink1 = Color4Extensions.FromHex(@"ff66ab");
|
||||
public readonly Color4 Pink2 = Color4Extensions.FromHex(@"eb4791");
|
||||
public readonly Color4 Pink3 = Color4Extensions.FromHex(@"cc3378");
|
||||
public readonly Color4 Pink4 = Color4Extensions.FromHex(@"6b2e49");
|
||||
|
||||
public readonly Color4 Purple0 = Color4Extensions.FromHex(@"b299ff");
|
||||
public readonly Color4 Purple1 = Color4Extensions.FromHex(@"8c66ff");
|
||||
public readonly Color4 Purple2 = Color4Extensions.FromHex(@"7047eb");
|
||||
public readonly Color4 Purple3 = Color4Extensions.FromHex(@"5933cc");
|
||||
public readonly Color4 Purple4 = Color4Extensions.FromHex(@"3d2e6b");
|
||||
|
||||
public readonly Color4 Blue0 = Color4Extensions.FromHex(@"99ddff");
|
||||
public readonly Color4 Blue1 = Color4Extensions.FromHex(@"66ccff");
|
||||
public readonly Color4 Blue2 = Color4Extensions.FromHex(@"47b4eb");
|
||||
public readonly Color4 Blue3 = Color4Extensions.FromHex(@"3399cc");
|
||||
public readonly Color4 Blue4 = Color4Extensions.FromHex(@"2e576b");
|
||||
|
||||
public readonly Color4 Green0 = Color4Extensions.FromHex(@"99ffa2");
|
||||
public readonly Color4 Green1 = Color4Extensions.FromHex(@"66ff73");
|
||||
public readonly Color4 Green2 = Color4Extensions.FromHex(@"47eb55");
|
||||
public readonly Color4 Green3 = Color4Extensions.FromHex(@"33cc40");
|
||||
public readonly Color4 Green4 = Color4Extensions.FromHex(@"2e6b33");
|
||||
|
||||
public readonly Color4 Lime0 = Color4Extensions.FromHex(@"ccff99");
|
||||
|
||||
/// <summary>
|
||||
/// Equivalent to <see cref="OverlayColourProvider.Lime"/>'s <see cref="OverlayColourProvider.Colour1"/>.
|
||||
/// </summary>
|
||||
public readonly Color4 Lime1 = Color4Extensions.FromHex(@"b2ff66");
|
||||
|
||||
/// <summary>
|
||||
/// Equivalent to <see cref="OverlayColourProvider.Lime"/>'s <see cref="OverlayColourProvider.Colour3"/>.
|
||||
/// </summary>
|
||||
public readonly Color4 Lime2 = Color4Extensions.FromHex(@"99eb47");
|
||||
public readonly Color4 Lime3 = Color4Extensions.FromHex(@"7fcc33");
|
||||
public readonly Color4 Lime4 = Color4Extensions.FromHex(@"4c6b2e");
|
||||
|
||||
/// <summary>
|
||||
/// Equivalent to <see cref="OverlayColourProvider.Orange"/>'s <see cref="OverlayColourProvider.Colour1"/>.
|
||||
/// </summary>
|
||||
public readonly Color4 Orange0 = Color4Extensions.FromHex(@"ffe699");
|
||||
public readonly Color4 Orange1 = Color4Extensions.FromHex(@"ffd966");
|
||||
public readonly Color4 Orange2 = Color4Extensions.FromHex(@"ebc247");
|
||||
public readonly Color4 Orange3 = Color4Extensions.FromHex(@"cca633");
|
||||
public readonly Color4 Orange4 = Color4Extensions.FromHex(@"6b5c2e");
|
||||
|
||||
public readonly Color4 Red0 = Color4Extensions.FromHex(@"ff9b9b");
|
||||
public readonly Color4 Red1 = Color4Extensions.FromHex(@"ff6666");
|
||||
public readonly Color4 Red2 = Color4Extensions.FromHex(@"eb4747");
|
||||
public readonly Color4 Red3 = Color4Extensions.FromHex(@"cc3333");
|
||||
public readonly Color4 Red4 = Color4Extensions.FromHex(@"6b2e2e");
|
||||
|
||||
#endregion
|
||||
|
||||
// Content Background
|
||||
public readonly Color4 B5 = Color4Extensions.FromHex(@"222a28");
|
||||
|
@ -236,8 +236,7 @@ namespace osu.Game.Online.Chat
|
||||
break;
|
||||
|
||||
default:
|
||||
linkType = LinkAction.External;
|
||||
break;
|
||||
return new LinkDetails(LinkAction.External, url);
|
||||
}
|
||||
|
||||
return new LinkDetails(linkType, args[2]);
|
||||
@ -269,10 +268,10 @@ namespace osu.Game.Online.Chat
|
||||
handleAdvanced(advanced_link_regex, result, startIndex);
|
||||
|
||||
// handle editor times
|
||||
handleMatches(time_regex, "{0}", "osu://edit/{0}", result, startIndex, LinkAction.OpenEditorTimestamp);
|
||||
handleMatches(time_regex, "{0}", $@"{OsuGameBase.OSU_PROTOCOL}edit/{{0}}", result, startIndex, LinkAction.OpenEditorTimestamp);
|
||||
|
||||
// handle channels
|
||||
handleMatches(channel_regex, "{0}", "osu://chan/{0}", result, startIndex, LinkAction.OpenChannel);
|
||||
handleMatches(channel_regex, "{0}", $@"{OsuGameBase.OSU_PROTOCOL}chan/{{0}}", result, startIndex, LinkAction.OpenChannel);
|
||||
|
||||
string empty = "";
|
||||
while (space-- > 0)
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
@ -16,6 +17,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -56,7 +58,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
public GlowingSpriteText ScoreText { get; private set; }
|
||||
|
||||
private Container flagBadgeContainer;
|
||||
private FillFlowContainer flagBadgeAndDateContainer;
|
||||
private FillFlowContainer<ModIcon> modsContainer;
|
||||
|
||||
private List<ScoreComponentLabel> statisticsLabels;
|
||||
@ -103,7 +105,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = rank_width, },
|
||||
Padding = new MarginPadding { Left = rank_width },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
@ -158,32 +160,41 @@ namespace osu.Game.Online.Leaderboards
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10f, 0f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
flagBadgeContainer = new Container
|
||||
flagBadgeAndDateContainer = new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Size = new Vector2(87f, 20f),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5f, 0f),
|
||||
Width = 87f,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UpdateableFlag(user.Country)
|
||||
{
|
||||
Width = 30,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(30f, 20f),
|
||||
},
|
||||
new DateLabel(Score.Date)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Left = edge_margin },
|
||||
@ -243,7 +254,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
public override void Show()
|
||||
{
|
||||
foreach (var d in new[] { avatar, nameLabel, ScoreText, scoreRank, flagBadgeContainer, modsContainer }.Concat(statisticsLabels))
|
||||
foreach (var d in new[] { avatar, nameLabel, ScoreText, scoreRank, flagBadgeAndDateContainer, modsContainer }.Concat(statisticsLabels))
|
||||
d.FadeOut();
|
||||
|
||||
Alpha = 0;
|
||||
@ -270,7 +281,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
using (BeginDelayedSequence(50))
|
||||
{
|
||||
var drawables = new Drawable[] { flagBadgeContainer, modsContainer }.Concat(statisticsLabels).ToArray();
|
||||
var drawables = new Drawable[] { flagBadgeAndDateContainer, modsContainer }.Concat(statisticsLabels).ToArray();
|
||||
for (int i = 0; i < drawables.Length; i++)
|
||||
drawables[i].FadeIn(100 + i * 50);
|
||||
}
|
||||
@ -377,6 +388,17 @@ namespace osu.Game.Online.Leaderboards
|
||||
public LocalisableString TooltipText { get; }
|
||||
}
|
||||
|
||||
private class DateLabel : DrawableDate
|
||||
{
|
||||
public DateLabel(DateTimeOffset date)
|
||||
: base(date)
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold, italics: true);
|
||||
}
|
||||
|
||||
protected override string Format() => Date.ToShortRelativeTime(TimeSpan.FromSeconds(30));
|
||||
}
|
||||
|
||||
public class LeaderboardScoreStatistic
|
||||
{
|
||||
public IconUsage Icon;
|
||||
|
@ -168,8 +168,7 @@ namespace osu.Game.Online.Rooms
|
||||
RoomID.Value = other.RoomID.Value;
|
||||
Name.Value = other.Name.Value;
|
||||
|
||||
if (other.Category.Value != RoomCategory.Spotlight)
|
||||
Category.Value = other.Category.Value;
|
||||
Category.Value = other.Category.Value;
|
||||
|
||||
if (other.Host.Value != null && Host.Value?.Id != other.Host.Value.Id)
|
||||
Host.Value = other.Host.Value;
|
||||
|
@ -150,6 +150,7 @@ namespace osu.Game
|
||||
protected SettingsOverlay Settings;
|
||||
|
||||
private VolumeOverlay volume;
|
||||
|
||||
private OsuLogo osuLogo;
|
||||
|
||||
private MainMenu menuScreen;
|
||||
@ -898,8 +899,20 @@ namespace osu.Game
|
||||
if (args?.Length > 0)
|
||||
{
|
||||
string[] paths = args.Where(a => !a.StartsWith('-')).ToArray();
|
||||
|
||||
if (paths.Length > 0)
|
||||
Task.Run(() => Import(paths));
|
||||
{
|
||||
string firstPath = paths.First();
|
||||
|
||||
if (firstPath.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal))
|
||||
{
|
||||
HandleLink(firstPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
Task.Run(() => Import(paths));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -52,6 +52,8 @@ namespace osu.Game
|
||||
/// </summary>
|
||||
public partial class OsuGameBase : Framework.Game, ICanAcceptFiles
|
||||
{
|
||||
public const string OSU_PROTOCOL = "osu://";
|
||||
|
||||
public const string CLIENT_STREAM_NAME = @"lazer";
|
||||
|
||||
public const int SAMPLE_CONCURRENCY = 6;
|
||||
|
@ -67,6 +67,8 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private IBindable<APIUser> apiUser;
|
||||
|
||||
public BeatmapListingFilterControl()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -127,7 +129,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
private void load(OverlayColourProvider colourProvider, IAPIProvider api)
|
||||
{
|
||||
sortControlBackground.Colour = colourProvider.Background4;
|
||||
}
|
||||
@ -161,6 +163,9 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
|
||||
sortCriteria.BindValueChanged(_ => queueUpdateSearch());
|
||||
sortDirection.BindValueChanged(_ => queueUpdateSearch());
|
||||
|
||||
apiUser = api.LocalUser.GetBoundCopy();
|
||||
apiUser.BindValueChanged(_ => queueUpdateSearch());
|
||||
}
|
||||
|
||||
public void TakeFocus() => searchControl.TakeFocus();
|
||||
@ -190,6 +195,9 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
|
||||
resetSearch();
|
||||
|
||||
if (!api.IsLoggedIn)
|
||||
return;
|
||||
|
||||
queryChangedDebounce = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
resetSearch();
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -33,7 +35,10 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
}
|
||||
|
||||
protected override Color4 GetStateColour() => OverlayColourProvider.Orange.Colour1;
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
protected override Color4 GetStateColour() => colours.Orange1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,14 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
});
|
||||
|
||||
Enabled.Value = true;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updateState();
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -6,6 +6,7 @@ using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -19,6 +20,7 @@ using osu.Game.Beatmaps.Drawables.Cards;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
@ -32,6 +34,11 @@ namespace osu.Game.Overlays
|
||||
[Resolved]
|
||||
private PreviewTrackManager previewTrackManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private IBindable<APIUser> apiUser;
|
||||
|
||||
private Drawable currentContent;
|
||||
private Container panelTarget;
|
||||
private FillFlowContainer<BeatmapCard> foundContent;
|
||||
@ -93,6 +100,13 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
base.LoadComplete();
|
||||
filterControl.CardSize.BindValueChanged(_ => onCardSizeChanged());
|
||||
|
||||
apiUser = api.LocalUser.GetBoundCopy();
|
||||
apiUser.BindValueChanged(_ =>
|
||||
{
|
||||
if (api.IsLoggedIn)
|
||||
addContentToResultsArea(Drawable.Empty());
|
||||
});
|
||||
}
|
||||
|
||||
public void ShowWithSearch(string query)
|
||||
|
@ -183,7 +183,14 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
|
||||
starRatingContainer.FadeOut(100);
|
||||
Beatmap.Value = Difficulties.FirstOrDefault()?.Beatmap;
|
||||
|
||||
// If a selection is already made, try and maintain it.
|
||||
if (Beatmap.Value != null)
|
||||
Beatmap.Value = Difficulties.FirstOrDefault(b => b.Beatmap.OnlineID == Beatmap.Value.OnlineID)?.Beatmap;
|
||||
|
||||
// Else just choose the first available difficulty for now.
|
||||
Beatmap.Value ??= Difficulties.FirstOrDefault()?.Beatmap;
|
||||
|
||||
plays.Value = BeatmapSet?.PlayCount ?? 0;
|
||||
favourites.Value = BeatmapSet?.FavouriteCount ?? 0;
|
||||
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Margin = new MarginPadding { Horizontal = 10f, Vertical = 2f },
|
||||
Text = BeatmapsetsStrings.NsfwBadgeLabel.ToUpper(),
|
||||
Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold),
|
||||
Colour = OverlayColourProvider.Orange.Colour2,
|
||||
Colour = colours.Orange2
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Margin = new MarginPadding { Horizontal = 10f, Vertical = 2f },
|
||||
Text = BeatmapsetsStrings.FeaturedArtistBadgeLabel.ToUpper(),
|
||||
Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold),
|
||||
Colour = OverlayColourProvider.Blue.Colour1,
|
||||
Colour = colours.Blue1
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -2,9 +2,8 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Humanizer;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
@ -16,41 +15,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
}
|
||||
|
||||
protected override string Format()
|
||||
{
|
||||
var now = DateTime.Now;
|
||||
var difference = now - Date;
|
||||
|
||||
// web uses momentjs's custom locales to format the date for the purposes of the scoreboard.
|
||||
// this is intended to be a best-effort, more legible approximation of that.
|
||||
// compare:
|
||||
// * https://github.com/ppy/osu-web/blob/a8f5a68fb435cb19a4faa4c7c4bce08c4f096933/resources/assets/lib/scoreboard-time.tsx
|
||||
// * https://momentjs.com/docs/#/customization/ (reference for the customisation format)
|
||||
|
||||
// TODO: support localisation (probably via `CommonStrings.CountHours()` etc.)
|
||||
// requires pluralisable string support framework-side
|
||||
|
||||
if (difference.TotalHours < 1)
|
||||
return CommonStrings.TimeNow.ToString();
|
||||
if (difference.TotalDays < 1)
|
||||
return "hr".ToQuantity((int)difference.TotalHours);
|
||||
|
||||
// this is where this gets more complicated because of how the calendar works.
|
||||
// since there's no `TotalMonths` / `TotalYears`, we have to iteratively add months/years
|
||||
// and test against cutoff dates to determine how many months/years to show.
|
||||
|
||||
if (Date > now.AddMonths(-1))
|
||||
return difference.TotalDays < 2 ? "1dy" : $"{(int)difference.TotalDays}dys";
|
||||
|
||||
for (int months = 1; months <= 11; ++months)
|
||||
{
|
||||
if (Date > now.AddMonths(-(months + 1)))
|
||||
return months == 1 ? "1mo" : $"{months}mos";
|
||||
}
|
||||
|
||||
int years = 1;
|
||||
while (Date <= now.AddYears(-(years + 1)))
|
||||
years += 1;
|
||||
return years == 1 ? "1yr" : $"{years}yrs";
|
||||
}
|
||||
=> Date.ToShortRelativeTime(TimeSpan.FromHours(1));
|
||||
}
|
||||
}
|
||||
|
@ -11,20 +11,16 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
private readonly OverlayColourScheme colourScheme;
|
||||
|
||||
public static OverlayColourProvider Red { get; } = new OverlayColourProvider(OverlayColourScheme.Red);
|
||||
public static OverlayColourProvider Pink { get; } = new OverlayColourProvider(OverlayColourScheme.Pink);
|
||||
public static OverlayColourProvider Orange { get; } = new OverlayColourProvider(OverlayColourScheme.Orange);
|
||||
public static OverlayColourProvider Lime { get; } = new OverlayColourProvider(OverlayColourScheme.Lime);
|
||||
public static OverlayColourProvider Green { get; } = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
public static OverlayColourProvider Purple { get; } = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
public static OverlayColourProvider Blue { get; } = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
public static OverlayColourProvider Plum { get; } = new OverlayColourProvider(OverlayColourScheme.Plum);
|
||||
|
||||
public OverlayColourProvider(OverlayColourScheme colourScheme)
|
||||
{
|
||||
this.colourScheme = colourScheme;
|
||||
}
|
||||
|
||||
// Note that the following five colours are also defined in `OsuColour` as `{colourScheme}{0,1,2,3,4}`.
|
||||
// The difference as to which should be used where comes down to context.
|
||||
// If the colour in question is supposed to always match the view in which it is displayed theme-wise, use `OverlayColourProvider`.
|
||||
// If the colour usage is special and in general differs from the surrounding view in choice of hue, use the `OsuColour` constants.
|
||||
public Color4 Colour0 => getColour(1, 0.8f);
|
||||
public Color4 Colour1 => getColour(1, 0.7f);
|
||||
public Color4 Colour2 => getColour(0.8f, 0.6f);
|
||||
public Color4 Colour3 => getColour(0.6f, 0.5f);
|
||||
|
@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
|
||||
private double getScore(ScoringMode mode)
|
||||
{
|
||||
return GetScore(mode, maxAchievableCombo,
|
||||
return GetScore(mode,
|
||||
calculateAccuracyRatio(baseScore),
|
||||
calculateComboRatio(HighestCombo.Value),
|
||||
scoreResultCounts);
|
||||
@ -222,12 +222,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// Computes the total score.
|
||||
/// </summary>
|
||||
/// <param name="mode">The <see cref="ScoringMode"/> to compute the total score in.</param>
|
||||
/// <param name="maxCombo">The maximum combo achievable in the beatmap.</param>
|
||||
/// <param name="accuracyRatio">The accuracy percentage achieved by the player.</param>
|
||||
/// <param name="comboRatio">The proportion of <paramref name="maxCombo"/> achieved by the player.</param>
|
||||
/// <param name="comboRatio">The proportion of the max combo achieved by the player.</param>
|
||||
/// <param name="statistics">Any statistics to be factored in.</param>
|
||||
/// <returns>The total score.</returns>
|
||||
public double GetScore(ScoringMode mode, int maxCombo, double accuracyRatio, double comboRatio, Dictionary<HitResult, int> statistics)
|
||||
public double GetScore(ScoringMode mode, double accuracyRatio, double comboRatio, Dictionary<HitResult, int> statistics)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
@ -238,10 +237,16 @@ namespace osu.Game.Rulesets.Scoring
|
||||
return (max_score * (accuracyScore + comboScore) + getBonusScore(statistics)) * scoreMultiplier;
|
||||
|
||||
case ScoringMode.Classic:
|
||||
int totalHitObjects = statistics.Where(k => k.Key >= HitResult.Miss && k.Key <= HitResult.Perfect).Sum(k => k.Value);
|
||||
|
||||
// If there are no hitobjects then the beatmap can be composed of only ticks or spinners, so ensure we don't multiply by 0 at all times.
|
||||
if (totalHitObjects == 0)
|
||||
totalHitObjects = 1;
|
||||
|
||||
// This gives a similar feeling to osu!stable scoring (ScoreV1) while keeping classic scoring as only a constant multiple of standardised scoring.
|
||||
// The invariant is important to ensure that scores don't get re-ordered on leaderboards between the two scoring modes.
|
||||
double scaledStandardised = GetScore(ScoringMode.Standardised, maxCombo, accuracyRatio, comboRatio, statistics) / max_score;
|
||||
return Math.Pow(scaledStandardised * (maxCombo + 1), 2) * 18;
|
||||
double scaledStandardised = GetScore(ScoringMode.Standardised, accuracyRatio, comboRatio, statistics) / max_score;
|
||||
return Math.Pow(scaledStandardised * totalHitObjects, 2) * 36;
|
||||
}
|
||||
}
|
||||
|
||||
@ -265,7 +270,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
computedBaseScore += Judgement.ToNumericResult(pair.Key) * pair.Value;
|
||||
}
|
||||
|
||||
return GetScore(mode, maxAchievableCombo, calculateAccuracyRatio(computedBaseScore), calculateComboRatio(maxCombo), statistics);
|
||||
return GetScore(mode, calculateAccuracyRatio(computedBaseScore), calculateComboRatio(maxCombo), statistics);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
109
osu.Game/Rulesets/UI/ModSwitchSmall.cs
Normal file
109
osu.Game/Rulesets/UI/ModSwitchSmall.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
public class ModSwitchSmall : CompositeDrawable
|
||||
{
|
||||
public BindableBool Active { get; } = new BindableBool();
|
||||
|
||||
public const float DEFAULT_SIZE = 60;
|
||||
|
||||
private readonly IMod mod;
|
||||
|
||||
private readonly SpriteIcon background;
|
||||
private readonly SpriteIcon? modIcon;
|
||||
|
||||
private Color4 activeForegroundColour;
|
||||
private Color4 inactiveForegroundColour;
|
||||
|
||||
private Color4 activeBackgroundColour;
|
||||
private Color4 inactiveBackgroundColour;
|
||||
|
||||
public ModSwitchSmall(IMod mod)
|
||||
{
|
||||
this.mod = mod;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
FillFlowContainer contentFlow;
|
||||
ModSwitchTiny tinySwitch;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(DEFAULT_SIZE),
|
||||
Icon = OsuIcon.ModBg
|
||||
},
|
||||
contentFlow = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Spacing = new Vector2(0, 4),
|
||||
Direction = FillDirection.Vertical,
|
||||
Child = tinySwitch = new ModSwitchTiny(mod)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Scale = new Vector2(0.6f),
|
||||
Active = { BindTarget = Active }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (mod.Icon != null)
|
||||
{
|
||||
contentFlow.Insert(-1, modIcon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Size = new Vector2(21),
|
||||
Icon = mod.Icon.Value
|
||||
});
|
||||
tinySwitch.Scale = new Vector2(0.3f);
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, OverlayColourProvider? colourProvider)
|
||||
{
|
||||
inactiveForegroundColour = colourProvider?.Background5 ?? colours.Gray3;
|
||||
activeForegroundColour = colours.ForModType(mod.Type);
|
||||
|
||||
inactiveBackgroundColour = colourProvider?.Background2 ?? colours.Gray5;
|
||||
activeBackgroundColour = Interpolation.ValueAt<Colour4>(0.1f, Colour4.Black, activeForegroundColour, 0, 1);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Active.BindValueChanged(_ => updateState(), true);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
modIcon?.FadeColour(Active.Value ? activeForegroundColour : inactiveForegroundColour, 200, Easing.OutQuint);
|
||||
background.FadeColour(Active.Value ? activeBackgroundColour : inactiveBackgroundColour, 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
93
osu.Game/Rulesets/UI/ModSwitchTiny.cs
Normal file
93
osu.Game/Rulesets/UI/ModSwitchTiny.cs
Normal file
@ -0,0 +1,93 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
public class ModSwitchTiny : CompositeDrawable
|
||||
{
|
||||
public BindableBool Active { get; } = new BindableBool();
|
||||
|
||||
public const float DEFAULT_HEIGHT = 30;
|
||||
|
||||
private readonly IMod mod;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly OsuSpriteText acronymText;
|
||||
|
||||
private Color4 activeForegroundColour;
|
||||
private Color4 inactiveForegroundColour;
|
||||
|
||||
private Color4 activeBackgroundColour;
|
||||
private Color4 inactiveBackgroundColour;
|
||||
|
||||
public ModSwitchTiny(IMod mod)
|
||||
{
|
||||
this.mod = mod;
|
||||
Size = new Vector2(73, DEFAULT_HEIGHT);
|
||||
|
||||
InternalChild = new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
acronymText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Shadow = false,
|
||||
Font = OsuFont.Numeric.With(size: 24, weight: FontWeight.Black),
|
||||
Text = mod.Acronym,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 4
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, OverlayColourProvider? colourProvider)
|
||||
{
|
||||
inactiveBackgroundColour = colourProvider?.Background5 ?? colours.Gray3;
|
||||
activeBackgroundColour = colours.ForModType(mod.Type);
|
||||
|
||||
inactiveForegroundColour = colourProvider?.Background2 ?? colours.Gray5;
|
||||
activeForegroundColour = Interpolation.ValueAt<Colour4>(0.1f, Colour4.Black, activeForegroundColour, 0, 1);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Active.BindValueChanged(_ => updateState(), true);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
acronymText.FadeColour(Active.Value ? activeForegroundColour : inactiveForegroundColour, 200, Easing.OutQuint);
|
||||
background.FadeColour(Active.Value ? activeBackgroundColour : inactiveBackgroundColour, 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -184,7 +184,7 @@ namespace osu.Game.Scoring
|
||||
var scoreProcessor = ruleset.CreateScoreProcessor();
|
||||
scoreProcessor.Mods.Value = score.Mods;
|
||||
|
||||
return (long)Math.Round(scoreProcessor.GetScore(mode, beatmapMaxCombo, accuracy, (double)score.MaxCombo / beatmapMaxCombo, score.Statistics));
|
||||
return (long)Math.Round(scoreProcessor.GetScore(mode, accuracy, (double)score.MaxCombo / beatmapMaxCombo, score.Statistics));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -19,6 +19,7 @@ using osu.Game.Database;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -71,6 +72,9 @@ namespace osu.Game.Screens.Menu
|
||||
[CanBeNull]
|
||||
private readonly Func<OsuScreen> createNextScreen;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="Track"/> is provided by osu! resources, rather than a user beatmap.
|
||||
/// Only valid during or after <see cref="LogoArriving"/>.
|
||||
@ -117,7 +121,11 @@ namespace osu.Game.Screens.Menu
|
||||
// we generally want a song to be playing on startup, so use the intro music even if a user has specified not to if no other track is available.
|
||||
if (initialBeatmap == null)
|
||||
{
|
||||
if (!loadThemedIntro())
|
||||
// Intro beatmaps are generally made using the osu! ruleset.
|
||||
// It might not be present in test projects for other rulesets.
|
||||
bool osuRulesetPresent = rulesets.GetRuleset(0) != null;
|
||||
|
||||
if (!loadThemedIntro() && osuRulesetPresent)
|
||||
{
|
||||
// if we detect that the theme track or beatmap is unavailable this is either first startup or things are in a bad state.
|
||||
// this could happen if a user has nuked their files store. for now, reimport to repair this.
|
||||
|
@ -124,7 +124,12 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
private void updateSorting()
|
||||
{
|
||||
foreach (var room in roomFlow)
|
||||
roomFlow.SetLayoutPosition(room, -(room.Room.RoomID.Value ?? 0));
|
||||
{
|
||||
roomFlow.SetLayoutPosition(room, room.Room.Category.Value == RoomCategory.Spotlight
|
||||
// Always show spotlight playlists at the top of the listing.
|
||||
? float.MinValue
|
||||
: -(room.Room.RoomID.Value ?? 0));
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
|
@ -69,132 +69,155 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
Room.MaxAttempts.BindValueChanged(attempts => progressSection.Alpha = Room.MaxAttempts.Value != null ? 1 : 0, true);
|
||||
}
|
||||
|
||||
protected override Drawable CreateMainContent() => new GridContainer
|
||||
protected override Drawable CreateMainContent() => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
new Drawable[]
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Container
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 10),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 10),
|
||||
new Dimension(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 5 },
|
||||
Child = new GridContainer
|
||||
// Playlist items column
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 5 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new OverlinedPlaylistHeader(), },
|
||||
new Drawable[]
|
||||
{
|
||||
new DrawableRoomPlaylist
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Items = { BindTarget = Room.Playlist },
|
||||
SelectedItem = { BindTarget = SelectedItem },
|
||||
AllowSelection = true,
|
||||
AllowShowingResults = true,
|
||||
RequestResults = item =>
|
||||
{
|
||||
Debug.Assert(RoomId.Value != null);
|
||||
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
}
|
||||
}
|
||||
},
|
||||
// Spacer
|
||||
null,
|
||||
// Middle column (mods and leaderboard)
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new OverlinedPlaylistHeader(), },
|
||||
new[]
|
||||
{
|
||||
UserModsSection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Extra mods"),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UserModSelectButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 90,
|
||||
Text = "Select",
|
||||
Action = ShowUserModSelect,
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Current = UserMods,
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new DrawableRoomPlaylist
|
||||
progressSection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Items = { BindTarget = Room.Playlist },
|
||||
SelectedItem = { BindTarget = SelectedItem },
|
||||
AllowSelection = true,
|
||||
AllowShowingResults = true,
|
||||
RequestResults = item =>
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Debug.Assert(RoomId.Value != null);
|
||||
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
|
||||
new OverlinedHeader("Progress"),
|
||||
new RoomLocalUserInfo(),
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Leaderboard")
|
||||
},
|
||||
new Drawable[] { leaderboard = new MatchLeaderboard { RelativeSizeAxes = Axes.Both }, },
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
}
|
||||
},
|
||||
// Spacer
|
||||
null,
|
||||
// Main right column
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new OverlinedHeader("Chat") },
|
||||
new Drawable[] { new MatchChatDisplay(Room) { RelativeSizeAxes = Axes.Both } }
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
}
|
||||
}
|
||||
},
|
||||
null,
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new[]
|
||||
{
|
||||
UserModsSection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Extra mods"),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UserModSelectButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 90,
|
||||
Text = "Select",
|
||||
Action = ShowUserModSelect,
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Current = UserMods,
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
progressSection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Progress"),
|
||||
new RoomLocalUserInfo(),
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Leaderboard")
|
||||
},
|
||||
new Drawable[] { leaderboard = new MatchLeaderboard { RelativeSizeAxes = Axes.Both }, },
|
||||
new Drawable[] { new OverlinedHeader("Chat"), },
|
||||
new Drawable[] { new MatchChatDisplay(Room) { RelativeSizeAxes = Axes.Both } }
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Relative, size: 0.4f, minSize: 120),
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 400),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 600),
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
base.JoinRoom(room, password, onSuccess, onError);
|
||||
}
|
||||
|
||||
public void AddRooms(int count, RulesetInfo ruleset = null, bool withPassword = false)
|
||||
public void AddRooms(int count, RulesetInfo ruleset = null, bool withPassword = false, bool withSpotlightRooms = false)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
Name = { Value = $@"Room {currentRoomId}" },
|
||||
Host = { Value = new APIUser { Username = @"Host" } },
|
||||
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) },
|
||||
Category = { Value = i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal },
|
||||
Category = { Value = withSpotlightRooms && i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal },
|
||||
};
|
||||
|
||||
if (withPassword)
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
var dllStore = new DllResourceStore(DynamicCompilationOriginal.GetType().Assembly);
|
||||
var dllStore = new DllResourceStore(GetType().Assembly);
|
||||
|
||||
metricsSkin = new TestLegacySkin(new SkinInfo { Name = "metrics-skin" }, new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), this, true);
|
||||
defaultSkin = new DefaultLegacySkin(this);
|
||||
|
@ -36,7 +36,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.9.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.217.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.223.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.211.0" />
|
||||
<PackageReference Include="Sentry" Version="3.14.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||
|
@ -60,7 +60,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.217.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.223.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.211.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
||||
@ -83,7 +83,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.217.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.223.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user