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Store and retrieve offset from realm
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@ -565,6 +565,11 @@ namespace osu.Game.Database
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}
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break;
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case 14:
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foreach (var beatmap in migration.NewRealm.All<BeatmapInfo>())
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beatmap.UserSettings = new BeatmapUserSettings();
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break;
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}
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}
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@ -13,6 +13,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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namespace osu.Game.Screens.Play
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{
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@ -43,7 +44,7 @@ namespace osu.Game.Screens.Play
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Precision = 0.1,
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};
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private double totalAppliedOffset => userOffsetClock.RateAdjustedOffset + platformOffsetClock.RateAdjustedOffset;
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private double totalAppliedOffset => userBeatmapOffsetClock.RateAdjustedOffset + userGlobalOffsetClock.RateAdjustedOffset + platformOffsetClock.RateAdjustedOffset;
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private readonly BindableDouble pauseFreqAdjust = new BindableDouble(1);
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@ -52,7 +53,8 @@ namespace osu.Game.Screens.Play
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private readonly bool startAtGameplayStart;
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private readonly double firstHitObjectTime;
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private HardwareCorrectionOffsetClock userOffsetClock;
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private HardwareCorrectionOffsetClock userGlobalOffsetClock;
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private HardwareCorrectionOffsetClock userBeatmapOffsetClock;
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private HardwareCorrectionOffsetClock platformOffsetClock;
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private MasterGameplayClock masterGameplayClock;
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private Bindable<double> userAudioOffset;
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@ -69,10 +71,12 @@ namespace osu.Game.Screens.Play
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config, RealmAccess realm)
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{
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userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
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userAudioOffset.BindValueChanged(offset => userOffsetClock.Offset = offset.NewValue, true);
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userAudioOffset.BindValueChanged(offset => userGlobalOffsetClock.Offset = offset.NewValue, true);
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userBeatmapOffsetClock.Offset = realm.Run(r => r.Find<BeatmapInfo>(beatmap.BeatmapInfo.ID).UserSettings?.Offset) ?? 0;
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// sane default provided by ruleset.
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startOffset = gameplayStartTime;
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@ -161,9 +165,10 @@ namespace osu.Game.Screens.Play
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platformOffsetClock = new HardwareCorrectionOffsetClock(source, pauseFreqAdjust) { Offset = RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? 15 : 0 };
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// the final usable gameplay clock with user-set offsets applied.
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userOffsetClock = new HardwareCorrectionOffsetClock(platformOffsetClock, pauseFreqAdjust);
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userGlobalOffsetClock = new HardwareCorrectionOffsetClock(platformOffsetClock, pauseFreqAdjust);
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userBeatmapOffsetClock = new HardwareCorrectionOffsetClock(userGlobalOffsetClock, pauseFreqAdjust);
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return masterGameplayClock = new MasterGameplayClock(userOffsetClock);
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return masterGameplayClock = new MasterGameplayClock(userBeatmapOffsetClock);
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}
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/// <summary>
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@ -1,9 +1,12 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Scoring;
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@ -60,16 +63,37 @@ namespace osu.Game.Screens.Play.PlayerSettings
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},
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}
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};
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}
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[Resolved]
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private RealmAccess realm { get; set; }
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[Resolved]
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private IBindable<WorkingBeatmap> beatmap { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ReferenceScore.BindValueChanged(scoreChanged, true);
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Current.BindValueChanged(offset =>
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Current.BindValueChanged(currentChanged);
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Current.Value = realm.Run(r => r.Find<BeatmapInfo>(beatmap.Value.BeatmapInfo.ID).UserSettings?.Offset) ?? 0;
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}
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private void currentChanged(ValueChangedEvent<double> offset)
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{
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if (useAverageButton != null)
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{
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if (useAverageButton != null)
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{
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useAverageButton.Enabled.Value = offset.NewValue != lastPlayAverage;
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}
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}, true);
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useAverageButton.Enabled.Value = offset.NewValue != lastPlayAverage;
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}
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realm.Write(r =>
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{
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var settings = r.Find<BeatmapInfo>(beatmap.Value.BeatmapInfo.ID).UserSettings;
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settings.Offset = offset.NewValue;
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});
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}
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private void scoreChanged(ValueChangedEvent<ScoreInfo> score)
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